First Commit
This commit is contained in:
491
externals/glslang/Test/baseResults/hlsl.hull.1.tesc.out
vendored
Normal file
491
externals/glslang/Test/baseResults/hlsl.hull.1.tesc.out
vendored
Normal file
@@ -0,0 +1,491 @@
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hlsl.hull.1.tesc
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Shader version: 500
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vertices = 4
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vertex spacing = equal_spacing
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0:? Sequence
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||||
0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:26 Function Parameters:
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||||
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 'm_cpid' ( in uint)
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||||
0:? Sequence
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0:28 move second child to first child ( temp 3-component vector of float)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:29 Branch: Return with expression
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||||
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Definition: main( ( temp void)
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||||
0:26 Function Parameters:
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||||
0:? Sequence
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||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 move second child to first child ( temp 3-component vector of float)
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0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 2 (const int)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
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||||
0:26 2 (const int)
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||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 3 (const int)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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0:26 Constant:
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||||
0:26 3 (const int)
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||||
0:26 move second child to first child ( temp uint)
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||||
0:? 'm_cpid' ( temp uint)
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||||
0:? 'm_cpid' ( in uint InvocationID)
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||||
0:26 Sequence
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||||
0:26 move second child to first child ( temp 3-component vector of float)
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||||
0:26 indirect index (layout( location=0) out 3-component vector of float)
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||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
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||||
0:? 'm_cpid' ( in uint InvocationID)
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||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
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0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:? 'm_cpid' ( temp uint)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:? Barrier ( temp void)
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||||
0:? Test condition and select ( temp void)
|
||||
0:? Condition
|
||||
0:? Compare Equal ( temp bool)
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
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||||
0:? true case
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||||
0:? Sequence
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||||
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
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||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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||||
0:? 'pid' ( in uint PrimitiveID)
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||||
0:? Sequence
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||||
0:? move second child to first child ( temp float)
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||||
0:? direct index ( patch out float TessLevelOuter)
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||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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0:? Constant:
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||||
0:? 0 (const int)
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||||
0:? direct index ( temp float)
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||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? move second child to first child ( temp float)
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||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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||||
