First Commit
This commit is contained in:
456
externals/glslang/Test/baseResults/hlsl.structarray.flatten.geom.out
vendored
Normal file
456
externals/glslang/Test/baseResults/hlsl.structarray.flatten.geom.out
vendored
Normal file
@@ -0,0 +1,456 @@
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hlsl.structarray.flatten.geom
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Shader version: 500
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invocations = -1
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max_vertices = 4
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input primitive = lines
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output primitive = triangle_strip
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0:? Sequence
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0:16 Function Definition: @main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21; ( temp void)
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0:16 Function Parameters:
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0:16 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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0:16 'outStream' ( out structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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0:? Sequence
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0:19 move second child to first child ( temp 4-component vector of float)
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0:19 color: direct index for structure ( temp 4-component vector of float)
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0:19 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:19 Constant:
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||||
0:19 1 (const int)
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0:19 color: direct index for structure ( temp 4-component vector of float)
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0:19 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:19 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:19 Constant:
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0:19 1 (const int)
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0:19 Constant:
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||||
0:19 1 (const int)
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||||
0:20 move second child to first child ( temp 2-component vector of float)
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||||
0:20 uv: direct index for structure ( temp 2-component vector of float)
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||||
0:20 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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0:20 Constant:
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||||
0:20 2 (const int)
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||||
0:20 uv: direct index for structure ( temp 2-component vector of float)
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||||
0:20 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:20 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:20 Constant:
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||||
0:20 1 (const int)
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||||
0:20 Constant:
|
||||
0:20 2 (const int)
|
||||
0:21 move second child to first child ( temp 4-component vector of float)
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||||
0:21 position: direct index for structure ( temp 4-component vector of float)
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||||
0:21 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:21 Constant:
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||||
0:21 0 (const int)
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||||
0:21 position: direct index for structure ( temp 4-component vector of float)
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||||
0:21 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:21 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:21 Constant:
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0:21 1 (const int)
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0:21 Constant:
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||||
0:21 0 (const int)
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0:22 Sequence
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||||
0:22 Sequence
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||||
0:22 move second child to first child ( temp 4-component vector of float)
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0:? 'outStream.position' ( out 4-component vector of float Position)
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0:22 position: direct index for structure ( temp 4-component vector of float)
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0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:22 Constant:
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||||
0:22 0 (const int)
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||||
0:22 move second child to first child ( temp 4-component vector of float)
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||||
0:? 'outStream.color' (layout( location=0) out 4-component vector of float)
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0:22 color: direct index for structure ( temp 4-component vector of float)
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||||
0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:22 Constant:
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||||
0:22 1 (const int)
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||||
0:22 move second child to first child ( temp 2-component vector of float)
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||||
0:? 'outStream.uv' (layout( location=1) out 2-component vector of float)
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0:22 uv: direct index for structure ( temp 2-component vector of float)
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0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:22 Constant:
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||||
0:22 2 (const int)
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||||
0:22 EmitVertex ( temp void)
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||||
0:16 Function Definition: main( ( temp void)
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||||
0:16 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 direct index (layout( location=0) in 4-component vector of float)
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
