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260
externals/glslang/Test/baseResults/spv.meshShaderBuiltins.mesh.out
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260
externals/glslang/Test/baseResults/spv.meshShaderBuiltins.mesh.out
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spv.meshShaderBuiltins.mesh
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 148
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Capability ClipDistance
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Capability CullDistance
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Capability DrawParameters
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Capability ShaderViewportMaskNV
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Capability MeshShadingNV
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Extension "SPV_KHR_shader_draw_parameters"
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Extension "SPV_NV_mesh_shader"
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Extension "SPV_NV_viewport_array2"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint MeshNV 4 "main" 11 17 34 88 129 142 146
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ExecutionMode 4 LocalSize 32 1 1
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ExecutionMode 4 OutputVertices 81
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ExecutionMode 4 OutputPrimitivesNV 32
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ExecutionMode 4 OutputTrianglesNV
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Source GLSL 460
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SourceExtension "GL_NV_mesh_shader"
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Name 4 "main"
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Name 8 "iid"
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Name 11 "gl_LocalInvocationID"
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Name 16 "gid"
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Name 17 "gl_WorkGroupID"
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Name 30 "gl_MeshPerVertexNV"
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MemberName 30(gl_MeshPerVertexNV) 0 "gl_Position"
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MemberName 30(gl_MeshPerVertexNV) 1 "gl_PointSize"
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MemberName 30(gl_MeshPerVertexNV) 2 "gl_ClipDistance"
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MemberName 30(gl_MeshPerVertexNV) 3 "gl_CullDistance"
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MemberName 30(gl_MeshPerVertexNV) 4 "gl_PositionPerViewNV"
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MemberName 30(gl_MeshPerVertexNV) 5 "gl_ClipDistancePerViewNV"
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MemberName 30(gl_MeshPerVertexNV) 6 "gl_CullDistancePerViewNV"
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Name 34 "gl_MeshVerticesNV"
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Name 84 "gl_MeshPerPrimitiveNV"
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MemberName 84(gl_MeshPerPrimitiveNV) 0 "gl_PrimitiveID"
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MemberName 84(gl_MeshPerPrimitiveNV) 1 "gl_Layer"
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MemberName 84(gl_MeshPerPrimitiveNV) 2 "gl_ViewportIndex"
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MemberName 84(gl_MeshPerPrimitiveNV) 3 "gl_ViewportMask"
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MemberName 84(gl_MeshPerPrimitiveNV) 4 "gl_LayerPerViewNV"
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MemberName 84(gl_MeshPerPrimitiveNV) 5 "gl_ViewportMaskPerViewNV"
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Name 88 "gl_MeshPrimitivesNV"
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Name 129 "gl_PrimitiveIndicesNV"
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Name 142 "gl_DrawID"
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Name 146 "gl_PrimitiveCountNV"
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Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
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MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize
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MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
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MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
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MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
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MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
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MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
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MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
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MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
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MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
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Decorate 30(gl_MeshPerVertexNV) Block
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerViewNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV
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MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
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Decorate 84(gl_MeshPerPrimitiveNV) Block
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Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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Decorate 142(gl_DrawID) BuiltIn DrawIndex
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Decorate 146(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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Decorate 147 BuiltIn WorkgroupSize
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeVector 6(int) 3
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10: TypePointer Input 9(ivec3)
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11(gl_LocalInvocationID): 10(ptr) Variable Input
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12: 6(int) Constant 0
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13: TypePointer Input 6(int)
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17(gl_WorkGroupID): 10(ptr) Variable Input
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20: TypeFloat 32
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21: TypeVector 20(float) 4
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22: 6(int) Constant 4
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23: TypeArray 20(float) 22
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24: 6(int) Constant 3
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25: TypeArray 20(float) 24
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26: TypeArray 21(fvec4) 22
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27: 6(int) Constant 1
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28: TypeArray 20(float) 27
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29: TypeArray 28 22
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30(gl_MeshPerVertexNV): TypeStruct 21(fvec4) 20(float) 23 25 26 29 29
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31: 6(int) Constant 81
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32: TypeArray 30(gl_MeshPerVertexNV) 31
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33: TypePointer Output 32
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34(gl_MeshVerticesNV): 33(ptr) Variable Output
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36: TypeInt 32 1
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37: 36(int) Constant 0
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38: 20(float) Constant 1065353216
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39: 21(fvec4) ConstantComposite 38 38 38 38
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40: TypePointer Output 21(fvec4)
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43: 36(int) Constant 1
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44: 20(float) Constant 1073741824
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45: TypePointer Output 20(float)
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48: 36(int) Constant 2
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49: 36(int) Constant 3
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50: 20(float) Constant 1077936128
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53: 20(float) Constant 1082130432
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55: 6(int) Constant 264
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56: 6(int) Constant 2
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81: TypeArray 36(int) 27
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82: TypeArray 36(int) 22
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83: TypeArray 81 22
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84(gl_MeshPerPrimitiveNV): TypeStruct 36(int) 36(int) 36(int) 81 82 83
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85: 6(int) Constant 32
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86: TypeArray 84(gl_MeshPerPrimitiveNV) 85
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87: TypePointer Output 86
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88(gl_MeshPrimitivesNV): 87(ptr) Variable Output
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90: 36(int) Constant 6
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91: TypePointer Output 36(int)
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94: 36(int) Constant 7
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97: 36(int) Constant 8
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100: 36(int) Constant 9
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126: 6(int) Constant 96
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127: TypeArray 6(int) 126
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128: TypePointer Output 127
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129(gl_PrimitiveIndicesNV): 128(ptr) Variable Output