0:? Constant:
|
||||
0:? 1 (const int)
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||||
0:? direct index ( temp float)
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||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Constant:
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||||
0:? 0 (const int)
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||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges})
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||||
0:33 Function Parameters:
|
||||
0:33 'pid' ( in uint)
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||||
0:? Sequence
|
||||
0:36 move second child to first child ( temp float)
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0:36 direct index ( temp float)
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||||
0:36 edges: direct index for structure ( temp 2-element array of float)
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||||
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:36 Constant:
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||||
0:36 0 (const int)
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||||
0:36 Constant:
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||||
0:36 0 (const int)
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||||
0:36 Constant:
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||||
0:36 2.000000
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0:37 move second child to first child ( temp float)
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||||
0:37 direct index ( temp float)
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||||
0:37 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:37 'output' ( temp structure{ temp 2-element array of float edges})
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||||
0:37 Constant:
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||||
0:37 0 (const int)
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||||
0:37 Constant:
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||||
0:37 1 (const int)
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||||
0:37 Constant:
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||||
0:37 8.000000
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0:38 Branch: Return with expression
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||||
0:38 'output' ( temp structure{ temp 2-element array of float edges})
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||||
0:? Linker Objects
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||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
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0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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0:? 'm_cpid' ( in uint InvocationID)
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0:? 'pid' ( in uint PrimitiveID)
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||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
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Linked tessellation control stage:
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Shader version: 500
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vertices = 4
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vertex spacing = equal_spacing
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||||
0:? Sequence
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||||
0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Parameters:
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||||
0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 'm_cpid' ( in uint)
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||||
0:? Sequence
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||||
0:28 move second child to first child ( temp 3-component vector of float)
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||||
0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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||||
0:28 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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0:28 0 (const int)
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0:28 cpoint: direct index for structure ( temp 3-component vector of float)
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0:28 direct index ( temp structure{ temp 3-component vector of float cpoint})
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0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:28 Constant:
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||||
0:28 0 (const int)
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0:28 Constant:
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||||
0:28 0 (const int)
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||||
0:29 Branch: Return with expression
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||||
