First Commit
This commit is contained in:
157
externals/glslang/Test/baseResults/hlsl.samplecmp.dualmode.frag.out
vendored
Normal file
157
externals/glslang/Test/baseResults/hlsl.samplecmp.dualmode.frag.out
vendored
Normal file
@@ -0,0 +1,157 @@
|
||||
hlsl.samplecmp.dualmode.frag
|
||||
WARNING: AST will form illegal SPIR-V; need to transform to legalize
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:7 Function Parameters:
|
||||
0:? Sequence
|
||||
0:10 texture ( temp float)
|
||||
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
|
||||
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
||||
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
||||
0:10 Construct vec2 ( temp 2-component vector of float)
|
||||
0:10 Constant:
|
||||
0:10 0.100000
|
||||
0:10 Constant:
|
||||
0:10 0.750000
|
||||
0:11 texture ( temp 4-component vector of float)
|
||||
0:11 Construct combined texture-sampler ( temp sampler1D)
|
||||
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
|
||||
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:11 Constant:
|
||||
0:11 0.100000
|
||||
0:13 Branch: Return with expression
|
||||
0:13 Constant:
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:7 Function Definition: main( ( temp void)
|
||||
0:7 Function Parameters:
|
||||
0:? Sequence
|
||||
0:7 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:7 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
||||
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 500
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
||||
0:7 Function Parameters:
|
||||
0:? Sequence
|
||||
0:10 texture ( temp float)
|
||||
0:10 Construct combined texture-sampler ( temp sampler1DShadow)
|
||||
0:10 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
||||
0:10 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
||||
0:10 Construct vec2 ( temp 2-component vector of float)
|
||||
0:10 Constant:
|
||||
0:10 0.100000
|
||||
0:10 Constant:
|
||||
0:10 0.750000
|
||||
0:11 texture ( temp 4-component vector of float)
|
||||
0:11 Construct combined texture-sampler ( temp sampler1D)
|
||||
0:11 'g_tTex' (layout( binding=3) uniform texture1D)
|
||||
0:11 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:11 Constant:
|
||||
0:11 0.100000
|
||||
0:13 Branch: Return with expression
|
||||
0:13 Constant:
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:13 0.000000
|
||||
0:7 Function Definition: main( ( temp void)
|
||||
0:7 Function Parameters:
|
||||
0:? Sequence
|
||||
0:7 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:7 Function Call: @main( ( temp 4-component vector of float)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_sSampCmp' (layout( binding=1) uniform sampler)
|
||||
0:? 'g_tTex' (layout( binding=3) uniform texture1DShadow)
|
||||
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||
0:? 'g_tTex' (layout( binding=3) uniform texture1D)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 43
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 41
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 13 "g_tTex"
|
||||
Name 17 "g_sSampCmp"
|
||||
Name 29 "g_tTex"
|
||||
Name 31 "g_sSamp"
|
||||
Name 41 "@entryPointOutput"
|
||||
Decorate 13(g_tTex) DescriptorSet 0
|
||||
Decorate 13(g_tTex) Binding 3
|
||||
Decorate 17(g_sSampCmp) DescriptorSet 0
|
||||
Decorate 17(g_sSampCmp) Binding 1
|
||||
Decorate 29(g_tTex) DescriptorSet 0
|
||||
Decorate 29(g_tTex) Binding 3
|
||||
Decorate 31(g_sSamp) DescriptorSet 0
|
||||
Decorate 31(g_sSamp) Binding 0
|
||||
Decorate 41(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypeImage 6(float) 1D depth sampled format:Unknown
|
||||
12: TypePointer UniformConstant 11
|
||||
13(g_tTex): 12(ptr) Variable UniformConstant
|
||||
15: TypeSampler
|
||||
16: TypePointer UniformConstant 15
|
||||
17(g_sSampCmp): 16(ptr) Variable UniformConstant
|
||||
19: TypeSampledImage 11
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1061158912
|
||||
23: TypeVector 6(float) 2
|
||||
27: TypeImage 6(float) 1D sampled format:Unknown
|
||||
28: TypePointer UniformConstant 27
|
||||
29(g_tTex): 28(ptr) Variable UniformConstant
|
||||
31(g_sSamp): 16(ptr) Variable UniformConstant
|
||||
33: TypeSampledImage 27
|
||||
36: 6(float) Constant 0
|
||||
37: 7(fvec4) ConstantComposite 36 36 36 36
|
||||
40: TypePointer Output 7(fvec4)
|
||||
41(@entryPointOutput): 40(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
42: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 41(@entryPointOutput) 42
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
14: 11 Load 13(g_tTex)
|
||||
18: 15 Load 17(g_sSampCmp)
|
||||
20: 19 SampledImage 14 18
|
||||
24: 23(fvec2) CompositeConstruct 21 22
|
||||
25: 6(float) CompositeExtract 24 1
|
||||
26: 6(float) ImageSampleDrefImplicitLod 20 24 25
|
||||
30: 27 Load 29(g_tTex)
|
||||
32: 15 Load 31(g_sSamp)
|
||||
34: 33 SampledImage 30 32
|
||||
35: 7(fvec4) ImageSampleImplicitLod 34 21
|
||||
ReturnValue 37
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user