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130: 6(int) Constant 257
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131: TypePointer Output 6(int)
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133: 36(int) Constant 95
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141: TypePointer Input 36(int)
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142(gl_DrawID): 141(ptr) Variable Input
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145: 6(int) Constant 16909060
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146(gl_PrimitiveCountNV): 131(ptr) Variable Output
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147: 9(ivec3) ConstantComposite 85 27 27
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4(main): 2 Function None 3
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5: Label
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8(iid): 7(ptr) Variable Function
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16(gid): 7(ptr) Variable Function
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14: 13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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15: 6(int) Load 14
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Store 8(iid) 15
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18: 13(ptr) AccessChain 17(gl_WorkGroupID) 12
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19: 6(int) Load 18
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Store 16(gid) 19
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35: 6(int) Load 8(iid)
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41: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 35 37
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Store 41 39
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42: 6(int) Load 8(iid)
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46: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 42 43
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Store 46 44
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47: 6(int) Load 8(iid)
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51: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 47 48 49
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Store 51 50
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52: 6(int) Load 8(iid)
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54: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 52 49 48
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Store 54 53
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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57: 6(int) Load 8(iid)
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58: 6(int) IAdd 57 27
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59: 6(int) Load 8(iid)
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60: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 59 37
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61: 21(fvec4) Load 60
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62: 40(ptr) AccessChain 34(gl_MeshVerticesNV) 58 37
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Store 62 61
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63: 6(int) Load 8(iid)
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64: 6(int) IAdd 63 27
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65: 6(int) Load 8(iid)
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66: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 65 43
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67: 20(float) Load 66
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68: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 64 43
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Store 68 67
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69: 6(int) Load 8(iid)
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70: 6(int) IAdd 69 27
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71: 6(int) Load 8(iid)
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72: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 71 48 49
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73: 20(float) Load 72
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74: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 70 48 49
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Store 74 73
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75: 6(int) Load 8(iid)
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76: 6(int) IAdd 75 27
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77: 6(int) Load 8(iid)
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78: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 77 49 48
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79: 20(float) Load 78
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80: 45(ptr) AccessChain 34(gl_MeshVerticesNV) 76 49 48
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Store 80 79
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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89: 6(int) Load 8(iid)
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92: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 89 37
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Store 92 90
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93: 6(int) Load 8(iid)
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95: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 93 43
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Store 95 94
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96: 6(int) Load 8(iid)
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98: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 96 48
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Store 98 97
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99: 6(int) Load 8(iid)
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101: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 99 49 37
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Store 101 100
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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102: 6(int) Load 8(iid)
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103: 6(int) IAdd 102 27
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104: 6(int) Load 8(iid)
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105: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 104 37
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106: 36(int) Load 105
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107: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 103 37
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Store 107 106
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108: 6(int) Load 8(iid)
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109: 6(int) IAdd 108 27
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110: 6(int) Load 8(iid)
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111: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 110 43
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112: 36(int) Load 111
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113: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 109 43
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Store 113 112
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114: 6(int) Load 8(iid)
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115: 6(int) IAdd 114 27
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116: 6(int) Load 8(iid)
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117: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 116 48
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118: 36(int) Load 117
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119: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 115 48
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Store 119 118
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120: 6(int) Load 8(iid)
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121: 6(int) IAdd 120 27
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122: 6(int) Load 8(iid)
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123: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 122 49 37
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124: 36(int) Load 123
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125: 91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 121 49 37
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Store 125 124
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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132: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 37
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Store 132 130
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134: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 133
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Store 134 56
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135: 6(int) Load 16(gid)
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136: 6(int) Load 16(gid)
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137: 6(int) ISub 136 27
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138: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 137
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139: 6(int) Load 138
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140: 131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 135
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Store 140 139
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143: 36(int) Load 142(gl_DrawID)
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144: 6(int) Bitcast 143
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145: 144 WritePackedPrimitiveIndices4x8NV
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Store 146(gl_PrimitiveCountNV) 126
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MemoryBarrier 27 55
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ControlBarrier 56 56 55
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Return
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FunctionEnd
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