First Commit
This commit is contained in:
588
externals/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out
vendored
Normal file
588
externals/glslang/Test/baseResults/hlsl.calculatelod.dx10.frag.out
vendored
Normal file
@@ -0,0 +1,588 @@
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hlsl.calculatelod.dx10.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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using depth_any
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0:? Sequence
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||||
0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:24 Function Parameters:
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||||
0:? Sequence
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||||
0:28 Sequence
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||||
0:28 move second child to first child ( temp float)
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||||
0:28 'txval10' ( temp float)
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||||
0:28 direct index ( temp float)
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||||
0:? textureQueryLod ( temp float)
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||||
0:28 Construct combined texture-sampler ( temp sampler1DArray)
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||||
0:28 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray)
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||||
0:28 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:28 Constant:
|
||||
0:28 0.100000
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||||
0:28 Constant:
|
||||
0:28 0 (const int)
|
||||
0:29 Sequence
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||||
0:29 move second child to first child ( temp float)
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||||
0:29 'txval11' ( temp float)
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||||
0:29 direct index ( temp float)
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||||
0:? textureQueryLod ( temp float)
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||||
0:29 Construct combined texture-sampler ( temp isampler1DArray)
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||||
0:29 'g_tTex1di4a' ( uniform itexture1DArray)
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||||
0:29 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:29 Constant:
|
||||
0:29 0.200000
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||||
0:29 Constant:
|
||||
0:29 0 (const int)
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||||
0:30 Sequence
|
||||
0:30 move second child to first child ( temp float)
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||||
0:30 'txval12' ( temp float)
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||||
0:30 direct index ( temp float)
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||||
0:? textureQueryLod ( temp float)
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||||
0:30 Construct combined texture-sampler ( temp usampler1DArray)
|
||||
0:30 'g_tTex1du4a' ( uniform utexture1DArray)
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||||
0:30 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:30 Constant:
|
||||
0:30 0.300000
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||||
0:30 Constant:
|
||||
0:30 0 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child ( temp float)
|
||||
0:32 'txval20' ( temp float)
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||||
0:32 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
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||||
0:32 Construct combined texture-sampler ( temp sampler2DArray)
|
||||
0:32 'g_tTex2df4a' ( uniform texture2DArray)
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||||
0:32 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:32 Constant:
|
||||
0:32 0.100000
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||||
0:32 0.200000
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||||
0:32 Constant:
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||||
0:32 0 (const int)
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||||
0:33 Sequence
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||||
0:33 move second child to first child ( temp float)
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||||
0:33 'txval21' ( temp float)
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||||
0:33 direct index ( temp float)
