First Commit
This commit is contained in:
13
externals/glslang/.clang-format
vendored
Normal file
13
externals/glslang/.clang-format
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
Language: Cpp
|
||||
IndentWidth: 4
|
||||
PointerAlignment: Left
|
||||
BreakBeforeBraces: Custom
|
||||
BraceWrapping: { AfterFunction: true, AfterControlStatement: false }
|
||||
IndentCaseLabels: false
|
||||
ReflowComments: false
|
||||
ColumnLimit: 120
|
||||
AccessModifierOffset: -4
|
||||
AlignTrailingComments: true
|
||||
AllowShortBlocksOnASingleLine: false
|
||||
AllowShortIfStatementsOnASingleLine: false
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
17
externals/glslang/.gitattributes
vendored
Normal file
17
externals/glslang/.gitattributes
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
# test files have a mix of lf/crlf, and that's a good thing, for testing, don't mess with it
|
||||
# bash scripts need lines ending with lf, and that's correct for Windows too, e.g., under Cygwin
|
||||
# (scripts often don't have a suffix)
|
||||
* -text
|
||||
*.sh text eof=lf
|
||||
|
||||
# txt files should be native and normalized
|
||||
*.txt text
|
||||
|
||||
# source code can be native and normalized, but simpler if lf everywhere; will try that way
|
||||
*.h text eol=lf
|
||||
*.c text eol=lf
|
||||
*.cpp text eol=lf
|
||||
*.y text eol=lf
|
||||
*.out text eol=lf
|
||||
*.conf text eol=lf
|
||||
*.err text eol=lf
|
||||
276
externals/glslang/.github/workflows/continuous_deployment.yml
vendored
Normal file
276
externals/glslang/.github/workflows/continuous_deployment.yml
vendored
Normal file
@@ -0,0 +1,276 @@
|
||||
# NOTE: This workflow was ported from Travis.
|
||||
# Travis was using Ubuntu 14.04. Ubuntu 14.04 is not supportted by GitHub workflows. Ubuntu 20.04 is recommended.
|
||||
# Travis was using Clang 3.6. The earliest version support by Ubuntu 20.04 is Clang 6.0.
|
||||
# Travis was caching the clang package. APT package caching is not natively supported by GitHub actions/cache.
|
||||
# Travis was using Mac OS X 10.13.6 / Xcode 9.4.1 / LLVM 9.1.0
|
||||
|
||||
# NOTE: The following documentation may be useful to maintainers of this workflow.
|
||||
# Github actions: https://docs.github.com/en/actions
|
||||
# Github github-script action: https://github.com/actions/github-script
|
||||
# GitHub REST API: https://docs.github.com/en/rest
|
||||
# Octokit front-end to the GitHub REST API: https://octokit.github.io/rest.js/v18
|
||||
# Octokit endpoint methods: https://github.com/octokit/plugin-rest-endpoint-methods.js/tree/master/docs/repos
|
||||
|
||||
# TODO: Use actions/upload-artifact and actions/download-artifact to simplify deployment.
|
||||
# TODO: Use composite actions to refactor redundant code.
|
||||
|
||||
name: Continuous Deployment
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
paths-ignore:
|
||||
- 'README.md'
|
||||
- 'README-spirv-remap.txt'
|
||||
- 'LICENSE.txt'
|
||||
- 'CODE_OF_CONDUCT.md'
|
||||
- 'BUILD.*'
|
||||
- 'WORKSPACE'
|
||||
- 'kokoro/*'
|
||||
- 'make-revision'
|
||||
- 'Android.mk'
|
||||
- '_config.yml'
|
||||
|
||||
permissions: read-all
|
||||
|
||||
jobs:
|
||||
linux:
|
||||
runs-on: ${{matrix.os.genus}}
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [{genus: ubuntu-20.04, family: linux}]
|
||||
compiler: [{cc: clang, cxx: clang++}, {cc: gcc, cxx: g++}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install Ubuntu Package Dependencies
|
||||
run: |
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get install -y clang-6.0
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
./update_glslang_sources.py
|
||||
- name: Build
|
||||
env:
|
||||
CC: ${{matrix.compiler.cc}}
|
||||
CXX: ${{matrix.compiler.cxx}}
|
||||
run: |
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DCMAKE_INSTALL_PREFIX=`pwd`/install ..
|
||||
make -j4 install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest --output-on-failure &&
|
||||
cd ../Test && ./runtests
|
||||
- name: Zip
|
||||
if: ${{ matrix.compiler.cc == 'clang' }}
|
||||
env:
|
||||
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
|
||||
run: |
|
||||
cd build/install
|
||||
zip ${ARCHIVE} \
|
||||
bin/glslangValidator \
|
||||
include/glslang/* \
|
||||
include/glslang/**/* \
|
||||
lib/libGenericCodeGen.a \
|
||||
lib/libglslang.a \
|
||||
lib/libglslang-default-resource-limits.a \
|
||||
lib/libHLSL.a \
|
||||
lib/libMachineIndependent.a \
|
||||
lib/libOGLCompiler.a \
|
||||
lib/libOSDependent.a \
|
||||
lib/libSPIRV.a \
|
||||
lib/libSPVRemapper.a \
|
||||
lib/libSPIRV-Tools.a \
|
||||
lib/libSPIRV-Tools-opt.a
|
||||
- name: Deploy
|
||||
if: ${{ matrix.compiler.cc == 'clang' }}
|
||||
env:
|
||||
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const script = require('.github/workflows/deploy.js')
|
||||
await script({github, context, core})
|
||||
|
||||
macos:
|
||||
runs-on: ${{matrix.os.genus}}
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [{genus: macos-11, family: osx}]
|
||||
compiler: [{cc: clang, cxx: clang++}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
./update_glslang_sources.py
|
||||
- name: Build
|
||||
env:
|
||||
CC: ${{matrix.compiler.cc}}
|
||||
CXX: ${{matrix.compiler.cxx}}
|
||||
run: |
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DCMAKE_INSTALL_PREFIX=`pwd`/install ..
|
||||
make -j4 install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest --output-on-failure &&
|
||||
cd ../Test && ./runtests
|
||||
- name: Zip
|
||||
env:
|
||||
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
|
||||
run: |
|
||||
cd build/install
|
||||
zip ${ARCHIVE} \
|
||||
bin/glslangValidator \
|
||||
include/glslang/* \
|
||||
include/glslang/**/* \
|
||||
lib/libGenericCodeGen.a \
|
||||
lib/libglslang.a \
|
||||
lib/libglslang-default-resource-limits.a \
|
||||
lib/libHLSL.a \
|
||||
lib/libMachineIndependent.a \
|
||||
lib/libOGLCompiler.a \
|
||||
lib/libOSDependent.a \
|
||||
lib/libSPIRV.a \
|
||||
lib/libSPVRemapper.a \
|
||||
lib/libSPIRV-Tools.a \
|
||||
lib/libSPIRV-Tools-opt.a
|
||||
- name: Deploy
|
||||
env:
|
||||
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const script = require('.github/workflows/deploy.js')
|
||||
await script({github, context, core})
|
||||
|
||||
windows:
|
||||
runs-on: ${{matrix.os.genus}}
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [{genus: windows-2019, family: windows}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
python update_glslang_sources.py
|
||||
- name: Build
|
||||
run: |
|
||||
cmake -S. -Bbuild -G "Visual Studio 16 2019" -A x64 -DCMAKE_INSTALL_PREFIX="$PWD/build/install"
|
||||
cmake --build build --config ${{matrix.cmake_build_type}} --target install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest -C ${{matrix.cmake_build_type}} --output-on-failure
|
||||
cd ../Test && bash runtests
|
||||
- name: Zip
|
||||
if: ${{ matrix.cmake_build_type == 'Debug' }}
|
||||
env:
|
||||
ARCHIVE: glslang-master-${{matrix.os.family}}-Debug.zip
|
||||
run: |
|
||||
cd build/install
|
||||
7z a ${{env.ARCHIVE}} `
|
||||
bin/glslangValidator.exe `
|
||||
bin/spirv-remap.exe `
|
||||
include/glslang/* `
|
||||
lib/GenericCodeGend.lib `
|
||||
lib/glslangd.lib `
|
||||
lib/glslang-default-resource-limitsd.lib `
|
||||
lib/HLSLd.lib `
|
||||
lib/MachineIndependentd.lib `
|
||||
lib/OGLCompilerd.lib `
|
||||
lib/OSDependentd.lib `
|
||||
lib/SPIRVd.lib `
|
||||
lib/SPVRemapperd.lib `
|
||||
lib/SPIRV-Toolsd.lib `
|
||||
lib/SPIRV-Tools-optd.lib
|
||||
- name: Zip
|
||||
if: ${{ matrix.cmake_build_type == 'Release' }}
|
||||
env:
|
||||
ARCHIVE: glslang-master-${{matrix.os.family}}-Release.zip
|
||||
run: |
|
||||
cd build/install
|
||||
7z a ${{env.ARCHIVE}} `
|
||||
bin/glslangValidator.exe `
|
||||
bin/spirv-remap.exe `
|
||||
include/glslang/* `
|
||||
lib/GenericCodeGen.lib `
|
||||
lib/glslang.lib `
|
||||
lib/glslang-default-resource-limits.lib `
|
||||
lib/HLSL.lib `
|
||||
lib/MachineIndependent.lib `
|
||||
lib/OGLCompiler.lib `
|
||||
lib/OSDependent.lib `
|
||||
lib/SPIRV.lib `
|
||||
lib/SPVRemapper.lib `
|
||||
lib/SPIRV-Tools.lib `
|
||||
lib/SPIRV-Tools-opt.lib
|
||||
- name: Deploy
|
||||
env:
|
||||
ARCHIVE: glslang-master-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
|
||||
uses: actions/github-script@v6
|
||||
with:
|
||||
script: |
|
||||
const script = require('.github/workflows/deploy.js')
|
||||
await script({github, context, core})
|
||||
199
externals/glslang/.github/workflows/continuous_integration.yml
vendored
Normal file
199
externals/glslang/.github/workflows/continuous_integration.yml
vendored
Normal file
@@ -0,0 +1,199 @@
|
||||
# NOTE: This workflow was ported from Travis.
|
||||
# Travis was using Ubuntu 14.04. Ubuntu 14.04 is not supportted by GitHub workflows. Ubuntu 20.04 is recommended.
|
||||
# Travis was using Clang 3.6. The earliest version support by Ubuntu 20.04 is Clang 6.0.
|
||||
# Travis was caching the clang package. APT package caching is not natively supported by GitHub actions/cache.
|
||||
# Travis was using Mac OS X 10.13.6 / Xcode 9.4.1 / LLVM 9.1.0
|
||||
#
|
||||
name: Continuous Integration
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
|
||||
permissions: read-all
|
||||
|
||||
jobs:
|
||||
linux:
|
||||
runs-on: ${{matrix.os}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-20.04]
|
||||
compiler: [{cc: clang, cxx: clang++}, {cc: gcc, cxx: g++}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install Ubuntu Package Dependencies
|
||||
run: |
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get install -y clang-6.0
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
./update_glslang_sources.py
|
||||
- name: Build
|
||||
env:
|
||||
CC: ${{matrix.compiler.cc}}
|
||||
CXX: ${{matrix.compiler.cxx}}
|
||||
run: |
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DCMAKE_INSTALL_PREFIX=`pwd`/install ..
|
||||
make -j4 install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest --output-on-failure &&
|
||||
cd ../Test && ./runtests
|
||||
|
||||
macos:
|
||||
runs-on: ${{matrix.os}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [macos-11, macos-12]
|
||||
compiler: [{cc: clang, cxx: clang++}, {cc: gcc, cxx: g++}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v3
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- uses: lukka/get-cmake@latest
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: ./update_glslang_sources.py
|
||||
- name: Configure
|
||||
run: cmake -S . -B build -D CMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -G "Ninja"
|
||||
env:
|
||||
CC: ${{matrix.compiler.cc}}
|
||||
CXX: ${{matrix.compiler.cxx}}
|
||||
- name: Build
|
||||
run: cmake --build build
|
||||
- name: Install
|
||||
run: cmake --install build --prefix build/install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest --output-on-failure &&
|
||||
cd ../Test && ./runtests
|
||||
|
||||
windows:
|
||||
runs-on: ${{matrix.os.genus}}
|
||||
permissions:
|
||||
contents: write
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [{genus: windows-2019, family: windows}]
|
||||
cmake_build_type: [Debug, Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-python@v4
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
python update_glslang_sources.py
|
||||
- name: Build
|
||||
run: |
|
||||
cmake -S. -Bbuild -G "Visual Studio 16 2019" -A x64 -DCMAKE_INSTALL_PREFIX="$PWD/build/install"
|
||||
cmake --build build --config ${{matrix.cmake_build_type}} --target install
|
||||
- name: Test
|
||||
run: |
|
||||
cd build
|
||||
ctest -C ${{matrix.cmake_build_type}} --output-on-failure
|
||||
cd ../Test && bash runtests
|
||||
|
||||
android:
|
||||
runs-on: ${{matrix.os}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-20.04]
|
||||
compiler: [{cc: clang, cxx: clang++}]
|
||||
cmake_build_type: [Release]
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.7'
|
||||
- name: Install Ubuntu Package Dependencies
|
||||
if: ${{matrix.os == 'ubuntu-20.04'}}
|
||||
run: |
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get install -y clang-6.0
|
||||
- name: Install Android NDK
|
||||
run: |
|
||||
export ANDROID_NDK=$HOME/android-ndk
|
||||
git init $ANDROID_NDK
|
||||
pushd $ANDROID_NDK
|
||||
git remote add dneto0 https://github.com/dneto0/android-ndk.git
|
||||
git fetch --depth=1 dneto0 r17b-strip
|
||||
git checkout FETCH_HEAD
|
||||
popd
|
||||
- name: Install GoogleTest
|
||||
run: |
|
||||
# check out pre-breakage version of googletest; can be deleted when
|
||||
# issue 3128 is fixed
|
||||
# git clone --depth=1 https://github.com/google/googletest.git External/googletest
|
||||
mkdir -p External/googletest
|
||||
cd External/googletest
|
||||
git init
|
||||
git remote add origin https://github.com/google/googletest.git
|
||||
git fetch --depth 1 origin 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
git reset --hard FETCH_HEAD
|
||||
cd ../..
|
||||
- name: Update Glslang Sources
|
||||
run: |
|
||||
./update_glslang_sources.py
|
||||
- name: Build
|
||||
env:
|
||||
CC: ${{matrix.compiler.cc}}
|
||||
CXX: ${{matrix.compiler.cxx}}
|
||||
run: |
|
||||
export ANDROID_NDK=$HOME/android-ndk
|
||||
export TOOLCHAIN_PATH=$ANDROID_NDK/build/cmake/android.toolchain.cmake
|
||||
echo $ANDROID_NDK
|
||||
echo $TOOLCHAIN_PATH
|
||||
mkdir build && cd build
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN_PATH} -DANDROID_NATIVE_API_LEVEL=android-14 -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DANDROID_ABI="armeabi-v7a with NEON" -DBUILD_TESTING=OFF ..
|
||||
make -j4
|
||||
73
externals/glslang/.github/workflows/deploy.js
vendored
Normal file
73
externals/glslang/.github/workflows/deploy.js
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
module.exports = async ({github, context, core}) => {
|
||||
try {
|
||||
await github.rest.git.updateRef({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: 'tags/main-tot',
|
||||
sha: context.sha
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`upload main-tot tag; ${error.name}; ${error.message}`)
|
||||
}
|
||||
|
||||
let release
|
||||
try {
|
||||
release = await github.rest.repos.getReleaseByTag({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
tag: 'main-tot'
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`get the main release; ${error.name}; ${error.message}`)
|
||||
}
|
||||
|
||||
try {
|
||||
await github.rest.repos.updateRelease({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
release_id: release.data.id
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`update the main release; ${error.name}; ${error.message}`)
|
||||
}
|
||||
|
||||
let release_assets
|
||||
try {
|
||||
release_assets = await github.rest.repos.listReleaseAssets({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
release_id: release.data.id
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`list release assets; ${error.name}; ${error.message}`)
|
||||
}
|
||||
|
||||
const { ARCHIVE } = process.env
|
||||
for (const release_asset of release_assets.data) {
|
||||
if (release_asset.name === `${ ARCHIVE }`) {
|
||||
try {
|
||||
await github.rest.repos.deleteReleaseAsset({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
asset_id: release_asset.id
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`delete ${ ARCHIVE }; ${error.name}; ${error.message}`)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
const asset_path = `./build/install/${ ARCHIVE }`
|
||||
const fs = require("fs")
|
||||
await github.rest.repos.uploadReleaseAsset({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
release_id: release.data.id,
|
||||
name: `${ ARCHIVE }`,
|
||||
data: fs.readFileSync(asset_path)
|
||||
})
|
||||
} catch (error) {
|
||||
core.setFailed(`upload ${ ARCHIVE }; ${error.name}; ${error.message}`)
|
||||
}
|
||||
}
|
||||
24
externals/glslang/.gitignore
vendored
Normal file
24
externals/glslang/.gitignore
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
*.o
|
||||
*.a
|
||||
*.so
|
||||
*.exe
|
||||
.vscode/
|
||||
tags
|
||||
TAGS
|
||||
bazel-*
|
||||
build/
|
||||
Test/localResults/
|
||||
External/googletest
|
||||
External/spirv-tools
|
||||
out/
|
||||
|
||||
# GN generated files
|
||||
.cipd/
|
||||
*.gclient_entries
|
||||
third_party/
|
||||
buildtools/
|
||||
tools/
|
||||
|
||||
# Random OS stuff
|
||||
.DS_Store
|
||||
._*
|
||||
39
externals/glslang/.gn
vendored
Normal file
39
externals/glslang/.gn
vendored
Normal file
@@ -0,0 +1,39 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
buildconfig = "//build/config/BUILDCONFIG.gn"
|
||||
|
||||
default_args = {
|
||||
clang_use_chrome_plugins = false
|
||||
use_custom_libcxx = false
|
||||
}
|
||||
3
externals/glslang/.mailmap
vendored
Normal file
3
externals/glslang/.mailmap
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
Faith Ekstrand <faith.ekstrand@collabora.com> <jason@jlekstrand.net>
|
||||
Faith Ekstrand <faith.ekstrand@collabora.com> <jason.ekstrand@intel.com>
|
||||
Faith Ekstrand <faith.ekstrand@collabora.com> <jason.ekstrand@collabora.com>
|
||||
168
externals/glslang/Android.mk
vendored
Normal file
168
externals/glslang/Android.mk
vendored
Normal file
@@ -0,0 +1,168 @@
|
||||
# Copyright (C) 2020-2023 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
# Generate glslang/build_info.h
|
||||
GLSLANG_GENERATED_INCLUDEDIR:=$(TARGET_OUT)/include
|
||||
GLSLANG_BUILD_INFO_H:=$(GLSLANG_GENERATED_INCLUDEDIR)/glslang/build_info.h
|
||||
|
||||
define gen_glslang_build_info_h
|
||||
$(call generate-file-dir,$(GLSLANG_GENERATED_INCLUDEDIR)/dummy_filename)
|
||||
$(GLSLANG_BUILD_INFO_H): \
|
||||
$(LOCAL_PATH)/build_info.py \
|
||||
$(LOCAL_PATH)/build_info.h.tmpl \
|
||||
$(LOCAL_PATH)/CHANGES.md
|
||||
@$(HOST_PYTHON) $(LOCAL_PATH)/build_info.py \
|
||||
$(LOCAL_PATH) \
|
||||
-i $(LOCAL_PATH)/build_info.h.tmpl \
|
||||
-o $(GLSLANG_BUILD_INFO_H)
|
||||
@echo "[$(TARGET_ARCH_ABI)] Generate : $(GLSLANG_BUILD_INFO_H) <= CHANGES.md"
|
||||
endef
|
||||
$(eval $(call gen_glslang_build_info_h))
|
||||
|
||||
GLSLANG_OS_FLAGS := -DGLSLANG_OSINCLUDE_UNIX
|
||||
# AMD and NV extensions are turned on by default in upstream Glslang.
|
||||
GLSLANG_DEFINES:= -DENABLE_HLSL $(GLSLANG_OS_FLAGS)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE:=OSDependent
|
||||
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti $(GLSLANG_DEFINES)
|
||||
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)
|
||||
LOCAL_SRC_FILES:=glslang/OSDependent/Unix/ossource.cpp
|
||||
LOCAL_C_INCLUDES:=$(LOCAL_PATH) $(LOCAL_PATH)/glslang/OSDependent/Unix/
|
||||
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)/glslang/OSDependent/Unix/
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE:=OGLCompiler
|
||||
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti $(GLSLANG_DEFINES)
|
||||
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)
|
||||
LOCAL_SRC_FILES:=OGLCompilersDLL/InitializeDll.cpp
|
||||
LOCAL_C_INCLUDES:=$(LOCAL_PATH)/OGLCompiler
|
||||
LOCAL_STATIC_LIBRARIES:=OSDependent
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
# Build the stubbed HLSL library.
|
||||
# The HLSL source is now directly referenced by the glslang static library
|
||||
# instead.
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE:=HLSL
|
||||
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti $(GLSLANG_DEFINES)
|
||||
LOCAL_SRC_FILES:= \
|
||||
hlsl/stub.cpp
|
||||
LOCAL_C_INCLUDES:=$(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/glslang/HLSL
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
GLSLANG_OUT_PATH=$(if $(call host-path-is-absolute,$(TARGET_OUT)),$(TARGET_OUT),$(abspath $(TARGET_OUT)))
|
||||
|
||||
# ShaderLang.cpp depends on the generated build_info.h
|
||||
$(LOCAL_PATH)/glslang/MachineIndependent/ShaderLang.cpp: \
|
||||
$(GLSLANG_BUILD_INFO_H)
|
||||
|
||||
LOCAL_MODULE:=glslang
|
||||
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti $(GLSLANG_DEFINES)
|
||||
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)
|
||||
LOCAL_SRC_FILES:= \
|
||||
glslang/CInterface/glslang_c_interface.cpp \
|
||||
glslang/GenericCodeGen/CodeGen.cpp \
|
||||
glslang/GenericCodeGen/Link.cpp \
|
||||
glslang/HLSL/hlslAttributes.cpp \
|
||||
glslang/HLSL/hlslGrammar.cpp \
|
||||
glslang/HLSL/hlslOpMap.cpp \
|
||||
glslang/HLSL/hlslParseables.cpp \
|
||||
glslang/HLSL/hlslParseHelper.cpp \
|
||||
glslang/HLSL/hlslScanContext.cpp \
|
||||
glslang/HLSL/hlslTokenStream.cpp \
|
||||
glslang/MachineIndependent/attribute.cpp \
|
||||
glslang/MachineIndependent/Constant.cpp \
|
||||
glslang/MachineIndependent/glslang_tab.cpp \
|
||||
glslang/MachineIndependent/InfoSink.cpp \
|
||||
glslang/MachineIndependent/Initialize.cpp \
|
||||
glslang/MachineIndependent/Intermediate.cpp \
|
||||
glslang/MachineIndependent/intermOut.cpp \
|
||||
glslang/MachineIndependent/IntermTraverse.cpp \
|
||||
glslang/MachineIndependent/iomapper.cpp \
|
||||
glslang/MachineIndependent/limits.cpp \
|
||||
glslang/MachineIndependent/linkValidate.cpp \
|
||||
glslang/MachineIndependent/parseConst.cpp \
|
||||
glslang/MachineIndependent/ParseContextBase.cpp \
|
||||
glslang/MachineIndependent/ParseHelper.cpp \
|
||||
glslang/MachineIndependent/PoolAlloc.cpp \
|
||||
glslang/MachineIndependent/propagateNoContraction.cpp \
|
||||
glslang/MachineIndependent/reflection.cpp \
|
||||
glslang/MachineIndependent/RemoveTree.cpp \
|
||||
glslang/MachineIndependent/Scan.cpp \
|
||||
glslang/MachineIndependent/ShaderLang.cpp \
|
||||
glslang/MachineIndependent/SpirvIntrinsics.cpp \
|
||||
glslang/MachineIndependent/SymbolTable.cpp \
|
||||
glslang/MachineIndependent/Versions.cpp \
|
||||
glslang/MachineIndependent/preprocessor/PpAtom.cpp \
|
||||
glslang/MachineIndependent/preprocessor/PpContext.cpp \
|
||||
glslang/MachineIndependent/preprocessor/Pp.cpp \
|
||||
glslang/MachineIndependent/preprocessor/PpScanner.cpp \
|
||||
glslang/MachineIndependent/preprocessor/PpTokens.cpp
|
||||
LOCAL_C_INCLUDES:=$(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/glslang/MachineIndependent \
|
||||
$(GLSLANG_GENERATED_INCLUDEDIR) \
|
||||
$(GLSLANG_OUT_PATH)
|
||||
LOCAL_STATIC_LIBRARIES:=OSDependent OGLCompiler HLSL
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
# GlslangToSpv.cpp depends on the generated build_info.h
|
||||
$(LOCAL_PATH)/SPIRV/GlslangToSpv.cpp: \
|
||||
$(GLSLANG_BUILD_INFO_H)
|
||||
|
||||
LOCAL_MODULE:=SPIRV
|
||||
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti -Werror $(GLSLANG_DEFINES)
|
||||
LOCAL_SRC_FILES:= \
|
||||
SPIRV/CInterface/spirv_c_interface.cpp \
|
||||
SPIRV/GlslangToSpv.cpp \
|
||||
SPIRV/InReadableOrder.cpp \
|
||||
SPIRV/Logger.cpp \
|
||||
SPIRV/SPVRemapper.cpp \
|
||||
SPIRV/SpvBuilder.cpp \
|
||||
SPIRV/SpvPostProcess.cpp \
|
||||
SPIRV/SpvTools.cpp \
|
||||
SPIRV/disassemble.cpp \
|
||||
SPIRV/doc.cpp
|
||||
LOCAL_C_INCLUDES:=$(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/glslang/SPIRV \
|
||||
$(GLSLANG_GENERATED_INCLUDEDIR)
|
||||
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)/glslang/SPIRV
|
||||
LOCAL_STATIC_LIBRARIES:=glslang
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
311
externals/glslang/BUILD.bazel
vendored
Normal file
311
externals/glslang/BUILD.bazel
vendored
Normal file
@@ -0,0 +1,311 @@
|
||||
# Copyright (C) 2020-2023 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
package(
|
||||
default_visibility = ["//visibility:public"],
|
||||
)
|
||||
|
||||
# Description:
|
||||
#
|
||||
# Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator.
|
||||
|
||||
licenses(["notice"])
|
||||
|
||||
exports_files(["LICENSE"])
|
||||
|
||||
# Build information generation script
|
||||
py_binary(
|
||||
name = "build_info",
|
||||
srcs = ["build_info.py"],
|
||||
)
|
||||
|
||||
py_binary(
|
||||
name = "gen_extension_headers",
|
||||
srcs = ["gen_extension_headers.py"],
|
||||
)
|
||||
|
||||
genrule(
|
||||
name = "gen_build_info_h",
|
||||
srcs = ["CHANGES.md", "build_info.h.tmpl"],
|
||||
outs = ["glslang/build_info.h"],
|
||||
cmd_bash = "$(location build_info) $$(dirname $(location CHANGES.md)) -i $(location build_info.h.tmpl) -o $(location glslang/build_info.h)",
|
||||
cmd_bat = "for %F in ($(location CHANGES.md)) do $(location build_info) %~dpF -i $(location build_info.h.tmpl) -o $(location glslang/build_info.h)",
|
||||
tools = [":build_info"],
|
||||
)
|
||||
|
||||
genrule(
|
||||
name = "gen_extension_headers_h",
|
||||
srcs = ["glslang/ExtensionHeaders", "gen_extension_headers.py"],
|
||||
outs = ["glslang/glsl_intrinsic_header.h"],
|
||||
cmd_bash = "$(location gen_extension_headers) -i $(location glslang/ExtensionHeaders) -o $(location glslang/glsl_intrinsic_header.h)",
|
||||
tools = [":gen_extension_headers"],
|
||||
)
|
||||
|
||||
COMMON_COPTS = select({
|
||||
"@bazel_tools//src/conditions:windows": [""],
|
||||
"//conditions:default": [
|
||||
"-Wall",
|
||||
"-Wuninitialized",
|
||||
"-Wunused",
|
||||
"-Wunused-local-typedefs",
|
||||
"-Wunused-parameter",
|
||||
"-Wunused-value",
|
||||
"-Wunused-variable",
|
||||
"-Wno-reorder",
|
||||
"-std=c++11",
|
||||
"-fvisibility=hidden",
|
||||
"-fvisibility-inlines-hidden",
|
||||
"-fno-exceptions",
|
||||
"-fno-rtti",
|
||||
],
|
||||
})
|
||||
|
||||
cc_library(
|
||||
name = "glslang",
|
||||
srcs = glob(
|
||||
[
|
||||
"glslang/GenericCodeGen/*.cpp",
|
||||
"glslang/HLSL/*.cpp",
|
||||
"glslang/MachineIndependent/*.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/*.cpp",
|
||||
],
|
||||
exclude = [
|
||||
"glslang/HLSL/pch.h",
|
||||
"glslang/MachineIndependent/pch.h",
|
||||
],
|
||||
) + [
|
||||
"OGLCompilersDLL/InitializeDll.cpp",
|
||||
] + select({
|
||||
"@bazel_tools//src/conditions:windows":
|
||||
["glslang/OSDependent/Windows/ossource.cpp"],
|
||||
"//conditions:default":
|
||||
["glslang/OSDependent/Unix/ossource.cpp"],
|
||||
}),
|
||||
hdrs = glob([
|
||||
"glslang/HLSL/*.h",
|
||||
"glslang/Include/*.h",
|
||||
"glslang/MachineIndependent/*.h",
|
||||
"glslang/MachineIndependent/preprocessor/*.h",
|
||||
]) + [
|
||||
"OGLCompilersDLL/InitializeDll.h",
|
||||
"StandAlone/DirStackFileIncluder.h",
|
||||
"glslang/OSDependent/osinclude.h",
|
||||
"glslang/Public/ShaderLang.h",
|
||||
":gen_build_info_h",
|
||||
],
|
||||
copts = COMMON_COPTS,
|
||||
defines = [
|
||||
"ENABLE_HLSL=0",
|
||||
"ENABLE_OPT=0",
|
||||
],
|
||||
linkopts = select({
|
||||
"@bazel_tools//src/conditions:windows": [""],
|
||||
"//conditions:default": ["-lm", "-lpthread"],
|
||||
}),
|
||||
linkstatic = 1,
|
||||
)
|
||||
|
||||
genrule(
|
||||
name = "export_spirv_headers",
|
||||
srcs = [
|
||||
"SPIRV/GLSL.ext.AMD.h",
|
||||
"SPIRV/GLSL.ext.EXT.h",
|
||||
"SPIRV/GLSL.ext.KHR.h",
|
||||
"SPIRV/GLSL.ext.NV.h",
|
||||
"SPIRV/GLSL.ext.ARM.h",
|
||||
"SPIRV/GLSL.std.450.h",
|
||||
"SPIRV/NonSemanticDebugPrintf.h",
|
||||
"SPIRV/NonSemanticShaderDebugInfo100.h",
|
||||
"SPIRV/spirv.hpp",
|
||||
],
|
||||
outs = [
|
||||
"include/SPIRV/GLSL.ext.AMD.h",
|
||||
"include/SPIRV/GLSL.ext.EXT.h",
|
||||
"include/SPIRV/GLSL.ext.KHR.h",
|
||||
"include/SPIRV/GLSL.ext.NV.h",
|
||||
"include/SPIRV/GLSL.ext.ARM.h",
|
||||
"include/SPIRV/GLSL.std.450.h",
|
||||
"include/SPIRV/NonSemanticDebugPrintf.h",
|
||||
"include/SPIRV/NonSemanticShaderDebugInfo100.h",
|
||||
"include/SPIRV/spirv.hpp",
|
||||
],
|
||||
cmd_bash = "mkdir -p $(@D)/include/SPIRV && cp $(SRCS) $(@D)/include/SPIRV/",
|
||||
cmd_bat = "(if not exist $(@D)\\include\\SPIRV mkdir $(@D)\\include\\SPIRV) && (for %S in ($(SRCS)) do @xcopy /q %S $(@D)\\include\\SPIRV\\ >NUL)",
|
||||
)
|
||||
|
||||
cc_library(
|
||||
name = "SPIRV_headers",
|
||||
hdrs = [":export_spirv_headers"],
|
||||
copts = COMMON_COPTS,
|
||||
includes = [
|
||||
"include",
|
||||
"include/SPIRV",
|
||||
],
|
||||
linkstatic = 1,
|
||||
)
|
||||
|
||||
cc_library(
|
||||
name = "SPIRV",
|
||||
srcs = glob(
|
||||
["SPIRV/*.cpp"],
|
||||
exclude = [
|
||||
"SPIRV/SpvTools.cpp",
|
||||
],
|
||||
),
|
||||
hdrs = [
|
||||
"SPIRV/GlslangToSpv.h",
|
||||
"SPIRV/Logger.h",
|
||||
"SPIRV/SPVRemapper.h",
|
||||
"SPIRV/SpvBuilder.h",
|
||||
"SPIRV/SpvTools.h",
|
||||
"SPIRV/bitutils.h",
|
||||
"SPIRV/disassemble.h",
|
||||
"SPIRV/doc.h",
|
||||
"SPIRV/hex_float.h",
|
||||
"SPIRV/spvIR.h",
|
||||
],
|
||||
copts = COMMON_COPTS,
|
||||
includes = ["SPIRV"],
|
||||
linkopts = select({
|
||||
"@bazel_tools//src/conditions:windows": [""],
|
||||
"//conditions:default": ["-lm"],
|
||||
}),
|
||||
linkstatic = 1,
|
||||
deps = [
|
||||
":SPIRV_headers",
|
||||
":glslang",
|
||||
],
|
||||
)
|
||||
|
||||
cc_library(
|
||||
name = "glslang-default-resource-limits",
|
||||
srcs = ["glslang/ResourceLimits/ResourceLimits.cpp"],
|
||||
hdrs = ["glslang/Public/ResourceLimits.h"],
|
||||
copts = COMMON_COPTS,
|
||||
linkstatic = 1,
|
||||
deps = [":glslang"],
|
||||
)
|
||||
|
||||
cc_binary(
|
||||
name = "glslangValidator",
|
||||
srcs = [
|
||||
"StandAlone/StandAlone.cpp",
|
||||
"StandAlone/Worklist.h",
|
||||
":glslang/glsl_intrinsic_header.h"
|
||||
],
|
||||
copts = COMMON_COPTS,
|
||||
deps = [
|
||||
":SPIRV",
|
||||
":glslang",
|
||||
":glslang-default-resource-limits",
|
||||
],
|
||||
)
|
||||
|
||||
cc_binary(
|
||||
name = "spirv-remap",
|
||||
srcs = ["StandAlone/spirv-remap.cpp"],
|
||||
copts = COMMON_COPTS,
|
||||
deps = [
|
||||
":SPIRV",
|
||||
":glslang",
|
||||
":glslang-default-resource-limits",
|
||||
],
|
||||
)
|
||||
|
||||
filegroup(
|
||||
name = "test_files",
|
||||
srcs = glob(
|
||||
["Test/**"],
|
||||
exclude = [
|
||||
"Test/bump",
|
||||
"Test/glslangValidator",
|
||||
"Test/runtests",
|
||||
],
|
||||
),
|
||||
)
|
||||
|
||||
cc_library(
|
||||
name = "glslang_test_lib",
|
||||
testonly = 1,
|
||||
srcs = [
|
||||
"gtests/HexFloat.cpp",
|
||||
"gtests/Initializer.h",
|
||||
"gtests/Settings.cpp",
|
||||
"gtests/Settings.h",
|
||||
"gtests/TestFixture.cpp",
|
||||
"gtests/TestFixture.h",
|
||||
"gtests/main.cpp",
|
||||
],
|
||||
copts = COMMON_COPTS,
|
||||
data = [":test_files"],
|
||||
defines = select({
|
||||
# Unfortunately we can't use $(location) in cc_library at the moment.
|
||||
# See https://github.com/bazelbuild/bazel/issues/1023
|
||||
# So we'll specify the path manually.
|
||||
"@bazel_tools//src/conditions:windows":
|
||||
["GLSLANG_TEST_DIRECTORY='\"../../../../../Test\"'"],
|
||||
"//conditions:default":
|
||||
["GLSLANG_TEST_DIRECTORY='\"Test\"'"],
|
||||
}),
|
||||
linkstatic = 1,
|
||||
deps = [
|
||||
":SPIRV",
|
||||
":glslang",
|
||||
":glslang-default-resource-limits",
|
||||
"@com_google_googletest//:gtest",
|
||||
],
|
||||
)
|
||||
|
||||
GLSLANG_TESTS = glob(
|
||||
["gtests/*.FromFile.cpp"],
|
||||
# Since we are not building the SPIRV-Tools dependency, the following tests
|
||||
# cannot be performed.
|
||||
exclude = [
|
||||
"gtests/Hlsl.FromFile.cpp",
|
||||
"gtests/Spv.FromFile.cpp",
|
||||
],
|
||||
)
|
||||
|
||||
[cc_test(
|
||||
name = test_file.replace("gtests/", "").replace(".FromFile.cpp", "") + "_test",
|
||||
srcs = [test_file],
|
||||
copts = COMMON_COPTS,
|
||||
data = [
|
||||
":test_files",
|
||||
],
|
||||
deps = [
|
||||
":SPIRV",
|
||||
":glslang",
|
||||
":glslang_test_lib",
|
||||
],
|
||||
) for test_file in GLSLANG_TESTS]
|
||||
347
externals/glslang/BUILD.gn
vendored
Normal file
347
externals/glslang/BUILD.gn
vendored
Normal file
@@ -0,0 +1,347 @@
|
||||
# Copyright (C) 2018 Google, Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of Google Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
import("//build_overrides/glslang.gni")
|
||||
|
||||
# Both Chromium and Fuchsia use by default a set of warning errors
|
||||
# that is far too strict to compile this project. These are also
|
||||
# typically appended after |cflags|, overriding target-specific
|
||||
# definitions. To work around this, determine which configs to
|
||||
# add and remove in order to succesfully build the project.
|
||||
if (defined(is_fuchsia_tree) && is_fuchsia_tree) {
|
||||
_configs_to_remove = [ "//build/config:default_warnings" ]
|
||||
_configs_to_add = []
|
||||
} else {
|
||||
_configs_to_remove = [ "//build/config/compiler:chromium_code" ]
|
||||
_configs_to_add = [ "//build/config/compiler:no_chromium_code" ]
|
||||
}
|
||||
|
||||
action("glslang_build_info") {
|
||||
script = "build_info.py"
|
||||
|
||||
src_dir = "."
