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2025-02-06 22:24:29 +08:00
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commit 7539e6a53c
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#version 450
#extension GL_NV_shading_rate_image : require
layout (location = 0) out vec2 FragmentSize;
layout (location = 2) out int InvocationsPerPixel;
void main () {
FragmentSize = gl_FragmentSizeNV;
InvocationsPerPixel = gl_InvocationsPerPixelNV;
}