First Commit
This commit is contained in:
490
externals/glslang/Test/baseResults/hlsl.hull.3.tesc.out
vendored
Normal file
490
externals/glslang/Test/baseResults/hlsl.hull.3.tesc.out
vendored
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@@ -0,0 +1,490 @@
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hlsl.hull.3.tesc
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Shader version: 500
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vertices = 4
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vertex spacing = equal_spacing
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0:? Sequence
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||||
0:26 Function Definition: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Parameters:
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||||
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:? Sequence
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0:28 move second child to first child ( temp 3-component vector of float)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
|
||||
0:28 0 (const int)
|
||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:28 Constant:
|
||||
0:28 0 (const int)
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||||
0:28 Constant:
|
||||
0:28 0 (const int)
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||||
0:29 Branch: Return with expression
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||||
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Definition: main( ( temp void)
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||||
0:26 Function Parameters:
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||||
0:? Sequence
|
||||
0:26 Sequence
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||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 1 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 2 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 2 (const int)
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||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 3 (const int)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 3 (const int)
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||||
0:26 Sequence
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||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 indirect index (layout( location=0) out 3-component vector of float)
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||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
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||||
0:? 'InvocationId' ( in uint InvocationID)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 Function Call: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:? Barrier ( temp void)
|
||||
0:? Test condition and select ( temp void)
|
||||
0:? Condition
|
||||
0:? Compare Equal ( temp bool)
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? true case
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||||
0:? Sequence
|
||||
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
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||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Function Call: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
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||||
0:? 'pid' ( in uint PrimitiveID)
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||||
0:? 'pos' ( in 4-component vector of float Position)
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||||
0:? Sequence
|
||||
0:? move second child to first child ( temp float)
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||||
0:? direct index ( patch out float TessLevelOuter)
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||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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||||
0:? Constant:
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||||
0:? 0 (const int)
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||||
0:? direct index ( temp float)
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||||
0:? edges: direct index for structure ( temp 2-element array of float)
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||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? move second child to first child ( temp float)
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||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? direct index ( temp float)
|
||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Constant:
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||||
0:? 0 (const int)
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||||
0:? Constant:
|
||||
0:? 1 (const int)
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||||
0:33 Function Definition: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
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||||
0:33 Function Parameters:
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||||
0:33 'pid' ( in uint)
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||||
0:33 'pos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:36 move second child to first child ( temp float)
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||||
0:36 direct index ( temp float)
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||||
0:36 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
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||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 2.000000
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||||
0:37 move second child to first child ( temp float)
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||||
0:37 direct index ( temp float)
|
||||
0:37 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:37 'output' ( temp structure{ temp 2-element array of float edges})
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||||
0:37 Constant:
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||||
0:37 0 (const int)
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||||
0:37 Constant:
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||||
0:37 1 (const int)
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||||
0:37 Constant:
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||||
0:37 8.000000
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||||
0:38 Branch: Return with expression
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||||
0:38 'output' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Linker Objects
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||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:? 'InvocationId' ( in uint InvocationID)
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||||
0:? 'pid' ( in uint PrimitiveID)
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||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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||||
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||||
Linked tessellation control stage:
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||||
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||||
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Shader version: 500
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||||
vertices = 4
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vertex spacing = equal_spacing
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||||
0:? Sequence
|
||||
0:26 Function Definition: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Parameters:
|
||||
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:? Sequence
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||||
0:28 move second child to first child ( temp 3-component vector of float)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:29 Branch: Return with expression
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||||
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Definition: main( ( temp void)
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||||
0:26 Function Parameters:
|
||||
0:? Sequence
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
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||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
|
||||
0:26 1 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 1 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
|
||||
0:26 2 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
|
||||
0:26 2 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
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||||
0:26 3 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
|
||||
0:26 3 (const int)
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 indirect index (layout( location=0) out 3-component vector of float)
|
||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 Function Call: @main(struct-VS_OUT-vf31[4]; ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:? Barrier ( temp void)
|
||||
0:? Test condition and select ( temp void)
|
||||
0:? Condition
|
||||
0:? Compare Equal ( temp bool)
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? true case
|
||||
0:? Sequence
|
||||
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Function Call: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? Sequence
|
||||
0:? move second child to first child ( temp float)
|
||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? direct index ( temp float)
|
||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? move second child to first child ( temp float)
|
||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? direct index ( temp float)
|
||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:33 Function Definition: PCF(u1;vf4; ( temp structure{ temp 2-element array of float edges})
|
||||
0:33 Function Parameters:
|
||||
0:33 'pid' ( in uint)
|
||||
0:33 'pos' ( in 4-component vector of float)
|
||||
0:? Sequence
|
||||
0:36 move second child to first child ( temp float)
|
||||
0:36 direct index ( temp float)
|
||||
0:36 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 2.000000
|
||||
0:37 move second child to first child ( temp float)
|
||||
0:37 direct index ( temp float)
|
||||
0:37 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:37 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:37 Constant:
|
||||
0:37 1 (const int)
|
||||
0:37 Constant:
|
||||
0:37 8.000000
|
||||
0:38 Branch: Return with expression
|
||||
0:38 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:? 'InvocationId' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? 'pos' ( in 4-component vector of float Position)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 106
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 43 61 63 79 81 89
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
ExecutionMode 4 Triangles
|
||||
ExecutionMode 4 SpacingEqual
|
||||
ExecutionMode 4 PointMode
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUT"
|
||||
MemberName 8(VS_OUT) 0 "cpoint"
|
||||
Name 13 "HS_OUT"
|
