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23
externals/glslang/Test/hlsl.logicalConvert.frag
vendored
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23
externals/glslang/Test/hlsl.logicalConvert.frag
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@@ -0,0 +1,23 @@
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float4 main() : SV_TARGET
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{
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if (!(0) && (0) || (!1))
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return 0.0.xxxx;
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if (0)
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return 0.0.xxxx;
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if (!(bool)0)
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return 0.0.xxxx;
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if (!0)
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return 0.0.xxxx;
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if (!(bool)1)
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return 0.0.xxxx;
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if (!1)
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return 0.0.xxxx;
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if (0 || 1)
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return 0.0.xxxx;
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if (1 && 0)
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return 0.0.xxxx;
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if (1 || false)
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return 0.0.xxxx;
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if (true && 1)
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return 0.0.xxxx;
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}
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