|
||||
changes_file = "CHANGES.md"
|
||||
template_file = "build_info.h.tmpl"
|
||||
out_file = "${target_gen_dir}/include/glslang/build_info.h"
|
||||
|
||||
inputs = [
|
||||
changes_file,
|
||||
script,
|
||||
template_file,
|
||||
]
|
||||
outputs = [ out_file ]
|
||||
args = [
|
||||
rebase_path(src_dir, root_build_dir),
|
||||
"-i",
|
||||
rebase_path(template_file, root_build_dir),
|
||||
"-o",
|
||||
rebase_path(out_file, root_build_dir),
|
||||
]
|
||||
}
|
||||
|
||||
action("glslang_extension_headers") {
|
||||
script = "gen_extension_headers.py"
|
||||
|
||||
out_file = "${target_gen_dir}/include/glslang/glsl_intrinsic_header.h"
|
||||
|
||||
# Fuchsia GN build rules require all GN actions to be hermetic and they
|
||||
# should correctly and fully state their inputs and outpus (see
|
||||
# https://fuchsia.dev/fuchsia-src/development/build/hermetic_actions
|
||||
# for details). All input files of the script should be added to the
|
||||
# |sources| list.
|
||||
sources = [
|
||||
"glslang/ExtensionHeaders/GL_EXT_shader_realtime_clock.glsl",
|
||||
]
|
||||
|
||||
inputs = [
|
||||
script
|
||||
]
|
||||
outputs = [ out_file ]
|
||||
args = [
|
||||
"-i",
|
||||
rebase_path("glslang/ExtensionHeaders", root_build_dir),
|
||||
"-o",
|
||||
rebase_path(out_file, root_build_dir),
|
||||
]
|
||||
}
|
||||
|
||||
spirv_tools_dir = glslang_spirv_tools_dir
|
||||
|
||||
config("glslang_public") {
|
||||
include_dirs = [ "." ]
|
||||
if (!is_win || is_clang) {
|
||||
cflags = [ "-Wno-conversion" ]
|
||||
}
|
||||
}
|
||||
|
||||
config("glslang_hlsl") {
|
||||
defines = [ "ENABLE_HLSL=1" ]
|
||||
}
|
||||
|
||||
template("glslang_sources_common") {
|
||||
source_set(target_name) {
|
||||
public_configs = [ ":glslang_public" ]
|
||||
|
||||
if (invoker.enable_hlsl) {
|
||||
public_configs += [ ":glslang_hlsl" ]
|
||||
}
|
||||
|
||||
sources = [
|
||||
"OGLCompilersDLL/InitializeDll.cpp",
|
||||
"OGLCompilersDLL/InitializeDll.h",
|
||||
"SPIRV/GLSL.ext.AMD.h",
|
||||
"SPIRV/GLSL.ext.EXT.h",
|
||||
"SPIRV/GLSL.ext.KHR.h",
|
||||
"SPIRV/GLSL.ext.NV.h",
|
||||
"SPIRV/GLSL.ext.ARM.h",
|
||||
"SPIRV/GLSL.std.450.h",
|
||||
"SPIRV/GlslangToSpv.cpp",
|
||||
"SPIRV/GlslangToSpv.h",
|
||||
"SPIRV/InReadableOrder.cpp",
|
||||
"SPIRV/Logger.cpp",
|
||||
"SPIRV/Logger.h",
|
||||
"SPIRV/NonSemanticDebugPrintf.h",
|
||||
"SPIRV/NonSemanticShaderDebugInfo100.h",
|
||||
"SPIRV/SPVRemapper.cpp",
|
||||
"SPIRV/SPVRemapper.h",
|
||||
"SPIRV/SpvBuilder.cpp",
|
||||
"SPIRV/SpvBuilder.h",
|
||||
"SPIRV/SpvPostProcess.cpp",
|
||||
"SPIRV/SpvTools.h",
|
||||
"SPIRV/bitutils.h",
|
||||
"SPIRV/disassemble.cpp",
|
||||
"SPIRV/disassemble.h",
|
||||
"SPIRV/doc.cpp",
|
||||
"SPIRV/doc.h",
|
||||
"SPIRV/hex_float.h",
|
||||
"SPIRV/spirv.hpp",
|
||||
"SPIRV/spvIR.h",
|
||||
"glslang/GenericCodeGen/CodeGen.cpp",
|
||||
"glslang/GenericCodeGen/Link.cpp",
|
||||
"glslang/Include/BaseTypes.h",
|
||||
"glslang/Include/Common.h",
|
||||
"glslang/Include/ConstantUnion.h",
|
||||
"glslang/Include/InfoSink.h",
|
||||
"glslang/Include/InitializeGlobals.h",
|
||||
"glslang/Include/PoolAlloc.h",
|
||||
"glslang/Include/ResourceLimits.h",
|
||||
"glslang/Include/ShHandle.h",
|
||||
"glslang/Include/SpirvIntrinsics.h",
|
||||
"glslang/Include/Types.h",
|
||||
"glslang/Include/arrays.h",
|
||||
"glslang/Include/intermediate.h",
|
||||
"glslang/MachineIndependent/Constant.cpp",
|
||||
"glslang/MachineIndependent/InfoSink.cpp",
|
||||
"glslang/MachineIndependent/Initialize.cpp",
|
||||
"glslang/MachineIndependent/Initialize.h",
|
||||
"glslang/MachineIndependent/IntermTraverse.cpp",
|
||||
"glslang/MachineIndependent/Intermediate.cpp",
|
||||
"glslang/MachineIndependent/LiveTraverser.h",
|
||||
"glslang/MachineIndependent/ParseContextBase.cpp",
|
||||
"glslang/MachineIndependent/ParseHelper.cpp",
|
||||
"glslang/MachineIndependent/ParseHelper.h",
|
||||
"glslang/MachineIndependent/PoolAlloc.cpp",
|
||||
"glslang/MachineIndependent/RemoveTree.cpp",
|
||||
"glslang/MachineIndependent/RemoveTree.h",
|
||||
"glslang/MachineIndependent/Scan.cpp",
|
||||
"glslang/MachineIndependent/Scan.h",
|
||||
"glslang/MachineIndependent/ScanContext.h",
|
||||
"glslang/MachineIndependent/ShaderLang.cpp",
|
||||
"glslang/MachineIndependent/SpirvIntrinsics.cpp",
|
||||
"glslang/MachineIndependent/SymbolTable.cpp",
|
||||
"glslang/MachineIndependent/SymbolTable.h",
|
||||
"glslang/MachineIndependent/Versions.cpp",
|
||||
"glslang/MachineIndependent/Versions.h",
|
||||
"glslang/MachineIndependent/attribute.cpp",
|
||||
"glslang/MachineIndependent/attribute.h",
|
||||
"glslang/MachineIndependent/gl_types.h",
|
||||
"glslang/MachineIndependent/glslang_tab.cpp",
|
||||
"glslang/MachineIndependent/glslang_tab.cpp.h",
|
||||
"glslang/MachineIndependent/intermOut.cpp",
|
||||
"glslang/MachineIndependent/iomapper.cpp",
|
||||
"glslang/MachineIndependent/iomapper.h",
|
||||
"glslang/MachineIndependent/limits.cpp",
|
||||
"glslang/MachineIndependent/linkValidate.cpp",
|
||||
"glslang/MachineIndependent/localintermediate.h",
|
||||
"glslang/MachineIndependent/parseConst.cpp",
|
||||
"glslang/MachineIndependent/parseVersions.h",
|
||||
"glslang/MachineIndependent/preprocessor/Pp.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/PpAtom.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/PpContext.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/PpContext.h",
|
||||
"glslang/MachineIndependent/preprocessor/PpScanner.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/PpTokens.cpp",
|
||||
"glslang/MachineIndependent/preprocessor/PpTokens.h",
|
||||
"glslang/MachineIndependent/propagateNoContraction.cpp",
|
||||
"glslang/MachineIndependent/propagateNoContraction.h",
|
||||
"glslang/MachineIndependent/reflection.cpp",
|
||||
"glslang/MachineIndependent/reflection.h",
|
||||
"glslang/OSDependent/osinclude.h",
|
||||
"glslang/Public/ShaderLang.h",
|
||||
]
|
||||
|
||||
# Workaround gn issue complaining about these not being allowed even though GLSLANG_HLSL is not
|
||||
# defined.
|
||||
sources += [
|
||||
"glslang/HLSL/hlslParseHelper.h",
|
||||
"glslang/HLSL/hlslParseables.h",
|
||||
"glslang/HLSL/hlslScanContext.h",
|
||||
"glslang/HLSL/hlslTokens.h",
|
||||
]
|
||||
|
||||
if (invoker.enable_hlsl) {
|
||||
sources += [
|
||||
"glslang/HLSL/hlslAttributes.cpp",
|
||||
"glslang/HLSL/hlslAttributes.h",
|
||||
"glslang/HLSL/hlslGrammar.cpp",
|
||||
"glslang/HLSL/hlslGrammar.h",
|
||||
"glslang/HLSL/hlslOpMap.cpp",
|
||||
"glslang/HLSL/hlslOpMap.h",
|
||||
"glslang/HLSL/hlslParseHelper.cpp",
|
||||
"glslang/HLSL/hlslParseables.cpp",
|
||||
"glslang/HLSL/hlslScanContext.cpp",
|
||||
"glslang/HLSL/hlslTokenStream.cpp",
|
||||
"glslang/HLSL/hlslTokenStream.h",
|
||||
]
|
||||
}
|
||||
|
||||
defines = []
|
||||
if (invoker.enable_opt) {
|
||||
sources += [ "SPIRV/SpvTools.cpp" ]
|
||||
defines += [ "ENABLE_OPT=1" ]
|
||||
}
|
||||
|
||||
if (is_win) {
|
||||
sources += [ "glslang/OSDependent/Windows/ossource.cpp" ]
|
||||
defines += [ "GLSLANG_OSINCLUDE_WIN32" ]
|
||||
} else {
|
||||
sources += [ "glslang/OSDependent/Unix/ossource.cpp" ]
|
||||
defines += [ "GLSLANG_OSINCLUDE_UNIX" ]
|
||||
}
|
||||
|
||||
if (is_clang) {
|
||||
cflags = [
|
||||
"-Wno-extra-semi",
|
||||
"-Wno-ignored-qualifiers",
|
||||
"-Wno-implicit-fallthrough",
|
||||
"-Wno-inconsistent-missing-override",
|
||||
"-Wno-missing-field-initializers",
|
||||
"-Wno-newline-eof",
|
||||
"-Wno-sign-compare",
|
||||
"-Wno-suggest-destructor-override",
|
||||
"-Wno-suggest-override",
|
||||
"-Wno-unused-variable",
|
||||
]
|
||||
}
|
||||
if (is_win && !is_clang) {
|
||||
cflags = [
|
||||
"/wd4018", # signed/unsigned mismatch
|
||||
"/wd4189", # local variable is initialized but not referenced
|
||||
]
|
||||
}
|
||||
|
||||
include_dirs = [ "${target_gen_dir}/include" ]
|
||||
|
||||
deps = [ ":glslang_build_info" ]
|
||||
|
||||
if (invoker.enable_opt) {
|
||||
deps += [
|
||||
"${spirv_tools_dir}:spvtools_opt",
|
||||
"${spirv_tools_dir}:spvtools_val",
|
||||
]
|
||||
include_dirs += [ "${spirv_tools_dir}/include" ]
|
||||
}
|
||||
|
||||
configs -= _configs_to_remove
|
||||
configs += _configs_to_add
|
||||
}
|
||||
}
|
||||
|
||||
glslang_sources_common("glslang_lib_sources") {
|
||||
enable_opt = true
|
||||
enable_hlsl = true
|
||||
}
|
||||
|
||||
glslang_sources_common("glslang_sources") {
|
||||
enable_opt = true
|
||||
enable_hlsl = true
|
||||
}
|
||||
|
||||
source_set("glslang_default_resource_limits_sources") {
|
||||
sources = [
|
||||
"glslang/ResourceLimits/ResourceLimits.cpp",
|
||||
"glslang/Public/ResourceLimits.h",
|
||||
"glslang/Include/ResourceLimits.h",
|
||||
]
|
||||
public_configs = [ ":glslang_public" ]
|
||||
|
||||
configs -= _configs_to_remove
|
||||
configs += _configs_to_add
|
||||
}
|
||||
|
||||
executable("glslang_validator") {
|
||||
sources = [
|
||||
"StandAlone/DirStackFileIncluder.h",
|
||||
"StandAlone/StandAlone.cpp",
|
||||
]
|
||||
if (!is_win) {
|
||||
cflags = [ "-Woverflow" ]
|
||||
}
|
||||
defines = [ "ENABLE_OPT=1" ]
|
||||
deps = [
|
||||
":glslang_build_info",
|
||||
":glslang_default_resource_limits_sources",
|
||||
":glslang_sources",
|
||||
":glslang_extension_headers",
|
||||
]
|
||||
public_configs = [ ":glslang_hlsl" ]
|
||||
|
||||
include_dirs = [
|
||||
"${target_gen_dir}/include",
|
||||
"${spirv_tools_dir}/include",
|
||||
]
|
||||
|
||||
configs -= _configs_to_remove
|
||||
configs += _configs_to_add
|
||||
}
|
||||
|
||||
executable("spirv-remap") {
|
||||
sources = [ "StandAlone/spirv-remap.cpp" ]
|
||||
defines = [ "ENABLE_OPT=1" ]
|
||||
deps = [ ":glslang_sources" ]
|
||||
|
||||
include_dirs = [ "${spirv_tools_dir}/include" ]
|
||||
|
||||
configs -= _configs_to_remove
|
||||
configs += _configs_to_add
|
||||
}
|
||||
159
externals/glslang/CHANGES.md
vendored
Normal file
159
externals/glslang/CHANGES.md
vendored
Normal file
@@ -0,0 +1,159 @@
|
||||
# Revision history for `glslang`
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
This project adheres to [Semantic Versioning](https://semver.org/).
|
||||
|
||||
## 12.1.0 2023-03-21
|
||||
|
||||
### Other changes
|
||||
* Reject non-float inputs/outputs for version less than 120
|
||||
* Fix invalid BufferBlock decoration for SPIR-V 1.3 and above
|
||||
* Add HLSL relaxed-precision float/int matrix expansions
|
||||
* Block decorate Vulkan structs with RuntimeArrays
|
||||
* Support InterlockedAdd on float types
|
||||
|
||||
## 12.0.0 2023-01-18
|
||||
|
||||
### Breaking changes
|
||||
* An ABI was accidentally broken in #3014. Consequently, we have incremented the major revision number.
|
||||
|
||||
### Other changes
|
||||
* Add support for ARB_bindless_texture.
|
||||
* Add support for GL_NV_shader_invocation_reorder.
|
||||
* Fix const parameter debug types when using NonSemantic.Shader.DebugInfo.100.
|
||||
* Fix NonSemantic.Shader.DebugInfo.100 disassembly.
|
||||
* Fix MaxDualSourceDrawBuffersEXT usage.
|
||||
* Fix structure member reference crash.
|
||||
|
||||
## 11.13.0 2022-12-06
|
||||
|
||||
### Other changes
|
||||
* Make HelperInvocation accesses volatile for SPIR-V 1.6.
|
||||
* Improve forward compatibility of ResourceLimits interface
|
||||
* Remove GLSLANG_ANGLE
|
||||
|
||||
## 11.12.0 2022-10-12
|
||||
|
||||
### Other changes
|
||||
* Update generator version
|
||||
* Add support for GL_EXT_mesh_shader
|
||||
* Add support for NonSemantic.Shader.DebugInfo.100
|
||||
* Make OpEmitMeshTasksEXT a terminal instruction
|
||||
* Make gl_SubGroupARB a flat in int in Vulkan
|
||||
* Add support for GL_EXT_opacity_micromap
|
||||
* Add preamble support to C interface
|
||||
|
||||
## 11.11.0 2022-08-11
|
||||
|
||||
### Other changes
|
||||
* Add OpSource support to C interface
|
||||
* Deprecate samplerBuffer for spirv1.6 and later
|
||||
* Add support for SPV_AMD_shader_early_and_late_fragment_tests
|
||||
|
||||
## 11.10.0 2022-06-02
|
||||
|
||||
### Other changes
|
||||
* Generate OpLine before OpFunction
|
||||
* Add support for VK_EXT_fragment_shader_barycentric
|
||||
* Add whitelist filtering for debug comments in SPIRV-Remap
|
||||
* Add support for GL_EXT_ray_cull_mask
|
||||
|
||||
## 11.9.0 2022-04-06
|
||||
|
||||
### Other changes
|
||||
* Add GLSL version override functionality
|
||||
* Add eliminate-dead-input-components to -Os
|
||||
* Add enhanced-msgs option
|
||||
* Explicitly use Python 3 for builds
|
||||
|
||||
## 11.8.0 2022-01-27
|
||||
|
||||
### Other changes
|
||||
* Add support for SPIR-V 1.6
|
||||
* Add support for Vulkan 1.3
|
||||
* Add --hlsl-dx-position-w option
|
||||
|
||||
## 11.7.0 2021-11-11
|
||||
|
||||
### Other changes
|
||||
* Add support for targeting Vulkan 1.2 in the C API
|
||||
|
||||
## 11.6.0 2021-08-25
|
||||
|
||||
### Other changes
|
||||
* Atomic memory function only for shader storage block member or shared variable
|
||||
* Add support for gl_MaxVaryingVectors for ogl
|
||||
* Fix loading bool arrays from interface blocks
|
||||
* Generate separate stores for partially swizzled memory stores
|
||||
* Allow layout(std430) uniform with GL_EXT_scalar_block_layout
|
||||
* Support for pragma STDGL invariant(all)
|
||||
* Support for GL_NV_ray_tracing_motion_blur
|
||||
|
||||
## 11.5.0 2021-06-23
|
||||
|
||||
### Other changes
|
||||
* Implement GLSL_EXT_shader_atomic_float2
|
||||
* Implement GL_EXT_spirv_intrinsics
|
||||
* Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs
|
||||
* only declare compatibility gl_ variables in compatibility mode
|
||||
* Add support for float spec const vector initialization
|
||||
* Implement GL_EXT_subgroup_uniform_control_flow.
|
||||
* Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
|
||||
* Add support for 64bit integer scalar and vector types to bitCount() builtin
|
||||
|
||||
## 11.4.0 2021-04-22
|
||||
|
||||
### Other changes
|
||||
* Fix to keep source compatible with CMake 3.10.2
|
||||
|
||||
## 11.3.0 2021-04-21
|
||||
|
||||
### Other changes
|
||||
* Added --depfile
|
||||
* Added --auto-sampled-textures
|
||||
* Now supports InterpolateAt-based functions
|
||||
* Supports cross-stage automatic IO mapping
|
||||
* Supports GL_EXT_vulkan_glsl_relaxed (-R option)
|
||||
|
||||
## 11.2.0 2021-02-18
|
||||
|
||||
### Other changes
|
||||
* Removed Python requirement when not building with spirv-tools
|
||||
* Add support for GL_EXT_shared_memory_block
|
||||
* Implement GL_EXT_null_initializer
|
||||
* Add CMake support for Fuschia
|
||||
|
||||
## 11.1.0 2020-12-07
|
||||
|
||||
### Other changes
|
||||
* Added ray-tracing extension support
|
||||
|
||||
## 11.0.0 2020-07-20
|
||||
|
||||
### Breaking changes
|
||||
|
||||
#### Visual Studio 2013 is no longer supported
|
||||
|
||||
[As scheduled](https://github.com/KhronosGroup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals),
|
||||
Microsoft Visual Studio 2013 is no longer officially supported. Please upgrade
|
||||
to at least Visual Studio 2015.
|
||||
|
||||
## 10.15.3847 2020-07-20
|
||||
|
||||
### Breaking changes
|
||||
|
||||
* The following files have been removed:
|
||||
* `glslang/include/revision.h`
|
||||
* `glslang/include/revision.template`
|
||||
|
||||
The `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL` defines have been removed
|
||||
from the public headers. \
|
||||
Instead each build script now uses the new `build_info.py`
|
||||
script along with the `build_info.h.tmpl` and this `CHANGES.md` file to generate
|
||||
the glslang build-time generated header `glslang/build_info.h`.
|
||||
|
||||
The new public API to obtain the `glslang` version is `glslang::GetVersion()`.
|
||||
|
||||
### Other changes
|
||||
* `glslang` shared objects produced by CMake are now `SONAME` versioned using
|
||||
[Semantic Versioning 2.0.0](https://semver.org/).
|
||||
376
externals/glslang/CMakeLists.txt
vendored
Normal file
376
externals/glslang/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,376 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
cmake_minimum_required(VERSION 3.14.0)
|
||||
project(glslang)
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
# Adhere to GNU filesystem layout conventions
|
||||
include(GNUInstallDirs)
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
# Needed for CMAKE_DEPENDENT_OPTION macro
|
||||
include(CMakeDependentOption)
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
|
||||
option(BUILD_EXTERNAL "Build external dependencies in /External" ON)
|
||||
|
||||
set(LIB_TYPE STATIC)
|
||||
|
||||
if(BUILD_SHARED_LIBS)
|
||||
set(LIB_TYPE SHARED)
|
||||
endif()
|
||||
|
||||
if ("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
# This logic inside SPIRV-Tools, which can upset build target dependencies
|
||||
# if changed after targets are already defined. To prevent these issues,
|
||||
# ensure CMAKE_BUILD_TYPE is assigned early and at the glslang root scope.
|
||||
message(STATUS "No build type selected, default to Debug")
|
||||
set(CMAKE_BUILD_TYPE "Debug")
|
||||
endif()
|
||||
|
||||
option(SKIP_GLSLANG_INSTALL "Skip installation" ${SKIP_GLSLANG_INSTALL})
|
||||
if(NOT ${SKIP_GLSLANG_INSTALL})
|
||||
set(ENABLE_GLSLANG_INSTALL ON)
|
||||
endif()
|
||||
option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" ON)
|
||||
|
||||
option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
|
||||
|
||||
option(ENABLE_GLSLANG_JS
|
||||
"If using Emscripten, build glslang.js. Otherwise, builds a sample executable for binary-size testing." OFF)
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_GLSLANG_WEBMIN
|
||||
"Reduces glslang to minimum needed for web use"
|
||||
OFF "ENABLE_GLSLANG_JS"
|
||||
OFF)
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_GLSLANG_WEBMIN_DEVEL
|
||||
"For ENABLE_GLSLANG_WEBMIN builds, enables compilation error messages"
|
||||
OFF "ENABLE_GLSLANG_WEBMIN"
|
||||
OFF)
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_EMSCRIPTEN_SINGLE_FILE
|
||||
"If using Emscripten, enables SINGLE_FILE build"
|
||||
OFF "ENABLE_GLSLANG_JS AND EMSCRIPTEN"
|
||||
OFF)
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE
|
||||
"If using Emscripten, builds to run on Node instead of Web"
|
||||
OFF "ENABLE_GLSLANG_JS AND EMSCRIPTEN"
|
||||
OFF)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_HLSL
|
||||
"Enables HLSL input support"
|
||||
ON "NOT ENABLE_GLSLANG_WEBMIN"
|
||||
OFF)
|
||||
|
||||
option(ENABLE_RTTI "Enables RTTI" OFF)
|
||||
option(ENABLE_EXCEPTIONS "Enables Exceptions" OFF)
|
||||
option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
|
||||
|
||||
if(MINGW OR (CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND ${CMAKE_CXX_COMPILER_ID} MATCHES "GNU"))
|
||||
# Workaround for CMake behavior on Mac OS with gcc, cmake generates -Xarch_* arguments
|
||||
# which gcc rejects
|
||||
option(ENABLE_PCH "Enables Precompiled header" OFF)
|
||||
else()
|
||||
option(ENABLE_PCH "Enables Precompiled header" ON)
|
||||
endif()
|
||||
option(ENABLE_CTEST "Enables testing" ON)
|
||||
|
||||
if(ENABLE_CTEST)
|
||||
include(CTest)
|
||||
endif()
|
||||
|
||||
if(ENABLE_HLSL)
|
||||
add_definitions(-DENABLE_HLSL)
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_WEBMIN)
|
||||
add_definitions(-DGLSLANG_WEB)
|
||||
if(ENABLE_GLSLANG_WEBMIN_DEVEL)
|
||||
add_definitions(-DGLSLANG_WEB_DEVEL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
option(OVERRIDE_MSVCCRT "Overrides runtime of MSVC " ON)
|
||||
if(MSVC AND OVERRIDE_MSVCCRT)
|
||||
include(ChooseMSVCCRT.cmake)
|
||||
endif()
|
||||
add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
|
||||
elseif(UNIX)
|
||||
add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
|
||||
else()
|
||||
message("unknown platform")
|
||||
endif()
|
||||
|
||||
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
|
||||
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
|
||||
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -fno-exceptions)
|
||||
if(NOT ENABLE_RTTI)
|
||||
add_compile_options(-fno-rtti)
|
||||
endif()
|
||||
if(NOT ENABLE_EXCEPTIONS)
|
||||
add_compile_options(-fno-exceptions)
|
||||
endif()
|
||||
if(NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "9.0.0")
|
||||
add_compile_options(-Werror=deprecated-copy)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_SYSTEM_NAME STREQUAL "OpenBSD" AND NOT CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
# Error if there's symbols that are not found at link time.
|
||||
add_link_options("-Wl,--no-undefined")
|
||||
endif()
|
||||
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" AND NOT MSVC)
|
||||
add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
|
||||
-Wunused-parameter -Wunused-value -Wunused-variable)
|
||||
if(NOT ENABLE_RTTI)
|
||||
add_compile_options(-fno-rtti)
|
||||
endif()
|
||||
if(NOT ENABLE_EXCEPTIONS)
|
||||
add_compile_options(-fno-exceptions)
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_SYSTEM_NAME STREQUAL "OpenBSD")
|
||||
# Error if there's symbols that are not found at link time.
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
|
||||
add_link_options("-Wl,-undefined,error")
|
||||
else()
|
||||
add_link_options("-Wl,--no-undefined")
|
||||
endif()
|
||||
endif()
|
||||
elseif(MSVC)
|
||||
if(NOT ENABLE_RTTI)
|
||||
string(FIND "${CMAKE_CXX_FLAGS}" "/GR" MSVC_HAS_GR)
|
||||
if(MSVC_HAS_GR)
|
||||
string(REGEX REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
else()
|
||||
add_compile_options(/GR-) # Disable RTTI
|
||||
endif()
|
||||
endif()
|
||||
if(ENABLE_EXCEPTIONS)
|
||||
add_compile_options(/EHsc) # Enable Exceptions
|
||||
else()
|
||||
string(REGEX REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") # Try to remove default /EHsc cxx_flag
|
||||
add_compile_options(/D_HAS_EXCEPTIONS=0)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_JS)
|
||||
if(MSVC)
|
||||
add_compile_options(/Os /GR-)
|
||||
else()
|
||||
add_compile_options(-Os -fno-rtti -fno-exceptions)
|
||||
if(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" AND NOT MSVC)
|
||||
add_compile_options(-Wno-unused-parameter)
|
||||
add_compile_options(-Wno-unused-variable -Wno-unused-const-variable)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Request C++17
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
function(glslang_set_link_args TARGET)
|
||||
# For MinGW compiles, statically link against the GCC and C++ runtimes.
|
||||
# This avoids the need to ship those runtimes as DLLs.
|
||||
if(WIN32 AND ${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
|
||||
set_target_properties(${TARGET} PROPERTIES
|
||||
LINK_FLAGS "-static -static-libgcc -static-libstdc++")
|
||||
endif()
|
||||
endfunction(glslang_set_link_args)
|
||||
|
||||
if(NOT COMMAND find_host_package)
|
||||
macro(find_host_package)
|
||||
find_package(${ARGN})
|
||||
endmacro()
|
||||
endif()
|
||||
|
||||
# Root directory for build-time generated include files
|
||||
set(GLSLANG_GENERATED_INCLUDEDIR "${CMAKE_BINARY_DIR}/include")
|
||||
|
||||
################################################################################
|
||||
# Build version information generation
|
||||
################################################################################
|
||||
include(parse_version.cmake)
|
||||
set(GLSLANG_CHANGES_FILE "${CMAKE_CURRENT_SOURCE_DIR}/CHANGES.md")
|
||||
set(GLSLANG_BUILD_INFO_H_TMPL "${CMAKE_CURRENT_SOURCE_DIR}/build_info.h.tmpl")
|
||||
set(GLSLANG_BUILD_INFO_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/build_info.h")
|
||||
|
||||
parse_version(${GLSLANG_CHANGES_FILE} GLSLANG)
|
||||
|
||||
function(configurate_version)
|
||||
set(major ${GLSLANG_VERSION_MAJOR})
|
||||
set(minor ${GLSLANG_VERSION_MINOR})
|
||||
set(patch ${GLSLANG_VERSION_PATCH})
|
||||
set(flavor ${GLSLANG_VERSION_FLAVOR})
|
||||
configure_file(${GLSLANG_BUILD_INFO_H_TMPL} ${GLSLANG_BUILD_INFO_H} @ONLY)
|
||||
endfunction()
|
||||
|
||||
configurate_version()
|
||||
|
||||
# glslang_add_build_info_dependency() adds the glslang-build-info dependency and
|
||||
# generated include directories to target.
|
||||
function(glslang_add_build_info_dependency target)
|
||||
target_include_directories(${target} PUBLIC $<BUILD_INTERFACE:${GLSLANG_GENERATED_INCLUDEDIR}>)
|
||||
endfunction()
|
||||
|
||||
# glslang_only_export_explicit_symbols() makes the symbol visibility hidden by
|
||||
# default for <target> when building shared libraries, and sets the
|
||||
# GLSLANG_IS_SHARED_LIBRARY define, and GLSLANG_EXPORTING to 1 when specifically
|
||||
# building <target>.
|
||||
function(glslang_only_export_explicit_symbols target)
|
||||
if(BUILD_SHARED_LIBS)
|
||||
target_compile_definitions(${target} PUBLIC "GLSLANG_IS_SHARED_LIBRARY=1")
|
||||
if(WIN32)
|
||||
target_compile_definitions(${target} PRIVATE "GLSLANG_EXPORTING=1")
|
||||
else()
|
||||
target_compile_options(${target} PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# glslang_pch() adds precompiled header rules to <target> for the pre-compiled
|
||||
# header file <pch>. As target_precompile_headers() was added in CMake 3.16,
|
||||
# this is a no-op if called on earlier versions of CMake.
|
||||
if(NOT CMAKE_VERSION VERSION_LESS "3.16" AND ENABLE_PCH)
|
||||
function(glslang_pch target pch)
|
||||
target_precompile_headers(${target} PRIVATE ${pch})
|
||||
endfunction()
|
||||
else()
|
||||
function(glslang_pch target pch)
|
||||
endfunction()
|
||||
if(ENABLE_PCH)
|
||||
message("Your CMake version is ${CMAKE_VERSION}. Update to at least 3.16 to enable precompiled headers to speed up incremental builds")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
|
||||
find_host_package(PythonInterp 3 REQUIRED)
|
||||
|
||||
# We depend on these for later projects, so they should come first.
|
||||
add_subdirectory(External)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET SPIRV-Tools-opt)
|
||||
set(ENABLE_OPT OFF)
|
||||
endif()
|
||||
|
||||
if(ENABLE_OPT)
|
||||
message(STATUS "optimizer enabled")
|
||||
add_definitions(-DENABLE_OPT=1)
|
||||
else()
|
||||
if(ENABLE_HLSL)
|
||||
message(STATUS "spirv-tools not linked - illegal SPIRV may be generated for HLSL")
|
||||
endif()
|
||||
add_definitions(-DENABLE_OPT=0)
|
||||
endif()
|
||||
|
||||
add_subdirectory(glslang)
|
||||
add_subdirectory(OGLCompilersDLL)
|
||||
if(ENABLE_GLSLANG_BINARIES)
|
||||
add_subdirectory(StandAlone)
|
||||
endif()
|
||||
add_subdirectory(SPIRV)
|
||||
if(ENABLE_HLSL)
|
||||
add_subdirectory(hlsl)
|
||||
endif()
|
||||
if(ENABLE_CTEST)
|
||||
add_subdirectory(gtests)
|
||||
endif()
|
||||
|
||||
if(ENABLE_CTEST AND BUILD_TESTING)
|
||||
# glslang-testsuite runs a bash script on Windows.
|
||||
# Make sure to use '-o igncr' flag to ignore carriage returns (\r).
|
||||
set(IGNORE_CR_FLAG "")
|
||||
if(WIN32)
|
||||
set(IGNORE_CR_FLAG -o igncr)
|
||||
endif()
|
||||
|
||||
if (CMAKE_CONFIGURATION_TYPES)
|
||||
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/localResults)
|
||||
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIG>/glslangValidator)
|
||||
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIG>/spirv-remap)
|
||||
else()
|
||||
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/localResults)
|
||||
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/glslangValidator)
|
||||
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/spirv-remap)
|
||||
endif()
|
||||
|
||||
add_test(NAME glslang-testsuite
|
||||
COMMAND bash ${IGNORE_CR_FLAG} runtests ${RESULTS_PATH} ${VALIDATOR_PATH} ${REMAP_PATH}
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Test/)
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/glslang-config.cmake.in" [=[
|
||||
@PACKAGE_INIT@
|
||||
@INSTALL_CONFIG_UNIX@
|
||||
include("@PACKAGE_PATH_EXPORT_TARGETS@")
|
||||
]=])
|
||||
|
||||
set(PATH_EXPORT_TARGETS "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake")
|
||||
if(UNIX OR "${CMAKE_SYSTEM_NAME}" STREQUAL "Fuchsia")
|
||||
set(INSTALL_CONFIG_UNIX [=[
|
||||
include(CMakeFindDependencyMacro)
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_dependency(Threads REQUIRED)
|
||||
]=])
|
||||
endif()
|
||||
configure_package_config_file(
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/glslang-config.cmake.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/glslang-config.cmake"
|
||||
PATH_VARS
|
||||
PATH_EXPORT_TARGETS
|
||||
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
|
||||
)
|
||||
|
||||
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/glslang-config-version.cmake"
|
||||
VERSION ${GLSLANG_VERSION}
|
||||
COMPATIBILITY SameMajorVersion
|
||||
)
|
||||
|
||||
install(
|
||||
EXPORT glslang-targets
|
||||
NAMESPACE "glslang::"
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
|
||||
)
|
||||
|
||||
install(
|
||||
FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/glslang-config.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/glslang-config-version.cmake"
|
||||
DESTINATION
|
||||
"${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}"
|
||||
)
|
||||
endif()
|
||||
1
externals/glslang/CODE_OF_CONDUCT.md
vendored
Normal file
1
externals/glslang/CODE_OF_CONDUCT.md
vendored
Normal file
@@ -0,0 +1 @@
|
||||
A reminder that this issue tracker is managed by the Khronos Group. Interactions here should follow the Khronos Code of Conduct (https://www.khronos.org/developers/code-of-conduct), which prohibits aggressive or derogatory language. Please keep the discussion friendly and civil.
|
||||
138
externals/glslang/ChooseMSVCCRT.cmake
vendored
Normal file
138
externals/glslang/ChooseMSVCCRT.cmake
vendored
Normal file
@@ -0,0 +1,138 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# The macro choose_msvc_crt() takes a list of possible
|
||||
# C runtimes to choose from, in the form of compiler flags,
|
||||
# to present to the user. (MTd for /MTd, etc)
|
||||
#
|
||||
# The macro is invoked at the end of the file.
|
||||
#
|
||||
# CMake already sets CRT flags in the CMAKE_CXX_FLAGS_* and
|
||||
# CMAKE_C_FLAGS_* variables by default. To let the user
|
||||
# override that for each build type:
|
||||
# 1. Detect which CRT is already selected, and reflect this in
|
||||
# LLVM_USE_CRT_* so the user can have a better idea of what
|
||||
# changes they're making.
|
||||
# 2. Replace the flags in both variables with the new flag via a regex.
|
||||
# 3. set() the variables back into the cache so the changes
|
||||
# are user-visible.
|
||||
|
||||
### Helper macros: ###
|
||||
macro(make_crt_regex regex crts)
|
||||
set(${regex} "")
|
||||
foreach(crt ${${crts}})
|
||||
# Trying to match the beginning or end of the string with stuff
|
||||
# like [ ^]+ didn't work, so use a bunch of parentheses instead.
|
||||
set(${regex} "${${regex}}|(^| +)/${crt}($| +)")
|
||||
endforeach(crt)
|
||||
string(REGEX REPLACE "^\\|" "" ${regex} "${${regex}}")
|
||||
endmacro(make_crt_regex)
|
||||
|
||||
macro(get_current_crt crt_current regex flagsvar)
|
||||
# Find the selected-by-CMake CRT for each build type, if any.
|
||||
# Strip off the leading slash and any whitespace.
|
||||
string(REGEX MATCH "${${regex}}" ${crt_current} "${${flagsvar}}")
|
||||
string(REPLACE "/" " " ${crt_current} "${${crt_current}}")
|
||||
string(STRIP "${${crt_current}}" ${crt_current})
|
||||
endmacro(get_current_crt)
|
||||
|
||||
# Replaces or adds a flag to a variable.
|
||||
# Expects 'flag' to be padded with spaces.
|
||||
macro(set_flag_in_var flagsvar regex flag)
|
||||
string(REGEX MATCH "${${regex}}" current_flag "${${flagsvar}}")
|
||||
if("${current_flag}" STREQUAL "")
|
||||
set(${flagsvar} "${${flagsvar}}${${flag}}")
|
||||
else()
|
||||
string(REGEX REPLACE "${${regex}}" "${${flag}}" ${flagsvar} "${${flagsvar}}")
|
||||
endif()
|
||||
string(STRIP "${${flagsvar}}" ${flagsvar})
|
||||
# Make sure this change gets reflected in the cache/gui.
|
||||
# CMake requires the docstring parameter whenever set() touches the cache,
|
||||
# so get the existing docstring and re-use that.
|
||||
get_property(flagsvar_docs CACHE ${flagsvar} PROPERTY HELPSTRING)
|
||||
set(${flagsvar} "${${flagsvar}}" CACHE STRING "${flagsvar_docs}" FORCE)
|
||||
endmacro(set_flag_in_var)
|
||||
|
||||
|
||||
macro(choose_msvc_crt MSVC_CRT)
|
||||
if(LLVM_USE_CRT)
|
||||
message(FATAL_ERROR
|
||||
"LLVM_USE_CRT is deprecated. Use the CMAKE_BUILD_TYPE-specific
|
||||
variables (LLVM_USE_CRT_DEBUG, etc) instead.")
