First Commit

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2025-02-06 22:24:29 +08:00
parent ed7df4c81e
commit 7539e6a53c
18116 changed files with 6181499 additions and 0 deletions

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#version 460
#extension GL_NV_mesh_shader: require
layout(location=0)
in B {
perprimitiveNV float f;
};
layout(location=4)
in C {
flat centroid float h;
};
layout(location=8)
out float g;
void main()
{
g = f + h;
}