First Commit
This commit is contained in:
33
externals/glslang/Test/spv.paramMemory.420.frag
vendored
Normal file
33
externals/glslang/Test/spv.paramMemory.420.frag
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
#version 420
|
||||
|
||||
// Need this extension to permit passing a formatless readonly image to a helper function.
|
||||
#extension GL_EXT_shader_image_load_formatted : require
|
||||
|
||||
readonly coherent uniform layout(set = 0, binding = 0) image2D image1;
|
||||
readonly uniform layout(set = 0, binding = 2) image2D image2;
|
||||
writeonly coherent uniform layout(set = 0, binding = 1, rgba32f) image2D image3;
|
||||
writeonly uniform layout(set = 0, binding = 3, rgba16f) image2D image4;
|
||||
|
||||
flat in layout(location = 0) ivec2 in_coords;
|
||||
out layout(location = 0) vec4 out_color;
|
||||
|
||||
vec4 image_load(readonly coherent image2D image, ivec2 coords)
|
||||
{
|
||||
return imageLoad(image, in_coords);
|
||||
}
|
||||
|
||||
void image_store(writeonly coherent image2D image, ivec2 coords, vec4 data)
|
||||
{
|
||||
imageStore(image, in_coords, data);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 read1 = image_load(image1, in_coords);
|
||||
vec4 read2 = image_load(image2, in_coords);
|
||||
|
||||
image_store(image3, in_coords, read1*0.5);
|
||||
image_store(image4, in_coords, read2*2.0);
|
||||
|
||||
out_color = vec4(0.0);
|
||||
}
|
||||
Reference in New Issue
Block a user