|
||||
endif()
|
||||
|
||||
make_crt_regex(MSVC_CRT_REGEX ${MSVC_CRT})
|
||||
|
||||
foreach(build_type ${CMAKE_CONFIGURATION_TYPES} ${CMAKE_BUILD_TYPE})
|
||||
string(TOUPPER "${build_type}" build)
|
||||
if (NOT LLVM_USE_CRT_${build})
|
||||
get_current_crt(LLVM_USE_CRT_${build}
|
||||
MSVC_CRT_REGEX
|
||||
CMAKE_CXX_FLAGS_${build})
|
||||
set(LLVM_USE_CRT_${build}
|
||||
"${LLVM_USE_CRT_${build}}"
|
||||
CACHE STRING "Specify VC++ CRT to use for ${build_type} configurations."
|
||||
FORCE)
|
||||
set_property(CACHE LLVM_USE_CRT_${build}
|
||||
PROPERTY STRINGS ;${${MSVC_CRT}})
|
||||
endif(NOT LLVM_USE_CRT_${build})
|
||||
endforeach(build_type)
|
||||
|
||||
foreach(build_type ${CMAKE_CONFIGURATION_TYPES} ${CMAKE_BUILD_TYPE})
|
||||
string(TOUPPER "${build_type}" build)
|
||||
if ("${LLVM_USE_CRT_${build}}" STREQUAL "")
|
||||
set(flag_string " ")
|
||||
else()
|
||||
set(flag_string " /${LLVM_USE_CRT_${build}} ")
|
||||
list(FIND ${MSVC_CRT} ${LLVM_USE_CRT_${build}} idx)
|
||||
if (idx LESS 0)
|
||||
message(FATAL_ERROR
|
||||
"Invalid value for LLVM_USE_CRT_${build}: ${LLVM_USE_CRT_${build}}. Valid options are one of: ${${MSVC_CRT}}")
|
||||
endif (idx LESS 0)
|
||||
message(STATUS "Using ${build_type} VC++ CRT: ${LLVM_USE_CRT_${build}}")
|
||||
endif()
|
||||
foreach(lang C CXX)
|
||||
set_flag_in_var(CMAKE_${lang}_FLAGS_${build} MSVC_CRT_REGEX flag_string)
|
||||
endforeach(lang)
|
||||
endforeach(build_type)
|
||||
endmacro(choose_msvc_crt MSVC_CRT)
|
||||
|
||||
|
||||
# List of valid CRTs for MSVC
|
||||
set(MSVC_CRT
|
||||
MD
|
||||
MDd
|
||||
MT
|
||||
MTd)
|
||||
|
||||
choose_msvc_crt(MSVC_CRT)
|
||||
82
externals/glslang/DEPS
vendored
Normal file
82
externals/glslang/DEPS
vendored
Normal file
@@ -0,0 +1,82 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
use_relative_paths = True
|
||||
|
||||
gclient_gn_args_file = 'build/config/gclient_args.gni'
|
||||
|
||||
vars = {
|
||||
'chromium_git': 'https://chromium.googlesource.com',
|
||||
'build_with_chromium': False,
|
||||
}
|
||||
|
||||
deps = {
|
||||
|
||||
'./build': {
|
||||
'url': '{chromium_git}/chromium/src/build.git@85ee3b7692e5284f08bd3c9459fb5685eed7b838',
|
||||
'condition': 'not build_with_chromium',
|
||||
},
|
||||
|
||||
'./buildtools': {
|
||||
'url': '{chromium_git}/chromium/src/buildtools.git@4be464e050b3d05060471788f926b34c641db9fd',
|
||||
'condition': 'not build_with_chromium',
|
||||
},
|
||||
|
||||
'./tools/clang': {
|
||||
'url': '{chromium_git}/chromium/src/tools/clang.git@3a982adabb720aa8f3e3885d40bf3fe506990157',
|
||||
'condition': 'not build_with_chromium',
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
hooks = [
|
||||
{
|
||||
'name': 'sysroot_x64',
|
||||
'pattern': '.',
|
||||
'condition': 'checkout_linux and (checkout_x64 and not build_with_chromium)',
|
||||
'action': ['python', './build/linux/sysroot_scripts/install-sysroot.py',
|
||||
'--arch=x64'],
|
||||
},
|
||||
{
|
||||
# Note: On Win, this should run after win_toolchain, as it may use it.
|
||||
'name': 'clang',
|
||||
'pattern': '.',
|
||||
'action': ['python', './tools/clang/scripts/update.py'],
|
||||
'condition': 'not build_with_chromium',
|
||||
},
|
||||
]
|
||||
|
||||
recursedeps = [
|
||||
# buildtools provides clang_format, libc++, and libc++abi
|
||||
'buildtools',
|
||||
]
|
||||
77
externals/glslang/External/CMakeLists.txt
vendored
Normal file
77
externals/glslang/External/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,77 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# Suppress all warnings from external projects.
|
||||
set_property(DIRECTORY APPEND PROPERTY COMPILE_OPTIONS -w)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
if(TARGET gmock)
|
||||
message(STATUS "Google Mock already configured - use it")
|
||||
elseif(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/googletest)
|
||||
# We need to make sure Google Test does not mess up with the
|
||||
# global CRT settings on Windows.
|
||||
if(WIN32)
|
||||
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
|
||||
endif(WIN32)
|
||||
# EXCLUDE_FROM_ALL keeps the install target from installing GTEST files.
|
||||
add_subdirectory(googletest EXCLUDE_FROM_ALL)
|
||||
set(GTEST_TARGETS
|
||||
gtest
|
||||
gtest_main
|
||||
gmock
|
||||
gmock_main)
|
||||
foreach(target ${GTEST_TARGETS})
|
||||
set_property(TARGET ${target} PROPERTY FOLDER gtest)
|
||||
endforeach()
|
||||
mark_as_advanced(gmock_build_tests
|
||||
BUILD_GMOCK
|
||||
BUILD_GTEST
|
||||
BUILD_SHARED_LIBS
|
||||
gtest_build_samples
|
||||
gtest_build_tests
|
||||
gtest_disable_pthreads
|
||||
gtest_force_shared_crt
|
||||
gtest_hide_internal_symbols)
|
||||
else()
|
||||
message(STATUS
|
||||
"Google Mock was not found - tests based on that will not build")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_OPT AND NOT TARGET SPIRV-Tools-opt)
|
||||
if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/spirv-tools)
|
||||
set(SPIRV_SKIP_TESTS ON CACHE BOOL "Skip building SPIRV-Tools tests")
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/spirv-tools spirv-tools)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
1016
externals/glslang/LICENSE.txt
vendored
Normal file
1016
externals/glslang/LICENSE.txt
vendored
Normal file
File diff suppressed because it is too large
Load Diff
59
externals/glslang/OGLCompilersDLL/CMakeLists.txt
vendored
Normal file
59
externals/glslang/OGLCompilersDLL/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
set(SOURCES InitializeDll.cpp InitializeDll.h)
|
||||
|
||||
add_library(OGLCompiler STATIC ${SOURCES})
|
||||
set_property(TARGET OGLCompiler PROPERTY FOLDER glslang)
|
||||
set_property(TARGET OGLCompiler PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
if(WIN32)
|
||||
source_group("Source" FILES ${SOURCES})
|
||||
endif(WIN32)
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL AND NOT BUILD_SHARED_LIBS)
|
||||
install(TARGETS OGLCompiler EXPORT glslang-targets)
|
||||
|
||||
# Backward compatibility
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/OGLCompilerTargets.cmake" "
|
||||
message(WARNING \"Using `OGLCompilerTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
|
||||
|
||||
if (NOT TARGET glslang::OGLCompiler)
|
||||
include(\"${CMAKE_INSTALL_FULL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
|
||||
endif()
|
||||
|
||||
add_library(OGLCompiler ALIAS glslang::OGLCompiler)
|
||||
")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/OGLCompilerTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
|
||||
endif()
|
||||
165
externals/glslang/OGLCompilersDLL/InitializeDll.cpp
vendored
Normal file
165
externals/glslang/OGLCompilersDLL/InitializeDll.cpp
vendored
Normal file
@@ -0,0 +1,165 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#define SH_EXPORTING
|
||||
|
||||
#include <cassert>
|
||||
|
||||
#include "InitializeDll.h"
|
||||
#include "../glslang/Include/InitializeGlobals.h"
|
||||
#include "../glslang/Public/ShaderLang.h"
|
||||
#include "../glslang/Include/PoolAlloc.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
|
||||
|
||||
// Per-process initialization.
|
||||
// Needs to be called at least once before parsing, etc. is done.
|
||||
// Will also do thread initialization for the calling thread; other
|
||||
// threads will need to do that explicitly.
|
||||
bool InitProcess()
|
||||
{
|
||||
glslang::GetGlobalLock();
|
||||
|
||||
if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX) {
|
||||
//
|
||||
// Function is re-entrant.
|
||||
//
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return true;
|
||||
}
|
||||
|
||||
ThreadInitializeIndex = OS_AllocTLSIndex();
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! InitializePoolIndex()) {
|
||||
assert(0 && "InitProcess(): Failed to initialize global pool");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (! InitThread()) {
|
||||
assert(0 && "InitProcess(): Failed to initialize thread");
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return false;
|
||||
}
|
||||
|
||||
glslang::ReleaseGlobalLock();
|
||||
return true;
|
||||
}
|
||||
|
||||
// Per-thread scoped initialization.
|
||||
// Must be called at least once by each new thread sharing the
|
||||
// symbol tables, etc., needed to parse.
|
||||
bool InitThread()
|
||||
{
|
||||
//
|
||||
// This function is re-entrant
|
||||
//
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
|
||||
assert(0 && "InitThread(): Process hasn't been initalised.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (OS_GetTLSValue(ThreadInitializeIndex) != nullptr)
|
||||
return true;
|
||||
|
||||
if (! OS_SetTLSValue(ThreadInitializeIndex, (void *)1)) {
|
||||
assert(0 && "InitThread(): Unable to set init flag.");
|
||||
return false;
|
||||
}
|
||||
|
||||
glslang::SetThreadPoolAllocator(nullptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Not necessary to call this: InitThread() is reentrant, and the need
|
||||
// to do per thread tear down has been removed.
|
||||
//
|
||||
// This is kept, with memory management removed, to satisfy any exiting
|
||||
// calls to it that rely on it.
|
||||
bool DetachThread()
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
|
||||
return true;
|
||||
|
||||
//
|
||||
// Function is re-entrant and this thread may not have been initialized.
|
||||
//
|
||||
if (OS_GetTLSValue(ThreadInitializeIndex) != nullptr) {
|
||||
if (!OS_SetTLSValue(ThreadInitializeIndex, nullptr)) {
|
||||
assert(0 && "DetachThread(): Unable to clear init flag.");
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
// Not necessary to call this: InitProcess() is reentrant.
|
||||
//
|
||||
// This is kept, with memory management removed, to satisfy any exiting
|
||||
// calls to it that rely on it.
|
||||
//
|
||||
// Users of glslang should call shFinalize() or glslang::FinalizeProcess() for
|
||||
// process-scoped memory tear down.
|
||||
bool DetachProcess()
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
|
||||
return true;
|
||||
|
||||
success = DetachThread();
|
||||
|
||||
OS_FreeTLSIndex(ThreadInitializeIndex);
|
||||
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
49
externals/glslang/OGLCompilersDLL/InitializeDll.h
vendored
Normal file
49
externals/glslang/OGLCompilersDLL/InitializeDll.h
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef __INITIALIZEDLL_H
|
||||
#define __INITIALIZEDLL_H
|
||||
|
||||
#include "../glslang/OSDependent/osinclude.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
bool InitProcess();
|
||||
bool InitThread();
|
||||
bool DetachThread(); // not called from standalone, perhaps other tools rely on parts of it
|
||||
bool DetachProcess(); // not called from standalone, perhaps other tools rely on parts of it
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // __INITIALIZEDLL_H
|
||||
|
||||
137
externals/glslang/README-spirv-remap.txt
vendored
Normal file
137
externals/glslang/README-spirv-remap.txt
vendored
Normal file
@@ -0,0 +1,137 @@
|
||||
|
||||
VERSION
|
||||
--------------------------------------------------------------------------------
|
||||
spirv-remap 0.97
|
||||
|
||||
INTRO:
|
||||
--------------------------------------------------------------------------------
|
||||
spirv-remap is a utility to improve compression of SPIR-V binary files via
|
||||
entropy reduction, plus optional stripping of debug information and
|
||||
load/store optimization. It transforms SPIR-V to SPIR-V, remapping IDs. The
|
||||
resulting modules have an increased ID range (IDs are not as tightly packed
|
||||
around zero), but will compress better when multiple modules are compressed
|
||||
together, since compressor's dictionary can find better cross module
|
||||
commonality.
|
||||
|
||||
Remapping is accomplished via canonicalization. Thus, modules can be
|
||||
compressed one at a time with no loss of quality relative to operating on
|
||||
many modules at once. The command line tool operates on multiple modules
|
||||
only in the trivial repetition sense, for ease of use. The remapper API
|
||||
only accepts a single module at a time.
|
||||
|
||||
There are two modes of use: command line, and a C++11 API. Both are
|
||||
described below.
|
||||
|
||||
spirv-remap is currently in an alpha state. Although there are no known
|
||||
remapping defects, it has only been exercised on one real world game shader
|
||||
workload.
|
||||
|
||||
|
||||
FEEDBACK
|
||||
--------------------------------------------------------------------------------
|
||||
Report defects, enhancements requests, code improvements, etc to:
|
||||
spvremapper@lunarg.com
|
||||
|
||||
|
||||
COMMAND LINE USAGE:
|
||||
--------------------------------------------------------------------------------
|
||||
Examples are given with a verbosity of one (-v), but more verbosity can be
|
||||
had via -vv, -vvv, etc, or an integer parameter to --verbose, such as
|
||||
"--verbose 4". With no verbosity, the command is silent and returns 0 on
|
||||
success, and a positive integer error on failure.
|
||||
|
||||
Pre-built binaries for several OSs are available. Examples presented are
|
||||
for Linux. Command line arguments can be provided in any order.
|
||||
|
||||
1. Basic ID remapping
|
||||
|
||||
Perform ID remapping on all shaders in "*.spv", writing new files with
|
||||
the same basenames to /tmp/out_dir.
|
||||
|
||||
spirv-remap -v --map all --input *.spv --output /tmp/out_dir
|
||||
|
||||
2. Perform all possible size reductions
|
||||
|
||||
spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir
|
||||
|
||||
Note that --do-everything is a synonym for:
|
||||
|
||||
--map all --dce all --opt all --strip all
|
||||
|
||||
API USAGE:
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
The public interface to the remapper is defined in SPIRV/SPVRemapper.h as follows:
|
||||
|
||||
namespace spv {
|
||||
|
||||
class spirvbin_t
|
||||
{
|
||||
public:
|
||||
enum Options { ... };
|
||||
spirvbin_t(int verbose = 0); // construct
|
||||
|
||||
// remap an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be c/c++ fn, lambda fn, or functor)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
};
|
||||
|
||||
} // namespace spv
|
||||
|
||||
The class definition is in SPVRemapper.cpp.
|
||||
|
||||
remap() accepts an std::vector of SPIR-V words, modifies them per the
|
||||
request given in 'opts', and leaves the 'spv' container with the result.
|
||||
It is safe to instantiate one spirvbin_t per thread and process a different
|
||||
SPIR-V in each.
|
||||
|
||||
The "opts" parameter to remap() accepts a bit mask of desired remapping
|
||||
options. See REMAPPING AND OPTIMIZATION OPTIONS.
|
||||
|
||||
On error, the function supplied to registerErrorHandler() will be invoked.
|
||||
This can be a standard C/C++ function, a lambda function, or a functor.
|
||||
The default handler simply calls exit(5); The error handler is a static
|
||||
member, so need only be set up once, not once per spirvbin_t instance.
|
||||
|
||||
Log messages are supplied to registerLogHandler(). By default, log
|
||||
messages are eaten silently. The log handler is also a static member.
|
||||
|
||||
BUILD DEPENDENCIES:
|
||||
--------------------------------------------------------------------------------
|
||||
1. C++11 compatible compiler
|
||||
2. cmake
|
||||
3. glslang
|
||||
|
||||
|
||||
BUILDING
|
||||
--------------------------------------------------------------------------------
|
||||
The standalone remapper is built along side glslangValidator through its
|
||||
normal build process.
|
||||
|
||||
|
||||
REMAPPING AND OPTIMIZATION OPTIONS
|
||||
--------------------------------------------------------------------------------
|
||||
API:
|
||||
These are bits defined under spv::spirvbin_t::, and can be
|
||||
bitwise or-ed together as desired.
|
||||
|
||||
MAP_TYPES = canonicalize type IDs
|
||||
MAP_NAMES = canonicalize named data
|
||||
MAP_FUNCS = canonicalize function bodies
|
||||
DCE_FUNCS = remove dead functions
|
||||
DCE_VARS = remove dead variables
|
||||
DCE_TYPES = remove dead types
|
||||
OPT_LOADSTORE = optimize unneeded load/stores
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS)
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES)
|
||||
OPT_ALL = (OPT_LOADSTORE)
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL)
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
|
||||
550
externals/glslang/README.md
vendored
Normal file
550
externals/glslang/README.md
vendored
Normal file
@@ -0,0 +1,550 @@
|
||||
# News
|
||||
|
||||
1. [As discussed in #3107](https://github.com/KhronosGroup/glslang/issues/3107), the default branch of this repository is now 'main'. This change should be transparent to repository users, since github rewrites many references to the old 'master' branch to 'main'. However, if you have a checked-out local clone, you may wish to take the following steps as recommended by github:
|
||||
|
||||
```sh
|
||||
git branch -m master main
|
||||
git fetch origin
|
||||
git branch -u origin/main main
|
||||
git remote set-head origin -a
|
||||
```
|
||||
|
||||
2. C++17 (all platforms) and Visual Studio 2019 (Windows) are now required. This change was driven by the external dependency on SPIRV-Tools.
|
||||
|
||||
[](https://ci.appveyor.com/project/Khronoswebmaster/glslang/branch/main)
|
||||

|
||||
|
||||
# Glslang Components and Status
|
||||
|
||||
There are several components:
|
||||
|
||||
### Reference Validator and GLSL/ESSL -> AST Front End
|
||||
|
||||
An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL/ESSL into an internal abstract syntax tree (AST).
|
||||
|
||||
**Status**: Virtually complete, with results carrying similar weight as the specifications.
|
||||
|
||||
### HLSL -> AST Front End
|
||||
|
||||
An HLSL front-end for translation of an approximation of HLSL to glslang's AST form.
|
||||
|
||||
**Status**: Partially complete. Semantics are not reference quality and input is not validated.
|
||||
This is in contrast to the [DXC project](https://github.com/Microsoft/DirectXShaderCompiler), which receives a much larger investment and attempts to have definitive/reference-level semantics.
|
||||
|
||||
See [issue 362](https://github.com/KhronosGroup/glslang/issues/362) and [issue 701](https://github.com/KhronosGroup/glslang/issues/701) for current status.
|
||||
|
||||
### AST -> SPIR-V Back End
|
||||
|
||||
Translates glslang's AST to the Khronos-specified SPIR-V intermediate language.
|
||||
|
||||
**Status**: Virtually complete.
|
||||
|
||||
### Reflector
|
||||
|
||||
An API for getting reflection information from the AST, reflection types/variables/etc. from the HLL source (not the SPIR-V).
|
||||
|
||||
**Status**: There is a large amount of functionality present, but no specification/goal to measure completeness against. It is accurate for the input HLL and AST, but only approximate for what would later be emitted for SPIR-V.
|
||||
|
||||
### Standalone Wrapper
|
||||
|
||||
`glslangValidator` is command-line tool for accessing the functionality above.
|
||||
|
||||
Status: Complete.
|
||||
|
||||
Tasks waiting to be done are documented as GitHub issues.
|
||||
|
||||
## Other References
|
||||
|
||||
Also see the Khronos landing page for glslang as a reference front end:
|
||||
|
||||
https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/
|
||||
|
||||
The above page, while not kept up to date, includes additional information regarding glslang as a reference validator.
|
||||
|
||||
# How to Use Glslang
|
||||
|
||||
## Execution of Standalone Wrapper
|
||||
|
||||
To use the standalone binary form, execute `glslangValidator`, and it will print
|
||||
a usage statement. Basic operation is to give it a file containing a shader,
|
||||
and it will print out warnings/errors and optionally an AST.
|
||||
|
||||
The applied stage-specific rules are based on the file extension:
|
||||
* `.vert` for a vertex shader
|
||||
* `.tesc` for a tessellation control shader
|
||||
* `.tese` for a tessellation evaluation shader
|
||||
* `.geom` for a geometry shader
|
||||
* `.frag` for a fragment shader
|
||||
* `.comp` for a compute shader
|
||||
|
||||
For ray tracing pipeline shaders:
|
||||
* `.rgen` for a ray generation shader
|
||||
* `.rint` for a ray intersection shader
|
||||
* `.rahit` for a ray any-hit shader
|
||||
* `.rchit` for a ray closest-hit shader
|
||||
* `.rmiss` for a ray miss shader
|
||||
* `.rcall` for a callable shader
|
||||
|
||||
There is also a non-shader extension:
|
||||
* `.conf` for a configuration file of limits, see usage statement for example
|
||||
|
||||
## Building (CMake)
|
||||
|
||||
Instead of building manually, you can also download the binaries for your
|
||||
platform directly from the [main-tot release][main-tot-release] on GitHub.
|
||||
Those binaries are automatically uploaded by the buildbots after successful
|
||||
testing and they always reflect the current top of the tree of the main
|
||||
branch.
|
||||
|
||||
### Dependencies
|
||||
|
||||
* A C++17 compiler.
|
||||
(For MSVS: use 2019 or later.)
|
||||
* [CMake][cmake]: for generating compilation targets.
|
||||
* make: _Linux_, ninja is an alternative, if configured.
|
||||
* [Python 3.x][python]: for executing SPIRV-Tools scripts. (Optional if not using SPIRV-Tools and the 'External' subdirectory does not exist.)
|
||||
* [bison][bison]: _optional_, but needed when changing the grammar (glslang.y).
|
||||
* [googletest][googletest]: _optional_, but should use if making any changes to glslang.
|
||||
|
||||
### Build steps
|
||||
|
||||
The following steps assume a Bash shell. On Windows, that could be the Git Bash
|
||||
shell or some other shell of your choosing.
|
||||
|
||||
#### 1) Check-Out this project
|
||||
|
||||
```bash
|
||||
cd <parent of where you want glslang to be>
|
||||
git clone https://github.com/KhronosGroup/glslang.git
|
||||
```
|
||||
|
||||
#### 2) Check-Out External Projects
|
||||
|
||||
```bash
|
||||
cd <the directory glslang was cloned to, "External" will be a subdirectory>
|
||||
git clone https://github.com/google/googletest.git External/googletest
|
||||
```
|
||||
|
||||
TEMPORARY NOTICE: additionally perform the following to avoid a current
|
||||
breakage in googletest:
|
||||
|
||||
```bash
|
||||
cd External/googletest
|
||||
git checkout 0c400f67fcf305869c5fb113dd296eca266c9725
|
||||
cd ../..
|
||||
```
|
||||
|
||||
If you wish to assure that SPIR-V generated from HLSL is legal for Vulkan,
|
||||
wish to invoke -Os to reduce SPIR-V size from HLSL or GLSL, or wish to run the
|
||||
integrated test suite, install spirv-tools with this:
|
||||
|
||||
```bash
|
||||
./update_glslang_sources.py
|
||||
```
|
||||
|
||||
#### 3) Configure
|
||||
|
||||
Assume the source directory is `$SOURCE_DIR` and the build directory is
|
||||
`$BUILD_DIR`. First ensure the build directory exists, then navigate to it:
|
||||
|
||||
```bash
|
||||
mkdir -p $BUILD_DIR
|
||||
cd $BUILD_DIR
|
||||
```
|
||||
|
||||
For building on Linux:
|
||||
|
||||
```bash
|
||||
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$(pwd)/install" $SOURCE_DIR
|
||||
# "Release" (for CMAKE_BUILD_TYPE) could also be "Debug" or "RelWithDebInfo"
|
||||
```
|
||||
|
||||
For building on Android:
|
||||
```bash
|
||||
cmake $SOURCE_DIR -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX="$(pwd)/install" -DANDROID_ABI=arm64-v8a -DCMAKE_BUILD_TYPE=Release -DANDROID_STL=c++_static -DANDROID_PLATFORM=android-24 -DCMAKE_SYSTEM_NAME=Android -DANDROID_TOOLCHAIN=clang -DANDROID_ARM_MODE=arm -DCMAKE_MAKE_PROGRAM=$ANDROID_NDK_HOME/prebuilt/linux-x86_64/bin/make -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake
|
||||
# If on Windows will be -DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_HOME%\prebuilt\windows-x86_64\bin\make.exe
|
||||
# -G is needed for building on Windows
|
||||
# -DANDROID_ABI can also be armeabi-v7a for 32 bit
|
||||
```
|
||||
|
||||
For building on Windows:
|
||||
|
||||
```bash
|
||||
cmake $SOURCE_DIR -DCMAKE_INSTALL_PREFIX="$(pwd)/install"
|
||||
# The CMAKE_INSTALL_PREFIX part is for testing (explained later).
|
||||
```
|
||||
|
||||
The CMake GUI also works for Windows (version 3.4.1 tested).
|
||||
|
||||
Also, consider using `git config --global core.fileMode false` (or with `--local`) on Windows
|
||||
to prevent the addition of execution permission on files.
|
||||
|
||||
#### 4) Build and Install
|
||||
|
||||
```bash
|
||||
# for Linux:
|
||||
make -j4 install
|
||||
|
||||
# for Windows:
|
||||
cmake --build . --config Release --target install
|
||||
# "Release" (for --config) could also be "Debug", "MinSizeRel", or "RelWithDebInfo"
|
||||
```
|
||||
|
||||
If using MSVC, after running CMake to configure, use the
|
||||
Configuration Manager to check the `INSTALL` project.
|
||||
|
||||
### Building (GN)
|
||||
|
||||
glslang can also be built with the [GN build system](https://gn.googlesource.com/gn/).
|
||||
|
||||
#### 1) Install `depot_tools`
|
||||
|
||||
Download [depot_tools.zip](https://storage.googleapis.com/chrome-infra/depot_tools.zip),
|
||||
extract to a directory, and add this directory to your `PATH`.
|
||||
|
||||
#### 2) Synchronize dependencies and generate build files
|
||||
|
||||
This only needs to be done once after updating `glslang`.
|
||||
|
||||
With the current directory set to your `glslang` checkout, type:
|
||||
|
||||
```bash
|
||||
./update_glslang_sources.py
|
||||
gclient sync --gclientfile=standalone.gclient
|
||||
gn gen out/Default
|
||||
```
|
||||
|
||||
#### 3) Build
|
||||
|
||||
With the current directory set to your `glslang` checkout, type:
|
||||
|
||||
```bash
|
||||
cd out/Default
|
||||
ninja
|
||||
```
|
||||
|
||||
### If you need to change the GLSL grammar
|
||||
|
||||
The grammar in `glslang/MachineIndependent/glslang.y` has to be recompiled with
|
||||
bison if it changes, the output files are committed to the repo to avoid every
|
||||
developer needing to have bison configured to compile the project when grammar
|
||||
changes are quite infrequent. For windows you can get binaries from
|
||||
[GnuWin32][bison-gnu-win32].
|
||||
|
||||
The command to rebuild is:
|
||||
|
||||
```bash
|
||||
m4 -P MachineIndependent/glslang.m4 > MachineIndependent/glslang.y
|
||||
bison --defines=MachineIndependent/glslang_tab.cpp.h
|
||||
-t MachineIndependent/glslang.y
|
||||
-o MachineIndependent/glslang_tab.cpp
|
||||
```
|
||||
|
||||
The above commands are also available in the bash script in `updateGrammar`,
|
||||
when executed from the glslang subdirectory of the glslang repository.
|
||||
With no arguments it builds the full grammar, and with a "web" argument,
|
||||
the web grammar subset (see more about the web subset in the next section).
|
||||
|
||||
### Building to WASM for the Web and Node
|
||||
### Building a standalone JS/WASM library for the Web and Node
|
||||
|
||||
Use the steps in [Build Steps](#build-steps), with the following notes/exceptions:
|
||||
* `emsdk` needs to be present in your executable search path, *PATH* for
|
||||
Bash-like environments:
|
||||
+ [Instructions located here](https://emscripten.org/docs/getting_started/downloads.html#sdk-download-and-install)
|
||||
* Wrap cmake call: `emcmake cmake`
|
||||
* Set `-DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF`.
|
||||
* Set `-DENABLE_HLSL=OFF` if HLSL is not needed.
|
||||
* For a standalone JS/WASM library, turn on `-DENABLE_GLSLANG_JS=ON`.
|
||||
* For building a minimum-size web subset of core glslang:
|
||||
+ turn on `-DENABLE_GLSLANG_WEBMIN=ON` (disables HLSL)
|
||||
+ execute `updateGrammar web` from the glslang subdirectory
|
||||
(or if using your own scripts, `m4` needs a `-DGLSLANG_WEB` argument)
|
||||
+ optionally, for GLSL compilation error messages, turn on
|
||||
`-DENABLE_GLSLANG_WEBMIN_DEVEL=ON`
|
||||
* To get a fully minimized build, make sure to use `brotli` to compress the .js
|
||||
and .wasm files
|
||||
|
||||
Example:
|
||||
|
||||
```sh
|
||||
emcmake cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GLSLANG_JS=ON \
|
||||
-DENABLE_HLSL=OFF -DBUILD_TESTING=OFF -DENABLE_OPT=OFF -DINSTALL_GTEST=OFF ..
|
||||
```
|
||||
|
||||
## Building glslang - Using vcpkg
|
||||
|
||||
You can download and install glslang using the [vcpkg](https://github.com/Microsoft/vcpkg) dependency manager:
|
||||
|
||||
git clone https://github.com/Microsoft/vcpkg.git
|
||||
cd vcpkg
|
||||
./bootstrap-vcpkg.sh
|
||||
./vcpkg integrate install
|
||||
./vcpkg install glslang
|
||||
|
||||
The glslang port in vcpkg is kept up to date by Microsoft team members and community contributors. If the version is out of date, please [create an issue or pull request](https://github.com/Microsoft/vcpkg) on the vcpkg repository.
|
||||
|
||||
## Testing
|
||||
|
||||
Right now, there are two test harnesses existing in glslang: one is [Google
|
||||
Test](gtests/), one is the [`runtests` script](Test/runtests). The former
|
||||
runs unit tests and single-shader single-threaded integration tests, while
|
||||
the latter runs multiple-shader linking tests and multi-threaded tests.
|
||||
|
||||
### Running tests
|
||||
|
||||
The [`runtests` script](Test/runtests) requires compiled binaries to be
|
||||
installed into `$BUILD_DIR/install`. Please make sure you have supplied the
|
||||
correct configuration to CMake (using `-DCMAKE_INSTALL_PREFIX`) when building;
|
||||
otherwise, you may want to modify the path in the `runtests` script.
|
||||
|
||||
Running Google Test-backed tests:
|
||||
|
||||
```bash
|
||||
cd $BUILD_DIR
|
||||
|
||||
# for Linux:
|
||||
ctest
|
||||
|
||||
# for Windows:
|
||||
ctest -C {Debug|Release|RelWithDebInfo|MinSizeRel}
|
||||
|
||||
# or, run the test binary directly
|
||||
# (which gives more fine-grained control like filtering):
|
||||
<dir-to-glslangtests-in-build-dir>/glslangtests
|
||||
```
|
||||
|
||||
Running `runtests` script-backed tests:
|
||||
|
||||
```bash
|
||||
cd $SOURCE_DIR/Test && ./runtests
|
||||
```
|
||||
|
||||
If some tests fail with validation errors, there may be a mismatch between the
|
||||
version of `spirv-val` on the system and the version of glslang. In this
|
||||
case, it is necessary to run `update_glslang_sources.py`. See "Check-Out
|
||||
External Projects" above for more details.
|
||||
|
||||
### Contributing tests
|
||||
|
||||
Test results should always be included with a pull request that modifies
|
||||
functionality.
|
||||
|
||||
If you are writing unit tests, please use the Google Test framework and
|
||||
place the tests under the `gtests/` directory.
|
||||
|
||||
Integration tests are placed in the `Test/` directory. It contains test input
|
||||
and a subdirectory `baseResults/` that contains the expected results of the
|
||||
tests. Both the tests and `baseResults/` are under source-code control.
|
||||
|
||||
Google Test runs those integration tests by reading the test input, compiling
|
||||
them, and then compare against the expected results in `baseResults/`. The
|
||||
integration tests to run via Google Test is registered in various
|
||||
`gtests/*.FromFile.cpp` source files. `glslangtests` provides a command-line
|
||||
option `--update-mode`, which, if supplied, will overwrite the golden files
|
||||
under the `baseResults/` directory with real output from that invocation.
|
||||
For more information, please check `gtests/` directory's
|
||||
[README](gtests/README.md).
|
||||
|
||||
For the `runtests` script, it will generate current results in the
|
||||
`localResults/` directory and `diff` them against the `baseResults/`.
|
||||
When you want to update the tracked test results, they need to be
|
||||
copied from `localResults/` to `baseResults/`. This can be done by
|
||||
the `bump` shell script.
|
||||
|
||||
You can add your own private list of tests, not tracked publicly, by using
|
||||
`localtestlist` to list non-tracked tests. This is automatically read
|
||||
by `runtests` and included in the `diff` and `bump` process.
|
||||
|
||||
## Programmatic Interfaces
|
||||
|
||||
Another piece of software can programmatically translate shaders to an AST
|
||||
using one of two different interfaces:
|
||||
* A new C++ class-oriented interface, or
|
||||
* The original C functional interface
|
||||
|
||||
The `main()` in `StandAlone/StandAlone.cpp` shows examples using both styles.
|
||||
|
||||
### C++ Class Interface (new, preferred)
|
||||
|
||||
This interface is in roughly the last 1/3 of `ShaderLang.h`. It is in the
|
||||
glslang namespace and contains the following, here with suggested calls
|
||||
for generating SPIR-V:
|
||||
|
||||
```cxx
|
||||
const char* GetEsslVersionString();
|
||||
const char* GetGlslVersionString();
|
||||
bool InitializeProcess();
|
||||
void FinalizeProcess();
|
||||
|
||||
class TShader
|
||||
setStrings(...);
|
||||
setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientVulkan or EShClientOpenGL, 100);
|
||||
setEnvClient(EShClientVulkan or EShClientOpenGL, EShTargetVulkan_1_0 or EShTargetVulkan_1_1 or EShTargetOpenGL_450);
|
||||
setEnvTarget(EShTargetSpv, EShTargetSpv_1_0 or EShTargetSpv_1_3);
|
||||
bool parse(...);
|
||||
const char* getInfoLog();
|
||||
|
||||
class TProgram
|
||||
void addShader(...);
|
||||
bool link(...);
|
||||
const char* getInfoLog();
|
||||
Reflection queries
|
||||
```
|
||||
|
||||
For just validating (not generating code), substitute these calls:
|
||||
|
||||
```cxx
|
||||
setEnvInput(EShSourceHlsl or EShSourceGlsl, stage, EShClientNone, 0);
|
||||
setEnvClient(EShClientNone, 0);
|
||||
setEnvTarget(EShTargetNone, 0);
|
||||
```
|
||||
|
||||
See `ShaderLang.h` and the usage of it in `StandAlone/StandAlone.cpp` for more
|
||||
details. There is a block comment giving more detail above the calls for
|
||||
`setEnvInput, setEnvClient, and setEnvTarget`.
|
||||
|
||||
### C Functional Interface (original)
|
||||
|
||||
This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
|
||||
as the `Sh*()` interface, as all the entry points start `Sh`.
|
||||
|
||||
The `Sh*()` interface takes a "compiler" call-back object, which it calls after
|
||||
building call back that is passed the AST and can then execute a back end on it.
|
||||
|
||||
The following is a simplified resulting run-time call stack:
|
||||
|
||||
```c
|
||||
ShCompile(shader, compiler) -> compiler(AST) -> <back end>
|
||||
```
|
||||
|
||||
In practice, `ShCompile()` takes shader strings, default version, and
|
||||
warning/error and other options for controlling compilation.
|
||||
|
||||
### C Functional Interface (new)
|
||||
|
||||
This interface is located `glslang_c_interface.h` and exposes functionality similar to the C++ interface. The following snippet is a complete example showing how to compile GLSL into SPIR-V 1.5 for Vulkan 1.2.
