First Commit
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599
externals/glslang/Test/baseResults/hlsl.array.flatten.frag.out
vendored
Normal file
599
externals/glslang/Test/baseResults/hlsl.array.flatten.frag.out
vendored
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@@ -0,0 +1,599 @@
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hlsl.array.flatten.frag
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:17 Function Definition: TestFn1( ( temp 4-component vector of float)
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0:17 Function Parameters:
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0:? Sequence
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||||
0:18 Branch: Return with expression
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0:18 texture ( temp 4-component vector of float)
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0:18 Construct combined texture-sampler ( temp sampler1D)
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0:? 'g_tex[1]' ( uniform texture1D)
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0:? 'g_samp[1]' ( uniform sampler)
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0:18 Constant:
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0:18 0.200000
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0:22 Function Definition: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float)
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0:22 Function Parameters:
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0:22 'l_tex' ( in 3-element array of texture1D)
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0:22 'l_samp' ( in 3-element array of sampler)
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0:? Sequence
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0:23 Branch: Return with expression
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0:23 texture ( temp 4-component vector of float)
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0:23 Construct combined texture-sampler ( temp sampler1D)
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0:23 direct index ( temp texture1D)
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0:23 'l_tex' ( in 3-element array of texture1D)
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0:23 Constant:
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0:23 2 (const int)
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0:23 direct index ( temp sampler)
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0:23 'l_samp' ( in 3-element array of sampler)
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0:23 Constant:
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0:23 2 (const int)
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0:23 Constant:
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0:23 0.200000
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||||
0:26 Sequence
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||||
0:26 move second child to first child ( temp 5-element array of int)
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0:26 'not_flattened_a' ( global 5-element array of int)
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||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 2 (const int)
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||||
0:26 3 (const int)
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||||
0:26 4 (const int)
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||||
0:26 5 (const int)
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||||
0:31 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void)
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||||
0:31 Function Parameters:
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0:31 'ps_output' ( out structure{ temp 4-component vector of float color})
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0:? Sequence
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||||
0:33 Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child ( temp sampler)
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0:33 direct index ( temp sampler)
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||||
0:33 'local_sampler_array' ( temp 3-element array of sampler)
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0:33 Constant:
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0:33 0 (const int)
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0:? 'g_samp[0]' ( uniform sampler)
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0:33 move second child to first child ( temp sampler)
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0:33 direct index ( temp sampler)
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0:33 'local_sampler_array' ( temp 3-element array of sampler)
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0:33 Constant:
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0:33 1 (const int)
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0:? 'g_samp[1]' ( uniform sampler)
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0:33 move second child to first child ( temp sampler)
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0:33 direct index ( temp sampler)
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0:33 'local_sampler_array' ( temp 3-element array of sampler)
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0:33 Constant:
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0:33 2 (const int)
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0:? 'g_samp[2]' ( uniform sampler)
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0:34 Sequence
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0:34 Sequence
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0:34 move second child to first child ( temp texture1D)
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0:34 direct index ( temp texture1D)
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0:34 'local_texture_array' ( temp 3-element array of texture1D)
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0:34 Constant:
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0:34 0 (const int)
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0:? 'g_tex[0]' ( uniform texture1D)
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0:34 move second child to first child ( temp texture1D)
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0:34 direct index ( temp texture1D)
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0:34 'local_texture_array' ( temp 3-element array of texture1D)
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0:34 Constant:
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0:34 1 (const int)
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0:? 'g_tex[1]' ( uniform texture1D)
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0:34 move second child to first child ( temp texture1D)
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0:34 direct index ( temp texture1D)
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0:34 'local_texture_array' ( temp 3-element array of texture1D)
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0:34 Constant:
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0:34 2 (const int)
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0:? 'g_tex[2]' ( uniform texture1D)
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0:35 Sequence
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0:35 move second child to first child ( temp 4-element array of float)
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0:35 'local_float_array' ( temp 4-element array of float)
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0:35 g_floats: direct index for structure ( uniform 4-element array of float)
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0:35 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats})
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0:35 Constant:
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0:35 2 (const uint)
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0:37 move second child to first child ( temp 4-component vector of float)
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0:37 color: direct index for structure ( temp 4-component vector of float)
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0:37 'ps_output' ( out structure{ temp 4-component vector of float color})
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||||
0:37 Constant:
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0:37 0 (const int)
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0:37 add ( temp 4-component vector of float)
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0:37 Function Call: TestFn1( ( temp 4-component vector of float)
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0:37 Function Call: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float)
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0:37 Comma ( temp 3-element array of texture1D)
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0:37 Sequence
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0:37 move second child to first child ( temp texture1D)
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||||
0:37 direct index ( temp texture1D)
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||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
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0:37 Constant:
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0:37 0 (const int)
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0:? 'g_tex[0]' ( uniform texture1D)
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0:37 move second child to first child ( temp texture1D)
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0:37 direct index ( temp texture1D)
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0:37 'aggShadow' ( temp 3-element array of texture1D)
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0:37 Constant:
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0:37 1 (const int)
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0:? 'g_tex[1]' ( uniform texture1D)
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0:37 move second child to first child ( temp texture1D)
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0:37 direct index ( temp texture1D)
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||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
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0:37 Constant:
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0:37 2 (const int)
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||||
0:? 'g_tex[2]' ( uniform texture1D)
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||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
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||||
0:37 Comma ( temp 3-element array of sampler)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp sampler)
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||||
0:37 direct index ( temp sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
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0:37 0 (const int)
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||||
0:? 'g_samp[0]' ( uniform sampler)
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||||
0:37 move second child to first child ( temp sampler)
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||||
0:37 direct index ( temp sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
|
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0:37 1 (const int)
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||||
0:? 'g_samp[1]' ( uniform sampler)
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||||
0:37 move second child to first child ( temp sampler)
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||||
0:37 direct index ( temp sampler)
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||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
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||||
0:37 2 (const int)
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||||
0:? 'g_samp[2]' ( uniform sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
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||||
0:31 Function Definition: main( ( temp void)
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0:31 Function Parameters:
|
||||
0:? Sequence
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||||
0:31 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void)
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||||
0:? 'ps_output' ( temp structure{ temp 4-component vector of float color})
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0:31 Sequence
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||||
0:31 move second child to first child ( temp 4-component vector of float)
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||||
0:? 'ps_output.color' (layout( location=0) out 4-component vector of float)
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0:31 color: direct index for structure ( temp 4-component vector of float)
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0:? 'ps_output' ( temp structure{ temp 4-component vector of float color})
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||||
0:31 Constant:
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0:31 0 (const int)
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||||
0:? Linker Objects
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||||
0:? 'g_tex[0]' ( uniform texture1D)
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||||
0:? 'g_tex[1]' ( uniform texture1D)
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||||
0:? 'g_tex[2]' ( uniform texture1D)
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||||
0:? 'g_tex_explicit[0]' (layout( binding=1) uniform texture1D)
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0:? 'g_tex_explicit[1]' (layout( binding=2) uniform texture1D)
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0:? 'g_tex_explicit[2]' (layout( binding=3) uniform texture1D)
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0:? 'g_samp[0]' ( uniform sampler)
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||||
0:? 'g_samp[1]' ( uniform sampler)
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0:? 'g_samp[2]' ( uniform sampler)
|
||||
0:? 'g_samp_explicit[0]' (layout( binding=5) uniform sampler)
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||||
0:? 'g_samp_explicit[1]' (layout( binding=6) uniform sampler)
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||||
0:? 'g_samp_explicit[2]' (layout( binding=7) uniform sampler)
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats})
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||||
0:? 'not_flattened_a' ( global 5-element array of int)
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||||
0:? 'ps_output.color' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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|
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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||||
0:17 Function Definition: TestFn1( ( temp 4-component vector of float)
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||||
0:17 Function Parameters:
|
||||
0:? Sequence
|
||||
0:18 Branch: Return with expression
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||||
0:18 texture ( temp 4-component vector of float)
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||||
0:18 Construct combined texture-sampler ( temp sampler1D)
|
||||
0:? 'g_tex[1]' ( uniform texture1D)
|
||||
0:? 'g_samp[1]' ( uniform sampler)
|
||||
0:18 Constant:
|
||||
0:18 0.200000
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||||
0:22 Function Definition: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float)
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||||
0:22 Function Parameters:
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||||
0:22 'l_tex' ( in 3-element array of texture1D)
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||||
0:22 'l_samp' ( in 3-element array of sampler)
|
||||
0:? Sequence
|
||||
0:23 Branch: Return with expression
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||||
0:23 texture ( temp 4-component vector of float)
|
||||
0:23 Construct combined texture-sampler ( temp sampler1D)
|
||||
0:23 direct index ( temp texture1D)
|
||||
0:23 'l_tex' ( in 3-element array of texture1D)
|
||||
0:23 Constant:
|
||||
0:23 2 (const int)
|
||||
0:23 direct index ( temp sampler)
|
||||
0:23 'l_samp' ( in 3-element array of sampler)
|
||||
0:23 Constant:
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||||
0:23 2 (const int)
|
||||
0:23 Constant:
|
||||
0:23 0.200000
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child ( temp 5-element array of int)
|
||||
0:26 'not_flattened_a' ( global 5-element array of int)
|
||||
0:26 Constant:
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||||
0:26 1 (const int)
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||||
0:26 2 (const int)
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||||
0:26 3 (const int)
|
||||
0:26 4 (const int)
|
||||
0:26 5 (const int)
|
||||
0:31 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void)
|
||||
0:31 Function Parameters:
|
||||
0:31 'ps_output' ( out structure{ temp 4-component vector of float color})
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||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child ( temp sampler)
|
||||
0:33 direct index ( temp sampler)
|
||||
0:33 'local_sampler_array' ( temp 3-element array of sampler)
|
||||
0:33 Constant:
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||||
0:33 0 (const int)
|
||||
0:? 'g_samp[0]' ( uniform sampler)
|
||||
0:33 move second child to first child ( temp sampler)
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0:33 direct index ( temp sampler)
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0:33 'local_sampler_array' ( temp 3-element array of sampler)
|
||||
0:33 Constant:
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0:33 1 (const int)
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||||
0:? 'g_samp[1]' ( uniform sampler)
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0:33 move second child to first child ( temp sampler)
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0:33 direct index ( temp sampler)
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||||
0:33 'local_sampler_array' ( temp 3-element array of sampler)
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0:33 Constant:
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0:33 2 (const int)
|
||||
0:? 'g_samp[2]' ( uniform sampler)
|
||||
0:34 Sequence
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child ( temp texture1D)
|
||||
0:34 direct index ( temp texture1D)
|
||||
0:34 'local_texture_array' ( temp 3-element array of texture1D)
|
||||
0:34 Constant:
|
||||
0:34 0 (const int)
|
||||
0:? 'g_tex[0]' ( uniform texture1D)
|
||||
0:34 move second child to first child ( temp texture1D)
|
||||
0:34 direct index ( temp texture1D)
|
||||
0:34 'local_texture_array' ( temp 3-element array of texture1D)
|
||||
0:34 Constant:
|
||||
0:34 1 (const int)
|
||||
0:? 'g_tex[1]' ( uniform texture1D)
|
||||
0:34 move second child to first child ( temp texture1D)
|
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0:34 direct index ( temp texture1D)
|
||||
0:34 'local_texture_array' ( temp 3-element array of texture1D)
|
||||
0:34 Constant:
|
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0:34 2 (const int)
|
||||
0:? 'g_tex[2]' ( uniform texture1D)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child ( temp 4-element array of float)
|
||||
0:35 'local_float_array' ( temp 4-element array of float)
|
||||
0:35 g_floats: direct index for structure ( uniform 4-element array of float)
|
||||
0:35 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats})
|
||||
0:35 Constant:
|
||||
0:35 2 (const uint)
|
||||
0:37 move second child to first child ( temp 4-component vector of float)
|
||||
0:37 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:37 'ps_output' ( out structure{ temp 4-component vector of float color})
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:37 add ( temp 4-component vector of float)
|
||||
0:37 Function Call: TestFn1( ( temp 4-component vector of float)
|
||||
0:37 Function Call: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float)
|
||||
0:37 Comma ( temp 3-element array of texture1D)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp texture1D)
|
||||
0:37 direct index ( temp texture1D)
|
||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:? 'g_tex[0]' ( uniform texture1D)
|
||||
0:37 move second child to first child ( temp texture1D)
|
||||
0:37 direct index ( temp texture1D)
|
||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
|
||||
0:37 Constant:
|
||||
0:37 1 (const int)
|
||||
0:? 'g_tex[1]' ( uniform texture1D)
|
||||
0:37 move second child to first child ( temp texture1D)
|
||||
0:37 direct index ( temp texture1D)
|
||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
|
||||
0:37 Constant:
|
||||
0:37 2 (const int)
|
||||
0:? 'g_tex[2]' ( uniform texture1D)
|
||||
0:37 'aggShadow' ( temp 3-element array of texture1D)
|
||||
0:37 Comma ( temp 3-element array of sampler)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child ( temp sampler)
|
||||
0:37 direct index ( temp sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
|
||||
0:37 0 (const int)
|
||||
0:? 'g_samp[0]' ( uniform sampler)
|
||||
0:37 move second child to first child ( temp sampler)
|
||||
0:37 direct index ( temp sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
|
||||
0:37 1 (const int)
|
||||
0:? 'g_samp[1]' ( uniform sampler)
|
||||
0:37 move second child to first child ( temp sampler)
|
||||
0:37 direct index ( temp sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:37 Constant:
|
||||
0:37 2 (const int)
|
||||
0:? 'g_samp[2]' ( uniform sampler)
|
||||
0:37 'aggShadow' ( temp 3-element array of sampler)
|
||||
0:31 Function Definition: main( ( temp void)
|
||||
0:31 Function Parameters:
|
||||
0:? Sequence
|
||||
0:31 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void)
|
||||
0:? 'ps_output' ( temp structure{ temp 4-component vector of float color})
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child ( temp 4-component vector of float)
|
||||
0:? 'ps_output.color' (layout( location=0) out 4-component vector of float)
|
||||
0:31 color: direct index for structure ( temp 4-component vector of float)
|
||||
0:? 'ps_output' ( temp structure{ temp 4-component vector of float color})
|
||||
0:31 Constant:
|
||||
0:31 0 (const int)
|
||||
0:? Linker Objects
|
||||
0:? 'g_tex[0]' ( uniform texture1D)
|
||||
0:? 'g_tex[1]' ( uniform texture1D)
|
||||
0:? 'g_tex[2]' ( uniform texture1D)
|
||||
0:? 'g_tex_explicit[0]' (layout( binding=1) uniform texture1D)
|
||||
0:? 'g_tex_explicit[1]' (layout( binding=2) uniform texture1D)
|
||||
0:? 'g_tex_explicit[2]' (layout( binding=3) uniform texture1D)
|
||||
0:? 'g_samp[0]' ( uniform sampler)
|
||||
0:? 'g_samp[1]' ( uniform sampler)
|
||||
0:? 'g_samp[2]' ( uniform sampler)
|
||||
0:? 'g_samp_explicit[0]' (layout( binding=5) uniform sampler)
|
||||
0:? 'g_samp_explicit[1]' (layout( binding=6) uniform sampler)
|
||||
0:? 'g_samp_explicit[2]' (layout( binding=7) uniform sampler)
|
||||
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats})
|
||||
0:? 'not_flattened_a' ( global 5-element array of int)
|
||||
0:? 'ps_output.color' (layout( location=0) out 4-component vector of float)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 8000b
|
||||
// Id's are bound by 143
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 134
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "TestFn1("
|
||||
Name 22 "TestFn2(t11[3];p1[3];"
|
||||
Name 20 "l_tex"
|
||||
Name 21 "l_samp"
|
||||
Name 24 "PS_OUTPUT"
|
||||
MemberName 24(PS_OUTPUT) 0 "color"
|
||||
Name 28 "@main(struct-PS_OUTPUT-vf41;"
|
||||
Name 27 "ps_output"
|
||||
Name 34 "not_flattened_a"
|
||||
Name 42 "g_tex[1]"
|
||||
Name 45 "g_samp[1]"
|
||||
Name 63 "local_sampler_array"
|
||||
Name 65 "g_samp[0]"
|
||||
Name 70 "g_samp[2]"
|
||||
Name 73 "local_texture_array"
|
||||
Name 74 "g_tex[0]"
|
||||
Name 79 "g_tex[2]"
|
||||
Name 85 "local_float_array"
|
||||
Name 91 "$Global"
|
||||
MemberName 91($Global) 0 "g_mats"
|
||||
MemberName 91($Global) 1 "g_mats_explicit"
|
||||
MemberName 91($Global) 2 "g_floats"
|
||||
Name 93 ""
|
||||
Name 107 "aggShadow"
|
||||
Name 114 "aggShadow"
|
||||
Name 121 "param"
|
||||
Name 123 "param"
|
||||
Name 129 "ps_output"
|
||||
Name 130 "param"
|
||||
Name 134 "ps_output.color"
|
||||
Name 137 "g_tex_explicit[0]"
|
||||
Name 138 "g_tex_explicit[1]"
|
||||
Name 139 "g_tex_explicit[2]"
|
||||
Name 140 "g_samp_explicit[0]"
|
||||
Name 141 "g_samp_explicit[1]"
|
||||
Name 142 "g_samp_explicit[2]"
|
||||
Decorate 42(g_tex[1]) DescriptorSet 0
|
||||
Decorate 42(g_tex[1]) Binding 4
|
||||
Decorate 45(g_samp[1]) DescriptorSet 0
|
||||
Decorate 45(g_samp[1]) Binding 10
|
||||
Decorate 65(g_samp[0]) DescriptorSet 0
|
||||
Decorate 65(g_samp[0]) Binding 9
|
||||
Decorate 70(g_samp[2]) DescriptorSet 0
|
||||
Decorate 70(g_samp[2]) Binding 11
|
||||
Decorate 74(g_tex[0]) DescriptorSet 0
|
||||
Decorate 74(g_tex[0]) Binding 0
|
||||
Decorate 79(g_tex[2]) DescriptorSet 0
|
||||
Decorate 79(g_tex[2]) Binding 8
|
||||
Decorate 88 ArrayStride 48
|
||||
Decorate 89 ArrayStride 48
|
||||
Decorate 90 ArrayStride 16
|
||||
MemberDecorate 91($Global) 0 RowMajor
|
||||
MemberDecorate 91($Global) 0 Offset 0
|
||||
MemberDecorate 91($Global) 0 MatrixStride 16
|
||||
MemberDecorate 91($Global) 1 RowMajor
|
||||
MemberDecorate 91($Global) 1 Offset 192
|
||||
MemberDecorate 91($Global) 1 MatrixStride 16
|
||||
MemberDecorate 91($Global) 2 Offset 384
|
||||
Decorate 91($Global) Block
|
||||
Decorate 93 DescriptorSet 0
|
||||
Decorate 93 Binding 12
|
||||
Decorate 134(ps_output.color) Location 0
|
||||
Decorate 137(g_tex_explicit[0]) DescriptorSet 0
|
||||
Decorate 137(g_tex_explicit[0]) Binding 1
|
||||
Decorate 138(g_tex_explicit[1]) DescriptorSet 0
|
||||
Decorate 138(g_tex_explicit[1]) Binding 2
|
||||
Decorate 139(g_tex_explicit[2]) DescriptorSet 0
|
||||
Decorate 139(g_tex_explicit[2]) Binding 3
|
||||
Decorate 140(g_samp_explicit[0]) DescriptorSet 0
|
||||
Decorate 140(g_samp_explicit[0]) Binding 5
|
||||
Decorate 141(g_samp_explicit[1]) DescriptorSet 0
|
||||
Decorate 141(g_samp_explicit[1]) Binding 6
|
||||
Decorate 142(g_samp_explicit[2]) DescriptorSet 0
|
||||
Decorate 142(g_samp_explicit[2]) Binding 7
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeFunction 7(fvec4)
|
||||
11: TypeImage 6(float) 1D sampled format:Unknown
|
||||
12: TypeInt 32 0
|
||||
13: 12(int) Constant 3
|
||||
14: TypeArray 11 13
|
||||
15: TypePointer Function 14
|
||||
16: TypeSampler
|
||||
17: TypeArray 16 13
|
||||
18: TypePointer Function 17
|
||||
19: TypeFunction 7(fvec4) 15(ptr) 18(ptr)
|
||||
24(PS_OUTPUT): TypeStruct 7(fvec4)
|
||||
25: TypePointer Function 24(PS_OUTPUT)
|
||||
26: TypeFunction 2 25(ptr)
|
||||
30: TypeInt 32 1
|
||||
31: 12(int) Constant 5
|
||||
32: TypeArray 30(int) 31
|
||||
33: TypePointer Private 32
|
||||
34(not_flattened_a): 33(ptr) Variable Private
|
||||
35: 30(int) Constant 1
|
||||
36: 30(int) Constant 2
|
||||
37: 30(int) Constant 3
|
||||
38: 30(int) Constant 4
|
||||
39: 30(int) Constant 5
|
||||
40: 32 ConstantComposite 35 36 37 38 39
|
||||
41: TypePointer UniformConstant 11
|
||||
42(g_tex[1]): 41(ptr) Variable UniformConstant
|
||||
44: TypePointer UniformConstant 16
|
||||
45(g_samp[1]): 44(ptr) Variable UniformConstant
|
||||
47: TypeSampledImage 11
|
||||
49: 6(float) Constant 1045220557
|
||||
53: TypePointer Function 11
|
||||
56: TypePointer Function 16
|
||||
64: 30(int) Constant 0
|
||||
65(g_samp[0]): 44(ptr) Variable UniformConstant
|
||||
70(g_samp[2]): 44(ptr) Variable UniformConstant
|
||||
74(g_tex[0]): 41(ptr) Variable UniformConstant
|
||||
79(g_tex[2]): 41(ptr) Variable UniformConstant
|
||||
82: 12(int) Constant 4
|
||||
83: TypeArray 6(float) 82
|
||||
84: TypePointer Function 83
|
||||
86: TypeVector 6(float) 3
|
||||
87: TypeMatrix 86(fvec3) 3
|
||||
88: TypeArray 87 82
|
||||
89: TypeArray 87 82
|
||||
90: TypeArray 6(float) 82
|
||||
91($Global): TypeStruct 88 89 90
|
||||
92: TypePointer Uniform 91($Global)
|
||||
93: 92(ptr) Variable Uniform
|
||||
94: TypePointer Uniform 90
|
||||
98: TypePointer Function 6(float)
|
||||
127: TypePointer Function 7(fvec4)
|
||||
133: TypePointer Output 7(fvec4)
|
||||
134(ps_output.color): 133(ptr) Variable Output
|
||||
137(g_tex_explicit[0]): 41(ptr) Variable UniformConstant
|
||||
138(g_tex_explicit[1]): 41(ptr) Variable UniformConstant
|
||||
139(g_tex_explicit[2]): 41(ptr) Variable UniformConstant
|
||||
140(g_samp_explicit[0]): 44(ptr) Variable UniformConstant
|
||||
141(g_samp_explicit[1]): 44(ptr) Variable UniformConstant
|
||||
142(g_samp_explicit[2]): 44(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
129(ps_output): 25(ptr) Variable Function
|
||||
130(param): 25(ptr) Variable Function
|
||||
Store 34(not_flattened_a) 40
|
||||
131: 2 FunctionCall 28(@main(struct-PS_OUTPUT-vf41;) 130(param)
|
||||
132:24(PS_OUTPUT) Load 130(param)
|
||||
Store 129(ps_output) 132
|
||||
135: 127(ptr) AccessChain 129(ps_output) 64
|
||||
136: 7(fvec4) Load 135
|
||||
Store 134(ps_output.color) 136
|
||||
Return
|
||||
FunctionEnd
|
||||
9(TestFn1(): 7(fvec4) Function None 8
|
||||
10: Label
|
||||
43: 11 Load 42(g_tex[1])
|
||||
46: 16 Load 45(g_samp[1])
|
||||
48: 47 SampledImage 43 46
|
||||
50: 7(fvec4) ImageSampleImplicitLod 48 49
|
||||
ReturnValue 50
|
||||
FunctionEnd
|
||||
22(TestFn2(t11[3];p1[3];): 7(fvec4) Function None 19
|
||||
20(l_tex): 15(ptr) FunctionParameter
|
||||
21(l_samp): 18(ptr) FunctionParameter
|
||||
23: Label
|
||||
54: 53(ptr) AccessChain 20(l_tex) 36
|
||||
55: 11 Load 54
|
||||
57: 56(ptr) AccessChain 21(l_samp) 36
|
||||
58: 16 Load 57
|
||||
59: 47 SampledImage 55 58
|
||||
60: 7(fvec4) ImageSampleImplicitLod 59 49
|
||||
ReturnValue 60
|
||||
FunctionEnd
|
||||
28(@main(struct-PS_OUTPUT-vf41;): 2 Function None 26
|
||||
27(ps_output): 25(ptr) FunctionParameter
|
||||
29: Label
|
||||
63(local_sampler_array): 18(ptr) Variable Function
|
||||
73(local_texture_array): 15(ptr) Variable Function
|
||||
85(local_float_array): 84(ptr) Variable Function
|
||||
107(aggShadow): 15(ptr) Variable Function
|
||||
114(aggShadow): 18(ptr) Variable Function
|
||||
121(param): 15(ptr) Variable Function
|
||||
123(param): 18(ptr) Variable Function
|
||||
66: 16 Load 65(g_samp[0])
|
||||
67: 56(ptr) AccessChain 63(local_sampler_array) 64
|
||||
Store 67 66
|
||||
68: 16 Load 45(g_samp[1])
|
||||
69: 56(ptr) AccessChain 63(local_sampler_array) 35
|
||||
Store 69 68
|
||||
71: 16 Load 70(g_samp[2])
|
||||
72: 56(ptr) AccessChain 63(local_sampler_array) 36
|
||||
Store 72 71
|
||||
75: 11 Load 74(g_tex[0])
|
||||
76: 53(ptr) AccessChain 73(local_texture_array) 64
|
||||
Store 76 75
|
||||
77: 11 Load 42(g_tex[1])
|
||||
78: 53(ptr) AccessChain 73(local_texture_array) 35
|
||||
Store 78 77
|
||||
80: 11 Load 79(g_tex[2])
|
||||
81: 53(ptr) AccessChain 73(local_texture_array) 36
|
||||
Store 81 80
|
||||
95: 94(ptr) AccessChain 93 36
|
||||
96: 90 Load 95
|
||||
97: 6(float) CompositeExtract 96 0
|
||||
99: 98(ptr) AccessChain 85(local_float_array) 64
|
||||
Store 99 97
|
||||
100: 6(float) CompositeExtract 96 1
|
||||
101: 98(ptr) AccessChain 85(local_float_array) 35
|
||||
Store 101 100
|
||||
102: 6(float) CompositeExtract 96 2
|
||||
103: 98(ptr) AccessChain 85(local_float_array) 36
|
||||
Store 103 102
|
||||
104: 6(float) CompositeExtract 96 3
|
||||
105: 98(ptr) AccessChain 85(local_float_array) 37
|
||||
Store 105 104
|
||||
106: 7(fvec4) FunctionCall 9(TestFn1()
|
||||
108: 11 Load 74(g_tex[0])
|
||||
109: 53(ptr) AccessChain 107(aggShadow) 64
|
||||
Store 109 108
|
||||
110: 11 Load 42(g_tex[1])
|
||||
111: 53(ptr) AccessChain 107(aggShadow) 35
|
||||
Store 111 110
|
||||
112: 11 Load 79(g_tex[2])
|
||||
113: 53(ptr) AccessChain 107(aggShadow) 36
|
||||
Store 113 112
|
||||
115: 16 Load 65(g_samp[0])
|
||||
116: 56(ptr) AccessChain 114(aggShadow) 64
|
||||
Store 116 115
|
||||
117: 16 Load 45(g_samp[1])
|
||||
118: 56(ptr) AccessChain 114(aggShadow) 35
|
||||
Store 118 117
|
||||
119: 16 Load 70(g_samp[2])
|
||||
120: 56(ptr) AccessChain 114(aggShadow) 36
|
||||
Store 120 119
|
||||
122: 14 Load 107(aggShadow)
|
||||
Store 121(param) 122
|
||||
124: 17 Load 114(aggShadow)
|
||||
Store 123(param) 124
|
||||
125: 7(fvec4) FunctionCall 22(TestFn2(t11[3];p1[3];) 121(param) 123(param)
|
||||
126: 7(fvec4) FAdd 106 125
|
||||
128: 127(ptr) AccessChain 27(ps_output) 64
|
||||
Store 128 126
|
||||
Return
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user