First Commit

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2025-02-06 22:24:29 +08:00
parent ed7df4c81e
commit 7539e6a53c
18116 changed files with 6181499 additions and 0 deletions

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#version 430
layout(location = 0) out vec4 outColor;
layout(depth_unchanged) out float gl_FragDepth;
void main() {
outColor = vec4(1.0, 0.0, 0.0, 1.0);
gl_FragDepth = gl_FragCoord.y;
}