|
||||
|
||||
```cxx
|
||||
std::vector<uint32_t> compileShaderToSPIRV_Vulkan(glslang_stage_t stage, const char* shaderSource, const char* fileName)
|
||||
{
|
||||
const glslang_input_t input = {
|
||||
.language = GLSLANG_SOURCE_GLSL,
|
||||
.stage = stage,
|
||||
.client = GLSLANG_CLIENT_VULKAN,
|
||||
.client_version = GLSLANG_TARGET_VULKAN_1_2,
|
||||
.target_language = GLSLANG_TARGET_SPV,
|
||||
.target_language_version = GLSLANG_TARGET_SPV_1_5,
|
||||
.code = shaderSource,
|
||||
.default_version = 100,
|
||||
.default_profile = GLSLANG_NO_PROFILE,
|
||||
.force_default_version_and_profile = false,
|
||||
.forward_compatible = false,
|
||||
.messages = GLSLANG_MSG_DEFAULT_BIT,
|
||||
.resource = reinterpret_cast<const glslang_resource_t*>(&glslang::DefaultTBuiltInResource),
|
||||
};
|
||||
|
||||
glslang_shader_t* shader = glslang_shader_create(&input);
|
||||
|
||||
if (!glslang_shader_preprocess(shader, &input)) {
|
||||
printf("GLSL preprocessing failed %s\n", fileName);
|
||||
printf("%s\n", glslang_shader_get_info_log(shader));
|
||||
printf("%s\n", glslang_shader_get_info_debug_log(shader));
|
||||
printf("%s\n", input.code);
|
||||
glslang_shader_delete(shader);
|
||||
return std::vector<uint32_t>();
|
||||
}
|
||||
|
||||
if (!glslang_shader_parse(shader, &input)) {
|
||||
printf("GLSL parsing failed %s\n", fileName);
|
||||
printf("%s\n", glslang_shader_get_info_log(shader));
|
||||
printf("%s\n", glslang_shader_get_info_debug_log(shader));
|
||||
printf("%s\n", glslang_shader_get_preprocessed_code(shader));
|
||||
glslang_shader_delete(shader);
|
||||
return std::vector<uint32_t>();
|
||||
}
|
||||
|
||||
glslang_program_t* program = glslang_program_create();
|
||||
glslang_program_add_shader(program, shader);
|
||||
|
||||
if (!glslang_program_link(program, GLSLANG_MSG_SPV_RULES_BIT | GLSLANG_MSG_VULKAN_RULES_BIT)) {
|
||||
printf("GLSL linking failed %s\n", fileName);
|
||||
printf("%s\n", glslang_program_get_info_log(program));
|
||||
printf("%s\n", glslang_program_get_info_debug_log(program));
|
||||
glslang_program_delete(program);
|
||||
glslang_shader_delete(shader);
|
||||
return std::vector<uint32_t>();
|
||||
}
|
||||
|
||||
glslang_program_SPIRV_generate(program, stage);
|
||||
|
||||
std::vector<uint32_t> outShaderModule(glslang_program_SPIRV_get_size(program));
|
||||
glslang_program_SPIRV_get(program, outShaderModule.data());
|
||||
|
||||
const char* spirv_messages = glslang_program_SPIRV_get_messages(program);
|
||||
if (spirv_messages)
|
||||
printf("(%s) %s\b", fileName, spirv_messages);
|
||||
|
||||
glslang_program_delete(program);
|
||||
glslang_shader_delete(shader);
|
||||
|
||||
return outShaderModule;
|
||||
}
|
||||
```
|
||||
|
||||
## Basic Internal Operation
|
||||
|
||||
* Initial lexical analysis is done by the preprocessor in
|
||||
`MachineIndependent/Preprocessor`, and then refined by a GLSL scanner
|
||||
in `MachineIndependent/Scan.cpp`. There is currently no use of flex.
|
||||
|
||||
* Code is parsed using bison on `MachineIndependent/glslang.y` with the
|
||||
aid of a symbol table and an AST. The symbol table is not passed on to
|
||||
the back-end; the intermediate representation stands on its own.
|
||||
The tree is built by the grammar productions, many of which are
|
||||
offloaded into `ParseHelper.cpp`, and by `Intermediate.cpp`.
|
||||
|
||||
* The intermediate representation is very high-level, and represented
|
||||
as an in-memory tree. This serves to lose no information from the
|
||||
original program, and to have efficient transfer of the result from
|
||||
parsing to the back-end. In the AST, constants are propagated and
|
||||
folded, and a very small amount of dead code is eliminated.
|
||||
|
||||
To aid linking and reflection, the last top-level branch in the AST
|
||||
lists all global symbols.
|
||||
|
||||
* The primary algorithm of the back-end compiler is to traverse the
|
||||
tree (high-level intermediate representation), and create an internal
|
||||
object code representation. There is an example of how to do this
|
||||
in `MachineIndependent/intermOut.cpp`.
|
||||
|
||||
* Reduction of the tree to a linear byte-code style low-level intermediate
|
||||
representation is likely a good way to generate fully optimized code.
|
||||
|
||||
* There is currently some dead old-style linker-type code still lying around.
|
||||
|
||||
* Memory pool: parsing uses types derived from C++ `std` types, using a
|
||||
custom allocator that puts them in a memory pool. This makes allocation
|
||||
of individual container/contents just few cycles and deallocation free.
|
||||
This pool is popped after the AST is made and processed.
|
||||
|
||||
The use is simple: if you are going to call `new`, there are three cases:
|
||||
|
||||
- the object comes from the pool (its base class has the macro
|
||||
`POOL_ALLOCATOR_NEW_DELETE` in it) and you do not have to call `delete`
|
||||
|
||||
- it is a `TString`, in which case call `NewPoolTString()`, which gets
|
||||
it from the pool, and there is no corresponding `delete`
|
||||
|
||||
- the object does not come from the pool, and you have to do normal
|
||||
C++ memory management of what you `new`
|
||||
|
||||
* Features can be protected by version/extension/stage/profile:
|
||||
See the comment in `glslang/MachineIndependent/Versions.cpp`.
|
||||
|
||||
[cmake]: https://cmake.org/
|
||||
[python]: https://www.python.org/
|
||||
[bison]: https://www.gnu.org/software/bison/
|
||||
[googletest]: https://github.com/google/googletest
|
||||
[bison-gnu-win32]: http://gnuwin32.sourceforge.net/packages/bison.htm
|
||||
[main-tot-release]: https://github.com/KhronosGroup/glslang/releases/tag/main-tot
|
||||
124
externals/glslang/SPIRV/CInterface/spirv_c_interface.cpp
vendored
Normal file
124
externals/glslang/SPIRV/CInterface/spirv_c_interface.cpp
vendored
Normal file
@@ -0,0 +1,124 @@
|
||||
/**
|
||||
This code is based on the glslang_c_interface implementation by Viktor Latypov
|
||||
**/
|
||||
|
||||
/**
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2019, Viktor Latypov
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**/
|
||||
|
||||
#include "glslang/Include/glslang_c_interface.h"
|
||||
|
||||
#include "SPIRV/GlslangToSpv.h"
|
||||
#include "SPIRV/Logger.h"
|
||||
#include "SPIRV/SpvTools.h"
|
||||
|
||||
static_assert(sizeof(glslang_spv_options_t) == sizeof(glslang::SpvOptions), "");
|
||||
|
||||
typedef struct glslang_program_s {
|
||||
glslang::TProgram* program;
|
||||
std::vector<unsigned int> spirv;
|
||||
std::string loggerMessages;
|
||||
} glslang_program_t;
|
||||
|
||||
static EShLanguage c_shader_stage(glslang_stage_t stage)
|
||||
{
|
||||
switch (stage) {
|
||||
case GLSLANG_STAGE_VERTEX:
|
||||
return EShLangVertex;
|
||||
case GLSLANG_STAGE_TESSCONTROL:
|
||||
return EShLangTessControl;
|
||||
case GLSLANG_STAGE_TESSEVALUATION:
|
||||
return EShLangTessEvaluation;
|
||||
case GLSLANG_STAGE_GEOMETRY:
|
||||
return EShLangGeometry;
|
||||
case GLSLANG_STAGE_FRAGMENT:
|
||||
return EShLangFragment;
|
||||
case GLSLANG_STAGE_COMPUTE:
|
||||
return EShLangCompute;
|
||||
case GLSLANG_STAGE_RAYGEN:
|
||||
return EShLangRayGen;
|
||||
case GLSLANG_STAGE_INTERSECT:
|
||||
return EShLangIntersect;
|
||||
case GLSLANG_STAGE_ANYHIT:
|
||||
return EShLangAnyHit;
|
||||
case GLSLANG_STAGE_CLOSESTHIT:
|
||||
return EShLangClosestHit;
|
||||
case GLSLANG_STAGE_MISS:
|
||||
return EShLangMiss;
|
||||
case GLSLANG_STAGE_CALLABLE:
|
||||
return EShLangCallable;
|
||||
case GLSLANG_STAGE_TASK:
|
||||
return EShLangTask;
|
||||
case GLSLANG_STAGE_MESH:
|
||||
return EShLangMesh;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return EShLangCount;
|
||||
}
|
||||
|
||||
GLSLANG_EXPORT void glslang_program_SPIRV_generate(glslang_program_t* program, glslang_stage_t stage)
|
||||
{
|
||||
glslang_spv_options_t spv_options;
|
||||
spv_options.generate_debug_info = false;
|
||||
spv_options.strip_debug_info = false;
|
||||
spv_options.emit_nonsemantic_shader_debug_info = false;
|
||||
spv_options.emit_nonsemantic_shader_debug_source = false;
|
||||
spv_options.disable_optimizer = true;
|
||||
spv_options.optimize_size = false;
|
||||
spv_options.disassemble = false;
|
||||
spv_options.validate = true;
|
||||
|
||||
glslang_program_SPIRV_generate_with_options(program, stage, &spv_options);
|
||||
}
|
||||
|
||||
GLSLANG_EXPORT void glslang_program_SPIRV_generate_with_options(glslang_program_t* program, glslang_stage_t stage, glslang_spv_options_t* spv_options) {
|
||||
spv::SpvBuildLogger logger;
|
||||
|
||||
const glslang::TIntermediate* intermediate = program->program->getIntermediate(c_shader_stage(stage));
|
||||
|
||||
glslang::GlslangToSpv(*intermediate, program->spirv, &logger, reinterpret_cast<glslang::SpvOptions*>(spv_options));
|
||||
|
||||
program->loggerMessages = logger.getAllMessages();
|
||||
}
|
||||
|
||||
GLSLANG_EXPORT size_t glslang_program_SPIRV_get_size(glslang_program_t* program) { return program->spirv.size(); }
|
||||
|
||||
GLSLANG_EXPORT void glslang_program_SPIRV_get(glslang_program_t* program, unsigned int* out)
|
||||
{
|
||||
memcpy(out, program->spirv.data(), program->spirv.size() * sizeof(unsigned int));
|
||||
}
|
||||
|
||||
GLSLANG_EXPORT unsigned int* glslang_program_SPIRV_get_ptr(glslang_program_t* program)
|
||||
{
|
||||
return program->spirv.data();
|
||||
}
|
||||
|
||||
GLSLANG_EXPORT const char* glslang_program_SPIRV_get_messages(glslang_program_t* program)
|
||||
{
|
||||
return program->loggerMessages.empty() ? nullptr : program->loggerMessages.c_str();
|
||||
}
|
||||
148
externals/glslang/SPIRV/CMakeLists.txt
vendored
Normal file
148
externals/glslang/SPIRV/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,148 @@
|
||||
# Copyright (C) 2020 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
set(SOURCES
|
||||
GlslangToSpv.cpp
|
||||
InReadableOrder.cpp
|
||||
Logger.cpp
|
||||
SpvBuilder.cpp
|
||||
SpvPostProcess.cpp
|
||||
doc.cpp
|
||||
SpvTools.cpp
|
||||
disassemble.cpp
|
||||
CInterface/spirv_c_interface.cpp)
|
||||
|
||||
set(SPVREMAP_SOURCES
|
||||
SPVRemapper.cpp
|
||||
doc.cpp)
|
||||
|
||||
set(HEADERS
|
||||
bitutils.h
|
||||
spirv.hpp
|
||||
GLSL.std.450.h
|
||||
GLSL.ext.EXT.h
|
||||
GLSL.ext.KHR.h
|
||||
GlslangToSpv.h
|
||||
hex_float.h
|
||||
Logger.h
|
||||
SpvBuilder.h
|
||||
spvIR.h
|
||||
doc.h
|
||||
SpvTools.h
|
||||
disassemble.h
|
||||
GLSL.ext.AMD.h
|
||||
GLSL.ext.NV.h
|
||||
GLSL.ext.ARM.h
|
||||
NonSemanticDebugPrintf.h
|
||||
NonSemanticShaderDebugInfo100.h)
|
||||
|
||||
set(SPVREMAP_HEADERS
|
||||
SPVRemapper.h
|
||||
doc.h)
|
||||
|
||||
add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
|
||||
set_target_properties(SPIRV PROPERTIES VERSION "${GLSLANG_VERSION}" SOVERSION "${GLSLANG_VERSION_MAJOR}")
|
||||
set_property(TARGET SPIRV PROPERTY FOLDER glslang)
|
||||
set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
target_include_directories(SPIRV PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
|
||||
|
||||
glslang_add_build_info_dependency(SPIRV)
|
||||
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
|
||||
set_target_properties(SPVRemapper PROPERTIES VERSION "${GLSLANG_VERSION}" SOVERSION "${GLSLANG_VERSION_MAJOR}")
|
||||
set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
|
||||
set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
endif()
|
||||
|
||||
if(WIN32 AND BUILD_SHARED_LIBS)
|
||||
set_target_properties(SPIRV PROPERTIES PREFIX "")
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
set_target_properties(SPVRemapper PROPERTIES PREFIX "")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_OPT)
|
||||
target_include_directories(SPIRV
|
||||
PRIVATE ${spirv-tools_SOURCE_DIR}/include
|
||||
PRIVATE ${spirv-tools_SOURCE_DIR}/source
|
||||
)
|
||||
target_link_libraries(SPIRV PRIVATE MachineIndependent SPIRV-Tools-opt)
|
||||
target_include_directories(SPIRV PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
|
||||
else()
|
||||
target_link_libraries(SPIRV PRIVATE MachineIndependent)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
source_group("Source" FILES ${SOURCES} ${HEADERS})
|
||||
source_group("Source" FILES ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
install(TARGETS SPVRemapper EXPORT glslang-targets)
|
||||
endif()
|
||||
|
||||
install(TARGETS SPIRV EXPORT glslang-targets)
|
||||
|
||||
# Backward compatibility
|
||||
if (ENABLE_SPVREMAPPER)
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SPVRemapperTargets.cmake" "
|
||||
message(WARNING \"Using `SPVRemapperTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
|
||||
|
||||
if (NOT TARGET glslang::SPVRemapper)
|
||||
include(\"${CMAKE_INSTALL_FULL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
|
||||
endif()
|
||||
|
||||
add_library(SPVRemapper ALIAS glslang::SPVRemapper)
|
||||
")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SPVRemapperTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
endif()
|
||||
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/SPIRVTargets.cmake" "
|
||||
message(WARNING \"Using `SPIRVTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
|
||||
|
||||
if (NOT TARGET glslang::SPIRV)
|
||||
include(\"${CMAKE_INSTALL_FULL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
|
||||
endif()
|
||||
|
||||
add_library(SPIRV ALIAS glslang::SPIRV)
|
||||
")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SPIRVTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
|
||||
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
|
||||
endif()
|
||||
108
externals/glslang/SPIRV/GLSL.ext.AMD.h
vendored
Normal file
108
externals/glslang/SPIRV/GLSL.ext.AMD.h
vendored
Normal file
@@ -0,0 +1,108 @@
|
||||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextAMD_H
|
||||
#define GLSLextAMD_H
|
||||
|
||||
static const int GLSLextAMDVersion = 100;
|
||||
static const int GLSLextAMDRevision = 7;
|
||||
|
||||
// SPV_AMD_shader_ballot
|
||||
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
|
||||
|
||||
enum ShaderBallotAMD {
|
||||
ShaderBallotBadAMD = 0, // Don't use
|
||||
|
||||
SwizzleInvocationsAMD = 1,
|
||||
SwizzleInvocationsMaskedAMD = 2,
|
||||
WriteInvocationAMD = 3,
|
||||
MbcntAMD = 4,
|
||||
|
||||
ShaderBallotCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_trinary_minmax
|
||||
static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax";
|
||||
|
||||
enum ShaderTrinaryMinMaxAMD {
|
||||
ShaderTrinaryMinMaxBadAMD = 0, // Don't use
|
||||
|
||||
FMin3AMD = 1,
|
||||
UMin3AMD = 2,
|
||||
SMin3AMD = 3,
|
||||
FMax3AMD = 4,
|
||||
UMax3AMD = 5,
|
||||
SMax3AMD = 6,
|
||||
FMid3AMD = 7,
|
||||
UMid3AMD = 8,
|
||||
SMid3AMD = 9,
|
||||
|
||||
ShaderTrinaryMinMaxCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_shader_explicit_vertex_parameter
|
||||
static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
|
||||
|
||||
enum ShaderExplicitVertexParameterAMD {
|
||||
ShaderExplicitVertexParameterBadAMD = 0, // Don't use
|
||||
|
||||
InterpolateAtVertexAMD = 1,
|
||||
|
||||
ShaderExplicitVertexParameterCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gcn_shader
|
||||
static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader";
|
||||
|
||||
enum GcnShaderAMD {
|
||||
GcnShaderBadAMD = 0, // Don't use
|
||||
|
||||
CubeFaceIndexAMD = 1,
|
||||
CubeFaceCoordAMD = 2,
|
||||
TimeAMD = 3,
|
||||
|
||||
GcnShaderCountAMD
|
||||
};
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float";
|
||||
|
||||
// SPV_AMD_texture_gather_bias_lod
|
||||
static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
|
||||
|
||||
// SPV_AMD_gpu_shader_int16
|
||||
static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";
|
||||
|
||||
// SPV_AMD_shader_image_load_store_lod
|
||||
static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod";
|
||||
|
||||
// SPV_AMD_shader_fragment_mask
|
||||
static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask";
|
||||
|
||||
// SPV_AMD_gpu_shader_half_float_fetch
|
||||
static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
#endif // #ifndef GLSLextAMD_H
|
||||
35
externals/glslang/SPIRV/GLSL.ext.ARM.h
vendored
Normal file
35
externals/glslang/SPIRV/GLSL.ext.ARM.h
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
** Copyright (c) 2022 ARM Limited
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextARM_H
|
||||
#define GLSLextARM_H
|
||||
|
||||
static const int GLSLextARMVersion = 100;
|
||||
static const int GLSLextARMRevision = 1;
|
||||
|
||||
static const char * const E_SPV_ARM_core_builtins = "SPV_ARM_core_builtins";
|
||||
|
||||
#endif // #ifndef GLSLextARM_H
|
||||
45
externals/glslang/SPIRV/GLSL.ext.EXT.h
vendored
Normal file
45
externals/glslang/SPIRV/GLSL.ext.EXT.h
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextEXT_H
|
||||
#define GLSLextEXT_H
|
||||
|
||||
static const int GLSLextEXTVersion = 100;
|
||||
static const int GLSLextEXTRevision = 2;
|
||||
|
||||
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
|
||||
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
|
||||
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
|
||||
static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
|
||||
static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
|
||||
static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add";
|
||||
static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add";
|
||||
static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max";
|
||||
static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64";
|
||||
static const char* const E_SPV_EXT_shader_tile_image = "SPV_EXT_shader_tile_image";
|
||||
static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader";
|
||||
|
||||
#endif // #ifndef GLSLextEXT_H
|
||||
59
externals/glslang/SPIRV/GLSL.ext.KHR.h
vendored
Normal file
59
externals/glslang/SPIRV/GLSL.ext.KHR.h
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
** Copyright (c) 2014-2020 The Khronos Group Inc.
|
||||
** Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextKHR_H
|
||||
#define GLSLextKHR_H
|
||||
|
||||
static const int GLSLextKHRVersion = 100;
|
||||
static const int GLSLextKHRRevision = 3;
|
||||
|
||||
static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
|
||||
static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
|
||||
static const char* const E_SPV_KHR_device_group = "SPV_KHR_device_group";
|
||||
static const char* const E_SPV_KHR_multiview = "SPV_KHR_multiview";
|
||||
static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shader_draw_parameters";
|
||||
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
|
||||
static const char* const E_SPV_KHR_8bit_storage = "SPV_KHR_8bit_storage";
|
||||
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
|
||||
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
|
||||
static const char* const E_SPV_KHR_vulkan_memory_model = "SPV_KHR_vulkan_memory_model";
|
||||
static const char* const E_SPV_EXT_physical_storage_buffer = "SPV_EXT_physical_storage_buffer";
|
||||
static const char* const E_SPV_KHR_physical_storage_buffer = "SPV_KHR_physical_storage_buffer";
|
||||
static const char* const E_SPV_EXT_fragment_shader_interlock = "SPV_EXT_fragment_shader_interlock";
|
||||
static const char* const E_SPV_KHR_shader_clock = "SPV_KHR_shader_clock";
|
||||
static const char* const E_SPV_KHR_non_semantic_info = "SPV_KHR_non_semantic_info";
|
||||
static const char* const E_SPV_KHR_ray_tracing = "SPV_KHR_ray_tracing";
|
||||
static const char* const E_SPV_KHR_ray_query = "SPV_KHR_ray_query";
|
||||
static const char* const E_SPV_KHR_fragment_shading_rate = "SPV_KHR_fragment_shading_rate";
|
||||
static const char* const E_SPV_KHR_terminate_invocation = "SPV_KHR_terminate_invocation";
|
||||
static const char* const E_SPV_KHR_workgroup_memory_explicit_layout = "SPV_KHR_workgroup_memory_explicit_layout";
|
||||
static const char* const E_SPV_KHR_subgroup_uniform_control_flow = "SPV_KHR_subgroup_uniform_control_flow";
|
||||
static const char* const E_SPV_KHR_fragment_shader_barycentric = "SPV_KHR_fragment_shader_barycentric";
|
||||
static const char* const E_SPV_AMD_shader_early_and_late_fragment_tests = "SPV_AMD_shader_early_and_late_fragment_tests";
|
||||
static const char* const E_SPV_KHR_ray_tracing_position_fetch = "SPV_KHR_ray_tracing_position_fetch";
|
||||
|
||||
#endif // #ifndef GLSLextKHR_H
|
||||
87
externals/glslang/SPIRV/GLSL.ext.NV.h
vendored
Normal file
87
externals/glslang/SPIRV/GLSL.ext.NV.h
vendored
Normal file
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLextNV_H
|
||||
#define GLSLextNV_H
|
||||
|
||||
enum BuiltIn;
|
||||
enum Decoration;
|
||||
enum Op;
|
||||
enum Capability;
|
||||
|
||||
static const int GLSLextNVVersion = 100;
|
||||
static const int GLSLextNVRevision = 11;
|
||||
|
||||
//SPV_NV_sample_mask_override_coverage
|
||||
const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
|
||||
|
||||
//SPV_NV_geometry_shader_passthrough
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
|
||||
|
||||
//SPV_NV_viewport_array2
|
||||
const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
|
||||
const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
|
||||
|
||||
//SPV_NV_stereo_view_rendering
|
||||
const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
|
||||
|
||||
//SPV_NVX_multiview_per_view_attributes
|
||||
const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
|
||||
|
||||
//SPV_NV_shader_subgroup_partitioned
|
||||
const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
|
||||
|
||||
//SPV_NV_fragment_shader_barycentric
|
||||
const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
|
||||
|
||||
//SPV_NV_compute_shader_derivatives
|
||||
const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
|
||||
|
||||
//SPV_NV_shader_image_footprint
|
||||
const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
|
||||
|
||||
//SPV_NV_mesh_shader
|
||||
const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
|
||||
|
||||
//SPV_NV_raytracing
|
||||
const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
|
||||
|
||||
//SPV_NV_ray_tracing_motion_blur
|
||||
const char* const E_SPV_NV_ray_tracing_motion_blur = "SPV_NV_ray_tracing_motion_blur";
|
||||
|
||||
//SPV_NV_shading_rate
|
||||
const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
|
||||
|
||||
//SPV_NV_cooperative_matrix
|
||||
const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
|
||||
|
||||
//SPV_NV_shader_sm_builtins
|
||||
const char* const E_SPV_NV_shader_sm_builtins = "SPV_NV_shader_sm_builtins";
|
||||
|
||||
//SPV_NV_shader_execution_reorder
|
||||
const char* const E_SPV_NV_shader_invocation_reorder = "SPV_NV_shader_invocation_reorder";
|
||||
|
||||
#endif // #ifndef GLSLextNV_H
|
||||
131
externals/glslang/SPIRV/GLSL.std.450.h
vendored
Normal file
131
externals/glslang/SPIRV/GLSL.std.450.h
vendored
Normal file
@@ -0,0 +1,131 @@
|
||||
/*
|
||||
** Copyright (c) 2014-2016 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
** of this software and/or associated documentation files (the "Materials"),
|
||||
** to deal in the Materials without restriction, including without limitation
|
||||
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
** and/or sell copies of the Materials, and to permit persons to whom the
|
||||
** Materials are furnished to do so, subject to the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included in
|
||||
** all copies or substantial portions of the Materials.
|
||||
**
|
||||
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
** IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#ifndef GLSLstd450_H
|
||||
#define GLSLstd450_H
|
||||
|
||||
static const int GLSLstd450Version = 100;
|
||||
static const int GLSLstd450Revision = 1;
|
||||
|
||||
enum GLSLstd450 {
|
||||
GLSLstd450Bad = 0, // Don't use
|
||||
|
||||
GLSLstd450Round = 1,
|
||||
GLSLstd450RoundEven = 2,
|
||||
GLSLstd450Trunc = 3,
|
||||
GLSLstd450FAbs = 4,
|
||||
GLSLstd450SAbs = 5,
|
||||
GLSLstd450FSign = 6,
|
||||
GLSLstd450SSign = 7,
|
||||
GLSLstd450Floor = 8,
|
||||
GLSLstd450Ceil = 9,
|
||||
GLSLstd450Fract = 10,
|
||||
|
||||
GLSLstd450Radians = 11,
|
||||
GLSLstd450Degrees = 12,
|
||||
GLSLstd450Sin = 13,
|
||||
GLSLstd450Cos = 14,
|
||||
GLSLstd450Tan = 15,
|
||||
GLSLstd450Asin = 16,
|
||||
GLSLstd450Acos = 17,
|
||||
GLSLstd450Atan = 18,
|
||||
GLSLstd450Sinh = 19,
|
||||
GLSLstd450Cosh = 20,
|
||||
GLSLstd450Tanh = 21,
|
||||
GLSLstd450Asinh = 22,
|
||||
GLSLstd450Acosh = 23,
|
||||
GLSLstd450Atanh = 24,
|
||||
GLSLstd450Atan2 = 25,
|
||||
|
||||
GLSLstd450Pow = 26,
|
||||
GLSLstd450Exp = 27,
|
||||
GLSLstd450Log = 28,
|
||||
GLSLstd450Exp2 = 29,
|
||||
GLSLstd450Log2 = 30,
|
||||
GLSLstd450Sqrt = 31,
|
||||
GLSLstd450InverseSqrt = 32,
|
||||
|
||||
GLSLstd450Determinant = 33,
|
||||
GLSLstd450MatrixInverse = 34,
|
||||
|
||||
GLSLstd450Modf = 35, // second operand needs an OpVariable to write to
|
||||
GLSLstd450ModfStruct = 36, // no OpVariable operand
|
||||
GLSLstd450FMin = 37,
|
||||
GLSLstd450UMin = 38,
|
||||
GLSLstd450SMin = 39,
|
||||
GLSLstd450FMax = 40,
|
||||
GLSLstd450UMax = 41,
|
||||
GLSLstd450SMax = 42,
|
||||
GLSLstd450FClamp = 43,
|
||||
GLSLstd450UClamp = 44,
|
||||
GLSLstd450SClamp = 45,
|
||||
GLSLstd450FMix = 46,
|
||||
GLSLstd450IMix = 47, // Reserved
|
||||
GLSLstd450Step = 48,
|
||||
GLSLstd450SmoothStep = 49,
|
||||
|
||||
GLSLstd450Fma = 50,
|
||||
GLSLstd450Frexp = 51, // second operand needs an OpVariable to write to
|
||||
GLSLstd450FrexpStruct = 52, // no OpVariable operand
|
||||
GLSLstd450Ldexp = 53,
|
||||
|
||||
GLSLstd450PackSnorm4x8 = 54,
|
||||
GLSLstd450PackUnorm4x8 = 55,
|
||||
GLSLstd450PackSnorm2x16 = 56,
|
||||
GLSLstd450PackUnorm2x16 = 57,
|
||||
GLSLstd450PackHalf2x16 = 58,
|
||||
GLSLstd450PackDouble2x32 = 59,
|
||||
GLSLstd450UnpackSnorm2x16 = 60,
|
||||
GLSLstd450UnpackUnorm2x16 = 61,
|
||||
GLSLstd450UnpackHalf2x16 = 62,
|
||||
GLSLstd450UnpackSnorm4x8 = 63,
|
||||
GLSLstd450UnpackUnorm4x8 = 64,
|
||||
GLSLstd450UnpackDouble2x32 = 65,
|
||||
|
||||
GLSLstd450Length = 66,
|
||||
GLSLstd450Distance = 67,
|
||||
GLSLstd450Cross = 68,
|
||||
GLSLstd450Normalize = 69,
|
||||
GLSLstd450FaceForward = 70,
|
||||
GLSLstd450Reflect = 71,
|
||||
GLSLstd450Refract = 72,
|
||||
|
||||
GLSLstd450FindILsb = 73,
|
||||
GLSLstd450FindSMsb = 74,
|
||||
GLSLstd450FindUMsb = 75,
|
||||
|
||||
GLSLstd450InterpolateAtCentroid = 76,
|
||||
GLSLstd450InterpolateAtSample = 77,
|
||||
GLSLstd450InterpolateAtOffset = 78,
|
||||
|
||||
GLSLstd450NMin = 79,
|
||||
GLSLstd450NMax = 80,
|
||||
GLSLstd450NClamp = 81,
|
||||
|
||||
GLSLstd450Count
|
||||
};
|
||||
|
||||
#endif // #ifndef GLSLstd450_H
|
||||
10140
externals/glslang/SPIRV/GlslangToSpv.cpp
vendored
Normal file
10140
externals/glslang/SPIRV/GlslangToSpv.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
61
externals/glslang/SPIRV/GlslangToSpv.h
vendored
Normal file
61
externals/glslang/SPIRV/GlslangToSpv.h
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "glslang/Include/intermediate.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void GetSpirvVersion(std::string&);
|
||||
int GetSpirvGeneratorVersion();
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
SpvOptions* options = nullptr);
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, SpvOptions* options = nullptr);
|
||||
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName);
|
||||
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName);
|
||||
|
||||
}
|
||||
131
externals/glslang/SPIRV/InReadableOrder.cpp
vendored
Normal file
131
externals/glslang/SPIRV/InReadableOrder.cpp
vendored
Normal file
@@ -0,0 +1,131 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// The SPIR-V spec requires code blocks to appear in an order satisfying the
|
||||
// dominator-tree direction (ie, dominator before the dominated). This is,
|
||||
// actually, easy to achieve: any pre-order CFG traversal algorithm will do it.
|
||||
// Because such algorithms visit a block only after traversing some path to it
|
||||
// from the root, they necessarily visit the block's idom first.
|
||||
//
|
||||
// But not every graph-traversal algorithm outputs blocks in an order that
|
||||
// appears logical to human readers. The problem is that unrelated branches may
|
||||
// be interspersed with each other, and merge blocks may come before some of the
|
||||
// branches being merged.
|
||||
//
|
||||
// A good, human-readable order of blocks may be achieved by performing
|
||||
// depth-first search but delaying merge nodes until after all their branches
|
||||
// have been visited. This is implemented below by the inReadableOrder()
|
||||
// function.
|
||||
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <unordered_set>
|
||||
|
||||
using spv::Block;
|
||||
using spv::Id;
|
||||
|
||||
namespace {
|
||||
// Traverses CFG in a readable order, invoking a pre-set callback on each block.
|
||||
// Use by calling visit() on the root block.
|
||||
class ReadableOrderTraverser {
|
||||
public:
|
||||
ReadableOrderTraverser(std::function<void(Block*, spv::ReachReason, Block*)> callback)
|
||||
: callback_(callback) {}
|
||||
// Visits the block if it hasn't been visited already and isn't currently
|
||||
// being delayed. Invokes callback(block, why, header), then descends into its
|
||||
// successors. Delays merge-block and continue-block processing until all
|
||||
// the branches have been completed. If |block| is an unreachable merge block or
|
||||
// an unreachable continue target, then |header| is the corresponding header block.
|
||||
void visit(Block* block, spv::ReachReason why, Block* header)
|
||||
{
|
||||
assert(block);
|
||||
if (why == spv::ReachViaControlFlow) {
|
||||
reachableViaControlFlow_.insert(block);
|
||||
}
|
||||
if (visited_.count(block) || delayed_.count(block))
|
||||
return;
|
||||
callback_(block, why, header);
|
||||
visited_.insert(block);
|
||||
Block* mergeBlock = nullptr;
|
||||
Block* continueBlock = nullptr;
|
||||
auto mergeInst = block->getMergeInstruction();
|
||||
if (mergeInst) {
|
||||
Id mergeId = mergeInst->getIdOperand(0);
|
||||
mergeBlock = block->getParent().getParent().getInstruction(mergeId)->getBlock();
|
||||
delayed_.insert(mergeBlock);
|
||||
if (mergeInst->getOpCode() == spv::OpLoopMerge) {
|
||||
Id continueId = mergeInst->getIdOperand(1);
|
||||
continueBlock =
|
||||
block->getParent().getParent().getInstruction(continueId)->getBlock();
|
||||
delayed_.insert(continueBlock);
|
||||
}
|
||||
}
|
||||
if (why == spv::ReachViaControlFlow) {
|
||||
const auto& successors = block->getSuccessors();
|
||||
for (auto it = successors.cbegin(); it != successors.cend(); ++it)
|
||||
visit(*it, why, nullptr);
|
||||
}
|
||||
if (continueBlock) {
|
||||
const spv::ReachReason continueWhy =
|
||||
(reachableViaControlFlow_.count(continueBlock) > 0)
|
||||
? spv::ReachViaControlFlow
|
||||
: spv::ReachDeadContinue;
|
||||
delayed_.erase(continueBlock);
|
||||
visit(continueBlock, continueWhy, block);
|
||||
}
|
||||
if (mergeBlock) {
|
||||
const spv::ReachReason mergeWhy =
|
||||
(reachableViaControlFlow_.count(mergeBlock) > 0)
|
||||
? spv::ReachViaControlFlow
|
||||
: spv::ReachDeadMerge;
|
||||
delayed_.erase(mergeBlock);
|
||||
visit(mergeBlock, mergeWhy, block);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::function<void(Block*, spv::ReachReason, Block*)> callback_;
|
||||
// Whether a block has already been visited or is being delayed.
|
||||
std::unordered_set<Block *> visited_, delayed_;
|
||||
|
||||
// The set of blocks that actually are reached via control flow.
|
||||
std::unordered_set<Block *> reachableViaControlFlow_;
|
||||
};
|
||||
}
|
||||
|
||||
void spv::inReadableOrder(Block* root, std::function<void(Block*, spv::ReachReason, Block*)> callback)
|
||||
{
|
||||
ReadableOrderTraverser(callback).visit(root, spv::ReachViaControlFlow, nullptr);
|
||||
}
|
||||
72
externals/glslang/SPIRV/Logger.cpp
vendored
Normal file
72
externals/glslang/SPIRV/Logger.cpp
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
|
||||
namespace spv {
|
||||
|
||||
void SpvBuildLogger::tbdFunctionality(const std::string& f)
|
||||
{
|
||||
if (std::find(std::begin(tbdFeatures), std::end(tbdFeatures), f) == std::end(tbdFeatures))
|
||||
tbdFeatures.push_back(f);
|
||||
}
|
||||
|
||||
void SpvBuildLogger::missingFunctionality(const std::string& f)
|
||||
{
|
||||
if (std::find(std::begin(missingFeatures), std::end(missingFeatures), f) == std::end(missingFeatures))
|
||||
missingFeatures.push_back(f);
|
||||
}
|
||||
|
||||
std::string SpvBuildLogger::getAllMessages() const {
|
||||
std::ostringstream messages;
|
||||
for (auto it = tbdFeatures.cbegin(); it != tbdFeatures.cend(); ++it)
|
||||
messages << "TBD functionality: " << *it << "\n";
|
||||
for (auto it = missingFeatures.cbegin(); it != missingFeatures.cend(); ++it)
|
||||
messages << "Missing functionality: " << *it << "\n";
|
||||
for (auto it = warnings.cbegin(); it != warnings.cend(); ++it)
|
||||
messages << "warning: " << *it << "\n";
|
||||
for (auto it = errors.cbegin(); it != errors.cend(); ++it)
|
||||
messages << "error: " << *it << "\n";
|
||||
return messages.str();
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif
|
||||
83
externals/glslang/SPIRV/Logger.h
vendored
Normal file
83
externals/glslang/SPIRV/Logger.h
vendored
Normal file
@@ -0,0 +1,83 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_SPIRV_LOGGER_H
|
||||
#define GLSLANG_SPIRV_LOGGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// A class for holding all SPIR-V build status messages, including
|
||||
// missing/TBD functionalities, warnings, and errors.
|
||||
class SpvBuildLogger {
|
||||
public:
|
||||
SpvBuildLogger() {}
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
void tbdFunctionality(const std::string& f) { }
|
||||
void missingFunctionality(const std::string& f) { }
|
||||
void warning(const std::string& w) { }
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
std::string getAllMessages() { return ""; }
|
||||
#else
|
||||
|
||||
// Registers a TBD functionality.
|
||||
void tbdFunctionality(const std::string& f);
|
||||
// Registers a missing functionality.
|
||||
void missingFunctionality(const std::string& f);
|
||||
|
||||
// Logs a warning.
|
||||
void warning(const std::string& w) { warnings.push_back(w); }
|
||||
// Logs an error.
