First Commit
This commit is contained in:
10
externals/glslang/Test/spv.ClosestHitShaderMotion.rchit
vendored
Normal file
10
externals/glslang/Test/spv.ClosestHitShaderMotion.rchit
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
#version 460
|
||||
#extension GL_EXT_ray_tracing : enable
|
||||
#extension GL_NV_ray_tracing_motion_blur : enable
|
||||
layout(binding = 0, set = 0) uniform accelerationStructureEXT accEXT;
|
||||
layout(location = 0) rayPayloadInEXT vec4 incomingPayloadEXT;
|
||||
void main()
|
||||
{
|
||||
float time = gl_CurrentRayTimeNV + 0.5f;
|
||||
traceRayMotionNV(accEXT, 0u, 1u, 2u, 3u, 0u, vec3(0.5f), 0.5f, vec3(1.0f), 0.75f, 1.0, 0);
|
||||
}
|
||||
Reference in New Issue
Block a user