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||||
0:? textureQueryLod ( temp float)
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||||
0:33 Construct combined texture-sampler ( temp isampler2DArray)
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||||
0:33 'g_tTex2di4a' ( uniform itexture2DArray)
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||||
0:33 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:33 Constant:
|
||||
0:33 0.300000
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||||
0:33 0.400000
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||||
0:33 Constant:
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||||
0:33 0 (const int)
|
||||
0:34 Sequence
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||||
0:34 move second child to first child ( temp float)
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||||
0:34 'txval22' ( temp float)
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||||
0:34 direct index ( temp float)
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||||
0:? textureQueryLod ( temp float)
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||||
0:34 Construct combined texture-sampler ( temp usampler2DArray)
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||||
0:34 'g_tTex2du4a' ( uniform utexture2DArray)
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||||
0:34 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:34 Constant:
|
||||
0:34 0.500000
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||||
0:34 0.600000
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||||
0:34 Constant:
|
||||
0:34 0 (const int)
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||||
0:36 Sequence
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||||
0:36 move second child to first child ( temp float)
|
||||
0:36 'txval40' ( temp float)
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||||
0:36 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
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||||
0:36 Construct combined texture-sampler ( temp samplerCubeArray)
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||||
0:36 'g_tTexcdf4a' ( uniform textureCubeArray)
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||||
0:36 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:36 Constant:
|
||||
0:36 0.100000
|
||||
0:36 0.200000
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||||
0:36 0.300000
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||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp float)
|
||||
0:37 'txval41' ( temp float)
|
||||
0:37 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:37 Construct combined texture-sampler ( temp isamplerCubeArray)
|
||||
0:37 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:37 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:37 Constant:
|
||||
0:37 0.400000
|
||||
0:37 0.500000
|
||||
0:37 0.600000
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child ( temp float)
|
||||
0:38 'txval42' ( temp float)
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||||
0:38 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:38 Construct combined texture-sampler ( temp usamplerCubeArray)
|
||||
0:38 'g_tTexcdu4a' ( uniform utextureCubeArray)
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||||
0:38 'g_sSamp' (layout( binding=0) uniform sampler)
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||||
0:38 Constant:
|
||||
0:38 0.700000
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||||
0:38 0.800000
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||||
0:38 0.900000
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||||
0:38 Constant:
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||||
0:38 0 (const int)
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||||
0:40 move second child to first child ( temp 4-component vector of float)
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||||
0:40 Color: direct index for structure ( temp 4-component vector of float)
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||||
0:40 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:40 Constant:
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||||
0:40 0 (const int)
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||||
0:40 Constant:
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||||
0:40 1.000000
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||||
0:40 1.000000
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||||
0:40 1.000000
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||||
0:40 1.000000
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||||
0:41 move second child to first child ( temp float)
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||||
0:41 Depth: direct index for structure ( temp float)
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||||
0:41 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:41 Constant:
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||||
0:41 1 (const int)
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||||
0:41 Constant:
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||||
0:41 1.000000
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||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:24 Function Definition: main( ( temp void)
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||||
0:24 Function Parameters:
|
||||
0:? Sequence
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:24 move second child to first child ( temp 4-component vector of float)
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||||
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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||||
0:24 Color: direct index for structure ( temp 4-component vector of float)
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||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:24 Constant:
|
||||
0:24 0 (const int)
|
||||
0:24 move second child to first child ( temp float)
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||||
0:? '@entryPointOutput.Depth' ( out float FragDepth)
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||||
0:24 Depth: direct index for structure ( temp float)
|
||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1DArray)
|
||||
0:? 'g_tTex1di4a' ( uniform itexture1DArray)
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||||
0:? 'g_tTex1du4a' ( uniform utexture1DArray)
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||||
0:? 'g_tTex2df4a' ( uniform texture2DArray)
|
||||
0:? 'g_tTex2di4a' ( uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4a' ( uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4a' ( uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
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||||
0:? '@entryPointOutput.Depth' ( out float FragDepth)
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||||
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
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||||
|
||||
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||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 500
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||||
gl_FragCoord origin is upper left
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||||
using depth_any
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||||
0:? Sequence
|
||||
0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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||||
0:24 Function Parameters:
|
||||
0:? Sequence
|
||||
0:28 Sequence
|
||||
0:28 move second child to first child ( temp float)
|
||||
0:28 'txval10' ( temp float)
|
||||
0:28 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:28 Construct combined texture-sampler ( temp sampler1DArray)
|
||||
0:28 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray)
|
||||
0:28 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:28 Constant:
|
||||
0:28 0.100000
|
||||
0:28 Constant:
|
||||
0:28 0 (const int)
|
||||
0:29 Sequence
|
||||
0:29 move second child to first child ( temp float)
|
||||
0:29 'txval11' ( temp float)
|
||||
0:29 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:29 Construct combined texture-sampler ( temp isampler1DArray)
|
||||
0:29 'g_tTex1di4a' ( uniform itexture1DArray)
|
||||
0:29 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:29 Constant:
|
||||
0:29 0.200000
|
||||
0:29 Constant:
|
||||
0:29 0 (const int)
|
||||
0:30 Sequence
|
||||
0:30 move second child to first child ( temp float)
|
||||
0:30 'txval12' ( temp float)
|
||||
0:30 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:30 Construct combined texture-sampler ( temp usampler1DArray)
|
||||
0:30 'g_tTex1du4a' ( uniform utexture1DArray)
|
||||
0:30 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:30 Constant:
|
||||
0:30 0.300000
|
||||
0:30 Constant:
|
||||
0:30 0 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child ( temp float)
|
||||
0:32 'txval20' ( temp float)
|
||||
0:32 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:32 Construct combined texture-sampler ( temp sampler2DArray)
|
||||
0:32 'g_tTex2df4a' ( uniform texture2DArray)
|
||||
0:32 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.100000
|
||||
0:32 0.200000
|
||||
0:32 Constant:
|
||||
0:32 0 (const int)
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child ( temp float)
|
||||
0:33 'txval21' ( temp float)
|
||||
0:33 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:33 Construct combined texture-sampler ( temp isampler2DArray)
|
||||
0:33 'g_tTex2di4a' ( uniform itexture2DArray)
|
||||
0:33 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.300000
|
||||
0:33 0.400000
|
||||
0:33 Constant:
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||||
0:33 0 (const int)
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child ( temp float)
|
||||
0:34 'txval22' ( temp float)
|
||||
0:34 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:34 Construct combined texture-sampler ( temp usampler2DArray)
|
||||
0:34 'g_tTex2du4a' ( uniform utexture2DArray)
|
||||
0:34 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:34 Constant:
|
||||
0:34 0.500000
|
||||
0:34 0.600000
|
||||
0:34 Constant:
|
||||
0:34 0 (const int)
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child ( temp float)
|
||||
0:36 'txval40' ( temp float)
|
||||
0:36 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:36 Construct combined texture-sampler ( temp samplerCubeArray)
|
||||
0:36 'g_tTexcdf4a' ( uniform textureCubeArray)
|
||||
0:36 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:36 Constant:
|
||||
0:36 0.100000
|
||||
0:36 0.200000
|
||||
0:36 0.300000
|
||||
0:36 Constant:
|
||||
0:36 0 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp float)
|
||||
0:37 'txval41' ( temp float)
|
||||
0:37 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:37 Construct combined texture-sampler ( temp isamplerCubeArray)
|
||||
0:37 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:37 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:37 Constant:
|
||||
0:37 0.400000
|
||||
0:37 0.500000
|
||||
0:37 0.600000
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:38 Sequence
|
||||
0:38 move second child to first child ( temp float)
|
||||
0:38 'txval42' ( temp float)
|
||||
0:38 direct index ( temp float)
|
||||
0:? textureQueryLod ( temp float)
|
||||
0:38 Construct combined texture-sampler ( temp usamplerCubeArray)
|
||||
0:38 'g_tTexcdu4a' ( uniform utextureCubeArray)
|
||||
0:38 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:38 Constant:
|
||||
0:38 0.700000
|
||||
0:38 0.800000
|
||||
0:38 0.900000
|
||||
0:38 Constant:
|
||||
0:38 0 (const int)
|
||||
0:40 move second child to first child ( temp 4-component vector of float)
|
||||
0:40 Color: direct index for structure ( temp 4-component vector of float)
|
||||
0:40 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:40 Constant:
|
||||
0:40 0 (const int)
|
||||
0:40 Constant:
|
||||
0:40 1.000000
|
||||
0:40 1.000000
|
||||
0:40 1.000000
|
||||
0:40 1.000000
|
||||
0:41 move second child to first child ( temp float)
|
||||
0:41 Depth: direct index for structure ( temp float)
|
||||
0:41 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:41 Constant:
|
||||
0:41 1 (const int)
|
||||
0:41 Constant:
|
||||
0:41 1.000000
|
||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Function Definition: main( ( temp void)
|
||||
0:24 Function Parameters:
|
||||
0:? Sequence
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 move second child to first child ( temp 4-component vector of float)
|
||||
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
|
||||
0:24 Color: direct index for structure ( temp 4-component vector of float)
|
||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Constant:
|
||||
0:24 0 (const int)
|
||||
0:24 move second child to first child ( temp float)
|
||||
0:? '@entryPointOutput.Depth' ( out float FragDepth)
|
||||
0:24 Depth: direct index for structure ( temp float)
|
||||
0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
|
||||
0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (layout( binding=0) uniform texture1DArray)
|
||||
0:? 'g_tTex1di4a' ( uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4a' ( uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' ( uniform texture2DArray)
|
||||
0:? 'g_tTex2di4a' ( uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4a' ( uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4a' ( uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4a' ( uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' ( uniform utextureCubeArray)
|
||||
0:? '@entryPointOutput.Depth' ( out float FragDepth)
|
||||
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 148
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
Capability SampledCubeArray
|
||||
Capability ImageQuery
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 140 144
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
ExecutionMode 4 DepthReplacing
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 8 "PS_OUTPUT"
|
||||
MemberName 8(PS_OUTPUT) 0 "Color"
|
||||
MemberName 8(PS_OUTPUT) 1 "Depth"
|
||||
Name 10 "@main("
|
||||
Name 13 "txval10"
|
||||
Name 16 "g_tTex1df4a"
|
||||
Name 20 "g_sSamp"
|
||||
Name 30 "txval11"
|
||||
Name 33 "g_tTex1di4a"
|
||||
Name 41 "txval12"
|
||||
Name 45 "g_tTex1du4a"
|
||||
Name 53 "txval20"
|
||||
Name 56 "g_tTex2df4a"
|
||||
Name 64 "txval21"
|
||||
Name 67 "g_tTex2di4a"
|
||||
Name 76 "txval22"
|
||||
Name 79 "g_tTex2du4a"
|
||||
Name 89 "txval40"
|
||||
Name 92 "g_tTexcdf4a"
|
||||
Name 101 "txval41"
|
||||
Name 104 "g_tTexcdi4a"
|
||||
Name 112 "txval42"
|
||||
Name 115 "g_tTexcdu4a"
|
||||
Name 127 "psout"
|
||||
Name 137 "flattenTemp"
|
||||
Name 140 "@entryPointOutput.Color"
|
||||
Name 144 "@entryPointOutput.Depth"
|
||||
Name 147 "g_tTex1df4"
|
||||
Decorate 16(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 16(g_tTex1df4a) Binding 1
|
||||
Decorate 20(g_sSamp) DescriptorSet 0
|
||||
Decorate 20(g_sSamp) Binding 0
|
||||
Decorate 33(g_tTex1di4a) DescriptorSet 0
|
||||
Decorate 33(g_tTex1di4a) Binding 2
|
||||
Decorate 45(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 45(g_tTex1du4a) Binding 3
|
||||
Decorate 56(g_tTex2df4a) DescriptorSet 0
|
||||
Decorate 56(g_tTex2df4a) Binding 4
|
||||
Decorate 67(g_tTex2di4a) DescriptorSet 0
|
||||
Decorate 67(g_tTex2di4a) Binding 5
|
||||
Decorate 79(g_tTex2du4a) DescriptorSet 0
|
||||
Decorate 79(g_tTex2du4a) Binding 6
|
||||
Decorate 92(g_tTexcdf4a) DescriptorSet 0
|
||||
Decorate 92(g_tTexcdf4a) Binding 7
|
||||
Decorate 104(g_tTexcdi4a) DescriptorSet 0
|
||||
Decorate 104(g_tTexcdi4a) Binding 8
|
||||
Decorate 115(g_tTexcdu4a) DescriptorSet 0
|
||||
Decorate 115(g_tTexcdu4a) Binding 9
|
||||
Decorate 140(@entryPointOutput.Color) Location 0
|
||||
Decorate 144(@entryPointOutput.Depth) BuiltIn FragDepth
|
||||
Decorate 147(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 147(g_tTex1df4) Binding 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
9: TypeFunction 8(PS_OUTPUT)
|
||||
12: TypePointer Function 6(float)
|
||||
14: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_tTex1df4a): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampler
|
||||
19: TypePointer UniformConstant 18
|
||||
20(g_sSamp): 19(ptr) Variable UniformConstant
|
||||
22: TypeSampledImage 14
|
||||
24: 6(float) Constant 1036831949
|
||||
25: TypeVector 6(float) 2
|
||||
27: TypeInt 32 1
|
||||
28: 27(int) Constant 0
|
||||
31: TypeImage 27(int) 1D array sampled format:Unknown
|
||||
32: TypePointer UniformConstant 31
|
||||
33(g_tTex1di4a): 32(ptr) Variable UniformConstant
|
||||
36: TypeSampledImage 31
|
||||
38: 6(float) Constant 1045220557
|
||||
42: TypeInt 32 0
|
||||
43: TypeImage 42(int) 1D array sampled format:Unknown
|
||||
44: TypePointer UniformConstant 43
|
||||
45(g_tTex1du4a): 44(ptr) Variable UniformConstant
|
||||
48: TypeSampledImage 43
|
||||
50: 6(float) Constant 1050253722
|
||||
54: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
55: TypePointer UniformConstant 54
|
||||
56(g_tTex2df4a): 55(ptr) Variable UniformConstant
|
||||
59: TypeSampledImage 54
|
||||
61: 25(fvec2) ConstantComposite 24 38
|
||||
65: TypeImage 27(int) 2D array sampled format:Unknown
|
||||
66: TypePointer UniformConstant 65
|
||||
67(g_tTex2di4a): 66(ptr) Variable UniformConstant
|
||||
70: TypeSampledImage 65
|
||||
72: 6(float) Constant 1053609165
|
||||
73: 25(fvec2) ConstantComposite 50 72
|
||||
77: TypeImage 42(int) 2D array sampled format:Unknown
|
||||
78: TypePointer UniformConstant 77
|
||||
79(g_tTex2du4a): 78(ptr) Variable UniformConstant
|
||||
82: TypeSampledImage 77
|
||||
84: 6(float) Constant 1056964608
|
||||
85: 6(float) Constant 1058642330
|
||||
86: 25(fvec2) ConstantComposite 84 85
|
||||
90: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
91: TypePointer UniformConstant 90
|
||||
92(g_tTexcdf4a): 91(ptr) Variable UniformConstant
|
||||
95: TypeSampledImage 90
|
||||
97: TypeVector 6(float) 3
|
||||
98: 97(fvec3) ConstantComposite 24 38 50
|
||||
102: TypeImage 27(int) Cube array sampled format:Unknown
|
||||
103: TypePointer UniformConstant 102
|
||||
104(g_tTexcdi4a): 103(ptr) Variable UniformConstant
|
||||
107: TypeSampledImage 102
|
||||
109: 97(fvec3) ConstantComposite 72 84 85
|
||||
113: TypeImage 42(int) Cube array sampled format:Unknown
|
||||
114: TypePointer UniformConstant 113
|
||||
115(g_tTexcdu4a): 114(ptr) Variable UniformConstant
|
||||
118: TypeSampledImage 113
|
||||
120: 6(float) Constant 1060320051
|
||||
121: 6(float) Constant 1061997773
|
||||
122: 6(float) Constant 1063675494
|
||||
123: 97(fvec3) ConstantComposite 120 121 122
|
||||
126: TypePointer Function 8(PS_OUTPUT)
|
||||
128: 6(float) Constant 1065353216
|
||||
129: 7(fvec4) ConstantComposite 128 128 128 128
|
||||
130: TypePointer Function 7(fvec4)
|
||||
132: 27(int) Constant 1
|
||||
139: TypePointer Output 7(fvec4)
|
||||
140(@entryPointOutput.Color): 139(ptr) Variable Output
|
||||
143: TypePointer Output 6(float)
|
||||
144(@entryPointOutput.Depth): 143(ptr) Variable Output
|
||||
147(g_tTex1df4): 15(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
137(flattenTemp): 126(ptr) Variable Function
|
||||
138:8(PS_OUTPUT) FunctionCall 10(@main()
|
||||
Store 137(flattenTemp) 138
|
||||
141: 130(ptr) AccessChain 137(flattenTemp) 28
|
||||
142: 7(fvec4) Load 141
|
||||
Store 140(@entryPointOutput.Color) 142
|
||||
145: 12(ptr) AccessChain 137(flattenTemp) 132
|
||||
146: 6(float) Load 145
|
||||
Store 144(@entryPointOutput.Depth) 146
|
||||
Return
|
||||
FunctionEnd
|
||||
10(@main():8(PS_OUTPUT) Function None 9
|
||||
11: Label
|
||||
13(txval10): 12(ptr) Variable Function
|
||||
30(txval11): 12(ptr) Variable Function
|
||||
41(txval12): 12(ptr) Variable Function
|
||||
53(txval20): 12(ptr) Variable Function
|
||||
64(txval21): 12(ptr) Variable Function
|
||||
76(txval22): 12(ptr) Variable Function
|
||||
89(txval40): 12(ptr) Variable Function
|
||||
101(txval41): 12(ptr) Variable Function
|
||||
112(txval42): 12(ptr) Variable Function
|
||||
127(psout): 126(ptr) Variable Function
|
||||
17: 14 Load 16(g_tTex1df4a)
|
||||
21: 18 Load 20(g_sSamp)
|
||||
23: 22 SampledImage 17 21
|
||||
26: 25(fvec2) ImageQueryLod 23 24
|
||||
29: 6(float) CompositeExtract 26 0
|
||||
Store 13(txval10) 29
|
||||
34: 31 Load 33(g_tTex1di4a)
|
||||
35: 18 Load 20(g_sSamp)
|
||||
37: 36 SampledImage 34 35
|
||||
39: 25(fvec2) ImageQueryLod 37 38
|
||||
40: 6(float) CompositeExtract 39 0
|
||||
Store 30(txval11) 40
|
||||
46: 43 Load 45(g_tTex1du4a)
|
||||
47: 18 Load 20(g_sSamp)
|
||||
49: 48 SampledImage 46 47
|
||||
51: 25(fvec2) ImageQueryLod 49 50
|
||||
52: 6(float) CompositeExtract 51 0
|
||||
Store 41(txval12) 52
|
||||
57: 54 Load 56(g_tTex2df4a)
|
||||
58: 18 Load 20(g_sSamp)
|
||||
60: 59 SampledImage 57 58
|
||||
62: 25(fvec2) ImageQueryLod 60 61
|
||||
63: 6(float) CompositeExtract 62 0
|
||||
Store 53(txval20) 63
|
||||
68: 65 Load 67(g_tTex2di4a)
|
||||
69: 18 Load 20(g_sSamp)
|
||||
71: 70 SampledImage 68 69
|
||||
74: 25(fvec2) ImageQueryLod 71 73
|
||||
75: 6(float) CompositeExtract 74 0
|
||||
Store 64(txval21) 75
|
||||
80: 77 Load 79(g_tTex2du4a)
|
||||
81: 18 Load 20(g_sSamp)
|
||||
83: 82 SampledImage 80 81
|
||||
87: 25(fvec2) ImageQueryLod 83 86
|
||||
88: 6(float) CompositeExtract 87 0
|
||||
Store 76(txval22) 88
|
||||
93: 90 Load 92(g_tTexcdf4a)
|
||||
94: 18 Load 20(g_sSamp)
|
||||
96: 95 SampledImage 93 94
|
||||
99: 25(fvec2) ImageQueryLod 96 98
|
||||
100: 6(float) CompositeExtract 99 0
|
||||
Store 89(txval40) 100
|
||||
105: 102 Load 104(g_tTexcdi4a)
|
||||
106: 18 Load 20(g_sSamp)
|
||||
108: 107 SampledImage 105 106
|
||||
110: 25(fvec2) ImageQueryLod 108 109
|
||||
111: 6(float) CompositeExtract 110 0
|
||||
Store 101(txval41) 111
|
||||
116: 113 Load 115(g_tTexcdu4a)
|
||||
117: 18 Load 20(g_sSamp)
|
||||
119: 118 SampledImage 116 117
|
||||
124: 25(fvec2) ImageQueryLod 119 123
|
||||
125: 6(float) CompositeExtract 124 0
|
||||
Store 112(txval42) 125
|
||||
131: 130(ptr) AccessChain 127(psout) 28
|
||||
Store 131 129
|
||||
133: 12(ptr) AccessChain 127(psout) 132
|
||||
Store 133 128
|
||||
134:8(PS_OUTPUT) Load 127(psout)
|
||||
ReturnValue 134
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user