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
|
||||
// Returns all messages accumulated in the order of:
|
||||
// TBD functionalities, missing functionalities, warnings, errors.
|
||||
std::string getAllMessages() const;
|
||||
#endif
|
||||
|
||||
private:
|
||||
SpvBuildLogger(const SpvBuildLogger&);
|
||||
|
||||
std::vector<std::string> tbdFeatures;
|
||||
std::vector<std::string> missingFeatures;
|
||||
std::vector<std::string> warnings;
|
||||
std::vector<std::string> errors;
|
||||
};
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // GLSLANG_SPIRV_LOGGER_H
|
||||
50
externals/glslang/SPIRV/NonSemanticDebugPrintf.h
vendored
Normal file
50
externals/glslang/SPIRV/NonSemanticDebugPrintf.h
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright (c) 2020 The Khronos Group Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and/or associated documentation files (the
|
||||
// "Materials"), to deal in the Materials without restriction, including
|
||||
// without limitation the rights to use, copy, modify, merge, publish,
|
||||
// distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
// permit persons to whom the Materials are furnished to do so, subject to
|
||||
// the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included
|
||||
// in all copies or substantial portions of the Materials.
|
||||
//
|
||||
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
|
||||
// KHRONOS STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS
|
||||
// SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT
|
||||
// https://www.khronos.org/registry/
|
||||
//
|
||||
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
//
|
||||
|
||||
#ifndef SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
#define SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum {
|
||||
NonSemanticDebugPrintfRevision = 1,
|
||||
NonSemanticDebugPrintfRevision_BitWidthPadding = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticDebugPrintfInstructions {
|
||||
NonSemanticDebugPrintfDebugPrintf = 1,
|
||||
NonSemanticDebugPrintfInstructionsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // SPIRV_UNIFIED1_NonSemanticDebugPrintf_H_
|
||||
171
externals/glslang/SPIRV/NonSemanticShaderDebugInfo100.h
vendored
Normal file
171
externals/glslang/SPIRV/NonSemanticShaderDebugInfo100.h
vendored
Normal file
@@ -0,0 +1,171 @@
|
||||
// Copyright (c) 2018 The Khronos Group Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and/or associated documentation files (the "Materials"),
|
||||
// to deal in the Materials without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Materials, and to permit persons to whom the
|
||||
// Materials are furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Materials.
|
||||
//
|
||||
// MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
|
||||
// STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
|
||||
// HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
|
||||
//
|
||||
// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
|
||||
// IN THE MATERIALS.
|
||||
|
||||
#ifndef SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
|
||||
#define SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
enum {
|
||||
NonSemanticShaderDebugInfo100Version = 100,
|
||||
NonSemanticShaderDebugInfo100Version_BitWidthPadding = 0x7fffffff
|
||||
};
|
||||
enum {
|
||||
NonSemanticShaderDebugInfo100Revision = 6,
|
||||
NonSemanticShaderDebugInfo100Revision_BitWidthPadding = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100Instructions {
|
||||
NonSemanticShaderDebugInfo100DebugInfoNone = 0,
|
||||
NonSemanticShaderDebugInfo100DebugCompilationUnit = 1,
|
||||
NonSemanticShaderDebugInfo100DebugTypeBasic = 2,
|
||||
NonSemanticShaderDebugInfo100DebugTypePointer = 3,
|
||||
NonSemanticShaderDebugInfo100DebugTypeQualifier = 4,
|
||||
NonSemanticShaderDebugInfo100DebugTypeArray = 5,
|
||||
NonSemanticShaderDebugInfo100DebugTypeVector = 6,
|
||||
NonSemanticShaderDebugInfo100DebugTypedef = 7,
|
||||
NonSemanticShaderDebugInfo100DebugTypeFunction = 8,
|
||||
NonSemanticShaderDebugInfo100DebugTypeEnum = 9,
|
||||
NonSemanticShaderDebugInfo100DebugTypeComposite = 10,
|
||||
NonSemanticShaderDebugInfo100DebugTypeMember = 11,
|
||||
NonSemanticShaderDebugInfo100DebugTypeInheritance = 12,
|
||||
NonSemanticShaderDebugInfo100DebugTypePtrToMember = 13,
|
||||
NonSemanticShaderDebugInfo100DebugTypeTemplate = 14,
|
||||
NonSemanticShaderDebugInfo100DebugTypeTemplateParameter = 15,
|
||||
NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter = 16,
|
||||
NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack = 17,
|
||||
NonSemanticShaderDebugInfo100DebugGlobalVariable = 18,
|
||||
NonSemanticShaderDebugInfo100DebugFunctionDeclaration = 19,
|
||||
NonSemanticShaderDebugInfo100DebugFunction = 20,
|
||||
NonSemanticShaderDebugInfo100DebugLexicalBlock = 21,
|
||||
NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator = 22,
|
||||
NonSemanticShaderDebugInfo100DebugScope = 23,
|
||||
NonSemanticShaderDebugInfo100DebugNoScope = 24,
|
||||
NonSemanticShaderDebugInfo100DebugInlinedAt = 25,
|
||||
NonSemanticShaderDebugInfo100DebugLocalVariable = 26,
|
||||
NonSemanticShaderDebugInfo100DebugInlinedVariable = 27,
|
||||
NonSemanticShaderDebugInfo100DebugDeclare = 28,
|
||||
NonSemanticShaderDebugInfo100DebugValue = 29,
|
||||
NonSemanticShaderDebugInfo100DebugOperation = 30,
|
||||
NonSemanticShaderDebugInfo100DebugExpression = 31,
|
||||
NonSemanticShaderDebugInfo100DebugMacroDef = 32,
|
||||
NonSemanticShaderDebugInfo100DebugMacroUndef = 33,
|
||||
NonSemanticShaderDebugInfo100DebugImportedEntity = 34,
|
||||
NonSemanticShaderDebugInfo100DebugSource = 35,
|
||||
NonSemanticShaderDebugInfo100DebugFunctionDefinition = 101,
|
||||
NonSemanticShaderDebugInfo100DebugSourceContinued = 102,
|
||||
NonSemanticShaderDebugInfo100DebugLine = 103,
|
||||
NonSemanticShaderDebugInfo100DebugNoLine = 104,
|
||||
NonSemanticShaderDebugInfo100DebugBuildIdentifier = 105,
|
||||
NonSemanticShaderDebugInfo100DebugStoragePath = 106,
|
||||
NonSemanticShaderDebugInfo100DebugEntryPoint = 107,
|
||||
NonSemanticShaderDebugInfo100DebugTypeMatrix = 108,
|
||||
NonSemanticShaderDebugInfo100InstructionsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugInfoFlags {
|
||||
NonSemanticShaderDebugInfo100None = 0x0000,
|
||||
NonSemanticShaderDebugInfo100FlagIsProtected = 0x01,
|
||||
NonSemanticShaderDebugInfo100FlagIsPrivate = 0x02,
|
||||
NonSemanticShaderDebugInfo100FlagIsPublic = 0x03,
|
||||
NonSemanticShaderDebugInfo100FlagIsLocal = 0x04,
|
||||
NonSemanticShaderDebugInfo100FlagIsDefinition = 0x08,
|
||||
NonSemanticShaderDebugInfo100FlagFwdDecl = 0x10,
|
||||
NonSemanticShaderDebugInfo100FlagArtificial = 0x20,
|
||||
NonSemanticShaderDebugInfo100FlagExplicit = 0x40,
|
||||
NonSemanticShaderDebugInfo100FlagPrototyped = 0x80,
|
||||
NonSemanticShaderDebugInfo100FlagObjectPointer = 0x100,
|
||||
NonSemanticShaderDebugInfo100FlagStaticMember = 0x200,
|
||||
NonSemanticShaderDebugInfo100FlagIndirectVariable = 0x400,
|
||||
NonSemanticShaderDebugInfo100FlagLValueReference = 0x800,
|
||||
NonSemanticShaderDebugInfo100FlagRValueReference = 0x1000,
|
||||
NonSemanticShaderDebugInfo100FlagIsOptimized = 0x2000,
|
||||
NonSemanticShaderDebugInfo100FlagIsEnumClass = 0x4000,
|
||||
NonSemanticShaderDebugInfo100FlagTypePassByValue = 0x8000,
|
||||
NonSemanticShaderDebugInfo100FlagTypePassByReference = 0x10000,
|
||||
NonSemanticShaderDebugInfo100FlagUnknownPhysicalLayout = 0x20000,
|
||||
NonSemanticShaderDebugInfo100DebugInfoFlagsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100BuildIdentifierFlags {
|
||||
NonSemanticShaderDebugInfo100IdentifierPossibleDuplicates = 0x01,
|
||||
NonSemanticShaderDebugInfo100BuildIdentifierFlagsMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncoding {
|
||||
NonSemanticShaderDebugInfo100Unspecified = 0,
|
||||
NonSemanticShaderDebugInfo100Address = 1,
|
||||
NonSemanticShaderDebugInfo100Boolean = 2,
|
||||
NonSemanticShaderDebugInfo100Float = 3,
|
||||
NonSemanticShaderDebugInfo100Signed = 4,
|
||||
NonSemanticShaderDebugInfo100SignedChar = 5,
|
||||
NonSemanticShaderDebugInfo100Unsigned = 6,
|
||||
NonSemanticShaderDebugInfo100UnsignedChar = 7,
|
||||
NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncodingMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugCompositeType {
|
||||
NonSemanticShaderDebugInfo100Class = 0,
|
||||
NonSemanticShaderDebugInfo100Structure = 1,
|
||||
NonSemanticShaderDebugInfo100Union = 2,
|
||||
NonSemanticShaderDebugInfo100DebugCompositeTypeMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugTypeQualifier {
|
||||
NonSemanticShaderDebugInfo100ConstType = 0,
|
||||
NonSemanticShaderDebugInfo100VolatileType = 1,
|
||||
NonSemanticShaderDebugInfo100RestrictType = 2,
|
||||
NonSemanticShaderDebugInfo100AtomicType = 3,
|
||||
NonSemanticShaderDebugInfo100DebugTypeQualifierMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugOperation {
|
||||
NonSemanticShaderDebugInfo100Deref = 0,
|
||||
NonSemanticShaderDebugInfo100Plus = 1,
|
||||
NonSemanticShaderDebugInfo100Minus = 2,
|
||||
NonSemanticShaderDebugInfo100PlusUconst = 3,
|
||||
NonSemanticShaderDebugInfo100BitPiece = 4,
|
||||
NonSemanticShaderDebugInfo100Swap = 5,
|
||||
NonSemanticShaderDebugInfo100Xderef = 6,
|
||||
NonSemanticShaderDebugInfo100StackValue = 7,
|
||||
NonSemanticShaderDebugInfo100Constu = 8,
|
||||
NonSemanticShaderDebugInfo100Fragment = 9,
|
||||
NonSemanticShaderDebugInfo100DebugOperationMax = 0x7fffffff
|
||||
};
|
||||
|
||||
enum NonSemanticShaderDebugInfo100DebugImportedEntity {
|
||||
NonSemanticShaderDebugInfo100ImportedModule = 0,
|
||||
NonSemanticShaderDebugInfo100ImportedDeclaration = 1,
|
||||
NonSemanticShaderDebugInfo100DebugImportedEntityMax = 0x7fffffff
|
||||
};
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_
|
||||
1526
externals/glslang/SPIRV/SPVRemapper.cpp
vendored
Normal file
1526
externals/glslang/SPIRV/SPVRemapper.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
284
externals/glslang/SPIRV/SPVRemapper.h
vendored
Normal file
284
externals/glslang/SPIRV/SPVRemapper.h
vendored
Normal file
@@ -0,0 +1,284 @@
|
||||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef SPIRVREMAPPER_H
|
||||
#define SPIRVREMAPPER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
|
||||
namespace spv {
|
||||
|
||||
class spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
enum Options {
|
||||
NONE = 0,
|
||||
STRIP = (1<<0),
|
||||
MAP_TYPES = (1<<1),
|
||||
MAP_NAMES = (1<<2),
|
||||
MAP_FUNCS = (1<<3),
|
||||
DCE_FUNCS = (1<<4),
|
||||
DCE_VARS = (1<<5),
|
||||
DCE_TYPES = (1<<6),
|
||||
OPT_LOADSTORE = (1<<7),
|
||||
OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
|
||||
OPT_ALL = (OPT_LOADSTORE),
|
||||
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#include <functional>
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <cassert>
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
namespace spv {
|
||||
|
||||
// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
|
||||
{ }
|
||||
|
||||
virtual ~spirvbin_t() { }
|
||||
|
||||
// remap on an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, const std::vector<std::string>& whiteListStrings,
|
||||
std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// remap on an existing binary in memory - legacy interface without white list
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be lambda fn / functor / etc)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
|
||||
protected:
|
||||
// This can be overridden to provide other message behavior if needed
|
||||
virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
|
||||
|
||||
private:
|
||||
// Local to global, or global to local ID map
|
||||
typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
|
||||
typedef std::unordered_set<spv::Id> idset_t;
|
||||
typedef std::unordered_map<spv::Id, int> blockmap_t;
|
||||
|
||||
void remap(std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Map of names to IDs
|
||||
typedef std::unordered_map<std::string, spv::Id> namemap_t;
|
||||
|
||||
typedef std::uint32_t spirword_t;
|
||||
|
||||
typedef std::pair<unsigned, unsigned> range_t;
|
||||
typedef std::function<void(spv::Id&)> idfn_t;
|
||||
typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
|
||||
|
||||
// Special Values for ID map:
|
||||
static const spv::Id unmapped; // unchanged from default value
|
||||
static const spv::Id unused; // unused ID
|
||||
static const int header_size; // SPIR header = 5 words
|
||||
|
||||
class id_iterator_t;
|
||||
|
||||
// For mapping type entries between different shaders
|
||||
typedef std::vector<spirword_t> typeentry_t;
|
||||
typedef std::map<spv::Id, typeentry_t> globaltypes_t;
|
||||
|
||||
// A set that preserves position order, and a reverse map
|
||||
typedef std::set<int> posmap_t;
|
||||
typedef std::unordered_map<spv::Id, int> posmap_rev_t;
|
||||
|
||||
// Maps and ID to the size of its base type, if known.
|
||||
typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
|
||||
|
||||
// handle error
|
||||
void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
|
||||
|
||||
bool isConstOp(spv::Op opCode) const;
|
||||
bool isTypeOp(spv::Op opCode) const;
|
||||
bool isStripOp(spv::Op opCode) const;
|
||||
bool isFlowCtrl(spv::Op opCode) const;
|
||||
range_t literalRange(spv::Op opCode) const;
|
||||
range_t typeRange(spv::Op opCode) const;
|
||||
range_t constRange(spv::Op opCode) const;
|
||||
unsigned typeSizeInWords(spv::Id id) const;
|
||||
unsigned idTypeSizeInWords(spv::Id id) const;
|
||||
|
||||
bool isStripOp(spv::Op opCode, unsigned start) const;
|
||||
|
||||
spv::Id& asId(unsigned word) { return spv[word]; }
|
||||
const spv::Id& asId(unsigned word) const { return spv[word]; }
|
||||
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
|
||||
std::uint32_t asOpCodeHash(unsigned word);
|
||||
spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
|
||||
unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
|
||||
spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
|
||||
unsigned idPos(spv::Id id) const;
|
||||
|
||||
static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
|
||||
static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
|
||||
|
||||
// Header access & set methods
|
||||
spirword_t magic() const { return spv[0]; } // return magic number
|
||||
spirword_t bound() const { return spv[3]; } // return Id bound from header
|
||||
spirword_t bound(spirword_t b) { return spv[3] = b; }
|
||||
spirword_t genmagic() const { return spv[2]; } // generator magic
|
||||
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
|
||||
spirword_t schemaNum() const { return spv[4]; } // schema number from header
|
||||
|
||||
// Mapping fns: get
|
||||
spv::Id localId(spv::Id id) const { return idMapL[id]; }
|
||||
|
||||
// Mapping fns: set
|
||||
inline spv::Id localId(spv::Id id, spv::Id newId);
|
||||
void countIds(spv::Id id);
|
||||
|
||||
// Return next unused new local ID.
|
||||
// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
|
||||
// which std::vector<bool> doens't have.
|
||||
inline spv::Id nextUnusedId(spv::Id id);
|
||||
|
||||
void buildLocalMaps();
|
||||
std::string literalString(unsigned word) const; // Return literal as a std::string
|
||||
int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
|
||||
|
||||
bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
|
||||
bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
|
||||
bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
|
||||
bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
|
||||
bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
|
||||
|
||||
// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
|
||||
// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
|
||||
std::uint32_t hashType(unsigned typeStart) const;
|
||||
|
||||
spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
|
||||
int processInstruction(unsigned word, instfn_t, idfn_t);
|
||||
|
||||
void validate() const;
|
||||
void mapTypeConst();
|
||||
void mapFnBodies();
|
||||
void optLoadStore();
|
||||
void dceFuncs();
|
||||
void dceVars();
|
||||
void dceTypes();
|
||||
void mapNames();
|
||||
void foldIds(); // fold IDs to smallest space
|
||||
void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
|
||||
void offsetIds(); // create relative offset IDs
|
||||
|
||||
void applyMap(); // remap per local name map
|
||||
void mapRemainder(); // map any IDs we haven't touched yet
|
||||
void stripDebug(); // strip all debug info
|
||||
void stripDeadRefs(); // strips debug info for now-dead references after DCE
|
||||
void strip(); // remove debug symbols
|
||||
|
||||
std::vector<spirword_t> spv; // SPIR words
|
||||
|
||||
std::vector<std::string> stripWhiteList;
|
||||
|
||||
namemap_t nameMap; // ID names from OpName
|
||||
|
||||
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
|
||||
// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
|
||||
typedef std::uint64_t bits_t;
|
||||
std::vector<bits_t> mapped; // which new IDs have been mapped
|
||||
static const int mBits = sizeof(bits_t) * 4;
|
||||
|
||||
bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
|
||||
void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
|
||||
void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
|
||||
size_t maxMappedId() const { return mapped.size() * mBits; }
|
||||
|
||||
// Add a strip range for a given instruction starting at 'start'
|
||||
// Note: avoiding brace initializers to please older versions os MSVC.
|
||||
void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
|
||||
|
||||
// Function start and end. use unordered_map because we'll have
|
||||
// many fewer functions than IDs.
|
||||
std::unordered_map<spv::Id, range_t> fnPos;
|
||||
|
||||
// Which functions are called, anywhere in the module, with a call count
|
||||
std::unordered_map<spv::Id, int> fnCalls;
|
||||
|
||||
posmap_t typeConstPos; // word positions that define types & consts (ordered)
|
||||
posmap_rev_t idPosR; // reverse map from IDs to positions
|
||||
typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
|
||||
|
||||
std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
|
||||
|
||||
spv::Id entryPoint; // module entry point
|
||||
spv::Id largestNewId; // biggest new ID we have mapped anything to
|
||||
|
||||
// Sections of the binary to strip, given as [begin,end)
|
||||
std::vector<range_t> stripRange;
|
||||
|
||||
// processing options:
|
||||
std::uint32_t options;
|
||||
int verbose; // verbosity level
|
||||
|
||||
// Error latch: this is set if the error handler is ever executed. It would be better to
|
||||
// use a try/catch block and throw, but that's not desired for certain environments, so
|
||||
// this is the alternative.
|
||||
mutable bool errorLatch;
|
||||
|
||||
static errorfn_t errorHandler;
|
||||
static logfn_t logHandler;
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#endif // SPIRVREMAPPER_H
|
||||
4067
externals/glslang/SPIRV/SpvBuilder.cpp
vendored
Normal file
4067
externals/glslang/SPIRV/SpvBuilder.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
961
externals/glslang/SPIRV/SpvBuilder.h
vendored
Normal file
961
externals/glslang/SPIRV/SpvBuilder.h
vendored
Normal file
@@ -0,0 +1,961 @@
|
||||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
// Copyright (C) 2015-2020 Google, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// "Builder" is an interface to fully build SPIR-V IR. Allocate one of
|
||||
// these to build (a thread safe) internal SPIR-V representation (IR),
|
||||
// and then dump it as a binary stream according to the SPIR-V specification.
|
||||
//
|
||||
// A Builder has a 1:1 relationship with a SPIR-V module.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef SpvBuilder_H
|
||||
#define SpvBuilder_H
|
||||
|
||||
#include "Logger.h"
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
namespace spv {
|
||||
#include "GLSL.ext.KHR.h"
|
||||
#include "NonSemanticShaderDebugInfo100.h"
|
||||
}
|
||||
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
|
||||
namespace spv {
|
||||
|
||||
typedef enum {
|
||||
Spv_1_0 = (1 << 16),
|
||||
Spv_1_1 = (1 << 16) | (1 << 8),
|
||||
Spv_1_2 = (1 << 16) | (2 << 8),
|
||||
Spv_1_3 = (1 << 16) | (3 << 8),
|
||||
Spv_1_4 = (1 << 16) | (4 << 8),
|
||||
Spv_1_5 = (1 << 16) | (5 << 8),
|
||||
} SpvVersion;
|
||||
|
||||
class Builder {
|
||||
public:
|
||||
Builder(unsigned int spvVersion, unsigned int userNumber, SpvBuildLogger* logger);
|
||||
virtual ~Builder();
|
||||
|
||||
static const int maxMatrixSize = 4;
|
||||
|
||||
unsigned int getSpvVersion() const { return spvVersion; }
|
||||
|
||||
void setSource(spv::SourceLanguage lang, int version)
|
||||
{
|
||||
sourceLang = lang;
|
||||
sourceVersion = version;
|
||||
}
|
||||
spv::Id getStringId(const std::string& str)
|
||||
{
|
||||
auto sItr = stringIds.find(str);
|
||||
if (sItr != stringIds.end())
|
||||
return sItr->second;
|
||||
spv::Id strId = getUniqueId();
|
||||
Instruction* fileString = new Instruction(strId, NoType, OpString);
|
||||
const char* file_c_str = str.c_str();
|
||||
fileString->addStringOperand(file_c_str);
|
||||
strings.push_back(std::unique_ptr<Instruction>(fileString));
|
||||
module.mapInstruction(fileString);
|
||||
stringIds[file_c_str] = strId;
|
||||
return strId;
|
||||
}
|
||||
spv::Id getSourceFile() const
|
||||
{
|
||||
return sourceFileStringId;
|
||||
}
|
||||
void setSourceFile(const std::string& file)
|
||||
{
|
||||
sourceFileStringId = getStringId(file);
|
||||
currentFileId = sourceFileStringId;
|
||||
}
|
||||
void setSourceText(const std::string& text) { sourceText = text; }
|
||||
void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
|
||||
void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
|
||||
void setEmitOpLines() { emitOpLines = true; }
|
||||
void setEmitNonSemanticShaderDebugInfo(bool const emit)
|
||||
{
|
||||
emitNonSemanticShaderDebugInfo = emit;
|
||||
|
||||
if(emit)
|
||||
{
|
||||
importNonSemanticShaderDebugInfoInstructions();
|
||||
}
|
||||
}
|
||||
void setEmitNonSemanticShaderDebugSource(bool const src)
|
||||
{
|
||||
emitNonSemanticShaderDebugSource = src;
|
||||
}
|
||||
void addExtension(const char* ext) { extensions.insert(ext); }
|
||||
void removeExtension(const char* ext)
|
||||
{
|
||||
extensions.erase(ext);
|
||||
}
|
||||
void addIncorporatedExtension(const char* ext, SpvVersion incorporatedVersion)
|
||||
{
|
||||
if (getSpvVersion() < static_cast<unsigned>(incorporatedVersion))
|
||||
addExtension(ext);
|
||||
}
|
||||
void promoteIncorporatedExtension(const char* baseExt, const char* promoExt, SpvVersion incorporatedVersion)
|
||||
{
|
||||
removeExtension(baseExt);
|
||||
addIncorporatedExtension(promoExt, incorporatedVersion);
|
||||
}
|
||||
void addInclude(const std::string& name, const std::string& text)
|
||||
{
|
||||
spv::Id incId = getStringId(name);
|
||||
includeFiles[incId] = &text;
|
||||
}
|
||||
Id import(const char*);
|
||||
void setMemoryModel(spv::AddressingModel addr, spv::MemoryModel mem)
|
||||
{
|
||||
addressModel = addr;
|
||||
memoryModel = mem;
|
||||
}
|
||||
|
||||
void addCapability(spv::Capability cap) { capabilities.insert(cap); }
|
||||
|
||||
// To get a new <id> for anything needing a new one.
|
||||
Id getUniqueId() { return ++uniqueId; }
|
||||
|
||||
// To get a set of new <id>s, e.g., for a set of function parameters
|
||||
Id getUniqueIds(int numIds)
|
||||
{
|
||||
Id id = uniqueId + 1;
|
||||
uniqueId += numIds;
|
||||
return id;
|
||||
}
|
||||
|
||||
// Generate OpLine for non-filename-based #line directives (ie no filename
|
||||
// seen yet): Log the current line, and if different than the last one,
|
||||
// issue a new OpLine using the new line and current source file name.
|
||||
void setLine(int line);
|
||||
|
||||
// If filename null, generate OpLine for non-filename-based line directives,
|
||||
// else do filename-based: Log the current line and file, and if different
|
||||
// than the last one, issue a new OpLine using the new line and file
|
||||
// name.
|
||||
void setLine(int line, const char* filename);
|
||||
// Low-level OpLine. See setLine() for a layered helper.
|
||||
void addLine(Id fileName, int line, int column);
|
||||
void addDebugScopeAndLine(Id fileName, int line, int column);
|
||||
|
||||
// For creating new types (will return old type if the requested one was already made).
|
||||
Id makeVoidType();
|
||||
Id makeBoolType(bool const compilerGenerated = true);
|
||||
Id makePointer(StorageClass, Id pointee);
|
||||
Id makeForwardPointer(StorageClass);
|
||||
Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
|
||||
Id makeIntegerType(int width, bool hasSign); // generic
|
||||
Id makeIntType(int width) { return makeIntegerType(width, true); }
|
||||
Id makeUintType(int width) { return makeIntegerType(width, false); }
|
||||
Id makeFloatType(int width);
|
||||
Id makeStructType(const std::vector<Id>& members, const char* name, bool const compilerGenerated = true);
|
||||
Id makeStructResultType(Id type0, Id type1);
|
||||
Id makeVectorType(Id component, int size);
|
||||
Id makeMatrixType(Id component, int cols, int rows);
|
||||
Id makeArrayType(Id element, Id sizeId, int stride); // 0 stride means no stride decoration
|
||||
Id makeRuntimeArray(Id element);
|
||||
Id makeFunctionType(Id returnType, const std::vector<Id>& paramTypes);
|
||||
Id makeImageType(Id sampledType, Dim, bool depth, bool arrayed, bool ms, unsigned sampled, ImageFormat format);
|
||||
Id makeSamplerType();
|
||||
Id makeSampledImageType(Id imageType);
|
||||
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
|
||||
Id makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands);
|
||||
|
||||
// SPIR-V NonSemantic Shader DebugInfo Instructions
|
||||
struct DebugTypeLoc {
|
||||
std::string name {};
|
||||
int line {0};
|
||||
int column {0};
|
||||
};
|
||||
std::unordered_map<Id, DebugTypeLoc> debugTypeLocs;
|
||||
Id makeDebugInfoNone();
|
||||
Id makeBoolDebugType(int const size);
|
||||
Id makeIntegerDebugType(int const width, bool const hasSign);
|
||||
Id makeFloatDebugType(int const width);
|
||||
Id makeSequentialDebugType(Id const baseType, Id const componentCount, NonSemanticShaderDebugInfo100Instructions const sequenceType);
|
||||
Id makeArrayDebugType(Id const baseType, Id const componentCount);
|
||||
Id makeVectorDebugType(Id const baseType, int const componentCount);
|
||||
Id makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor = true);
|
||||
Id makeMemberDebugType(Id const memberType, DebugTypeLoc const& debugTypeLoc);
|
||||
Id makeCompositeDebugType(std::vector<Id> const& memberTypes, char const*const name,
|
||||
NonSemanticShaderDebugInfo100DebugCompositeType const tag, bool const isOpaqueType = false);
|
||||
Id makeDebugSource(const Id fileName);
|
||||
Id makeDebugCompilationUnit();
|
||||
Id createDebugGlobalVariable(Id const type, char const*const name, Id const variable);
|
||||
Id createDebugLocalVariable(Id type, char const*const name, size_t const argNumber = 0);
|
||||
Id makeDebugExpression();
|
||||
Id makeDebugDeclare(Id const debugLocalVariable, Id const localVariable);
|
||||
Id makeDebugValue(Id const debugLocalVariable, Id const value);
|
||||
Id makeDebugFunctionType(Id returnType, const std::vector<Id>& paramTypes);
|
||||
Id makeDebugFunction(Function* function, Id nameId, Id funcTypeId);
|
||||
Id makeDebugLexicalBlock(uint32_t line);
|
||||
std::string unmangleFunctionName(std::string const& name) const;
|
||||
|
||||
// accelerationStructureNV type
|
||||
Id makeAccelerationStructureType();
|
||||
// rayQueryEXT type
|
||||
Id makeRayQueryType();
|
||||
// hitObjectNV type
|
||||
Id makeHitObjectNVType();
|
||||
|
||||
// For querying about types.
|
||||
Id getTypeId(Id resultId) const { return module.getTypeId(resultId); }
|
||||
Id getDerefTypeId(Id resultId) const;
|
||||
Op getOpCode(Id id) const { return module.getInstruction(id)->getOpCode(); }
|
||||
Op getTypeClass(Id typeId) const { return getOpCode(typeId); }
|
||||
Op getMostBasicTypeClass(Id typeId) const;
|
||||
int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); }
|
||||
int getNumTypeConstituents(Id typeId) const;
|
||||
int getNumTypeComponents(Id typeId) const { return getNumTypeConstituents(typeId); }
|
||||
Id getScalarTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId) const;
|
||||
Id getContainedTypeId(Id typeId, int) const;
|
||||
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
|
||||
ImageFormat getImageTypeFormat(Id typeId) const
|
||||
{ return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
|
||||
Id getResultingAccessChainType() const;
|
||||
|
||||
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
|
||||
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
|
||||
bool isVector(Id resultId) const { return isVectorType(getTypeId(resultId)); }
|
||||
bool isMatrix(Id resultId) const { return isMatrixType(getTypeId(resultId)); }
|
||||
bool isCooperativeMatrix(Id resultId)const { return isCooperativeMatrixType(getTypeId(resultId)); }
|
||||
bool isAggregate(Id resultId) const { return isAggregateType(getTypeId(resultId)); }
|
||||
bool isSampledImage(Id resultId) const { return isSampledImageType(getTypeId(resultId)); }
|
||||
|
||||
bool isBoolType(Id typeId)
|
||||
{ return groupedTypes[OpTypeBool].size() > 0 && typeId == groupedTypes[OpTypeBool].back()->getResultId(); }
|
||||
bool isIntType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) != 0; }
|
||||
bool isUintType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeInt && module.getInstruction(typeId)->getImmediateOperand(1) == 0; }
|
||||
bool isFloatType(Id typeId) const { return getTypeClass(typeId) == OpTypeFloat; }
|
||||
bool isPointerType(Id typeId) const { return getTypeClass(typeId) == OpTypePointer; }
|
||||
bool isScalarType(Id typeId) const
|
||||
{ return getTypeClass(typeId) == OpTypeFloat || getTypeClass(typeId) == OpTypeInt ||
|
||||
getTypeClass(typeId) == OpTypeBool; }
|
||||
bool isVectorType(Id typeId) const { return getTypeClass(typeId) == OpTypeVector; }
|
||||
bool isMatrixType(Id typeId) const { return getTypeClass(typeId) == OpTypeMatrix; }
|
||||
bool isStructType(Id typeId) const { return getTypeClass(typeId) == OpTypeStruct; }
|
||||
bool isArrayType(Id typeId) const { return getTypeClass(typeId) == OpTypeArray; }
|
||||
#ifdef GLSLANG_WEB
|
||||
bool isCooperativeMatrixType(Id typeId)const { return false; }
|
||||
#else
|
||||
bool isCooperativeMatrixType(Id typeId)const { return getTypeClass(typeId) == OpTypeCooperativeMatrixNV; }
|
||||
#endif
|
||||
bool isAggregateType(Id typeId) const
|
||||
{ return isArrayType(typeId) || isStructType(typeId) || isCooperativeMatrixType(typeId); }
|
||||
bool isImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeImage; }
|
||||
bool isSamplerType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampler; }
|
||||
bool isSampledImageType(Id typeId) const { return getTypeClass(typeId) == OpTypeSampledImage; }
|
||||
bool containsType(Id typeId, Op typeOp, unsigned int width) const;
|
||||
bool containsPhysicalStorageBufferOrArray(Id typeId) const;
|
||||
|
||||
bool isConstantOpCode(Op opcode) const;
|
||||
bool isSpecConstantOpCode(Op opcode) const;
|
||||
bool isConstant(Id resultId) const { return isConstantOpCode(getOpCode(resultId)); }
|
||||
bool isConstantScalar(Id resultId) const { return getOpCode(resultId) == OpConstant; }
|
||||
bool isSpecConstant(Id resultId) const { return isSpecConstantOpCode(getOpCode(resultId)); }
|
||||
unsigned int getConstantScalar(Id resultId) const
|
||||
{ return module.getInstruction(resultId)->getImmediateOperand(0); }
|
||||
StorageClass getStorageClass(Id resultId) const { return getTypeStorageClass(getTypeId(resultId)); }
|
||||
|
||||
bool isVariableOpCode(Op opcode) const { return opcode == OpVariable; }
|
||||
bool isVariable(Id resultId) const { return isVariableOpCode(getOpCode(resultId)); }
|
||||
bool isGlobalStorage(Id resultId) const { return getStorageClass(resultId) != StorageClassFunction; }
|
||||
bool isGlobalVariable(Id resultId) const { return isVariable(resultId) && isGlobalStorage(resultId); }
|
||||
// See if a resultId is valid for use as an initializer.
|
||||
bool isValidInitializer(Id resultId) const { return isConstant(resultId) || isGlobalVariable(resultId); }
|
||||
|
||||
bool isRayTracingOpCode(Op opcode) const;
|
||||
|
||||
int getScalarTypeWidth(Id typeId) const
|
||||
{
|
||||
Id scalarTypeId = getScalarTypeId(typeId);
|
||||
assert(getTypeClass(scalarTypeId) == OpTypeInt || getTypeClass(scalarTypeId) == OpTypeFloat);
|
||||
return module.getInstruction(scalarTypeId)->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
int getTypeNumColumns(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeConstituents(typeId);
|
||||
}
|
||||
int getNumColumns(Id resultId) const { return getTypeNumColumns(getTypeId(resultId)); }
|
||||
int getTypeNumRows(Id typeId) const
|
||||
{
|
||||
assert(isMatrixType(typeId));
|
||||
return getNumTypeComponents(getContainedTypeId(typeId));
|
||||
}
|
||||
int getNumRows(Id resultId) const { return getTypeNumRows(getTypeId(resultId)); }
|
||||
|
||||
Dim getTypeDimensionality(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return (Dim)module.getInstruction(typeId)->getImmediateOperand(1);
|
||||
}
|
||||
Id getImageType(Id resultId) const
|
||||
{
|
||||
Id typeId = getTypeId(resultId);
|
||||
assert(isImageType(typeId) || isSampledImageType(typeId));
|
||||
return isSampledImageType(typeId) ? module.getInstruction(typeId)->getIdOperand(0) : typeId;
|
||||
}
|
||||
bool isArrayedImageType(Id typeId) const
|
||||
{
|
||||
assert(isImageType(typeId));
|
||||
return module.getInstruction(typeId)->getImmediateOperand(3) != 0;
|
||||
}
|
||||
|
||||
// For making new constants (will return old constant if the requested one was already made).
|
||||
Id makeNullConstant(Id typeId);
|
||||
Id makeBoolConstant(bool b, bool specConstant = false);
|
||||
Id makeInt8Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
|
||||
Id makeUint8Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(8), u, specConstant); }
|
||||
Id makeInt16Constant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(16), (unsigned)i, specConstant); }
|
||||
Id makeUint16Constant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(16), u, specConstant); }
|
||||
Id makeIntConstant(int i, bool specConstant = false)
|
||||
{ return makeIntConstant(makeIntType(32), (unsigned)i, specConstant); }
|
||||
Id makeUintConstant(unsigned u, bool specConstant = false)
|
||||
{ return makeIntConstant(makeUintType(32), u, specConstant); }
|
||||
Id makeInt64Constant(long long i, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeIntType(64), (unsigned long long)i, specConstant); }
|
||||
Id makeUint64Constant(unsigned long long u, bool specConstant = false)
|
||||
{ return makeInt64Constant(makeUintType(64), u, specConstant); }
|
||||
Id makeFloatConstant(float f, bool specConstant = false);
|
||||
Id makeDoubleConstant(double d, bool specConstant = false);
|
||||
Id makeFloat16Constant(float f16, bool specConstant = false);
|
||||
Id makeFpConstant(Id type, double d, bool specConstant = false);
|
||||
|
||||
Id importNonSemanticShaderDebugInfoInstructions();
|
||||
|
||||
// Turn the array of constants into a proper spv constant of the requested type.
|
||||
Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
|
||||
|
||||
// Methods for adding information outside the CFG.
|
||||
Instruction* addEntryPoint(ExecutionModel, Function*, const char* name);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, int value1 = -1, int value2 = -1, int value3 = -1);
|
||||
void addExecutionMode(Function*, ExecutionMode mode, const std::vector<unsigned>& literals);
|
||||
void addExecutionModeId(Function*, ExecutionMode mode, const std::vector<Id>& operandIds);
|
||||
void addName(Id, const char* name);
|
||||
void addMemberName(Id, int member, const char* name);
|
||||
void addDecoration(Id, Decoration, int num = -1);
|
||||
void addDecoration(Id, Decoration, const char*);
|
||||
void addDecoration(Id, Decoration, const std::vector<unsigned>& literals);
|
||||
void addDecoration(Id, Decoration, const std::vector<const char*>& strings);
|
||||
void addDecorationId(Id id, Decoration, Id idDecoration);
|
||||
void addDecorationId(Id id, Decoration, const std::vector<Id>& operandIds);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, int num = -1);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const char*);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<unsigned>& literals);
|
||||
void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<const char*>& strings);
|
||||
|
||||
// At the end of what block do the next create*() instructions go?
|
||||
// Also reset current last DebugScope and current source line to unknown
|
||||
void setBuildPoint(Block* bp) {
|
||||
buildPoint = bp;
|
||||
lastDebugScopeId = NoResult;
|
||||
currentLine = 0;
|
||||
}
|
||||
Block* getBuildPoint() const { return buildPoint; }
|
||||
|
||||
// Make the entry-point function. The returned pointer is only valid
|
||||
// for the lifetime of this builder.
|
||||
Function* makeEntryPoint(const char*);
|
||||
|
||||
// Make a shader-style function, and create its entry block if entry is non-zero.
|
||||
// Return the function, pass back the entry.
|
||||
// The returned pointer is only valid for the lifetime of this builder.
|
||||
Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name,
|
||||
const std::vector<Id>& paramTypes, const std::vector<char const*>& paramNames,
|
||||
const std::vector<std::vector<Decoration>>& precisions, Block **entry = nullptr);
|
||||
|
||||
// Create a return. An 'implicit' return is one not appearing in the source
|
||||
// code. In the case of an implicit return, no post-return block is inserted.
