// setup constants .alias myconst c32 as (1.0, 0.0, 0.5, 1.0) // setup output map .alias outpos o0 as position .alias outcol o1 as color .alias outtex0 o2.xyzw as texcoord0 // Would like to use .xy instead, but this is not supported by ctrulib currently .alias outtex1 o3.xyzw as texcoord1 .alias outtex2 o4.xyzw as texcoord2 // setup uniform map, for use with SHDR_GetUniformRegister .alias projection c0 // -c3 .alias modelview c4 // -c7 .alias lightDirection c8 .alias lightAmbient c9 main: mov r1.xyz, v0.xyz mov r1.w, myconst.w mdvl: // tempreg = mdlvMtx * in.pos dp4 r0.x, modelview[0], r1 dp4 r0.y, modelview[1], r1 dp4 r0.z, modelview[2], r1 mov r0.w, myconst.w proj: // result.pos = projMtx * tempreg dp4 outpos.x, projection[0], r0 dp4 outpos.y, projection[1], r0 dp4 outpos.z, projection[2], r0 dp4 outpos.w, projection[3], r0 tex: // result.texcoord = in.texcoord mov outtex0, v1 mov outtex1, myconst.yyyw mov outtex2, myconst.yyyw col: // Hacky lighting: color = ambient.xyz + clamp(dot(L,N), 1.0) * ambient.www dp3 r0.xyz, lightDirection.xyz, v2.xyz max r0.xyz, myconst.yyy, r0.xyz mul r0.xyz, lightAmbient.www, r0.xyz add outcol.xyz, lightAmbient.xyz, r0.xyz mov outcol.w, myconst.w nop end endmain: