First Commit
This commit is contained in:
31
externals/glslang/Test/spv.boolInBlock.frag
vendored
Normal file
31
externals/glslang/Test/spv.boolInBlock.frag
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
#version 450
|
||||
|
||||
layout(binding = 0, std140) uniform Uniform
|
||||
{
|
||||
bvec4 b4;
|
||||
};
|
||||
|
||||
layout(binding = 1, std430) buffer Buffer
|
||||
{
|
||||
bvec2 b2;
|
||||
};
|
||||
|
||||
void foo(bvec4 paramb4, out bvec2 paramb2)
|
||||
{
|
||||
bool b1 = paramb4.z;
|
||||
paramb2 = bvec2(b1);
|
||||
}
|
||||
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
b2 = bvec2(0.0);
|
||||
if (b4.z)
|
||||
b2 = bvec2(b4.x);
|
||||
if (b2.x)
|
||||
foo(b4, b2);
|
||||
|
||||
fragColor = vec4(b4.x && b4.y);
|
||||
fragColor -= vec4(b4.x || b4.y);
|
||||
}
|
||||
Reference in New Issue
Block a user