|
||||
void makeReturn(bool implicit, Id retVal = 0);
|
||||
|
||||
// Initialize state and generate instructions for new lexical scope
|
||||
void enterScope(uint32_t line);
|
||||
|
||||
// Set state and generate instructions to exit current lexical scope
|
||||
void leaveScope();
|
||||
|
||||
// Prepare builder for generation of instructions for a function.
|
||||
void enterFunction(Function const* function);
|
||||
|
||||
// Generate all the code needed to finish up a function.
|
||||
void leaveFunction();
|
||||
|
||||
// Create block terminator instruction for certain statements like
|
||||
// discard, terminate-invocation, terminateRayEXT, or ignoreIntersectionEXT
|
||||
void makeStatementTerminator(spv::Op opcode, const char *name);
|
||||
|
||||
// Create block terminator instruction for statements that have input operands
|
||||
// such as OpEmitMeshTasksEXT
|
||||
void makeStatementTerminator(spv::Op opcode, const std::vector<Id>& operands, const char* name);
|
||||
|
||||
// Create a global or function local or IO variable.
|
||||
Id createVariable(Decoration precision, StorageClass storageClass, Id type, const char* name = nullptr,
|
||||
Id initializer = NoResult, bool const compilerGenerated = true);
|
||||
|
||||
// Create an intermediate with an undefined value.
|
||||
Id createUndefined(Id type);
|
||||
|
||||
// Store into an Id and return the l-value
|
||||
void createStore(Id rValue, Id lValue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Load from an Id and return it
|
||||
Id createLoad(Id lValue, spv::Decoration precision,
|
||||
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// Create an OpAccessChain instruction
|
||||
Id createAccessChain(StorageClass, Id base, const std::vector<Id>& offsets);
|
||||
|
||||
// Create an OpArrayLength instruction
|
||||
Id createArrayLength(Id base, unsigned int member);
|
||||
|
||||
// Create an OpCooperativeMatrixLengthNV instruction
|
||||
Id createCooperativeMatrixLength(Id type);
|
||||
|
||||
// Create an OpCompositeExtract instruction
|
||||
Id createCompositeExtract(Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeExtract(Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, unsigned index);
|
||||
Id createCompositeInsert(Id object, Id composite, Id typeId, const std::vector<unsigned>& indexes);
|
||||
|
||||
Id createVectorExtractDynamic(Id vector, Id typeId, Id componentIndex);
|
||||
Id createVectorInsertDynamic(Id vector, Id typeId, Id component, Id componentIndex);
|
||||
|
||||
void createNoResultOp(Op);
|
||||
void createNoResultOp(Op, Id operand);
|
||||
void createNoResultOp(Op, const std::vector<Id>& operands);
|
||||
void createNoResultOp(Op, const std::vector<IdImmediate>& operands);
|
||||
void createControlBarrier(Scope execution, Scope memory, MemorySemanticsMask);
|
||||
void createMemoryBarrier(unsigned executionScope, unsigned memorySemantics);
|
||||
Id createUnaryOp(Op, Id typeId, Id operand);
|
||||
Id createBinOp(Op, Id typeId, Id operand1, Id operand2);
|
||||
Id createTriOp(Op, Id typeId, Id operand1, Id operand2, Id operand3);
|
||||
Id createOp(Op, Id typeId, const std::vector<Id>& operands);
|
||||
Id createOp(Op, Id typeId, const std::vector<IdImmediate>& operands);
|
||||
Id createFunctionCall(spv::Function*, const std::vector<spv::Id>&);
|
||||
Id createSpecConstantOp(Op, Id typeId, const std::vector<spv::Id>& operands, const std::vector<unsigned>& literals);
|
||||
|
||||
// Take an rvalue (source) and a set of channels to extract from it to
|
||||
// make a new rvalue, which is returned.
|
||||
Id createRvalueSwizzle(Decoration precision, Id typeId, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// Take a copy of an lvalue (target) and a source of components, and set the
|
||||
// source components into the lvalue where the 'channels' say to put them.
|
||||
// An updated version of the target is returned.
|
||||
// (No true lvalue or stores are used.)
|
||||
Id createLvalueSwizzle(Id typeId, Id target, Id source, const std::vector<unsigned>& channels);
|
||||
|
||||
// If both the id and precision are valid, the id
|
||||
// gets tagged with the requested precision.
|
||||
// The passed in id is always the returned id, to simplify use patterns.
|
||||
Id setPrecision(Id id, Decoration precision)
|
||||
{
|
||||
if (precision != NoPrecision && id != NoResult)
|
||||
addDecoration(id, precision);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
// Can smear a scalar to a vector for the following forms:
|
||||
// - promoteScalar(scalar, vector) // smear scalar to width of vector
|
||||
// - promoteScalar(vector, scalar) // smear scalar to width of vector
|
||||
// - promoteScalar(pointer, scalar) // smear scalar to width of what pointer points to
|
||||
// - promoteScalar(scalar, scalar) // do nothing
|
||||
// Other forms are not allowed.
|
||||
//
|
||||
// Generally, the type of 'scalar' does not need to be the same type as the components in 'vector'.
|
||||
// The type of the created vector is a vector of components of the same type as the scalar.
|
||||
//
|
||||
// Note: One of the arguments will change, with the result coming back that way rather than
|
||||
// through the return value.
|
||||
void promoteScalar(Decoration precision, Id& left, Id& right);
|
||||
|
||||
// Make a value by smearing the scalar to fill the type.
|
||||
// vectorType should be the correct type for making a vector of scalarVal.
|
||||
// (No conversions are done.)
|
||||
Id smearScalar(Decoration precision, Id scalarVal, Id vectorType);
|
||||
|
||||
// Create a call to a built-in function.
|
||||
Id createBuiltinCall(Id resultType, Id builtins, int entryPoint, const std::vector<Id>& args);
|
||||
|
||||
// List of parameters used to create a texture operation
|
||||
struct TextureParameters {
|
||||
Id sampler;
|
||||
Id coords;
|
||||
Id bias;
|
||||
Id lod;
|
||||
Id Dref;
|
||||
Id offset;
|
||||
Id offsets;
|
||||
Id gradX;
|
||||
Id gradY;
|
||||
Id sample;
|
||||
Id component;
|
||||
Id texelOut;
|
||||
Id lodClamp;
|
||||
Id granularity;
|
||||
Id coarse;
|
||||
bool nonprivate;
|
||||
bool volatil;
|
||||
};
|
||||
|
||||
// Select the correct texture operation based on all inputs, and emit the correct instruction
|
||||
Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather,
|
||||
bool noImplicit, const TextureParameters&, ImageOperandsMask);
|
||||
|
||||
// Emit the OpTextureQuery* instruction that was passed in.
|
||||
// Figure out the right return value and type, and return it.
|
||||
Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
|
||||
|
||||
Id createSamplePositionCall(Decoration precision, Id, Id);
|
||||
|
||||
Id createBitFieldExtractCall(Decoration precision, Id, Id, Id, bool isSigned);
|
||||
Id createBitFieldInsertCall(Decoration precision, Id, Id, Id, Id);
|
||||
|
||||
// Reduction comparison for composites: For equal and not-equal resulting in a scalar.
|
||||
Id createCompositeCompare(Decoration precision, Id, Id, bool /* true if for equal, false if for not-equal */);
|
||||
|
||||
// OpCompositeConstruct
|
||||
Id createCompositeConstruct(Id typeId, const std::vector<Id>& constituents);
|
||||
|
||||
// vector or scalar constructor
|
||||
Id createConstructor(Decoration precision, const std::vector<Id>& sources, Id resultTypeId);
|
||||
|
||||
// matrix constructor
|
||||
Id createMatrixConstructor(Decoration precision, const std::vector<Id>& sources, Id constructee);
|
||||
|
||||
// Helper to use for building nested control flow with if-then-else.
|
||||
class If {
|
||||
public:
|
||||
If(Id condition, unsigned int ctrl, Builder& builder);
|
||||
~If() {}
|
||||
|
||||
void makeBeginElse();
|
||||
void makeEndIf();
|
||||
|
||||
private:
|
||||
If(const If&);
|
||||
If& operator=(If&);
|
||||
|
||||
Builder& builder;
|
||||
Id condition;
|
||||
unsigned int control;
|
||||
Function* function;
|
||||
Block* headerBlock;
|
||||
Block* thenBlock;
|
||||
Block* elseBlock;
|
||||
Block* mergeBlock;
|
||||
};
|
||||
|
||||
// Make a switch statement. A switch has 'numSegments' of pieces of code, not containing
|
||||
// any case/default labels, all separated by one or more case/default labels. Each possible
|
||||
// case value v is a jump to the caseValues[v] segment. The defaultSegment is also in this
|
||||
// number space. How to compute the value is given by 'condition', as in switch(condition).
|
||||
//
|
||||
// The SPIR-V Builder will maintain the stack of post-switch merge blocks for nested switches.
|
||||
//
|
||||
// Use a defaultSegment < 0 if there is no default segment (to branch to post switch).
|
||||
//
|
||||
// Returns the right set of basic blocks to start each code segment with, so that the caller's
|
||||
// recursion stack can hold the memory for it.
|
||||
//
|
||||
void makeSwitch(Id condition, unsigned int control, int numSegments, const std::vector<int>& caseValues,
|
||||
const std::vector<int>& valueToSegment, int defaultSegment, std::vector<Block*>& segmentBB);
|
||||
|
||||
// Add a branch to the innermost switch's merge block.
|
||||
void addSwitchBreak();
|
||||
|
||||
// Move to the next code segment, passing in the return argument in makeSwitch()
|
||||
void nextSwitchSegment(std::vector<Block*>& segmentBB, int segment);
|
||||
|
||||
// Finish off the innermost switch.
|
||||
void endSwitch(std::vector<Block*>& segmentBB);
|
||||
|
||||
struct LoopBlocks {
|
||||
LoopBlocks(Block& head, Block& body, Block& merge, Block& continue_target) :
|
||||
head(head), body(body), merge(merge), continue_target(continue_target) { }
|
||||
Block &head, &body, &merge, &continue_target;
|
||||
private:
|
||||
LoopBlocks();
|
||||
LoopBlocks& operator=(const LoopBlocks&) = delete;
|
||||
};
|
||||
|
||||
// Start a new loop and prepare the builder to generate code for it. Until
|
||||
// closeLoop() is called for this loop, createLoopContinue() and
|
||||
// createLoopExit() will target its corresponding blocks.
|
||||
LoopBlocks& makeNewLoop();
|
||||
|
||||
// Create a new block in the function containing the build point. Memory is
|
||||
// owned by the function object.
|
||||
Block& makeNewBlock();
|
||||
|
||||
// Add a branch to the continue_target of the current (innermost) loop.
|
||||
void createLoopContinue();
|
||||
|
||||
// Add an exit (e.g. "break") from the innermost loop that we're currently
|
||||
// in.
|
||||
void createLoopExit();
|
||||
|
||||
// Close the innermost loop that you're in
|
||||
void closeLoop();
|
||||
|
||||
//
|
||||
// Access chain design for an R-Value vs. L-Value:
|
||||
//
|
||||
// There is a single access chain the builder is building at
|
||||
// any particular time. Such a chain can be used to either to a load or
|
||||
// a store, when desired.
|
||||
//
|
||||
// Expressions can be r-values, l-values, or both, or only r-values:
|
||||
// a[b.c].d = .... // l-value
|
||||
// ... = a[b.c].d; // r-value, that also looks like an l-value
|
||||
// ++a[b.c].d; // r-value and l-value
|
||||
// (x + y)[2]; // r-value only, can't possibly be l-value
|
||||
//
|
||||
// Computing an r-value means generating code. Hence,
|
||||
// r-values should only be computed when they are needed, not speculatively.
|
||||
//
|
||||
// Computing an l-value means saving away information for later use in the compiler,
|
||||
// no code is generated until the l-value is later dereferenced. It is okay
|
||||
// to speculatively generate an l-value, just not okay to speculatively dereference it.
|
||||
//
|
||||
// The base of the access chain (the left-most variable or expression
|
||||
// from which everything is based) can be set either as an l-value
|
||||
// or as an r-value. Most efficient would be to set an l-value if one
|
||||
// is available. If an expression was evaluated, the resulting r-value
|
||||
// can be set as the chain base.
|
||||
//
|
||||
// The users of this single access chain can save and restore if they
|
||||
// want to nest or manage multiple chains.
|
||||
//
|
||||
|
||||
struct AccessChain {
|
||||
Id base; // for l-values, pointer to the base object, for r-values, the base object
|
||||
std::vector<Id> indexChain;
|
||||
Id instr; // cache the instruction that generates this access chain
|
||||
std::vector<unsigned> swizzle; // each std::vector element selects the next GLSL component number
|
||||
Id component; // a dynamic component index, can coexist with a swizzle,
|
||||
// done after the swizzle, NoResult if not present
|
||||
Id preSwizzleBaseType; // dereferenced type, before swizzle or component is applied;
|
||||
// NoType unless a swizzle or component is present
|
||||
bool isRValue; // true if 'base' is an r-value, otherwise, base is an l-value
|
||||
unsigned int alignment; // bitwise OR of alignment values passed in. Accumulates worst alignment.
|
||||
// Only tracks base and (optional) component selection alignment.
|
||||
|
||||
// Accumulate whether anything in the chain of structures has coherent decorations.
|
||||
struct CoherentFlags {
|
||||
CoherentFlags() { clear(); }
|
||||
#ifdef GLSLANG_WEB
|
||||
void clear() { }
|
||||
bool isVolatile() const { return false; }
|
||||
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
|
||||
#else
|
||||
bool isVolatile() const { return volatil; }
|
||||
bool isNonUniform() const { return nonUniform; }
|
||||
bool anyCoherent() const {
|
||||
return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
|
||||
subgroupcoherent || shadercallcoherent;
|
||||
}
|
||||
|
||||
unsigned coherent : 1;
|
||||
unsigned devicecoherent : 1;
|
||||
unsigned queuefamilycoherent : 1;
|
||||
unsigned workgroupcoherent : 1;
|
||||
unsigned subgroupcoherent : 1;
|
||||
unsigned shadercallcoherent : 1;
|
||||
unsigned nonprivate : 1;
|
||||
unsigned volatil : 1;
|
||||
unsigned isImage : 1;
|
||||
unsigned nonUniform : 1;
|
||||
|
||||
void clear() {
|
||||
coherent = 0;
|
||||
devicecoherent = 0;
|
||||
queuefamilycoherent = 0;
|
||||
workgroupcoherent = 0;
|
||||
subgroupcoherent = 0;
|
||||
shadercallcoherent = 0;
|
||||
nonprivate = 0;
|
||||
volatil = 0;
|
||||
isImage = 0;
|
||||
nonUniform = 0;
|
||||
}
|
||||
|
||||
CoherentFlags operator |=(const CoherentFlags &other) {
|
||||
coherent |= other.coherent;
|
||||
devicecoherent |= other.devicecoherent;
|
||||
queuefamilycoherent |= other.queuefamilycoherent;
|
||||
workgroupcoherent |= other.workgroupcoherent;
|
||||
subgroupcoherent |= other.subgroupcoherent;
|
||||
shadercallcoherent |= other.shadercallcoherent;
|
||||
nonprivate |= other.nonprivate;
|
||||
volatil |= other.volatil;
|
||||
isImage |= other.isImage;
|
||||
nonUniform |= other.nonUniform;
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
CoherentFlags coherentFlags;
|
||||
};
|
||||
|
||||
//
|
||||
// the SPIR-V builder maintains a single active chain that
|
||||
// the following methods operate on
|
||||
//
|
||||
|
||||
// for external save and restore
|
||||
AccessChain getAccessChain() { return accessChain; }
|
||||
void setAccessChain(AccessChain newChain) { accessChain = newChain; }
|
||||
|
||||
// clear accessChain
|
||||
void clearAccessChain();
|
||||
|
||||
// set new base as an l-value base
|
||||
void setAccessChainLValue(Id lValue)
|
||||
{
|
||||
assert(isPointer(lValue));
|
||||
accessChain.base = lValue;
|
||||
}
|
||||
|
||||
// set new base value as an r-value
|
||||
void setAccessChainRValue(Id rValue)
|
||||
{
|
||||
accessChain.isRValue = true;
|
||||
accessChain.base = rValue;
|
||||
}
|
||||
|
||||
// push offset onto the end of the chain
|
||||
void accessChainPush(Id offset, AccessChain::CoherentFlags coherentFlags, unsigned int alignment)
|
||||
{
|
||||
accessChain.indexChain.push_back(offset);
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// push new swizzle onto the end of any existing swizzle, merging into a single swizzle
|
||||
void accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizzleBaseType,
|
||||
AccessChain::CoherentFlags coherentFlags, unsigned int alignment);
|
||||
|
||||
// push a dynamic component selection onto the access chain, only applicable with a
|
||||
// non-trivial swizzle or no swizzle
|
||||
void accessChainPushComponent(Id component, Id preSwizzleBaseType, AccessChain::CoherentFlags coherentFlags,
|
||||
unsigned int alignment)
|
||||
{
|
||||
if (accessChain.swizzle.size() != 1) {
|
||||
accessChain.component = component;
|
||||
if (accessChain.preSwizzleBaseType == NoType)
|
||||
accessChain.preSwizzleBaseType = preSwizzleBaseType;
|
||||
}
|
||||
accessChain.coherentFlags |= coherentFlags;
|
||||
accessChain.alignment |= alignment;
|
||||
}
|
||||
|
||||
// use accessChain and swizzle to store value
|
||||
void accessChainStore(Id rvalue, Decoration nonUniform,
|
||||
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
|
||||
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
|
||||
|
||||
// use accessChain and swizzle to load an r-value
|
||||
Id accessChainLoad(Decoration precision, Decoration l_nonUniform, Decoration r_nonUniform, Id ResultType,
|
||||
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
|
||||
unsigned int alignment = 0);
|
||||
|
||||
// Return whether or not the access chain can be represented in SPIR-V
|
||||
// as an l-value.
|
||||
// E.g., a[3].yx cannot be, while a[3].y and a[3].y[x] can be.
|
||||
bool isSpvLvalue() const { return accessChain.swizzle.size() <= 1; }
|
||||
|
||||
// get the direct pointer for an l-value
|
||||
Id accessChainGetLValue();
|
||||
|
||||
// Get the inferred SPIR-V type of the result of the current access chain,
|
||||
// based on the type of the base and the chain of dereferences.
|
||||
Id accessChainGetInferredType();
|
||||
|
||||
// Add capabilities, extensions, remove unneeded decorations, etc.,
|
||||
// based on the resulting SPIR-V.
|
||||
void postProcess();
|
||||
|
||||
// Prune unreachable blocks in the CFG and remove unneeded decorations.
|
||||
void postProcessCFG();
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Add capabilities, extensions based on instructions in the module.
|
||||
void postProcessFeatures();
|
||||
// Hook to visit each instruction in a block in a function
|
||||
void postProcess(Instruction&);
|
||||
// Hook to visit each non-32-bit sized float/int operation in a block.
|
||||
void postProcessType(const Instruction&, spv::Id typeId);
|
||||
#endif
|
||||
|
||||
void dump(std::vector<unsigned int>&) const;
|
||||
|
||||
void createBranch(Block* block);
|
||||
void createConditionalBranch(Id condition, Block* thenBlock, Block* elseBlock);
|
||||
void createLoopMerge(Block* mergeBlock, Block* continueBlock, unsigned int control,
|
||||
const std::vector<unsigned int>& operands);
|
||||
|
||||
// Sets to generate opcode for specialization constants.
|
||||
void setToSpecConstCodeGenMode() { generatingOpCodeForSpecConst = true; }
|
||||
// Sets to generate opcode for non-specialization constants (normal mode).
|
||||
void setToNormalCodeGenMode() { generatingOpCodeForSpecConst = false; }
|
||||
// Check if the builder is generating code for spec constants.
|
||||
bool isInSpecConstCodeGenMode() { return generatingOpCodeForSpecConst; }
|
||||
|
||||
protected:
|
||||
Id makeIntConstant(Id typeId, unsigned value, bool specConstant);
|
||||
Id makeInt64Constant(Id typeId, unsigned long long value, bool specConstant);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned value);
|
||||
Id findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2);
|
||||
Id findCompositeConstant(Op typeClass, Id typeId, const std::vector<Id>& comps);
|
||||
Id findStructConstant(Id typeId, const std::vector<Id>& comps);
|
||||
Id collapseAccessChain();
|
||||
void remapDynamicSwizzle();
|
||||
void transferAccessChainSwizzle(bool dynamic);
|
||||
void simplifyAccessChainSwizzle();
|
||||
void createAndSetNoPredecessorBlock(const char*);
|
||||
void createSelectionMerge(Block* mergeBlock, unsigned int control);
|
||||
void dumpSourceInstructions(std::vector<unsigned int>&) const;
|
||||
void dumpSourceInstructions(const spv::Id fileId, const std::string& text, std::vector<unsigned int>&) const;
|
||||
void dumpInstructions(std::vector<unsigned int>&, const std::vector<std::unique_ptr<Instruction> >&) const;
|
||||
void dumpModuleProcesses(std::vector<unsigned int>&) const;
|
||||
spv::MemoryAccessMask sanitizeMemoryAccessForStorageClass(spv::MemoryAccessMask memoryAccess, StorageClass sc)
|
||||
const;
|
||||
|
||||
unsigned int spvVersion; // the version of SPIR-V to emit in the header
|
||||
SourceLanguage sourceLang;
|
||||
int sourceVersion;
|
||||
spv::Id sourceFileStringId;
|
||||
spv::Id nonSemanticShaderCompilationUnitId {0};
|
||||
spv::Id nonSemanticShaderDebugInfo {0};
|
||||
spv::Id debugInfoNone {0};
|
||||
spv::Id debugExpression {0}; // Debug expression with zero operations.
|
||||
std::string sourceText;
|
||||
int currentLine;
|
||||
const char* currentFile;
|
||||
spv::Id currentFileId;
|
||||
std::stack<spv::Id> currentDebugScopeId;
|
||||
spv::Id lastDebugScopeId;
|
||||
bool emitOpLines;
|
||||
bool emitNonSemanticShaderDebugInfo;
|
||||
bool restoreNonSemanticShaderDebugInfo;
|
||||
bool emitNonSemanticShaderDebugSource;
|
||||
std::set<std::string> extensions;
|
||||
std::vector<const char*> sourceExtensions;
|
||||
std::vector<const char*> moduleProcesses;
|
||||
AddressingModel addressModel;
|
||||
MemoryModel memoryModel;
|
||||
std::set<spv::Capability> capabilities;
|
||||
int builderNumber;
|
||||
Module module;
|
||||
Block* buildPoint;
|
||||
Id uniqueId;
|
||||
Function* entryPointFunction;
|
||||
bool generatingOpCodeForSpecConst;
|
||||
AccessChain accessChain;
|
||||
|
||||
// special blocks of instructions for output
|
||||
std::vector<std::unique_ptr<Instruction> > strings;
|
||||
std::vector<std::unique_ptr<Instruction> > imports;
|
||||
std::vector<std::unique_ptr<Instruction> > entryPoints;
|
||||
std::vector<std::unique_ptr<Instruction> > executionModes;
|
||||
std::vector<std::unique_ptr<Instruction> > names;
|
||||
std::vector<std::unique_ptr<Instruction> > decorations;
|
||||
std::vector<std::unique_ptr<Instruction> > constantsTypesGlobals;
|
||||
std::vector<std::unique_ptr<Instruction> > externals;
|
||||
std::vector<std::unique_ptr<Function> > functions;
|
||||
|
||||
// not output, internally used for quick & dirty canonical (unique) creation
|
||||
|
||||
// map type opcodes to constant inst.
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedConstants;
|
||||
// map struct-id to constant instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
|
||||
// map type opcodes to type instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
|
||||
// map type opcodes to debug type instructions
|
||||
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedDebugTypes;
|
||||
// list of OpConstantNull instructions
|
||||
std::vector<Instruction*> nullConstants;
|
||||
|
||||
// stack of switches
|
||||
std::stack<Block*> switchMerges;
|
||||
|
||||
// Our loop stack.
|
||||
std::stack<LoopBlocks> loops;
|
||||
|
||||
// map from strings to their string ids
|
||||
std::unordered_map<std::string, spv::Id> stringIds;
|
||||
|
||||
// map from include file name ids to their contents
|
||||
std::map<spv::Id, const std::string*> includeFiles;
|
||||
|
||||
// map from core id to debug id
|
||||
std::map <spv::Id, spv::Id> debugId;
|
||||
|
||||
// map from file name string id to DebugSource id
|
||||
std::unordered_map<spv::Id, spv::Id> debugSourceId;
|
||||
|
||||
// The stream for outputting warnings and errors.
|
||||
SpvBuildLogger* logger;
|
||||
}; // end Builder class
|
||||
|
||||
}; // end spv namespace
|
||||
|
||||
#endif // SpvBuilder_H
|
||||
496
externals/glslang/SPIRV/SpvPostProcess.cpp
vendored
Normal file
496
externals/glslang/SPIRV/SpvPostProcess.cpp
vendored
Normal file
@@ -0,0 +1,496 @@
|
||||
//
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Post-processing for SPIR-V IR, in internal form, not standard binary form.
|
||||
//
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <algorithm>
|
||||
|
||||
#include "SpvBuilder.h"
|
||||
#include "spirv.hpp"
|
||||
|
||||
namespace spv {
|
||||
#include "GLSL.std.450.h"
|
||||
#include "GLSL.ext.KHR.h"
|
||||
#include "GLSL.ext.EXT.h"
|
||||
#include "GLSL.ext.AMD.h"
|
||||
#include "GLSL.ext.NV.h"
|
||||
#include "GLSL.ext.ARM.h"
|
||||
}
|
||||
|
||||
namespace spv {
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// Hook to visit each operand type and result type of an instruction.
|
||||
// Will be called multiple times for one instruction, once for each typed
|
||||
// operand and the result.
|
||||
void Builder::postProcessType(const Instruction& inst, Id typeId)
|
||||
{
|
||||
// Characterize the type being questioned
|
||||
Id basicTypeOp = getMostBasicTypeClass(typeId);
|
||||
int width = 0;
|
||||
if (basicTypeOp == OpTypeFloat || basicTypeOp == OpTypeInt)
|
||||
width = getScalarTypeWidth(typeId);
|
||||
|
||||
// Do opcode-specific checks
|
||||
switch (inst.getOpCode()) {
|
||||
case OpLoad:
|
||||
case OpStore:
|
||||
if (basicTypeOp == OpTypeStruct) {
|
||||
if (containsType(typeId, OpTypeInt, 8))
|
||||
addCapability(CapabilityInt8);
|
||||
if (containsType(typeId, OpTypeInt, 16))
|
||||
addCapability(CapabilityInt16);
|
||||
if (containsType(typeId, OpTypeFloat, 16))
|
||||
addCapability(CapabilityFloat16);
|
||||
} else {
|
||||
StorageClass storageClass = getStorageClass(inst.getIdOperand(0));
|
||||
if (width == 8) {
|
||||
switch (storageClass) {
|
||||
case StorageClassPhysicalStorageBufferEXT:
|
||||
case StorageClassUniform:
|
||||
case StorageClassStorageBuffer:
|
||||
case StorageClassPushConstant:
|
||||
break;
|
||||
default:
|
||||
addCapability(CapabilityInt8);
|
||||
break;
|
||||
}
|
||||
} else if (width == 16) {
|
||||
switch (storageClass) {
|
||||
case StorageClassPhysicalStorageBufferEXT:
|
||||
case StorageClassUniform:
|
||||
case StorageClassStorageBuffer:
|
||||
case StorageClassPushConstant:
|
||||
case StorageClassInput:
|
||||
case StorageClassOutput:
|
||||
break;
|
||||
default:
|
||||
if (basicTypeOp == OpTypeInt)
|
||||
addCapability(CapabilityInt16);
|
||||
if (basicTypeOp == OpTypeFloat)
|
||||
addCapability(CapabilityFloat16);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OpCopyObject:
|
||||
break;
|
||||
case OpFConvert:
|
||||
case OpSConvert:
|
||||
case OpUConvert:
|
||||
// Look for any 8/16-bit storage capabilities. If there are none, assume that
|
||||
// the convert instruction requires the Float16/Int8/16 capability.
|
||||
if (containsType(typeId, OpTypeFloat, 16) || containsType(typeId, OpTypeInt, 16)) {
|
||||
bool foundStorage = false;
|
||||
for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
|
||||
spv::Capability cap = *it;
|
||||
if (cap == spv::CapabilityStorageInputOutput16 ||
|
||||
cap == spv::CapabilityStoragePushConstant16 ||
|
||||
cap == spv::CapabilityStorageUniformBufferBlock16 ||
|
||||
cap == spv::CapabilityStorageUniform16) {
|
||||
foundStorage = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!foundStorage) {
|
||||
if (containsType(typeId, OpTypeFloat, 16))
|
||||
addCapability(CapabilityFloat16);
|
||||
if (containsType(typeId, OpTypeInt, 16))
|
||||
addCapability(CapabilityInt16);
|
||||
}
|
||||
}
|
||||
if (containsType(typeId, OpTypeInt, 8)) {
|
||||
bool foundStorage = false;
|
||||
for (auto it = capabilities.begin(); it != capabilities.end(); ++it) {
|
||||
spv::Capability cap = *it;
|
||||
if (cap == spv::CapabilityStoragePushConstant8 ||
|
||||
cap == spv::CapabilityUniformAndStorageBuffer8BitAccess ||
|
||||
cap == spv::CapabilityStorageBuffer8BitAccess) {
|
||||
foundStorage = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!foundStorage) {
|
||||
addCapability(CapabilityInt8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OpExtInst:
|
||||
switch (inst.getImmediateOperand(1)) {
|
||||
case GLSLstd450Frexp:
|
||||
case GLSLstd450FrexpStruct:
|
||||
if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeInt, 16))
|
||||
addExtension(spv::E_SPV_AMD_gpu_shader_int16);
|
||||
break;
|
||||
case GLSLstd450InterpolateAtCentroid:
|
||||
case GLSLstd450InterpolateAtSample:
|
||||
case GLSLstd450InterpolateAtOffset:
|
||||
if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeFloat, 16))
|
||||
addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case OpAccessChain:
|
||||
case OpPtrAccessChain:
|
||||
if (isPointerType(typeId))
|
||||
break;
|
||||
if (basicTypeOp == OpTypeInt) {
|
||||
if (width == 16)
|
||||
addCapability(CapabilityInt16);
|
||||
else if (width == 8)
|
||||
addCapability(CapabilityInt8);
|
||||
}
|
||||
default:
|
||||
if (basicTypeOp == OpTypeInt) {
|
||||
if (width == 16)
|
||||
addCapability(CapabilityInt16);
|
||||
else if (width == 8)
|
||||
addCapability(CapabilityInt8);
|
||||
else if (width == 64)
|
||||
addCapability(CapabilityInt64);
|
||||
} else if (basicTypeOp == OpTypeFloat) {
|
||||
if (width == 16)
|
||||
addCapability(CapabilityFloat16);
|
||||
else if (width == 64)
|
||||
addCapability(CapabilityFloat64);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Called for each instruction that resides in a block.
|
||||
void Builder::postProcess(Instruction& inst)
|
||||
{
|
||||
// Add capabilities based simply on the opcode.
|
||||
switch (inst.getOpCode()) {
|
||||
case OpExtInst:
|
||||
switch (inst.getImmediateOperand(1)) {
|
||||
case GLSLstd450InterpolateAtCentroid:
|
||||
case GLSLstd450InterpolateAtSample:
|
||||
case GLSLstd450InterpolateAtOffset:
|
||||
addCapability(CapabilityInterpolationFunction);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case OpDPdxFine:
|
||||
case OpDPdyFine:
|
||||
case OpFwidthFine:
|
||||
case OpDPdxCoarse:
|
||||
case OpDPdyCoarse:
|
||||
case OpFwidthCoarse:
|
||||
addCapability(CapabilityDerivativeControl);
|
||||
break;
|
||||
|
||||
case OpImageQueryLod:
|
||||
case OpImageQuerySize:
|
||||
case OpImageQuerySizeLod:
|
||||
case OpImageQuerySamples:
|
||||
case OpImageQueryLevels:
|
||||
addCapability(CapabilityImageQuery);
|
||||
break;
|
||||
|
||||
case OpGroupNonUniformPartitionNV:
|
||||
addExtension(E_SPV_NV_shader_subgroup_partitioned);
|
||||
addCapability(CapabilityGroupNonUniformPartitionedNV);
|
||||
break;
|
||||
|
||||
case OpLoad:
|
||||
case OpStore:
|
||||
{
|
||||
// For any load/store to a PhysicalStorageBufferEXT, walk the accesschain
|
||||
// index list to compute the misalignment. The pre-existing alignment value
|
||||
// (set via Builder::AccessChain::alignment) only accounts for the base of
|
||||
// the reference type and any scalar component selection in the accesschain,
|
||||
// and this function computes the rest from the SPIR-V Offset decorations.
|
||||
Instruction *accessChain = module.getInstruction(inst.getIdOperand(0));
|
||||
if (accessChain->getOpCode() == OpAccessChain) {
|
||||
Instruction *base = module.getInstruction(accessChain->getIdOperand(0));
|
||||
// Get the type of the base of the access chain. It must be a pointer type.
|
||||
Id typeId = base->getTypeId();
|
||||
Instruction *type = module.getInstruction(typeId);
|
||||
assert(type->getOpCode() == OpTypePointer);
|
||||
if (type->getImmediateOperand(0) != StorageClassPhysicalStorageBufferEXT) {
|
||||
break;
|
||||
}
|
||||
// Get the pointee type.
|
||||
typeId = type->getIdOperand(1);
|
||||
type = module.getInstruction(typeId);
|
||||
// Walk the index list for the access chain. For each index, find any
|
||||
// misalignment that can apply when accessing the member/element via
|
||||
// Offset/ArrayStride/MatrixStride decorations, and bitwise OR them all
|
||||
// together.
|
||||
int alignment = 0;
|
||||
for (int i = 1; i < accessChain->getNumOperands(); ++i) {
|
||||
Instruction *idx = module.getInstruction(accessChain->getIdOperand(i));
|
||||
if (type->getOpCode() == OpTypeStruct) {
|
||||
assert(idx->getOpCode() == OpConstant);
|
||||
unsigned int c = idx->getImmediateOperand(0);
|
||||
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getOpCode() == OpMemberDecorate &&
|
||||
decoration.get()->getIdOperand(0) == typeId &&
|
||||
decoration.get()->getImmediateOperand(1) == c &&
|
||||
(decoration.get()->getImmediateOperand(2) == DecorationOffset ||
|
||||
decoration.get()->getImmediateOperand(2) == DecorationMatrixStride)) {
|
||||
alignment |= decoration.get()->getImmediateOperand(3);
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
// get the next member type
|
||||
typeId = type->getIdOperand(c);
|
||||
type = module.getInstruction(typeId);
|
||||
} else if (type->getOpCode() == OpTypeArray ||
|
||||
type->getOpCode() == OpTypeRuntimeArray) {
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getOpCode() == OpDecorate &&
|
||||
decoration.get()->getIdOperand(0) == typeId &&
|
||||
decoration.get()->getImmediateOperand(1) == DecorationArrayStride) {
|
||||
alignment |= decoration.get()->getImmediateOperand(2);
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
// Get the element type
|
||||
typeId = type->getIdOperand(0);
|
||||
type = module.getInstruction(typeId);
|
||||
} else {
|
||||
// Once we get to any non-aggregate type, we're done.