0:29 'output' ( temp structure{ temp 3-component vector of float cpoint})
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||||
0:26 Function Definition: main( ( temp void)
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||||
0:26 Function Parameters:
|
||||
0:? Sequence
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
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||||
0:26 0 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 Constant:
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||||
0:26 0 (const int)
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||||
0:26 direct index (layout( location=0) in 3-component vector of float)
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||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
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||||
0:26 Constant:
|
||||
0:26 1 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:26 Constant:
|
||||
0:26 2 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
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||||
0:26 2 (const int)
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 direct index ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
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||||
0:26 Constant:
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||||
0:26 3 (const int)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:26 direct index (layout( location=0) in 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:26 Constant:
|
||||
0:26 3 (const int)
|
||||
0:26 move second child to first child ( temp uint)
|
||||
0:? 'm_cpid' ( temp uint)
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 3-component vector of float)
|
||||
0:26 indirect index (layout( location=0) out 3-component vector of float)
|
||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:26 cpoint: direct index for structure ( temp 3-component vector of float)
|
||||
0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint})
|
||||
0:? 'm_cpid' ( temp uint)
|
||||
0:26 Constant:
|
||||
0:26 0 (const int)
|
||||
0:? Barrier ( temp void)
|
||||
0:? Test condition and select ( temp void)
|
||||
0:? Condition
|
||||
0:? Compare Equal ( temp bool)
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? true case
|
||||
0:? Sequence
|
||||
0:? move second child to first child ( temp structure{ temp 2-element array of float edges})
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges})
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? Sequence
|
||||
0:? move second child to first child ( temp float)
|
||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? direct index ( temp float)
|
||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? move second child to first child ( temp float)
|
||||
0:? direct index ( patch out float TessLevelOuter)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? direct index ( temp float)
|
||||
0:? edges: direct index for structure ( temp 2-element array of float)
|
||||
0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges})
|
||||
0:33 Function Parameters:
|
||||
0:33 'pid' ( in uint)
|
||||
0:? Sequence
|
||||
0:36 move second child to first child ( temp float)
|
||||
0:36 direct index ( temp float)
|
||||
0:36 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:36 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:36 Constant:
|
||||
0:36 2.000000
|
||||
0:37 move second child to first child ( temp float)
|
||||
0:37 direct index ( temp float)
|
||||
0:37 edges: direct index for structure ( temp 2-element array of float)
|
||||
0:37 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:37 Constant:
|
||||
0:37 1 (const int)
|
||||
0:37 Constant:
|
||||
0:37 8.000000
|
||||
0:38 Branch: Return with expression
|
||||
0:38 'output' ( temp structure{ temp 2-element array of float edges})
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float)
|
||||
0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float)
|
||||
0:? 'm_cpid' ( in uint InvocationID)
|
||||
0:? 'pid' ( in uint PrimitiveID)
|
||||
0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 104
|
||||
|
||||
Capability Tessellation
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 41 60 63 81 87
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
ExecutionMode 4 Isolines
|
||||
ExecutionMode 4 SpacingEqual
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "VS_OUT"
|
||||
MemberName 8(VS_OUT) 0 "cpoint"
|
||||
Name 14 "HS_OUT"
|
||||
MemberName 14(HS_OUT) 0 "cpoint"
|
||||
Name 18 "@main(struct-VS_OUT-vf31[4];u1;"
|
||||
Name 16 "ip"
|
||||
Name 17 "m_cpid"
|
||||
Name 22 "HS_CONSTANT_OUT"
|
||||
MemberName 22(HS_CONSTANT_OUT) 0 "edges"
|
||||
Name 25 "PCF(u1;"
|
||||
Name 24 "pid"
|
||||
Name 28 "output"
|
||||
Name 38 "ip"
|
||||
Name 41 "ip.cpoint"
|
||||
Name 58 "m_cpid"
|
||||
Name 60 "m_cpid"
|
||||
Name 63 "@entryPointOutput.cpoint"
|
||||
Name 65 "param"
|
||||
Name 67 "param"
|
||||
Name 80 "@patchConstantResult"
|
||||
Name 81 "pid"
|
||||
Name 82 "param"
|
||||
Name 87 "@patchConstantOutput.edges"
|
||||
Name 96 "output"
|
||||
Decorate 41(ip.cpoint) Location 0
|
||||
Decorate 60(m_cpid) BuiltIn InvocationId
|
||||
Decorate 63(@entryPointOutput.cpoint) Location 0
|
||||
Decorate 81(pid) BuiltIn PrimitiveId
|
||||
Decorate 87(@patchConstantOutput.edges) Patch
|
||||
Decorate 87(@patchConstantOutput.edges) BuiltIn TessLevelOuter
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 3
|
||||
8(VS_OUT): TypeStruct 7(fvec3)
|
||||
9: TypeInt 32 0
|
||||
10: 9(int) Constant 4
|
||||
11: TypeArray 8(VS_OUT) 10
|
||||
12: TypePointer Function 11
|
||||
13: TypePointer Function 9(int)
|
||||
14(HS_OUT): TypeStruct 7(fvec3)
|
||||
15: TypeFunction 14(HS_OUT) 12(ptr) 13(ptr)
|
||||
20: 9(int) Constant 2
|
||||
21: TypeArray 6(float) 20
|
||||
22(HS_CONSTANT_OUT): TypeStruct 21
|
||||
23: TypeFunction 22(HS_CONSTANT_OUT) 13(ptr)
|
||||
27: TypePointer Function 14(HS_OUT)
|
||||
29: TypeInt 32 1
|
||||
30: 29(int) Constant 0
|
||||
31: TypePointer Function 7(fvec3)
|
||||
39: TypeArray 7(fvec3) 10
|
||||
40: TypePointer Input 39
|
||||
41(ip.cpoint): 40(ptr) Variable Input
|
||||
42: TypePointer Input 7(fvec3)
|
||||
46: 29(int) Constant 1
|
||||
50: 29(int) Constant 2
|
||||
54: 29(int) Constant 3
|
||||
59: TypePointer Input 9(int)
|
||||
60(m_cpid): 59(ptr) Variable Input
|
||||
62: TypePointer Output 39
|
||||
63(@entryPointOutput.cpoint): 62(ptr) Variable Output
|
||||
71: TypePointer Output 7(fvec3)
|
||||
73: 9(int) Constant 0
|
||||
75: TypeBool
|
||||
79: TypePointer Function 22(HS_CONSTANT_OUT)
|
||||
81(pid): 59(ptr) Variable Input
|
||||
85: TypeArray 6(float) 10
|
||||
86: TypePointer Output 85
|
||||
87(@patchConstantOutput.edges): 86(ptr) Variable Output
|
||||
88: TypePointer Function 6(float)
|
||||
91: TypePointer Output 6(float)
|
||||
97: 6(float) Constant 1073741824
|
||||
99: 6(float) Constant 1090519040
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
38(ip): 12(ptr) Variable Function
|
||||
58(m_cpid): 13(ptr) Variable Function
|
||||
65(param): 12(ptr) Variable Function
|
||||
67(param): 13(ptr) Variable Function
|
||||
80(@patchConstantResult): 79(ptr) Variable Function
|
||||
82(param): 13(ptr) Variable Function
|
||||
43: 42(ptr) AccessChain 41(ip.cpoint) 30
|
||||
44: 7(fvec3) Load 43
|
||||
45: 31(ptr) AccessChain 38(ip) 30 30
|
||||
Store 45 44
|
||||
47: 42(ptr) AccessChain 41(ip.cpoint) 46
|
||||
48: 7(fvec3) Load 47
|
||||
49: 31(ptr) AccessChain 38(ip) 46 30
|
||||
Store 49 48
|
||||
51: 42(ptr) AccessChain 41(ip.cpoint) 50
|
||||
52: 7(fvec3) Load 51
|
||||
53: 31(ptr) AccessChain 38(ip) 50 30
|
||||
Store 53 52
|
||||
55: 42(ptr) AccessChain 41(ip.cpoint) 54
|
||||
56: 7(fvec3) Load 55
|
||||
57: 31(ptr) AccessChain 38(ip) 54 30
|
||||
Store 57 56
|
||||
61: 9(int) Load 60(m_cpid)
|
||||
Store 58(m_cpid) 61
|
||||
64: 9(int) Load 60(m_cpid)
|
||||
66: 11 Load 38(ip)
|
||||
Store 65(param) 66
|
||||
68: 9(int) Load 58(m_cpid)
|
||||
Store 67(param) 68
|
||||
69: 14(HS_OUT) FunctionCall 18(@main(struct-VS_OUT-vf31[4];u1;) 65(param) 67(param)
|
||||
70: 7(fvec3) CompositeExtract 69 0
|
||||
72: 71(ptr) AccessChain 63(@entryPointOutput.cpoint) 64
|
||||
Store 72 70
|
||||
ControlBarrier 20 10 73
|
||||
74: 9(int) Load 60(m_cpid)
|
||||
76: 75(bool) IEqual 74 30
|
||||
SelectionMerge 78 None
|
||||
BranchConditional 76 77 78
|
||||
77: Label
|
||||
83: 9(int) Load 81(pid)
|
||||
Store 82(param) 83
|
||||
84:22(HS_CONSTANT_OUT) FunctionCall 25(PCF(u1;) 82(param)
|
||||
Store 80(@patchConstantResult) 84
|
||||
89: 88(ptr) AccessChain 80(@patchConstantResult) 30 30
|
||||
90: 6(float) Load 89
|
||||
92: 91(ptr) AccessChain 87(@patchConstantOutput.edges) 30
|
||||
Store 92 90
|
||||
93: 88(ptr) AccessChain 80(@patchConstantResult) 30 46
|
||||
94: 6(float) Load 93
|
||||
95: 91(ptr) AccessChain 87(@patchConstantOutput.edges) 46
|
||||
Store 95 94
|
||||
Branch 78
|
||||
78: Label
|
||||
Return
|
||||
FunctionEnd
|
||||
18(@main(struct-VS_OUT-vf31[4];u1;): 14(HS_OUT) Function None 15
|
||||
16(ip): 12(ptr) FunctionParameter
|
||||
17(m_cpid): 13(ptr) FunctionParameter
|
||||
19: Label
|
||||
28(output): 27(ptr) Variable Function
|
||||
32: 31(ptr) AccessChain 16(ip) 30 30
|
||||
33: 7(fvec3) Load 32
|
||||
34: 31(ptr) AccessChain 28(output) 30
|
||||
Store 34 33
|
||||
35: 14(HS_OUT) Load 28(output)
|
||||
ReturnValue 35
|
||||
FunctionEnd
|
||||
25(PCF(u1;):22(HS_CONSTANT_OUT) Function None 23
|
||||
24(pid): 13(ptr) FunctionParameter
|
||||
26: Label
|
||||
96(output): 79(ptr) Variable Function
|
||||
98: 88(ptr) AccessChain 96(output) 30 30
|
||||
Store 98 97
|
||||
100: 88(ptr) AccessChain 96(output) 30 46
|
||||
Store 100 99
|
||||
101:22(HS_CONSTANT_OUT) Load 96(output)
|
||||
ReturnValue 101
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user