First Commit

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2025-02-06 22:24:29 +08:00
parent ed7df4c81e
commit 7539e6a53c
18116 changed files with 6181499 additions and 0 deletions

11
externals/glslang/Test/hlsl.float4.frag vendored Normal file
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float4 AmbientColor = float4(1, 0.5, 0, 1);
bool ff1 : SV_IsFrontFace;
float ff2 : packoffset(c1.y);
float4 ff3 : packoffset(c2) : register(ps_5_0, s0) ;
float4 ff4 : VPOS : packoffset(c3) : register(ps_5_0, s1) <int bambam=30;> ;
float4 ShaderFunction(float4 input) : COLOR0
{
return input * AmbientColor;
}