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(inst.getNumOperands() >= 3);
|
||||
unsigned int memoryAccess = inst.getImmediateOperand((inst.getOpCode() == OpStore) ? 2 : 1);
|
||||
assert(memoryAccess & MemoryAccessAlignedMask);
|
||||
static_cast<void>(memoryAccess);
|
||||
// Compute the index of the alignment operand.
|
||||
int alignmentIdx = 2;
|
||||
if (inst.getOpCode() == OpStore)
|
||||
alignmentIdx++;
|
||||
// Merge new and old (mis)alignment
|
||||
alignment |= inst.getImmediateOperand(alignmentIdx);
|
||||
// Pick the LSB
|
||||
alignment = alignment & ~(alignment & (alignment-1));
|
||||
// update the Aligned operand
|
||||
inst.setImmediateOperand(alignmentIdx, alignment);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Checks based on type
|
||||
if (inst.getTypeId() != NoType)
|
||||
postProcessType(inst, inst.getTypeId());
|
||||
for (int op = 0; op < inst.getNumOperands(); ++op) {
|
||||
if (inst.isIdOperand(op)) {
|
||||
// In blocks, these are always result ids, but we are relying on
|
||||
// getTypeId() to return NoType for things like OpLabel.
|
||||
if (getTypeId(inst.getIdOperand(op)) != NoType)
|
||||
postProcessType(inst, getTypeId(inst.getIdOperand(op)));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// comment in header
|
||||
void Builder::postProcessCFG()
|
||||
{
|
||||
// reachableBlocks is the set of blockss reached via control flow, or which are
|
||||
// unreachable continue targert or unreachable merge.
|
||||
std::unordered_set<const Block*> reachableBlocks;
|
||||
std::unordered_map<Block*, Block*> headerForUnreachableContinue;
|
||||
std::unordered_set<Block*> unreachableMerges;
|
||||
std::unordered_set<Id> unreachableDefinitions;
|
||||
// Collect IDs defined in unreachable blocks. For each function, label the
|
||||
// reachable blocks first. Then for each unreachable block, collect the
|
||||
// result IDs of the instructions in it.
|
||||
for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
|
||||
Function* f = *fi;
|
||||
Block* entry = f->getEntryBlock();
|
||||
inReadableOrder(entry,
|
||||
[&reachableBlocks, &unreachableMerges, &headerForUnreachableContinue]
|
||||
(Block* b, ReachReason why, Block* header) {
|
||||
reachableBlocks.insert(b);
|
||||
if (why == ReachDeadContinue) headerForUnreachableContinue[b] = header;
|
||||
if (why == ReachDeadMerge) unreachableMerges.insert(b);
|
||||
});
|
||||
for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
|
||||
Block* b = *bi;
|
||||
if (unreachableMerges.count(b) != 0 || headerForUnreachableContinue.count(b) != 0) {
|
||||
auto ii = b->getInstructions().cbegin();
|
||||
++ii; // Keep potential decorations on the label.
|
||||
for (; ii != b->getInstructions().cend(); ++ii)
|
||||
unreachableDefinitions.insert(ii->get()->getResultId());
|
||||
} else if (reachableBlocks.count(b) == 0) {
|
||||
// The normal case for unreachable code. All definitions are considered dead.
|
||||
for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ++ii)
|
||||
unreachableDefinitions.insert(ii->get()->getResultId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Modify unreachable merge blocks and unreachable continue targets.
|
||||
// Delete their contents.
|
||||
for (auto mergeIter = unreachableMerges.begin(); mergeIter != unreachableMerges.end(); ++mergeIter) {
|
||||
(*mergeIter)->rewriteAsCanonicalUnreachableMerge();
|
||||
}
|
||||
for (auto continueIter = headerForUnreachableContinue.begin();
|
||||
continueIter != headerForUnreachableContinue.end();
|
||||
++continueIter) {
|
||||
Block* continue_target = continueIter->first;
|
||||
Block* header = continueIter->second;
|
||||
continue_target->rewriteAsCanonicalUnreachableContinue(header);
|
||||
}
|
||||
|
||||
// Remove unneeded decorations, for unreachable instructions
|
||||
decorations.erase(std::remove_if(decorations.begin(), decorations.end(),
|
||||
[&unreachableDefinitions](std::unique_ptr<Instruction>& I) -> bool {
|
||||
Id decoration_id = I.get()->getIdOperand(0);
|
||||
return unreachableDefinitions.count(decoration_id) != 0;
|
||||
}),
|
||||
decorations.end());
|
||||
}
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
// comment in header
|
||||
void Builder::postProcessFeatures() {
|
||||
// Add per-instruction capabilities, extensions, etc.,
|
||||
|
||||
// Look for any 8/16 bit type in physical storage buffer class, and set the
|
||||
// appropriate capability. This happens in createSpvVariable for other storage
|
||||
// classes, but there isn't always a variable for physical storage buffer.
|
||||
for (int t = 0; t < (int)groupedTypes[OpTypePointer].size(); ++t) {
|
||||
Instruction* type = groupedTypes[OpTypePointer][t];
|
||||
if (type->getImmediateOperand(0) == (unsigned)StorageClassPhysicalStorageBufferEXT) {
|
||||
if (containsType(type->getIdOperand(1), OpTypeInt, 8)) {
|
||||
addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
|
||||
addCapability(spv::CapabilityStorageBuffer8BitAccess);
|
||||
}
|
||||
if (containsType(type->getIdOperand(1), OpTypeInt, 16) ||
|
||||
containsType(type->getIdOperand(1), OpTypeFloat, 16)) {
|
||||
addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
|
||||
addCapability(spv::CapabilityStorageBuffer16BitAccess);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// process all block-contained instructions
|
||||
for (auto fi = module.getFunctions().cbegin(); fi != module.getFunctions().cend(); fi++) {
|
||||
Function* f = *fi;
|
||||
for (auto bi = f->getBlocks().cbegin(); bi != f->getBlocks().cend(); bi++) {
|
||||
Block* b = *bi;
|
||||
for (auto ii = b->getInstructions().cbegin(); ii != b->getInstructions().cend(); ii++)
|
||||
postProcess(*ii->get());
|
||||
|
||||
// For all local variables that contain pointers to PhysicalStorageBufferEXT, check whether
|
||||
// there is an existing restrict/aliased decoration. If we don't find one, add Aliased as the
|
||||
// default.
|
||||
for (auto vi = b->getLocalVariables().cbegin(); vi != b->getLocalVariables().cend(); vi++) {
|
||||
const Instruction& inst = *vi->get();
|
||||
Id resultId = inst.getResultId();
|
||||
if (containsPhysicalStorageBufferOrArray(getDerefTypeId(resultId))) {
|
||||
bool foundDecoration = false;
|
||||
const auto function = [&](const std::unique_ptr<Instruction>& decoration) {
|
||||
if (decoration.get()->getIdOperand(0) == resultId &&
|
||||
decoration.get()->getOpCode() == OpDecorate &&
|
||||
(decoration.get()->getImmediateOperand(1) == spv::DecorationAliasedPointerEXT ||
|
||||
decoration.get()->getImmediateOperand(1) == spv::DecorationRestrictPointerEXT)) {
|
||||
foundDecoration = true;
|
||||
}
|
||||
};
|
||||
std::for_each(decorations.begin(), decorations.end(), function);
|
||||
if (!foundDecoration) {
|
||||
addDecoration(resultId, spv::DecorationAliasedPointerEXT);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If any Vulkan memory model-specific functionality is used, update the
|
||||
// OpMemoryModel to match.
|
||||
if (capabilities.find(spv::CapabilityVulkanMemoryModelKHR) != capabilities.end()) {
|
||||
memoryModel = spv::MemoryModelVulkanKHR;
|
||||
addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5);
|
||||
}
|
||||
|
||||
// Add Aliased decoration if there's more than one Workgroup Block variable.
|
||||
if (capabilities.find(spv::CapabilityWorkgroupMemoryExplicitLayoutKHR) != capabilities.end()) {
|
||||
assert(entryPoints.size() == 1);
|
||||
auto &ep = entryPoints[0];
|
||||
|
||||
std::vector<Id> workgroup_variables;
|
||||
for (int i = 0; i < (int)ep->getNumOperands(); i++) {
|
||||
if (!ep->isIdOperand(i))
|
||||
continue;
|
||||
|
||||
const Id id = ep->getIdOperand(i);
|
||||
const Instruction *instr = module.getInstruction(id);
|
||||
if (instr->getOpCode() != spv::OpVariable)
|
||||
continue;
|
||||
|
||||
if (instr->getImmediateOperand(0) == spv::StorageClassWorkgroup)
|
||||
workgroup_variables.push_back(id);
|
||||
}
|
||||
|
||||
if (workgroup_variables.size() > 1) {
|
||||
for (size_t i = 0; i < workgroup_variables.size(); i++)
|
||||
addDecoration(workgroup_variables[i], spv::DecorationAliased);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// comment in header
|
||||
void Builder::postProcess() {
|
||||
postProcessCFG();
|
||||
#ifndef GLSLANG_WEB
|
||||
postProcessFeatures();
|
||||
#endif
|
||||
}
|
||||
|
||||
}; // end spv namespace
|
||||
297
externals/glslang/SPIRV/SpvTools.cpp
vendored
Normal file
297
externals/glslang/SPIRV/SpvTools.cpp
vendored
Normal file
@@ -0,0 +1,297 @@
|
||||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018-2020 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#if ENABLE_OPT
|
||||
|
||||
#include <cstdio>
|
||||
#include <iostream>
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "spirv-tools/optimizer.hpp"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// Translate glslang's view of target versioning to what SPIRV-Tools uses.
|
||||
spv_target_env MapToSpirvToolsEnv(const SpvVersion& spvVersion, spv::SpvBuildLogger* logger)
|
||||
{
|
||||
switch (spvVersion.vulkan) {
|
||||
case glslang::EShTargetVulkan_1_0:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_0;
|
||||
case glslang::EShTargetVulkan_1_1:
|
||||
switch (spvVersion.spv) {
|
||||
case EShTargetSpv_1_0:
|
||||
case EShTargetSpv_1_1:
|
||||
case EShTargetSpv_1_2:
|
||||
case EShTargetSpv_1_3:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1;
|
||||
case EShTargetSpv_1_4:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1_SPIRV_1_4;
|
||||
default:
|
||||
logger->missingFunctionality("Target version for SPIRV-Tools validator");
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_1;
|
||||
}
|
||||
case glslang::EShTargetVulkan_1_2:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_2;
|
||||
case glslang::EShTargetVulkan_1_3:
|
||||
return spv_target_env::SPV_ENV_VULKAN_1_3;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (spvVersion.openGl > 0)
|
||||
return spv_target_env::SPV_ENV_OPENGL_4_5;
|
||||
|
||||
logger->missingFunctionality("Target version for SPIRV-Tools validator");
|
||||
return spv_target_env::SPV_ENV_UNIVERSAL_1_0;
|
||||
}
|
||||
|
||||
// Callback passed to spvtools::Optimizer::SetMessageConsumer
|
||||
void OptimizerMesssageConsumer(spv_message_level_t level, const char *source,
|
||||
const spv_position_t &position, const char *message)
|
||||
{
|
||||
auto &out = std::cerr;
|
||||
switch (level)
|
||||
{
|
||||
case SPV_MSG_FATAL:
|
||||
case SPV_MSG_INTERNAL_ERROR:
|
||||
case SPV_MSG_ERROR:
|
||||
out << "error: ";
|
||||
break;
|
||||
case SPV_MSG_WARNING:
|
||||
out << "warning: ";
|
||||
break;
|
||||
case SPV_MSG_INFO:
|
||||
case SPV_MSG_DEBUG:
|
||||
out << "info: ";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (source)
|
||||
{
|
||||
out << source << ":";
|
||||
}
|
||||
out << position.line << ":" << position.column << ":" << position.index << ":";
|
||||
if (message)
|
||||
{
|
||||
out << " " << message;
|
||||
}
|
||||
out << std::endl;
|
||||
}
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V using a SPV_ENV_UNIVERSAL_1_3 environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv)
|
||||
{
|
||||
SpirvToolsDisassemble(out, spirv, spv_target_env::SPV_ENV_UNIVERSAL_1_3);
|
||||
}
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V with a provided SPIR-V environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv,
|
||||
spv_target_env requested_context)
|
||||
{
|
||||
// disassemble
|
||||
spv_context context = spvContextCreate(requested_context);
|
||||
spv_text text;
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
spvBinaryToText(context, spirv.data(), spirv.size(),
|
||||
SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_INDENT,
|
||||
&text, &diagnostic);
|
||||
|
||||
// dump
|
||||
if (diagnostic == nullptr)
|
||||
out << text->str;
|
||||
else
|
||||
spvDiagnosticPrint(diagnostic);
|
||||
|
||||
// teardown
|
||||
spvDiagnosticDestroy(diagnostic);
|
||||
spvContextDestroy(context);
|
||||
}
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, bool prelegalization)
|
||||
{
|
||||
// validate
|
||||
spv_context context = spvContextCreate(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
|
||||
spv_const_binary_t binary = { spirv.data(), spirv.size() };
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
spv_validator_options options = spvValidatorOptionsCreate();
|
||||
spvValidatorOptionsSetRelaxBlockLayout(options, intermediate.usingHlslOffsets());
|
||||
spvValidatorOptionsSetBeforeHlslLegalization(options, prelegalization);
|
||||
spvValidatorOptionsSetScalarBlockLayout(options, intermediate.usingScalarBlockLayout());
|
||||
spvValidatorOptionsSetWorkgroupScalarBlockLayout(options, intermediate.usingScalarBlockLayout());
|
||||
spvValidateWithOptions(context, options, &binary, &diagnostic);
|
||||
|
||||
// report
|
||||
if (diagnostic != nullptr) {
|
||||
logger->error("SPIRV-Tools Validation Errors");
|
||||
logger->error(diagnostic->error);
|
||||
}
|
||||
|
||||
// tear down
|
||||
spvValidatorOptionsDestroy(options);
|
||||
spvDiagnosticDestroy(diagnostic);
|
||||
spvContextDestroy(context);
|
||||
}
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V. HLSL SPIR-V is legalized in the process.
|
||||
void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, const SpvOptions* options)
|
||||
{
|
||||
spv_target_env target_env = MapToSpirvToolsEnv(intermediate.getSpv(), logger);
|
||||
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(OptimizerMesssageConsumer);
|
||||
|
||||
// If debug (specifically source line info) is being generated, propagate
|
||||
// line information into all SPIR-V instructions. This avoids loss of
|
||||
// information when instructions are deleted or moved. Later, remove
|
||||
// redundant information to minimize final SPRIR-V size.
|
||||
if (options->stripDebugInfo) {
|
||||
optimizer.RegisterPass(spvtools::CreateStripDebugInfoPass());
|
||||
}
|
||||
optimizer.RegisterPass(spvtools::CreateWrapOpKillPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateMergeReturnPass());
|
||||
optimizer.RegisterPass(spvtools::CreateInlineExhaustivePass());
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadFunctionsPass());
|
||||
optimizer.RegisterPass(spvtools::CreateScalarReplacementPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalAccessChainConvertPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalSingleBlockLoadStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalSingleStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateSimplificationPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadBranchElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateBlockMergePass());
|
||||
optimizer.RegisterPass(spvtools::CreateLocalMultiStoreElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateIfConversionPass());
|
||||
optimizer.RegisterPass(spvtools::CreateSimplificationPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
|
||||
optimizer.RegisterPass(spvtools::CreateInterpolateFixupPass());
|
||||
if (options->optimizeSize) {
|
||||
optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadInputComponentsSafePass());
|
||||
}
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
optimizer.RegisterPass(spvtools::CreateCFGCleanupPass());
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
optimizer.SetTargetEnv(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
|
||||
spvOptOptions.set_run_validator(false); // The validator may run as a separate step later on
|
||||
optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
bool SpirvToolsAnalyzeDeadOutputStores(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
std::unordered_set<uint32_t>* live_locs,
|
||||
std::unordered_set<uint32_t>* live_builtins,
|
||||
spv::SpvBuildLogger*)
|
||||
{
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(OptimizerMesssageConsumer);
|
||||
|
||||
optimizer.RegisterPass(spvtools::CreateAnalyzeLiveInputPass(live_locs, live_builtins));
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
optimizer.SetTargetEnv(target_env);
|
||||
spvOptOptions.set_run_validator(false);
|
||||
return optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
void SpirvToolsEliminateDeadOutputStores(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
std::unordered_set<uint32_t>* live_locs,
|
||||
std::unordered_set<uint32_t>* live_builtins,
|
||||
spv::SpvBuildLogger*)
|
||||
{
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(OptimizerMesssageConsumer);
|
||||
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadOutputStoresPass(live_locs, live_builtins));
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass(false, true));
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadOutputComponentsPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass(false, true));
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
optimizer.SetTargetEnv(target_env);
|
||||
spvOptOptions.set_run_validator(false);
|
||||
optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
void SpirvToolsEliminateDeadInputComponents(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*)
|
||||
{
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(OptimizerMesssageConsumer);
|
||||
|
||||
optimizer.RegisterPass(spvtools::CreateEliminateDeadInputComponentsPass());
|
||||
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
optimizer.SetTargetEnv(target_env);
|
||||
spvOptOptions.set_run_validator(false);
|
||||
optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to strip debug info from SPIR-V. This is implicitly done by
|
||||
// SpirvToolsTransform if spvOptions->stripDebugInfo is set, but can be called separately if
|
||||
// optimization is disabled.
|
||||
void SpirvToolsStripDebugInfo(const glslang::TIntermediate& intermediate,
|
||||
std::vector<unsigned int>& spirv, spv::SpvBuildLogger* logger)
|
||||
{
|
||||
spv_target_env target_env = MapToSpirvToolsEnv(intermediate.getSpv(), logger);
|
||||
|
||||
spvtools::Optimizer optimizer(target_env);
|
||||
optimizer.SetMessageConsumer(OptimizerMesssageConsumer);
|
||||
|
||||
optimizer.RegisterPass(spvtools::CreateStripDebugInfoPass());
|
||||
|
||||
spvtools::OptimizerOptions spvOptOptions;
|
||||
optimizer.SetTargetEnv(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
|
||||
spvOptOptions.set_run_validator(false); // The validator may run as a separate step later on
|
||||
optimizer.Run(spirv.data(), spirv.size(), &spirv, spvOptOptions);
|
||||
}
|
||||
|
||||
}; // end namespace glslang
|
||||
|
||||
#endif
|
||||
112
externals/glslang/SPIRV/SpvTools.h
vendored
Normal file
112
externals/glslang/SPIRV/SpvTools.h
vendored
Normal file
@@ -0,0 +1,112 @@
|
||||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef GLSLANG_SPV_TOOLS_H
|
||||
#define GLSLANG_SPV_TOOLS_H
|
||||
|
||||
#if ENABLE_OPT
|
||||
#include <vector>
|
||||
#include <ostream>
|
||||
#include "spirv-tools/libspirv.h"
|
||||
#endif
|
||||
|
||||
#include "glslang/MachineIndependent/localintermediate.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct SpvOptions {
|
||||
bool generateDebugInfo {false};
|
||||
bool stripDebugInfo {false};
|
||||
bool disableOptimizer {true};
|
||||
bool optimizeSize {false};
|
||||
bool disassemble {false};
|
||||
bool validate {false};
|
||||
bool emitNonSemanticShaderDebugInfo {false};
|
||||
bool emitNonSemanticShaderDebugSource{ false };
|
||||
};
|
||||
|
||||
#if ENABLE_OPT
|
||||
|
||||
// Translate glslang's view of target versioning to what SPIRV-Tools uses.
|
||||
spv_target_env MapToSpirvToolsEnv(const SpvVersion& spvVersion, spv::SpvBuildLogger* logger);
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V using a SPV_ENV_UNIVERSAL_1_3 environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V with a provided SPIR-V environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv,
|
||||
spv_target_env requested_context);
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, bool prelegalization);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V. HLSL SPIR-V is legalized in the process.
|
||||
void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions*);
|
||||
|
||||
// Apply the SPIRV-Tools EliminateDeadInputComponents pass to generated SPIR-V. Put result in |spirv|.
|
||||
void SpirvToolsEliminateDeadInputComponents(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*);
|
||||
|
||||
// Apply the SPIRV-Tools AnalyzeDeadOutputStores pass to generated SPIR-V. Put result in |live_locs|.
|
||||
// Return true if the result is valid.
|
||||
bool SpirvToolsAnalyzeDeadOutputStores(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
std::unordered_set<uint32_t>* live_locs,
|
||||
std::unordered_set<uint32_t>* live_builtins, spv::SpvBuildLogger*);
|
||||
|
||||
// Apply the SPIRV-Tools EliminateDeadOutputStores and AggressiveDeadCodeElimination passes to generated SPIR-V using
|
||||
// |live_locs|. Put result in |spirv|.
|
||||
void SpirvToolsEliminateDeadOutputStores(spv_target_env target_env, std::vector<unsigned int>& spirv,
|
||||
std::unordered_set<uint32_t>* live_locs,
|
||||
std::unordered_set<uint32_t>* live_builtins, spv::SpvBuildLogger*);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to strip debug info from SPIR-V. This is implicitly done by
|
||||
// SpirvToolsTransform if spvOptions->stripDebugInfo is set, but can be called separately if
|
||||
// optimization is disabled.
|
||||
void SpirvToolsStripDebugInfo(const glslang::TIntermediate& intermediate,
|
||||
std::vector<unsigned int>& spirv, spv::SpvBuildLogger*);
|
||||
|
||||
#endif
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_SPV_TOOLS_H
|
||||
81
externals/glslang/SPIRV/bitutils.h
vendored
Normal file
81
externals/glslang/SPIRV/bitutils.h
vendored
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright (c) 2015-2016 The Khronos Group Inc.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef LIBSPIRV_UTIL_BITUTILS_H_
|
||||
#define LIBSPIRV_UTIL_BITUTILS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace spvutils {
|
||||
|
||||
// Performs a bitwise copy of source to the destination type Dest.
|
||||
template <typename Dest, typename Src>
|
||||
Dest BitwiseCast(Src source) {
|
||||
Dest dest;
|
||||
static_assert(sizeof(source) == sizeof(dest),
|
||||
"BitwiseCast: Source and destination must have the same size");
|
||||
std::memcpy(static_cast<void*>(&dest), &source, sizeof(dest));
|
||||
return dest;
|
||||
}
|
||||
|
||||
// SetBits<T, First, Num> returns an integer of type <T> with bits set
|
||||
// for position <First> through <First + Num - 1>, counting from the least
|
||||
// significant bit. In particular when Num == 0, no positions are set to 1.
|
||||
// A static assert will be triggered if First + Num > sizeof(T) * 8, that is,
|
||||
// a bit that will not fit in the underlying type is set.
|
||||
template <typename T, size_t First = 0, size_t Num = 0>
|
||||
struct SetBits {
|
||||
static_assert(First < sizeof(T) * 8,
|
||||
"Tried to set a bit that is shifted too far.");
|
||||
const static T get = (T(1) << First) | SetBits<T, First + 1, Num - 1>::get;
|
||||
};
|
||||
|
||||
template <typename T, size_t Last>
|
||||
struct SetBits<T, Last, 0> {
|
||||
const static T get = T(0);
|
||||
};
|
||||
|
||||
// This is all compile-time so we can put our tests right here.
|
||||
static_assert(SetBits<uint32_t, 0, 0>::get == uint32_t(0x00000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 1>::get == uint32_t(0x00000001),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 31, 1>::get == uint32_t(0x80000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 1, 2>::get == uint32_t(0x00000006),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 30, 2>::get == uint32_t(0xc0000000),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 31>::get == uint32_t(0x7FFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 0, 32>::get == uint32_t(0xFFFFFFFF),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint32_t, 16, 16>::get == uint32_t(0xFFFF0000),
|
||||
"SetBits failed");
|
||||
|
||||
static_assert(SetBits<uint64_t, 0, 1>::get == uint64_t(0x0000000000000001LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 63, 1>::get == uint64_t(0x8000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 62, 2>::get == uint64_t(0xc000000000000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 31, 1>::get == uint64_t(0x0000000080000000LL),
|
||||
"SetBits failed");
|
||||
static_assert(SetBits<uint64_t, 16, 16>::get == uint64_t(0x00000000FFFF0000LL),
|
||||
"SetBits failed");
|
||||
|
||||
} // namespace spvutils
|
||||
|
||||
#endif // LIBSPIRV_UTIL_BITUTILS_H_
|
||||
822
externals/glslang/SPIRV/disassemble.cpp
vendored
Normal file
822
externals/glslang/SPIRV/disassemble.cpp
vendored
Normal file
@@ -0,0 +1,822 @@
|
||||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Disassembler for SPIR-V.
|
||||
//
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
#include <iomanip>
|
||||
#include <stack>
|
||||
#include <sstream>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include "disassemble.h"
|
||||
#include "doc.h"
|
||||
|
||||
namespace spv {
|
||||
extern "C" {
|
||||
// Include C-based headers that don't have a namespace
|
||||
#include "GLSL.std.450.h"
|
||||
#include "GLSL.ext.AMD.h"
|
||||
#include "GLSL.ext.NV.h"
|
||||
#include "GLSL.ext.ARM.h"
|
||||
#include "NonSemanticShaderDebugInfo100.h"
|
||||
}
|
||||
}
|
||||
const char* GlslStd450DebugNames[spv::GLSLstd450Count];
|
||||
|
||||
namespace spv {
|
||||
|
||||
static const char* GLSLextAMDGetDebugNames(const char*, unsigned);
|
||||
static const char* GLSLextNVGetDebugNames(const char*, unsigned);
|
||||
static const char* NonSemanticShaderDebugInfo100GetDebugNames(unsigned);
|
||||
|
||||
static void Kill(std::ostream& out, const char* message)
|
||||
{
|
||||
out << std::endl << "Disassembly failed: " << message << std::endl;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// used to identify the extended instruction library imported when printing
|
||||
enum ExtInstSet {
|
||||
GLSL450Inst,
|
||||
GLSLextAMDInst,
|
||||
GLSLextNVInst,
|
||||
OpenCLExtInst,
|
||||
NonSemanticDebugPrintfExtInst,
|
||||
NonSemanticShaderDebugInfo100
|
||||
};
|
||||
|
||||
// Container class for a single instance of a SPIR-V stream, with methods for disassembly.
|
||||
class SpirvStream {
|
||||
public:
|
||||
SpirvStream(std::ostream& out, const std::vector<unsigned int>& stream) : out(out), stream(stream), word(0), nextNestedControl(0) { }
|
||||
virtual ~SpirvStream() { }
|
||||
|
||||
void validate();
|
||||
void processInstructions();
|
||||
|
||||
protected:
|
||||
SpirvStream(const SpirvStream&);
|
||||
SpirvStream& operator=(const SpirvStream&);
|
||||
Op getOpCode(int id) const { return idInstruction[id] ? (Op)(stream[idInstruction[id]] & OpCodeMask) : OpNop; }
|
||||
|
||||
// Output methods
|
||||
void outputIndent();
|
||||
void formatId(Id id, std::stringstream&);
|
||||
void outputResultId(Id id);
|
||||
void outputTypeId(Id id);
|
||||
void outputId(Id id);
|
||||
void outputMask(OperandClass operandClass, unsigned mask);
|
||||
void disassembleImmediates(int numOperands);
|
||||
void disassembleIds(int numOperands);
|
||||
std::pair<int, std::string> decodeString();
|
||||
int disassembleString();
|
||||
void disassembleInstruction(Id resultId, Id typeId, Op opCode, int numOperands);
|
||||
|
||||
// Data
|
||||
std::ostream& out; // where to write the disassembly
|
||||
const std::vector<unsigned int>& stream; // the actual word stream
|
||||
int size; // the size of the word stream
|
||||
int word; // the next word of the stream to read
|
||||
|
||||
// map each <id> to the instruction that created it
|
||||
Id bound;
|
||||
std::vector<unsigned int> idInstruction; // the word offset into the stream where the instruction for result [id] starts; 0 if not yet seen (forward reference or function parameter)
|
||||
|
||||
std::vector<std::string> idDescriptor; // the best text string known for explaining the <id>
|
||||
|
||||
// schema
|
||||
unsigned int schema;
|
||||
|
||||
// stack of structured-merge points
|
||||
std::stack<Id> nestedControl;
|
||||
Id nextNestedControl; // need a slight delay for when we are nested
|
||||
};
|
||||
|
||||
void SpirvStream::validate()
|
||||
{
|
||||
size = (int)stream.size();
|
||||
if (size < 4)
|
||||
Kill(out, "stream is too short");
|
||||
|
||||
// Magic number
|
||||
if (stream[word++] != MagicNumber) {
|
||||
out << "Bad magic number";
|
||||
return;
|
||||
}
|
||||
|
||||
// Version
|
||||
out << "// Module Version " << std::hex << stream[word++] << std::endl;
|
||||
|
||||
// Generator's magic number
|
||||
out << "// Generated by (magic number): " << std::hex << stream[word++] << std::dec << std::endl;
|
||||
|
||||
// Result <id> bound
|
||||
bound = stream[word++];
|
||||
idInstruction.resize(bound);
|
||||
idDescriptor.resize(bound);
|
||||
out << "// Id's are bound by " << bound << std::endl;
|
||||
out << std::endl;
|
||||
|
||||
// Reserved schema, must be 0 for now
|
||||
schema = stream[word++];
|
||||
if (schema != 0)
|
||||
Kill(out, "bad schema, must be 0");
|
||||
}
|
||||
|
||||
// Loop over all the instructions, in order, processing each.
|
||||
// Boiler plate for each is handled here directly, the rest is dispatched.
|
||||
void SpirvStream::processInstructions()
|
||||
{
|
||||
// Instructions
|
||||
while (word < size) {
|
||||
int instructionStart = word;
|
||||
|
||||
// Instruction wordCount and opcode
|
||||
unsigned int firstWord = stream[word];
|
||||
unsigned wordCount = firstWord >> WordCountShift;
|
||||
Op opCode = (Op)(firstWord & OpCodeMask);
|
||||
int nextInst = word + wordCount;
|
||||
++word;
|
||||
|
||||
// Presence of full instruction
|
||||
if (nextInst > size)
|
||||
Kill(out, "stream instruction terminated too early");
|
||||
|
||||
// Base for computing number of operands; will be updated as more is learned
|
||||
unsigned numOperands = wordCount - 1;
|
||||
|
||||
// Type <id>
|
||||
Id typeId = 0;
|
||||
if (InstructionDesc[opCode].hasType()) {
|
||||
typeId = stream[word++];
|
||||
--numOperands;
|
||||
}
|
||||
|
||||
// Result <id>
|
||||
Id resultId = 0;
|
||||
if (InstructionDesc[opCode].hasResult()) {
|
||||
resultId = stream[word++];
|
||||
--numOperands;
|
||||
|
||||
// save instruction for future reference
|
||||
idInstruction[resultId] = instructionStart;
|
||||
}
|
||||
|
||||
outputResultId(resultId);
|
||||
outputTypeId(typeId);
|
||||
outputIndent();
|
||||
|
||||
// Hand off the Op and all its operands
|
||||
disassembleInstruction(resultId, typeId, opCode, numOperands);
|
||||
if (word != nextInst) {
|
||||
out << " ERROR, incorrect number of operands consumed. At " << word << " instead of " << nextInst << " instruction start was " << instructionStart;
|
||||
word = nextInst;
|
||||
}
|
||||
out << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void SpirvStream::outputIndent()
|
||||
{
|
||||
for (int i = 0; i < (int)nestedControl.size(); ++i)
|
||||
out << " ";
|
||||
}
|
||||
|
||||
void SpirvStream::formatId(Id id, std::stringstream& idStream)
|
||||
{
|
||||
if (id != 0) {
|
||||
// On instructions with no IDs, this is called with "0", which does not
|
||||
// have to be within ID bounds on null shaders.
|
||||
if (id >= bound)
|
||||
Kill(out, "Bad <id>");
|
||||
|
||||
idStream << id;
|
||||
if (idDescriptor[id].size() > 0)
|
||||
idStream << "(" << idDescriptor[id] << ")";
|
||||
}
|
||||
}
|
||||
|
||||
void SpirvStream::outputResultId(Id id)
|
||||
{
|
||||
const int width = 16;
|
||||
std::stringstream idStream;
|
||||
formatId(id, idStream);
|
||||
out << std::setw(width) << std::right << idStream.str();
|
||||
if (id != 0)
|
||||
out << ":";
|
||||
else
|
||||
out << " ";
|
||||
|
||||
if (nestedControl.size() && id == nestedControl.top())
|
||||
nestedControl.pop();
|
||||
}
|
||||
|
||||
void SpirvStream::outputTypeId(Id id)
|
||||
{
|
||||
const int width = 12;
|
||||
std::stringstream idStream;
|
||||
formatId(id, idStream);
|
||||
out << std::setw(width) << std::right << idStream.str() << " ";
|
||||
}
|
||||
|
||||
void SpirvStream::outputId(Id id)
|
||||
{
|
||||
if (id >= bound)
|
||||
Kill(out, "Bad <id>");
|
||||
|
||||
out << id;
|
||||
if (idDescriptor[id].size() > 0)
|
||||
out << "(" << idDescriptor[id] << ")";
|
||||
}
|
||||
|
||||
void SpirvStream::outputMask(OperandClass operandClass, unsigned mask)
|
||||
{
|
||||
if (mask == 0)
|
||||
out << "None";
|
||||
else {
|
||||
for (int m = 0; m < OperandClassParams[operandClass].ceiling; ++m) {
|
||||
if (mask & (1 << m))
|
||||
out << OperandClassParams[operandClass].getName(m) << " ";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SpirvStream::disassembleImmediates(int numOperands)
|
||||
{
|
||||
for (int i = 0; i < numOperands; ++i) {
|
||||
out << stream[word++];
|
||||
if (i < numOperands - 1)
|
||||
out << " ";
|
||||
}
|
||||
}
|
||||
|
||||
void SpirvStream::disassembleIds(int numOperands)
|
||||
{
|
||||
for (int i = 0; i < numOperands; ++i) {
|
||||
outputId(stream[word++]);
|
||||
if (i < numOperands - 1)
|
||||
out << " ";
|
||||
}
|
||||
}
|
||||
|
||||
// decode string from words at current position (non-consuming)
|
||||
std::pair<int, std::string> SpirvStream::decodeString()
|
||||
{
|
||||
std::string res;
|
||||
int wordPos = word;
|
||||
char c;
|
||||
bool done = false;
|
||||
|
||||
do {
|
||||
unsigned int content = stream[wordPos];
|
||||
for (int charCount = 0; charCount < 4; ++charCount) {
|
||||
c = content & 0xff;
|
||||
content >>= 8;
|
||||
if (c == '\0') {
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
res += c;
|
||||
}
|
||||
++wordPos;
|
||||
} while(! done);
|
||||
|
||||
return std::make_pair(wordPos - word, res);
|
||||
}
|
||||
|
||||
// return the number of operands consumed by the string
|
||||
int SpirvStream::disassembleString()
|
||||
{
|
||||
out << " \"";
|
||||
|
||||
std::pair<int, std::string> decoderes = decodeString();
|
||||
|
||||
out << decoderes.second;
|
||||
out << "\"";
|
||||
|
||||
word += decoderes.first;
|
||||
|
||||
return decoderes.first;
|
||||
}
|
||||
|
||||
void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode, int numOperands)
|
||||
{
|
||||
// Process the opcode
|
||||
|
||||
out << (OpcodeString(opCode) + 2); // leave out the "Op"
|
||||
|
||||
if (opCode == OpLoopMerge || opCode == OpSelectionMerge)
|
||||
nextNestedControl = stream[word];
|
||||
else if (opCode == OpBranchConditional || opCode == OpSwitch) {
|
||||
if (nextNestedControl) {
|
||||
nestedControl.push(nextNestedControl);
|
||||
nextNestedControl = 0;
|
||||
}
|
||||
} else if (opCode == OpExtInstImport) {
|
||||
idDescriptor[resultId] = decodeString().second;
|
||||
}
|
||||
else {
|
||||
if (resultId != 0 && idDescriptor[resultId].size() == 0) {
|
||||
switch (opCode) {
|
||||
case OpTypeInt:
|
||||
switch (stream[word]) {
|
||||
case 8: idDescriptor[resultId] = "int8_t"; break;
|
||||
case 16: idDescriptor[resultId] = "int16_t"; break;
|
||||
default: assert(0); // fallthrough
|
||||
case 32: idDescriptor[resultId] = "int"; break;
|
||||
case 64: idDescriptor[resultId] = "int64_t"; break;
|
||||
}
|
||||
break;
|
||||
case OpTypeFloat:
|
||||
switch (stream[word]) {
|
||||
case 16: idDescriptor[resultId] = "float16_t"; break;
|
||||
default: assert(0); // fallthrough
|
||||
case 32: idDescriptor[resultId] = "float"; break;
|
||||
case 64: idDescriptor[resultId] = "float64_t"; break;
|
||||
}
|
||||
break;
|
||||
case OpTypeBool:
|
||||
idDescriptor[resultId] = "bool";
|
||||
break;
|
||||
case OpTypeStruct:
|
||||
idDescriptor[resultId] = "struct";
|
||||
break;
|
||||
case OpTypePointer:
|
||||
idDescriptor[resultId] = "ptr";
|
||||
break;
|
||||
case OpTypeVector:
|
||||
if (idDescriptor[stream[word]].size() > 0) {
|
||||
idDescriptor[resultId].append(idDescriptor[stream[word]].begin(), idDescriptor[stream[word]].begin() + 1);
|
||||
if (strstr(idDescriptor[stream[word]].c_str(), "8")) {
|
||||
idDescriptor[resultId].append("8");
|
||||
}
|
||||
if (strstr(idDescriptor[stream[word]].c_str(), "16")) {
|
||||
idDescriptor[resultId].append("16");
|
||||
}
|
||||
if (strstr(idDescriptor[stream[word]].c_str(), "64")) {
|
||||
idDescriptor[resultId].append("64");
|
||||
}
|
||||
}
|
||||
idDescriptor[resultId].append("vec");
|
||||
switch (stream[word + 1]) {
|
||||
case 2: idDescriptor[resultId].append("2"); break;
|
||||
case 3: idDescriptor[resultId].append("3"); break;
|
||||
case 4: idDescriptor[resultId].append("4"); break;
|
||||
case 8: idDescriptor[resultId].append("8"); break;
|
||||
case 16: idDescriptor[resultId].append("16"); break;
|
||||
case 32: idDescriptor[resultId].append("32"); break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Process the operands. Note, a new context-dependent set could be
|
||||
// swapped in mid-traversal.
|
||||
|
||||
// Handle images specially, so can put out helpful strings.
