Files
Lucina3DS/externals/glslang/Test/330comp.frag
2025-02-06 22:24:29 +08:00

13 lines
183 B
GLSL

#version 330 compatibility
in vec4 inVar;
out vec4 outVar;
varying vec4 varyingVar;
void main()
{
gl_FragColor = varyingVar;
gl_FragData[1] = inVar * gl_ModelViewMatrix;
}