First Commit
This commit is contained in:
63
externals/glslang/Test/baseResults/spv.doWhileLoop.frag.out
vendored
Normal file
63
externals/glslang/Test/baseResults/spv.doWhileLoop.frag.out
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
spv.doWhileLoop.frag
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 34
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 11 17 27 32
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source GLSL 140
|
||||
Name 4 "main"
|
||||
Name 9 "color"
|
||||
Name 11 "BaseColor"
|
||||
Name 17 "bigColor"
|
||||
Name 27 "d"
|
||||
Name 32 "gl_FragColor"
|
||||
Decorate 11(BaseColor) Location 1
|
||||
Decorate 17(bigColor) Location 0
|
||||
Decorate 27(d) Location 2
|
||||
Decorate 32(gl_FragColor) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypePointer Input 7(fvec4)
|
||||
11(BaseColor): 10(ptr) Variable Input
|
||||
17(bigColor): 10(ptr) Variable Input
|
||||
21: TypeInt 32 0
|
||||
22: 21(int) Constant 0
|
||||
23: TypePointer Function 6(float)
|
||||
26: TypePointer Input 6(float)
|
||||
27(d): 26(ptr) Variable Input
|
||||
29: TypeBool
|
||||
31: TypePointer Output 7(fvec4)
|
||||
32(gl_FragColor): 31(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(color): 8(ptr) Variable Function
|
||||
12: 7(fvec4) Load 11(BaseColor)
|
||||
Store 9(color) 12
|
||||
Branch 13
|
||||
13: Label
|
||||
LoopMerge 15 16 None
|
||||
Branch 14
|
||||
14: Label
|
||||
18: 7(fvec4) Load 17(bigColor)
|
||||
19: 7(fvec4) Load 9(color)
|
||||
20: 7(fvec4) FAdd 19 18
|
||||
Store 9(color) 20
|
||||
Branch 16
|
||||
16: Label
|
||||
24: 23(ptr) AccessChain 9(color) 22
|
||||
25: 6(float) Load 24
|
||||
28: 6(float) Load 27(d)
|
||||
30: 29(bool) FOrdLessThan 25 28
|
||||
BranchConditional 30 13 15
|
||||
15: Label
|
||||
33: 7(fvec4) Load 9(color)
|
||||
Store 32(gl_FragColor) 33
|
||||
Return
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user