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111
externals/glslang/Test/baseResults/spv.always-discard.frag.out
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111
externals/glslang/Test/baseResults/spv.always-discard.frag.out
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spv.always-discard.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 84
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 21 59
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 9 "white"
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Name 12 "black"
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Name 15 "color"
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Name 18 "x"
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Name 21 "tex_coord"
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Name 30 "y"
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Name 36 "radius"
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Name 59 "gl_FragColor"
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Decorate 21(tex_coord) Location 0
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Decorate 59(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: 6(float) Constant 1065353216
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11: 7(fvec4) ConstantComposite 10 10 10 10
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13: 6(float) Constant 1045220557
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14: 7(fvec4) ConstantComposite 13 13 13 13
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17: TypePointer Function 6(float)
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19: TypeVector 6(float) 2
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20: TypePointer Input 19(fvec2)
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21(tex_coord): 20(ptr) Variable Input
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22: TypeInt 32 0
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23: 22(int) Constant 0
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24: TypePointer Input 6(float)
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27: 6(float) Constant 1073741824
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31: 22(int) Constant 1
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46: TypeBool
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51: 6(float) Constant 1066192077
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58: TypePointer Output 7(fvec4)
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59(gl_FragColor): 58(ptr) Variable Output
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62: 6(float) Constant 1067030938
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71: 6(float) Constant 1061158912
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76: 6(float) Constant 1098907648
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4(main): 2 Function None 3
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5: Label
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9(white): 8(ptr) Variable Function
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12(black): 8(ptr) Variable Function
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15(color): 8(ptr) Variable Function
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18(x): 17(ptr) Variable Function
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30(y): 17(ptr) Variable Function
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36(radius): 17(ptr) Variable Function
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Store 9(white) 11
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Store 12(black) 14
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16: 7(fvec4) Load 9(white)
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Store 15(color) 16
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25: 24(ptr) AccessChain 21(tex_coord) 23
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26: 6(float) Load 25
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28: 6(float) FMul 26 27
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29: 6(float) FSub 28 10
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Store 18(x) 29
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32: 24(ptr) AccessChain 21(tex_coord) 31
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33: 6(float) Load 32
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34: 6(float) FMul 33 27
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35: 6(float) FSub 34 10
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Store 30(y) 35
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37: 6(float) Load 18(x)
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38: 6(float) Load 18(x)
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39: 6(float) FMul 37 38
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40: 6(float) Load 30(y)
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41: 6(float) Load 30(y)
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42: 6(float) FMul 40 41
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43: 6(float) FAdd 39 42
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44: 6(float) ExtInst 1(GLSL.std.450) 31(Sqrt) 43
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Store 36(radius) 44
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45: 6(float) Load 36(radius)
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47: 46(bool) FOrdGreaterThan 45 10
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SelectionMerge 49 None
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BranchConditional 47 48 49
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48: Label
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50: 6(float) Load 36(radius)
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52: 46(bool) FOrdGreaterThan 50 51
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SelectionMerge 54 None
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BranchConditional 52 53 54
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53: Label
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55: 7(fvec4) Load 15(color)
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56: 7(fvec4) CompositeConstruct 10 10 10 10
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57: 7(fvec4) FAdd 55 56
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Store 15(color) 57
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Branch 54
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54: Label
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60: 7(fvec4) Load 15(color)
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Store 59(gl_FragColor) 60
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61: 6(float) Load 36(radius)
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63: 46(bool) FOrdGreaterThan 61 62
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SelectionMerge 65 None
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BranchConditional 63 64 65
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64: Label
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66: 7(fvec4) Load 15(color)
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67: 7(fvec4) CompositeConstruct 10 10 10 10
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68: 7(fvec4) FAdd 66 67
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Store 15(color) 68
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Branch 65
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65: Label
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Branch 49
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49: Label
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Kill
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FunctionEnd
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