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||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
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||||
0:16 Constant:
|
||||
0:16 1 (const int)
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||||
0:16 direct index (layout( location=1) in 4-component vector of float)
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||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
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||||
0:16 Constant:
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||||
0:16 0 (const int)
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||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Constant:
|
||||
0:16 2 (const int)
|
||||
0:16 direct index (layout( location=2) in 2-component vector of float)
|
||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
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||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
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||||
0:16 Constant:
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||||
0:16 0 (const int)
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||||
0:16 direct index (layout( location=0) in 4-component vector of float)
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 direct index (layout( location=1) in 4-component vector of float)
|
||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
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||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Constant:
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||||
0:16 2 (const int)
|
||||
0:16 direct index (layout( location=2) in 2-component vector of float)
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||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
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||||
0:16 Constant:
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||||
0:16 1 (const int)
|
||||
0:16 Function Call: @main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21; ( temp void)
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||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:? 'outStream' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
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||||
0:? Linker Objects
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
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||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
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||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
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||||
0:? 'outStream.position' ( out 4-component vector of float Position)
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||||
0:? 'outStream.color' (layout( location=0) out 4-component vector of float)
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||||
0:? 'outStream.uv' (layout( location=1) out 2-component vector of float)
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||||
|
||||
|
||||
Linked geometry stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
invocations = 1
|
||||
max_vertices = 4
|
||||
input primitive = lines
|
||||
output primitive = triangle_strip
|
||||
0:? Sequence
|
||||
0:16 Function Definition: @main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21; ( temp void)
|
||||
0:16 Function Parameters:
|
||||
0:16 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 'outStream' ( out structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? Sequence
|
||||
0:19 move second child to first child ( temp 4-component vector of float)
|
||||
0:19 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:19 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:19 Constant:
|
||||
0:19 1 (const int)
|
||||
0:19 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:19 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:19 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:19 Constant:
|
||||
0:19 1 (const int)
|
||||
0:19 Constant:
|
||||
0:19 1 (const int)
|
||||
0:20 move second child to first child ( temp 2-component vector of float)
|
||||
0:20 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:20 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:20 Constant:
|
||||
0:20 2 (const int)
|
||||
0:20 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:20 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:20 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:20 Constant:
|
||||
0:20 1 (const int)
|
||||
0:20 Constant:
|
||||
0:20 2 (const int)
|
||||
0:21 move second child to first child ( temp 4-component vector of float)
|
||||
0:21 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:21 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:21 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:21 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:21 'vin' ( in 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:21 Constant:
|
||||
0:21 1 (const int)
|
||||
0:21 Constant:
|
||||
0:21 0 (const int)
|
||||
0:22 Sequence
|
||||
0:22 Sequence
|
||||
0:22 move second child to first child ( temp 4-component vector of float)
|
||||
0:? 'outStream.position' ( out 4-component vector of float Position)
|
||||
0:22 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:22 Constant:
|
||||
0:22 0 (const int)
|
||||
0:22 move second child to first child ( temp 4-component vector of float)
|
||||
0:? 'outStream.color' (layout( location=0) out 4-component vector of float)
|
||||
0:22 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:22 Constant:
|
||||
0:22 1 (const int)
|
||||
0:22 move second child to first child ( temp 2-component vector of float)
|
||||
0:? 'outStream.uv' (layout( location=1) out 2-component vector of float)
|
||||
0:22 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:22 'vout' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:22 Constant:
|
||||
0:22 2 (const int)
|
||||
0:22 EmitVertex ( temp void)
|
||||
0:16 Function Definition: main( ( temp void)
|
||||
0:16 Function Parameters:
|
||||
0:? Sequence
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 direct index (layout( location=0) in 4-component vector of float)
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 direct index (layout( location=1) in 4-component vector of float)
|
||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 Constant:
|
||||
0:16 2 (const int)
|
||||
0:16 direct index (layout( location=2) in 2-component vector of float)
|
||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 position: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Constant:
|
||||
0:16 0 (const int)
|
||||
0:16 direct index (layout( location=0) in 4-component vector of float)
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 move second child to first child ( temp 4-component vector of float)
|
||||
0:16 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 direct index (layout( location=1) in 4-component vector of float)
|
||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 move second child to first child ( temp 2-component vector of float)
|
||||
0:16 uv: direct index for structure ( temp 2-component vector of float)
|
||||
0:16 direct index ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Constant:
|
||||
0:16 2 (const int)
|
||||
0:16 direct index (layout( location=2) in 2-component vector of float)
|
||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
|
||||
0:16 Constant:
|
||||
0:16 1 (const int)
|
||||
0:16 Function Call: @main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21; ( temp void)
|
||||
0:? 'vin' ( temp 2-element array of structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? 'outStream' ( temp structure{ temp 4-component vector of float position, temp 4-component vector of float color, temp 2-component vector of float uv})
|
||||
0:? Linker Objects
|
||||
0:? 'vin.position' (layout( location=0) in 2-element array of 4-component vector of float)
|
||||
0:? 'vin.color' (layout( location=1) in 2-element array of 4-component vector of float)
|
||||
0:? 'vin.uv' (layout( location=2) in 2-element array of 2-component vector of float)
|
||||
0:? 'outStream.position' ( out 4-component vector of float Position)
|
||||
0:? 'outStream.color' (layout( location=0) out 4-component vector of float)
|
||||
0:? 'outStream.uv' (layout( location=1) out 2-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 82
|
||||
|
||||
Capability Geometry
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Geometry 4 "main" 38 41 45 51 56 62
|
||||
ExecutionMode 4 InputLines
|
||||
ExecutionMode 4 Invocations 1
|
||||
ExecutionMode 4 OutputTriangleStrip
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "VertexData"
|
||||
MemberName 9(VertexData) 0 "position"
|
||||
MemberName 9(VertexData) 1 "color"
|
||||
MemberName 9(VertexData) 2 "uv"
|
||||
Name 14 "PS_IN"
|
||||
MemberName 14(PS_IN) 0 "position"
|
||||
MemberName 14(PS_IN) 1 "color"
|
||||
MemberName 14(PS_IN) 2 "uv"
|
||||
Name 19 "@main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21;"
|
||||
Name 17 "vin"
|
||||
Name 18 "outStream"
|
||||
Name 21 "vout"
|
||||
Name 38 "outStream.position"
|
||||
Name 41 "outStream.color"
|
||||
Name 45 "outStream.uv"
|
||||
Name 48 "vin"
|
||||
Name 51 "vin.position"
|
||||
Name 56 "vin.color"
|
||||
Name 62 "vin.uv"
|
||||
Name 76 "outStream"
|
||||
Name 77 "param"
|
||||
Name 79 "param"
|
||||
Decorate 38(outStream.position) BuiltIn Position
|
||||
Decorate 41(outStream.color) Location 0
|
||||
Decorate 45(outStream.uv) Location 1
|
||||
Decorate 51(vin.position) Location 0
|
||||
Decorate 56(vin.color) Location 1
|
||||
Decorate 62(vin.uv) Location 2
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeVector 6(float) 2
|
||||
9(VertexData): TypeStruct 7(fvec4) 7(fvec4) 8(fvec2)
|
||||
10: TypeInt 32 0
|
||||
11: 10(int) Constant 2
|
||||
12: TypeArray 9(VertexData) 11
|
||||
13: TypePointer Function 12
|
||||
14(PS_IN): TypeStruct 7(fvec4) 7(fvec4) 8(fvec2)
|
||||
15: TypePointer Function 14(PS_IN)
|
||||
16: TypeFunction 2 13(ptr) 15(ptr)
|
||||
22: TypeInt 32 1
|
||||
23: 22(int) Constant 1
|
||||
24: TypePointer Function 7(fvec4)
|
||||
28: 22(int) Constant 2
|
||||
29: TypePointer Function 8(fvec2)
|
||||
33: 22(int) Constant 0
|
||||
37: TypePointer Output 7(fvec4)
|
||||
38(outStream.position): 37(ptr) Variable Output
|
||||
41(outStream.color): 37(ptr) Variable Output
|
||||
44: TypePointer Output 8(fvec2)
|
||||
45(outStream.uv): 44(ptr) Variable Output
|
||||
49: TypeArray 7(fvec4) 11
|
||||
50: TypePointer Input 49
|
||||
51(vin.position): 50(ptr) Variable Input
|
||||
52: TypePointer Input 7(fvec4)
|
||||
56(vin.color): 50(ptr) Variable Input
|
||||
60: TypeArray 8(fvec2) 11
|
||||
61: TypePointer Input 60
|
||||
62(vin.uv): 61(ptr) Variable Input
|
||||
63: TypePointer Input 8(fvec2)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
48(vin): 13(ptr) Variable Function
|
||||
76(outStream): 15(ptr) Variable Function
|
||||
77(param): 13(ptr) Variable Function
|
||||
79(param): 15(ptr) Variable Function
|
||||
53: 52(ptr) AccessChain 51(vin.position) 33
|
||||
54: 7(fvec4) Load 53
|
||||
55: 24(ptr) AccessChain 48(vin) 33 33
|
||||
Store 55 54
|
||||
57: 52(ptr) AccessChain 56(vin.color) 33
|
||||
58: 7(fvec4) Load 57
|
||||
59: 24(ptr) AccessChain 48(vin) 33 23
|
||||
Store 59 58
|
||||
64: 63(ptr) AccessChain 62(vin.uv) 33
|
||||
65: 8(fvec2) Load 64
|
||||
66: 29(ptr) AccessChain 48(vin) 33 28
|
||||
Store 66 65
|
||||
67: 52(ptr) AccessChain 51(vin.position) 23
|
||||
68: 7(fvec4) Load 67
|
||||
69: 24(ptr) AccessChain 48(vin) 23 33
|
||||
Store 69 68
|
||||
70: 52(ptr) AccessChain 56(vin.color) 23
|
||||
71: 7(fvec4) Load 70
|
||||
72: 24(ptr) AccessChain 48(vin) 23 23
|
||||
Store 72 71
|
||||
73: 63(ptr) AccessChain 62(vin.uv) 23
|
||||
74: 8(fvec2) Load 73
|
||||
75: 29(ptr) AccessChain 48(vin) 23 28
|
||||
Store 75 74
|
||||
78: 12 Load 48(vin)
|
||||
Store 77(param) 78
|
||||
80: 2 FunctionCall 19(@main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21;) 77(param) 79(param)
|
||||
81: 14(PS_IN) Load 79(param)
|
||||
Store 76(outStream) 81
|
||||
Return
|
||||
FunctionEnd
|
||||
19(@main(struct-VertexData-vf4-vf4-vf21[2];struct-PS_IN-vf4-vf4-vf21;): 2 Function None 16
|
||||
17(vin): 13(ptr) FunctionParameter
|
||||
18(outStream): 15(ptr) FunctionParameter
|
||||
20: Label
|
||||
21(vout): 15(ptr) Variable Function
|
||||
25: 24(ptr) AccessChain 17(vin) 23 23
|
||||
26: 7(fvec4) Load 25
|
||||
27: 24(ptr) AccessChain 21(vout) 23
|
||||
Store 27 26
|
||||
30: 29(ptr) AccessChain 17(vin) 23 28
|
||||
31: 8(fvec2) Load 30
|
||||
32: 29(ptr) AccessChain 21(vout) 28
|
||||
Store 32 31
|
||||
34: 24(ptr) AccessChain 17(vin) 23 33
|
||||
35: 7(fvec4) Load 34
|
||||
36: 24(ptr) AccessChain 21(vout) 33
|
||||
Store 36 35
|
||||
39: 24(ptr) AccessChain 21(vout) 33
|
||||
40: 7(fvec4) Load 39
|
||||
Store 38(outStream.position) 40
|
||||
42: 24(ptr) AccessChain 21(vout) 23
|
||||
43: 7(fvec4) Load 42
|
||||
Store 41(outStream.color) 43
|
||||
46: 29(ptr) AccessChain 21(vout) 28
|
||||
47: 8(fvec2) Load 46
|
||||
Store 45(outStream.uv) 47
|
||||
EmitVertex
|
||||
Return
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user