||||
MemberName 13(HS_OUT) 0 "cpoint"
|
||||
Name 16 "@main(struct-VS_OUT-vf31[4];"
|
||||
Name 15 "ip"
|
||||
Name 23 "HS_CONSTANT_OUT"
|
||||
MemberName 23(HS_CONSTANT_OUT) 0 "edges"
|
||||
Name 27 "PCF(u1;vf4;"
|
||||
Name 25 "pid"
|
||||
Name 26 "pos"
|
||||
Name 30 "output"
|
||||
Name 40 "ip"
|
||||
Name 43 "ip.cpoint"
|
||||
Name 61 "@entryPointOutput.cpoint"
|
||||
Name 63 "InvocationId"
|
||||
Name 65 "param"
|
||||
Name 78 "@patchConstantResult"
|
||||
Name 79 "pid"
|
||||
Name 81 "pos"
|
||||
Name 82 "param"
|
||||
Name 84 "param"
|
||||
Name 89 "@patchConstantOutput.edges"
|
||||
Name 98 "output"
|
||||
Decorate 43(ip.cpoint) Location 0
|
||||
Decorate 61(@entryPointOutput.cpoint) Location 0
|
||||
Decorate 63(InvocationId) BuiltIn InvocationId
|
||||
Decorate 79(pid) BuiltIn PrimitiveId
|
||||
Decorate 81(pos) BuiltIn Position
|
||||
Decorate 89(@patchConstantOutput.edges) Patch
|
||||
Decorate 89(@patchConstantOutput.edges) BuiltIn TessLevelOuter
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 3
|
||||
8(VS_OUT): TypeStruct 7(fvec3)
|
||||
9: TypeInt 32 0
|
||||
10: 9(int) Constant 4
|
||||
11: TypeArray 8(VS_OUT) 10
|
||||
12: TypePointer Function 11
|
||||
13(HS_OUT): TypeStruct 7(fvec3)
|
||||
14: TypeFunction 13(HS_OUT) 12(ptr)
|
||||
18: TypePointer Function 9(int)
|
||||
19: TypeVector 6(float) 4
|
||||
20: TypePointer Function 19(fvec4)
|
||||
21: 9(int) Constant 2
|
||||
22: TypeArray 6(float) 21
|
||||
23(HS_CONSTANT_OUT): TypeStruct 22
|
||||
24: TypeFunction 23(HS_CONSTANT_OUT) 18(ptr) 20(ptr)
|
||||
29: TypePointer Function 13(HS_OUT)
|
||||
31: TypeInt 32 1
|
||||
32: 31(int) Constant 0
|
||||
33: TypePointer Function 7(fvec3)
|
||||
41: TypeArray 7(fvec3) 10
|
||||
42: TypePointer Input 41
|
||||
43(ip.cpoint): 42(ptr) Variable Input
|
||||
44: TypePointer Input 7(fvec3)
|
||||
48: 31(int) Constant 1
|
||||
52: 31(int) Constant 2
|
||||
56: 31(int) Constant 3
|
||||
60: TypePointer Output 41
|
||||
61(@entryPointOutput.cpoint): 60(ptr) Variable Output
|
||||
62: TypePointer Input 9(int)
|
||||
63(InvocationId): 62(ptr) Variable Input
|
||||
69: TypePointer Output 7(fvec3)
|
||||
71: 9(int) Constant 0
|
||||
73: TypeBool
|
||||
77: TypePointer Function 23(HS_CONSTANT_OUT)
|
||||
79(pid): 62(ptr) Variable Input
|
||||
80: TypePointer Input 19(fvec4)
|
||||
81(pos): 80(ptr) Variable Input
|
||||
87: TypeArray 6(float) 10
|
||||
88: TypePointer Output 87
|
||||
89(@patchConstantOutput.edges): 88(ptr) Variable Output
|
||||
90: TypePointer Function 6(float)
|
||||
93: TypePointer Output 6(float)
|
||||
99: 6(float) Constant 1073741824
|
||||
101: 6(float) Constant 1090519040
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
40(ip): 12(ptr) Variable Function
|
||||
65(param): 12(ptr) Variable Function
|
||||
78(@patchConstantResult): 77(ptr) Variable Function
|
||||
82(param): 18(ptr) Variable Function
|
||||
84(param): 20(ptr) Variable Function
|
||||
45: 44(ptr) AccessChain 43(ip.cpoint) 32
|
||||
46: 7(fvec3) Load 45
|
||||
47: 33(ptr) AccessChain 40(ip) 32 32
|
||||
Store 47 46
|
||||
49: 44(ptr) AccessChain 43(ip.cpoint) 48
|
||||
50: 7(fvec3) Load 49
|
||||
51: 33(ptr) AccessChain 40(ip) 48 32
|
||||
Store 51 50
|
||||
53: 44(ptr) AccessChain 43(ip.cpoint) 52
|
||||
54: 7(fvec3) Load 53
|
||||
55: 33(ptr) AccessChain 40(ip) 52 32
|
||||
Store 55 54
|
||||
57: 44(ptr) AccessChain 43(ip.cpoint) 56
|
||||
58: 7(fvec3) Load 57
|
||||
59: 33(ptr) AccessChain 40(ip) 56 32
|
||||
Store 59 58
|
||||
64: 9(int) Load 63(InvocationId)
|
||||
66: 11 Load 40(ip)
|
||||
Store 65(param) 66
|
||||
67: 13(HS_OUT) FunctionCall 16(@main(struct-VS_OUT-vf31[4];) 65(param)
|
||||
68: 7(fvec3) CompositeExtract 67 0
|
||||
70: 69(ptr) AccessChain 61(@entryPointOutput.cpoint) 64
|
||||
Store 70 68
|
||||
ControlBarrier 21 10 71
|
||||
72: 9(int) Load 63(InvocationId)
|
||||
74: 73(bool) IEqual 72 32
|
||||
SelectionMerge 76 None
|
||||
BranchConditional 74 75 76
|
||||
75: Label
|
||||
83: 9(int) Load 79(pid)
|
||||
Store 82(param) 83
|
||||
85: 19(fvec4) Load 81(pos)
|
||||
Store 84(param) 85
|
||||
86:23(HS_CONSTANT_OUT) FunctionCall 27(PCF(u1;vf4;) 82(param) 84(param)
|
||||
Store 78(@patchConstantResult) 86
|
||||
91: 90(ptr) AccessChain 78(@patchConstantResult) 32 32
|
||||
92: 6(float) Load 91
|
||||
94: 93(ptr) AccessChain 89(@patchConstantOutput.edges) 32
|
||||
Store 94 92
|
||||
95: 90(ptr) AccessChain 78(@patchConstantResult) 32 48
|
||||
96: 6(float) Load 95
|
||||
97: 93(ptr) AccessChain 89(@patchConstantOutput.edges) 48
|
||||
Store 97 96
|
||||
Branch 76
|
||||
76: Label
|
||||
Return
|
||||
FunctionEnd
|
||||
16(@main(struct-VS_OUT-vf31[4];): 13(HS_OUT) Function None 14
|
||||
15(ip): 12(ptr) FunctionParameter
|
||||
17: Label
|
||||
30(output): 29(ptr) Variable Function
|
||||
34: 33(ptr) AccessChain 15(ip) 32 32
|
||||
35: 7(fvec3) Load 34
|
||||
36: 33(ptr) AccessChain 30(output) 32
|
||||
Store 36 35
|
||||
37: 13(HS_OUT) Load 30(output)
|
||||
ReturnValue 37
|
||||
FunctionEnd
|
||||
27(PCF(u1;vf4;):23(HS_CONSTANT_OUT) Function None 24
|
||||
25(pid): 18(ptr) FunctionParameter
|
||||
26(pos): 20(ptr) FunctionParameter
|
||||
28: Label
|
||||
98(output): 77(ptr) Variable Function
|
||||
100: 90(ptr) AccessChain 98(output) 32 32
|
||||
Store 100 99
|
||||
102: 90(ptr) AccessChain 98(output) 32 48
|
||||
Store 102 101
|
||||
103:23(HS_CONSTANT_OUT) Load 98(output)
|
||||
ReturnValue 103
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user