Files
Lucina3DS/externals/glslang/Test/hlsl.semicolons.frag
2025-02-06 22:24:29 +08:00

20 lines
266 B
GLSL

void MyFunc() { }
;;;
;
; ; ; // HLSL allows stray global scope semicolons.
void MyFunc2() {;;;};
struct PS_OUTPUT { float4 color : SV_Target0; };;;;;
;PS_OUTPUT main()
{
PS_OUTPUT ps_output;;;
;
ps_output.color = 1.0;
return ps_output;
};