|
||||
if (opCode == OpTypeImage) {
|
||||
out << " ";
|
||||
disassembleIds(1);
|
||||
out << " " << DimensionString((Dim)stream[word++]);
|
||||
out << (stream[word++] != 0 ? " depth" : "");
|
||||
out << (stream[word++] != 0 ? " array" : "");
|
||||
out << (stream[word++] != 0 ? " multi-sampled" : "");
|
||||
switch (stream[word++]) {
|
||||
case 0: out << " runtime"; break;
|
||||
case 1: out << " sampled"; break;
|
||||
case 2: out << " nonsampled"; break;
|
||||
}
|
||||
out << " format:" << ImageFormatString((ImageFormat)stream[word++]);
|
||||
|
||||
if (numOperands == 8) {
|
||||
out << " " << AccessQualifierString(stream[word++]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Handle all the parameterized operands
|
||||
for (int op = 0; op < InstructionDesc[opCode].operands.getNum() && numOperands > 0; ++op) {
|
||||
out << " ";
|
||||
OperandClass operandClass = InstructionDesc[opCode].operands.getClass(op);
|
||||
switch (operandClass) {
|
||||
case OperandId:
|
||||
case OperandScope:
|
||||
case OperandMemorySemantics:
|
||||
disassembleIds(1);
|
||||
--numOperands;
|
||||
// Get names for printing "(XXX)" for readability, *after* this id
|
||||
if (opCode == OpName)
|
||||
idDescriptor[stream[word - 1]] = decodeString().second;
|
||||
break;
|
||||
case OperandVariableIds:
|
||||
disassembleIds(numOperands);
|
||||
return;
|
||||
case OperandImageOperands:
|
||||
outputMask(OperandImageOperands, stream[word++]);
|
||||
--numOperands;
|
||||
disassembleIds(numOperands);
|
||||
return;
|
||||
case OperandOptionalLiteral:
|
||||
case OperandVariableLiterals:
|
||||
if ((opCode == OpDecorate && stream[word - 1] == DecorationBuiltIn) ||
|
||||
(opCode == OpMemberDecorate && stream[word - 1] == DecorationBuiltIn)) {
|
||||
out << BuiltInString(stream[word++]);
|
||||
--numOperands;
|
||||
++op;
|
||||
}
|
||||
disassembleImmediates(numOperands);
|
||||
return;
|
||||
case OperandVariableIdLiteral:
|
||||
while (numOperands > 0) {
|
||||
out << std::endl;
|
||||
outputResultId(0);
|
||||
outputTypeId(0);
|
||||
outputIndent();
|
||||
out << " Type ";
|
||||
disassembleIds(1);
|
||||
out << ", member ";
|
||||
disassembleImmediates(1);
|
||||
numOperands -= 2;
|
||||
}
|
||||
return;
|
||||
case OperandVariableLiteralId:
|
||||
while (numOperands > 0) {
|
||||
out << std::endl;
|
||||
outputResultId(0);
|
||||
outputTypeId(0);
|
||||
outputIndent();
|
||||
out << " case ";
|
||||
disassembleImmediates(1);
|
||||
out << ": ";
|
||||
disassembleIds(1);
|
||||
numOperands -= 2;
|
||||
}
|
||||
return;
|
||||
case OperandLiteralNumber:
|
||||
disassembleImmediates(1);
|
||||
--numOperands;
|
||||
if (opCode == OpExtInst) {
|
||||
ExtInstSet extInstSet = GLSL450Inst;
|
||||
const char* name = idDescriptor[stream[word - 2]].c_str();
|
||||
if (strcmp("OpenCL.std", name) == 0) {
|
||||
extInstSet = OpenCLExtInst;
|
||||
} else if (strcmp("OpenCL.DebugInfo.100", name) == 0) {
|
||||
extInstSet = OpenCLExtInst;
|
||||
} else if (strcmp("NonSemantic.DebugPrintf", name) == 0) {
|
||||
extInstSet = NonSemanticDebugPrintfExtInst;
|
||||
} else if (strcmp("NonSemantic.Shader.DebugInfo.100", name) == 0) {
|
||||
extInstSet = NonSemanticShaderDebugInfo100;
|
||||
} else if (strcmp(spv::E_SPV_AMD_shader_ballot, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_shader_trinary_minmax, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_shader_explicit_vertex_parameter, name) == 0 ||
|
||||
strcmp(spv::E_SPV_AMD_gcn_shader, name) == 0) {
|
||||
extInstSet = GLSLextAMDInst;
|
||||
} else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_viewport_array2, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NVX_multiview_per_view_attributes, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_fragment_shader_barycentric, name) == 0 ||
|
||||
strcmp(spv::E_SPV_NV_mesh_shader, name) == 0) {
|
||||
extInstSet = GLSLextNVInst;
|
||||
}
|
||||
unsigned entrypoint = stream[word - 1];
|
||||
if (extInstSet == GLSL450Inst) {
|
||||
if (entrypoint < GLSLstd450Count) {
|
||||
out << "(" << GlslStd450DebugNames[entrypoint] << ")";
|
||||
}
|
||||
} else if (extInstSet == GLSLextAMDInst) {
|
||||
out << "(" << GLSLextAMDGetDebugNames(name, entrypoint) << ")";
|
||||
}
|
||||
else if (extInstSet == GLSLextNVInst) {
|
||||
out << "(" << GLSLextNVGetDebugNames(name, entrypoint) << ")";
|
||||
} else if (extInstSet == NonSemanticDebugPrintfExtInst) {
|
||||
out << "(DebugPrintf)";
|
||||
} else if (extInstSet == NonSemanticShaderDebugInfo100) {
|
||||
out << "(" << NonSemanticShaderDebugInfo100GetDebugNames(entrypoint) << ")";
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OperandOptionalLiteralString:
|
||||
case OperandLiteralString:
|
||||
numOperands -= disassembleString();
|
||||
break;
|
||||
case OperandVariableLiteralStrings:
|
||||
while (numOperands > 0)
|
||||
numOperands -= disassembleString();
|
||||
return;
|
||||
case OperandMemoryAccess:
|
||||
outputMask(OperandMemoryAccess, stream[word++]);
|
||||
--numOperands;
|
||||
// Aligned is the only memory access operand that uses an immediate
|
||||
// value, and it is also the first operand that uses a value at all.
|
||||
if (stream[word-1] & MemoryAccessAlignedMask) {
|
||||
disassembleImmediates(1);
|
||||
numOperands--;
|
||||
if (numOperands)
|
||||
out << " ";
|
||||
}
|
||||
disassembleIds(numOperands);
|
||||
return;
|
||||
default:
|
||||
assert(operandClass >= OperandSource && operandClass < OperandOpcode);
|
||||
|
||||
if (OperandClassParams[operandClass].bitmask)
|
||||
outputMask(operandClass, stream[word++]);
|
||||
else
|
||||
out << OperandClassParams[operandClass].getName(stream[word++]);
|
||||
--numOperands;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void GLSLstd450GetDebugNames(const char** names)
|
||||
{
|
||||
for (int i = 0; i < GLSLstd450Count; ++i)
|
||||
names[i] = "Unknown";
|
||||
|
||||
names[GLSLstd450Round] = "Round";
|
||||
names[GLSLstd450RoundEven] = "RoundEven";
|
||||
names[GLSLstd450Trunc] = "Trunc";
|
||||
names[GLSLstd450FAbs] = "FAbs";
|
||||
names[GLSLstd450SAbs] = "SAbs";
|
||||
names[GLSLstd450FSign] = "FSign";
|
||||
names[GLSLstd450SSign] = "SSign";
|
||||
names[GLSLstd450Floor] = "Floor";
|
||||
names[GLSLstd450Ceil] = "Ceil";
|
||||
names[GLSLstd450Fract] = "Fract";
|
||||
names[GLSLstd450Radians] = "Radians";
|
||||
names[GLSLstd450Degrees] = "Degrees";
|
||||
names[GLSLstd450Sin] = "Sin";
|
||||
names[GLSLstd450Cos] = "Cos";
|
||||
names[GLSLstd450Tan] = "Tan";
|
||||
names[GLSLstd450Asin] = "Asin";
|
||||
names[GLSLstd450Acos] = "Acos";
|
||||
names[GLSLstd450Atan] = "Atan";
|
||||
names[GLSLstd450Sinh] = "Sinh";
|
||||
names[GLSLstd450Cosh] = "Cosh";
|
||||
names[GLSLstd450Tanh] = "Tanh";
|
||||
names[GLSLstd450Asinh] = "Asinh";
|
||||
names[GLSLstd450Acosh] = "Acosh";
|
||||
names[GLSLstd450Atanh] = "Atanh";
|
||||
names[GLSLstd450Atan2] = "Atan2";
|
||||
names[GLSLstd450Pow] = "Pow";
|
||||
names[GLSLstd450Exp] = "Exp";
|
||||
names[GLSLstd450Log] = "Log";
|
||||
names[GLSLstd450Exp2] = "Exp2";
|
||||
names[GLSLstd450Log2] = "Log2";
|
||||
names[GLSLstd450Sqrt] = "Sqrt";
|
||||
names[GLSLstd450InverseSqrt] = "InverseSqrt";
|
||||
names[GLSLstd450Determinant] = "Determinant";
|
||||
names[GLSLstd450MatrixInverse] = "MatrixInverse";
|
||||
names[GLSLstd450Modf] = "Modf";
|
||||
names[GLSLstd450ModfStruct] = "ModfStruct";
|
||||
names[GLSLstd450FMin] = "FMin";
|
||||
names[GLSLstd450SMin] = "SMin";
|
||||
names[GLSLstd450UMin] = "UMin";
|
||||
names[GLSLstd450FMax] = "FMax";
|
||||
names[GLSLstd450SMax] = "SMax";
|
||||
names[GLSLstd450UMax] = "UMax";
|
||||
names[GLSLstd450FClamp] = "FClamp";
|
||||
names[GLSLstd450SClamp] = "SClamp";
|
||||
names[GLSLstd450UClamp] = "UClamp";
|
||||
names[GLSLstd450FMix] = "FMix";
|
||||
names[GLSLstd450Step] = "Step";
|
||||
names[GLSLstd450SmoothStep] = "SmoothStep";
|
||||
names[GLSLstd450Fma] = "Fma";
|
||||
names[GLSLstd450Frexp] = "Frexp";
|
||||
names[GLSLstd450FrexpStruct] = "FrexpStruct";
|
||||
names[GLSLstd450Ldexp] = "Ldexp";
|
||||
names[GLSLstd450PackSnorm4x8] = "PackSnorm4x8";
|
||||
names[GLSLstd450PackUnorm4x8] = "PackUnorm4x8";
|
||||
names[GLSLstd450PackSnorm2x16] = "PackSnorm2x16";
|
||||
names[GLSLstd450PackUnorm2x16] = "PackUnorm2x16";
|
||||
names[GLSLstd450PackHalf2x16] = "PackHalf2x16";
|
||||
names[GLSLstd450PackDouble2x32] = "PackDouble2x32";
|
||||
names[GLSLstd450UnpackSnorm2x16] = "UnpackSnorm2x16";
|
||||
names[GLSLstd450UnpackUnorm2x16] = "UnpackUnorm2x16";
|
||||
names[GLSLstd450UnpackHalf2x16] = "UnpackHalf2x16";
|
||||
names[GLSLstd450UnpackSnorm4x8] = "UnpackSnorm4x8";
|
||||
names[GLSLstd450UnpackUnorm4x8] = "UnpackUnorm4x8";
|
||||
names[GLSLstd450UnpackDouble2x32] = "UnpackDouble2x32";
|
||||
names[GLSLstd450Length] = "Length";
|
||||
names[GLSLstd450Distance] = "Distance";
|
||||
names[GLSLstd450Cross] = "Cross";
|
||||
names[GLSLstd450Normalize] = "Normalize";
|
||||
names[GLSLstd450FaceForward] = "FaceForward";
|
||||
names[GLSLstd450Reflect] = "Reflect";
|
||||
names[GLSLstd450Refract] = "Refract";
|
||||
names[GLSLstd450FindILsb] = "FindILsb";
|
||||
names[GLSLstd450FindSMsb] = "FindSMsb";
|
||||
names[GLSLstd450FindUMsb] = "FindUMsb";
|
||||
names[GLSLstd450InterpolateAtCentroid] = "InterpolateAtCentroid";
|
||||
names[GLSLstd450InterpolateAtSample] = "InterpolateAtSample";
|
||||
names[GLSLstd450InterpolateAtOffset] = "InterpolateAtOffset";
|
||||
names[GLSLstd450NMin] = "NMin";
|
||||
names[GLSLstd450NMax] = "NMax";
|
||||
names[GLSLstd450NClamp] = "NClamp";
|
||||
}
|
||||
|
||||
static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint)
|
||||
{
|
||||
if (strcmp(name, spv::E_SPV_AMD_shader_ballot) == 0) {
|
||||
switch (entrypoint) {
|
||||
case SwizzleInvocationsAMD: return "SwizzleInvocationsAMD";
|
||||
case SwizzleInvocationsMaskedAMD: return "SwizzleInvocationsMaskedAMD";
|
||||
case WriteInvocationAMD: return "WriteInvocationAMD";
|
||||
case MbcntAMD: return "MbcntAMD";
|
||||
default: return "Bad";
|
||||
}
|
||||
} else if (strcmp(name, spv::E_SPV_AMD_shader_trinary_minmax) == 0) {
|
||||
switch (entrypoint) {
|
||||
case FMin3AMD: return "FMin3AMD";
|
||||
case UMin3AMD: return "UMin3AMD";
|
||||
case SMin3AMD: return "SMin3AMD";
|
||||
case FMax3AMD: return "FMax3AMD";
|
||||
case UMax3AMD: return "UMax3AMD";
|
||||
case SMax3AMD: return "SMax3AMD";
|
||||
case FMid3AMD: return "FMid3AMD";
|
||||
case UMid3AMD: return "UMid3AMD";
|
||||
case SMid3AMD: return "SMid3AMD";
|
||||
default: return "Bad";
|
||||
}
|
||||
} else if (strcmp(name, spv::E_SPV_AMD_shader_explicit_vertex_parameter) == 0) {
|
||||
switch (entrypoint) {
|
||||
case InterpolateAtVertexAMD: return "InterpolateAtVertexAMD";
|
||||
default: return "Bad";
|
||||
}
|
||||
}
|
||||
else if (strcmp(name, spv::E_SPV_AMD_gcn_shader) == 0) {
|
||||
switch (entrypoint) {
|
||||
case CubeFaceIndexAMD: return "CubeFaceIndexAMD";
|
||||
case CubeFaceCoordAMD: return "CubeFaceCoordAMD";
|
||||
case TimeAMD: return "TimeAMD";
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return "Bad";
|
||||
}
|
||||
|
||||
static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
|
||||
{
|
||||
if (strcmp(name, spv::E_SPV_NV_sample_mask_override_coverage) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0 ||
|
||||
strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_viewport_array2) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NVX_multiview_per_view_attributes) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_fragment_shader_barycentric) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_mesh_shader) == 0 ||
|
||||
strcmp(name, spv::E_SPV_NV_shader_image_footprint) == 0) {
|
||||
switch (entrypoint) {
|
||||
// NV builtins
|
||||
case BuiltInViewportMaskNV: return "ViewportMaskNV";
|
||||
case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case BuiltInPositionPerViewNV: return "PositionPerViewNV";
|
||||
case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
case BuiltInBaryCoordNV: return "BaryCoordNV";
|
||||
case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
case BuiltInTaskCountNV: return "TaskCountNV";
|
||||
case BuiltInPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case BuiltInPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case BuiltInClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case BuiltInCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case BuiltInLayerPerViewNV: return "LayerPerViewNV";
|
||||
case BuiltInMeshViewCountNV: return "MeshViewCountNV";
|
||||
case BuiltInMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
|
||||
// NV Capabilities
|
||||
case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
|
||||
case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
|
||||
case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
|
||||
case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
|
||||
case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
|
||||
case CapabilityMeshShadingNV: return "MeshShadingNV";
|
||||
case CapabilityImageFootprintNV: return "ImageFootprintNV";
|
||||
case CapabilitySampleMaskOverrideCoverageNV:return "SampleMaskOverrideCoverageNV";
|
||||
|
||||
// NV Decorations
|
||||
case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
|
||||
case DecorationPassthroughNV: return "PassthroughNV";
|
||||
case DecorationViewportRelativeNV: return "ViewportRelativeNV";
|
||||
case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
|
||||
case DecorationPerVertexNV: return "PerVertexNV";
|
||||
case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
|
||||
case DecorationPerViewNV: return "PerViewNV";
|
||||
case DecorationPerTaskNV: return "PerTaskNV";
|
||||
|
||||
default: return "Bad";
|
||||
}
|
||||
}
|
||||
return "Bad";
|
||||
}
|
||||
|
||||
static const char* NonSemanticShaderDebugInfo100GetDebugNames(unsigned entrypoint)
|
||||
{
|
||||
switch (entrypoint) {
|
||||
case NonSemanticShaderDebugInfo100DebugInfoNone: return "DebugInfoNone";
|
||||
case NonSemanticShaderDebugInfo100DebugCompilationUnit: return "DebugCompilationUnit";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeBasic: return "DebugTypeBasic";
|
||||
case NonSemanticShaderDebugInfo100DebugTypePointer: return "DebugTypePointer";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeQualifier: return "DebugTypeQualifier";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeArray: return "DebugTypeArray";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeVector: return "DebugTypeVector";
|
||||
case NonSemanticShaderDebugInfo100DebugTypedef: return "DebugTypedef";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeFunction: return "DebugTypeFunction";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeEnum: return "DebugTypeEnum";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeComposite: return "DebugTypeComposite";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeMember: return "DebugTypeMember";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeInheritance: return "DebugTypeInheritance";
|
||||
case NonSemanticShaderDebugInfo100DebugTypePtrToMember: return "DebugTypePtrToMember";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeTemplate: return "DebugTypeTemplate";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeTemplateParameter: return "DebugTypeTemplateParameter";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter: return "DebugTypeTemplateTemplateParameter";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack: return "DebugTypeTemplateParameterPack";
|
||||
case NonSemanticShaderDebugInfo100DebugGlobalVariable: return "DebugGlobalVariable";
|
||||
case NonSemanticShaderDebugInfo100DebugFunctionDeclaration: return "DebugFunctionDeclaration";
|
||||
case NonSemanticShaderDebugInfo100DebugFunction: return "DebugFunction";
|
||||
case NonSemanticShaderDebugInfo100DebugLexicalBlock: return "DebugLexicalBlock";
|
||||
case NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator: return "DebugLexicalBlockDiscriminator";
|
||||
case NonSemanticShaderDebugInfo100DebugScope: return "DebugScope";
|
||||
case NonSemanticShaderDebugInfo100DebugNoScope: return "DebugNoScope";
|
||||
case NonSemanticShaderDebugInfo100DebugInlinedAt: return "DebugInlinedAt";
|
||||
case NonSemanticShaderDebugInfo100DebugLocalVariable: return "DebugLocalVariable";
|
||||
case NonSemanticShaderDebugInfo100DebugInlinedVariable: return "DebugInlinedVariable";
|
||||
case NonSemanticShaderDebugInfo100DebugDeclare: return "DebugDeclare";
|
||||
case NonSemanticShaderDebugInfo100DebugValue: return "DebugValue";
|
||||
case NonSemanticShaderDebugInfo100DebugOperation: return "DebugOperation";
|
||||
case NonSemanticShaderDebugInfo100DebugExpression: return "DebugExpression";
|
||||
case NonSemanticShaderDebugInfo100DebugMacroDef: return "DebugMacroDef";
|
||||
case NonSemanticShaderDebugInfo100DebugMacroUndef: return "DebugMacroUndef";
|
||||
case NonSemanticShaderDebugInfo100DebugImportedEntity: return "DebugImportedEntity";
|
||||
case NonSemanticShaderDebugInfo100DebugSource: return "DebugSource";
|
||||
case NonSemanticShaderDebugInfo100DebugFunctionDefinition: return "DebugFunctionDefinition";
|
||||
case NonSemanticShaderDebugInfo100DebugSourceContinued: return "DebugSourceContinued";
|
||||
case NonSemanticShaderDebugInfo100DebugLine: return "DebugLine";
|
||||
case NonSemanticShaderDebugInfo100DebugNoLine: return "DebugNoLine";
|
||||
case NonSemanticShaderDebugInfo100DebugBuildIdentifier: return "DebugBuildIdentifier";
|
||||
case NonSemanticShaderDebugInfo100DebugStoragePath: return "DebugStoragePath";
|
||||
case NonSemanticShaderDebugInfo100DebugEntryPoint: return "DebugEntryPoint";
|
||||
case NonSemanticShaderDebugInfo100DebugTypeMatrix: return "DebugTypeMatrix";
|
||||
default: return "Bad";
|
||||
}
|
||||
|
||||
return "Bad";
|
||||
}
|
||||
|
||||
void Disassemble(std::ostream& out, const std::vector<unsigned int>& stream)
|
||||
{
|
||||
SpirvStream SpirvStream(out, stream);
|
||||
spv::Parameterize();
|
||||
GLSLstd450GetDebugNames(GlslStd450DebugNames);
|
||||
SpirvStream.validate();
|
||||
SpirvStream.processInstructions();
|
||||
}
|
||||
|
||||
}; // end namespace spv
|
||||
53
externals/glslang/SPIRV/disassemble.h
vendored
Normal file
53
externals/glslang/SPIRV/disassemble.h
vendored
Normal file
@@ -0,0 +1,53 @@
|
||||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Disassembler for SPIR-V.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef disassembler_H
|
||||
#define disassembler_H
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// disassemble with glslang custom disassembler
|
||||
void Disassemble(std::ostream& out, const std::vector<unsigned int>&);
|
||||
|
||||
} // end namespace spv
|
||||
|
||||
#endif // disassembler_H
|
||||
3292
externals/glslang/SPIRV/doc.cpp
vendored
Normal file
3292
externals/glslang/SPIRV/doc.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
259
externals/glslang/SPIRV/doc.h
vendored
Normal file
259
externals/glslang/SPIRV/doc.h
vendored
Normal file
@@ -0,0 +1,259 @@
|
||||
//
|
||||
// Copyright (C) 2014-2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Parameterize the SPIR-V enumerants.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// Fill in all the parameters
|
||||
void Parameterize();
|
||||
|
||||
// Return the English names of all the enums.
|
||||
const char* SourceString(int);
|
||||
const char* AddressingString(int);
|
||||
const char* MemoryString(int);
|
||||
const char* ExecutionModelString(int);
|
||||
const char* ExecutionModeString(int);
|
||||
const char* StorageClassString(int);
|
||||
const char* DecorationString(int);
|
||||
const char* BuiltInString(int);
|
||||
const char* DimensionString(int);
|
||||
const char* SelectControlString(int);
|
||||
const char* LoopControlString(int);
|
||||
const char* FunctionControlString(int);
|
||||
const char* SamplerAddressingModeString(int);
|
||||
const char* SamplerFilterModeString(int);
|
||||
const char* ImageFormatString(int);
|
||||
const char* ImageChannelOrderString(int);
|
||||
const char* ImageChannelTypeString(int);
|
||||
const char* ImageChannelDataTypeString(int type);
|
||||
const char* ImageOperandsString(int format);
|
||||
const char* ImageOperands(int);
|
||||
const char* FPFastMathString(int);
|
||||
const char* FPRoundingModeString(int);
|
||||
const char* LinkageTypeString(int);
|
||||
const char* FuncParamAttrString(int);
|
||||
const char* AccessQualifierString(int);
|
||||
const char* MemorySemanticsString(int);
|
||||
const char* MemoryAccessString(int);
|
||||
const char* ExecutionScopeString(int);
|
||||
const char* GroupOperationString(int);
|
||||
const char* KernelEnqueueFlagsString(int);
|
||||
const char* KernelProfilingInfoString(int);
|
||||
const char* CapabilityString(int);
|
||||
const char* OpcodeString(int);
|
||||
const char* ScopeString(int mem);
|
||||
|
||||
// For grouping opcodes into subsections
|
||||
enum OpcodeClass {
|
||||
OpClassMisc,
|
||||
OpClassDebug,
|
||||
OpClassAnnotate,
|
||||
OpClassExtension,
|
||||
OpClassMode,
|
||||
OpClassType,
|
||||
OpClassConstant,
|
||||
OpClassMemory,
|
||||
OpClassFunction,
|
||||
OpClassImage,
|
||||
OpClassConvert,
|
||||
OpClassComposite,
|
||||
OpClassArithmetic,
|
||||
OpClassBit,
|
||||
OpClassRelationalLogical,
|
||||
OpClassDerivative,
|
||||
OpClassFlowControl,
|
||||
OpClassAtomic,
|
||||
OpClassPrimitive,
|
||||
OpClassBarrier,
|
||||
OpClassGroup,
|
||||
OpClassDeviceSideEnqueue,
|
||||
OpClassPipe,
|
||||
|
||||
OpClassCount,
|
||||
OpClassMissing // all instructions start out as missing
|
||||
};
|
||||
|
||||
// For parameterizing operands.
|
||||
enum OperandClass {
|
||||
OperandNone,
|
||||
OperandId,
|
||||
OperandVariableIds,
|
||||
OperandOptionalLiteral,
|
||||
OperandOptionalLiteralString,
|
||||
OperandVariableLiterals,
|
||||
OperandVariableIdLiteral,
|
||||
OperandVariableLiteralId,
|
||||
OperandLiteralNumber,
|
||||
OperandLiteralString,
|
||||
OperandVariableLiteralStrings,
|
||||
OperandSource,
|
||||
OperandExecutionModel,
|
||||
OperandAddressing,
|
||||
OperandMemory,
|
||||
OperandExecutionMode,
|
||||
OperandStorage,
|
||||
OperandDimensionality,
|
||||
OperandSamplerAddressingMode,
|
||||
OperandSamplerFilterMode,
|
||||
OperandSamplerImageFormat,
|
||||
OperandImageChannelOrder,
|
||||
OperandImageChannelDataType,
|
||||
OperandImageOperands,
|
||||
OperandFPFastMath,
|
||||
OperandFPRoundingMode,
|
||||
OperandLinkageType,
|
||||
OperandAccessQualifier,
|
||||
OperandFuncParamAttr,
|
||||
OperandDecoration,
|
||||
OperandBuiltIn,
|
||||
OperandSelect,
|
||||
OperandLoop,
|
||||
OperandFunction,
|
||||
OperandMemorySemantics,
|
||||
OperandMemoryAccess,
|
||||
OperandScope,
|
||||
OperandGroupOperation,
|
||||
OperandKernelEnqueueFlags,
|
||||
OperandKernelProfilingInfo,
|
||||
OperandCapability,
|
||||
|
||||
OperandOpcode,
|
||||
|
||||
OperandCount
|
||||
};
|
||||
|
||||
// Any specific enum can have a set of capabilities that allow it:
|
||||
typedef std::vector<Capability> EnumCaps;
|
||||
|
||||
// Parameterize a set of operands with their OperandClass(es) and descriptions.
|
||||
class OperandParameters {
|
||||
public:
|
||||
OperandParameters() { }
|
||||
void push(OperandClass oc, const char* d, bool opt = false)
|
||||
{
|
||||
opClass.push_back(oc);
|
||||
desc.push_back(d);
|
||||
optional.push_back(opt);
|
||||
}
|
||||
void setOptional();
|
||||
OperandClass getClass(int op) const { return opClass[op]; }
|
||||
const char* getDesc(int op) const { return desc[op]; }
|
||||
bool isOptional(int op) const { return optional[op]; }
|
||||
int getNum() const { return (int)opClass.size(); }
|
||||
|
||||
protected:
|
||||
std::vector<OperandClass> opClass;
|
||||
std::vector<const char*> desc;
|
||||
std::vector<bool> optional;
|
||||
};
|
||||
|
||||
// Parameterize an enumerant
|
||||
class EnumParameters {
|
||||
public:
|
||||
EnumParameters() : desc(nullptr) { }
|
||||
const char* desc;
|
||||
};
|
||||
|
||||
// Parameterize a set of enumerants that form an enum
|
||||
class EnumDefinition : public EnumParameters {
|
||||
public:
|
||||
EnumDefinition() :
|
||||
ceiling(0), bitmask(false), getName(nullptr), enumParams(nullptr), operandParams(nullptr) { }
|
||||
void set(int ceil, const char* (*name)(int), EnumParameters* ep, bool mask = false)
|
||||
{
|
||||
ceiling = ceil;
|
||||
getName = name;
|
||||
bitmask = mask;
|
||||
enumParams = ep;
|
||||
}
|
||||
void setOperands(OperandParameters* op) { operandParams = op; }
|
||||
int ceiling; // ceiling of enumerants
|
||||
bool bitmask; // true if these enumerants combine into a bitmask
|
||||
const char* (*getName)(int); // a function that returns the name for each enumerant value (or shift)
|
||||
EnumParameters* enumParams; // parameters for each individual enumerant
|
||||
OperandParameters* operandParams; // sets of operands
|
||||
};
|
||||
|
||||
// Parameterize an instruction's logical format, including its known set of operands,
|
||||
// per OperandParameters above.
|
||||
class InstructionParameters {
|
||||
public:
|
||||
InstructionParameters() :
|
||||
opDesc("TBD"),
|
||||
opClass(OpClassMissing),
|
||||
typePresent(true), // most normal, only exceptions have to be spelled out
|
||||
resultPresent(true) // most normal, only exceptions have to be spelled out
|
||||
{ }
|
||||
|
||||
void setResultAndType(bool r, bool t)
|
||||
{
|
||||
resultPresent = r;
|
||||
typePresent = t;
|
||||
}
|
||||
|
||||
bool hasResult() const { return resultPresent != 0; }
|
||||
bool hasType() const { return typePresent != 0; }
|
||||
|
||||
const char* opDesc;
|
||||
OpcodeClass opClass;
|
||||
OperandParameters operands;
|
||||
|
||||
protected:
|
||||
int typePresent : 1;
|
||||
int resultPresent : 1;
|
||||
};
|
||||
|
||||
// The set of objects that hold all the instruction/operand
|
||||
// parameterization information.
|
||||
extern InstructionParameters InstructionDesc[];
|
||||
|
||||
// These hold definitions of the enumerants used for operands
|
||||
extern EnumDefinition OperandClassParams[];
|
||||
|
||||
const char* GetOperandDesc(OperandClass operand);
|
||||
void PrintImmediateRow(int imm, const char* name, const EnumParameters* enumParams, bool caps, bool hex = false);
|
||||
const char* AccessQualifierString(int attr);
|
||||
|
||||
void PrintOperands(const OperandParameters& operands, int reservedOperands);
|
||||
|
||||
} // end namespace spv
|
||||
1065
externals/glslang/SPIRV/hex_float.h
vendored
Normal file
1065
externals/glslang/SPIRV/hex_float.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2729
externals/glslang/SPIRV/spirv.hpp
vendored
Normal file
2729
externals/glslang/SPIRV/spirv.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
520
externals/glslang/SPIRV/spvIR.h
vendored
Normal file
520
externals/glslang/SPIRV/spvIR.h
vendored
Normal file
@@ -0,0 +1,520 @@
|
||||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// SPIRV-IR
|
||||
//
|
||||
// Simple in-memory representation (IR) of SPIRV. Just for holding
|
||||
// Each function's CFG of blocks. Has this hierarchy:
|
||||
// - Module, which is a list of
|
||||
// - Function, which is a list of
|
||||
// - Block, which is a list of
|
||||
// - Instruction
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef spvIR_H
|
||||
#define spvIR_H
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
namespace spv {
|
||||
|
||||
class Block;
|
||||
class Function;
|
||||
class Module;
|
||||
|
||||
const Id NoResult = 0;
|
||||
const Id NoType = 0;
|
||||
|
||||
const Decoration NoPrecision = DecorationMax;
|
||||
|
||||
#ifdef __GNUC__
|
||||
# define POTENTIALLY_UNUSED __attribute__((unused))
|
||||
#else
|
||||
# define POTENTIALLY_UNUSED
|
||||
#endif
|
||||
|
||||
POTENTIALLY_UNUSED
|
||||
const MemorySemanticsMask MemorySemanticsAllMemory =
|
||||
(MemorySemanticsMask)(MemorySemanticsUniformMemoryMask |
|
||||
MemorySemanticsWorkgroupMemoryMask |
|
||||
MemorySemanticsAtomicCounterMemoryMask |
|
||||
MemorySemanticsImageMemoryMask);
|
||||
|
||||
struct IdImmediate {
|
||||
bool isId; // true if word is an Id, false if word is an immediate
|
||||
unsigned word;
|
||||
IdImmediate(bool i, unsigned w) : isId(i), word(w) {}
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR instruction.
|
||||
//
|
||||
|
||||
class Instruction {
|
||||
public:
|
||||
Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), block(nullptr) { }
|
||||
explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), block(nullptr) { }
|
||||
virtual ~Instruction() {}
|
||||
void addIdOperand(Id id) {
|
||||
operands.push_back(id);
|
||||
idOperand.push_back(true);
|
||||
}
|
||||
void addImmediateOperand(unsigned int immediate) {
|
||||
operands.push_back(immediate);
|
||||
idOperand.push_back(false);
|
||||
}
|
||||
void setImmediateOperand(unsigned idx, unsigned int immediate) {
|
||||
assert(!idOperand[idx]);
|
||||
operands[idx] = immediate;
|
||||
}
|
||||
|
||||
void addStringOperand(const char* str)
|
||||
{
|
||||
unsigned int word = 0;
|
||||
unsigned int shiftAmount = 0;
|
||||
char c;
|
||||
|
||||
do {
|
||||
c = *(str++);
|
||||
word |= ((unsigned int)c) << shiftAmount;
|
||||
shiftAmount += 8;
|
||||
if (shiftAmount == 32) {
|
||||
addImmediateOperand(word);
|
||||
word = 0;
|
||||
shiftAmount = 0;
|
||||
}
|
||||
} while (c != 0);
|
||||
|
||||
// deal with partial last word
|
||||
if (shiftAmount > 0) {
|
||||
addImmediateOperand(word);
|
||||
}
|
||||
}
|
||||
bool isIdOperand(int op) const { return idOperand[op]; }
|
||||
void setBlock(Block* b) { block = b; }
|
||||
Block* getBlock() const { return block; }
|
||||
Op getOpCode() const { return opCode; }
|
||||
int getNumOperands() const
|
||||
{
|
||||
assert(operands.size() == idOperand.size());
|
||||
return (int)operands.size();
|
||||
}
|
||||
Id getResultId() const { return resultId; }
|
||||
Id getTypeId() const { return typeId; }
|
||||
Id getIdOperand(int op) const {
|
||||
assert(idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
unsigned int getImmediateOperand(int op) const {
|
||||
assert(!idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
|
||||
// Write out the binary form.
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// Compute the wordCount
|
||||
unsigned int wordCount = 1;
|
||||
if (typeId)
|
||||
++wordCount;
|
||||
if (resultId)
|
||||
++wordCount;
|
||||
wordCount += (unsigned int)operands.size();
|
||||
|
||||
// Write out the beginning of the instruction
|
||||
out.push_back(((wordCount) << WordCountShift) | opCode);
|
||||
if (typeId)
|
||||
out.push_back(typeId);
|
||||
if (resultId)
|
||||
out.push_back(resultId);
|
||||
|
||||
// Write out the operands
|
||||
for (int op = 0; op < (int)operands.size(); ++op)
|
||||
out.push_back(operands[op]);
|
||||
}
|
||||
|
||||
protected:
|
||||
Instruction(const Instruction&);
|
||||
Id resultId;
|
||||
Id typeId;
|
||||
Op opCode;
|
||||
std::vector<Id> operands; // operands, both <id> and immediates (both are unsigned int)
|
||||
std::vector<bool> idOperand; // true for operands that are <id>, false for immediates
|
||||
Block* block;
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR block.
|
||||
//
|
||||
|
||||
class Block {
|
||||
public:
|
||||
Block(Id id, Function& parent);
|
||||
virtual ~Block()
|
||||
{
|
||||
}
|
||||
|
||||
Id getId() { return instructions.front()->getResultId(); }
|
||||
|
||||
Function& getParent() const { return parent; }
|
||||
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
||||
const std::vector<Block*>& getPredecessors() const { return predecessors; }
|
||||
const std::vector<Block*>& getSuccessors() const { return successors; }
|
||||
const std::vector<std::unique_ptr<Instruction> >& getInstructions() const {
|
||||
return instructions;
|
||||
}
|
||||
const std::vector<std::unique_ptr<Instruction> >& getLocalVariables() const { return localVariables; }
|
||||
void setUnreachable() { unreachable = true; }
|
||||
bool isUnreachable() const { return unreachable; }
|
||||
// Returns the block's merge instruction, if one exists (otherwise null).
|
||||
const Instruction* getMergeInstruction() const {
|
||||
if (instructions.size() < 2) return nullptr;
|
||||
const Instruction* nextToLast = (instructions.cend() - 2)->get();
|
||||
switch (nextToLast->getOpCode()) {
|
||||
case OpSelectionMerge:
|
||||
case OpLoopMerge:
|
||||
return nextToLast;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Change this block into a canonical dead merge block. Delete instructions
|
||||
// as necessary. A canonical dead merge block has only an OpLabel and an
|
||||
// OpUnreachable.
|
||||
void rewriteAsCanonicalUnreachableMerge() {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
addInstruction(std::unique_ptr<Instruction>(new Instruction(OpUnreachable)));
|
||||
}
|
||||
// Change this block into a canonical dead continue target branching to the
|
||||
// given header ID. Delete instructions as necessary. A canonical dead continue
|
||||
// target has only an OpLabel and an unconditional branch back to the corresponding
|
||||
// header.
|
||||
void rewriteAsCanonicalUnreachableContinue(Block* header) {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
// Add OpBranch back to the header.
|
||||
assert(header != nullptr);
|
||||
Instruction* branch = new Instruction(OpBranch);
|
||||
branch->addIdOperand(header->getId());
|
||||
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||
successors.push_back(header);
|
||||
}
|
||||
|
||||
bool isTerminated() const
|
||||
{
|
||||
switch (instructions.back()->getOpCode()) {
|
||||
case OpBranch:
|
||||
case OpBranchConditional:
|
||||
case OpSwitch:
|
||||
case OpKill:
|
||||
case OpTerminateInvocation:
|
||||
case OpReturn:
|
||||
case OpReturnValue:
|
||||
case OpUnreachable:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
instructions[0]->dump(out);
|
||||
for (int i = 0; i < (int)localVariables.size(); ++i)
|
||||
localVariables[i]->dump(out);
|
||||
for (int i = 1; i < (int)instructions.size(); ++i)
|
||||
instructions[i]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Block(const Block&);
|
||||
Block& operator=(Block&);
|
||||
|
||||
// To enforce keeping parent and ownership in sync:
|
||||
friend Function;
|
||||
|
||||
std::vector<std::unique_ptr<Instruction> > instructions;
|
||||
std::vector<Block*> predecessors, successors;
|
||||
std::vector<std::unique_ptr<Instruction> > localVariables;
|
||||
Function& parent;
|
||||
|
||||
// track whether this block is known to be uncreachable (not necessarily
|
||||
// true for all unreachable blocks, but should be set at least
|
||||
// for the extraneous ones introduced by the builder).
|
||||
bool unreachable;
|
||||
};
|
||||
|
||||
// The different reasons for reaching a block in the inReadableOrder traversal.
|
||||
enum ReachReason {
|
||||
// Reachable from the entry block via transfers of control, i.e. branches.
|
||||
ReachViaControlFlow = 0,
|
||||
// A continue target that is not reachable via control flow.
|
||||
ReachDeadContinue,
|
||||
// A merge block that is not reachable via control flow.
|
||||
ReachDeadMerge
|
||||
};
|
||||
|
||||
// Traverses the control-flow graph rooted at root in an order suited for
|
||||
// readable code generation. Invokes callback at every node in the traversal
|
||||
// order. The callback arguments are:
|
||||
// - the block,
|
||||
// - the reason we reached the block,
|
||||
// - if the reason was that block is an unreachable continue or unreachable merge block
|
||||
// then the last parameter is the corresponding header block.
|
||||
void inReadableOrder(Block* root, std::function<void(Block*, ReachReason, Block* header)> callback);
|
||||
|
||||
//
|
||||
// SPIR-V IR Function.
|
||||
//
|
||||
|
||||
class Function {
|
||||
public:
|
||||
Function(Id id, Id resultType, Id functionType, Id firstParam, Module& parent);
|
||||
virtual ~Function()
|
||||
{
|
||||
for (int i = 0; i < (int)parameterInstructions.size(); ++i)
|
||||
delete parameterInstructions[i];
|
||||
|
||||
for (int i = 0; i < (int)blocks.size(); ++i)
|
||||
delete blocks[i];
|
||||
}
|
||||
Id getId() const { return functionInstruction.getResultId(); }
|
||||
Id getParamId(int p) const { return parameterInstructions[p]->getResultId(); }
|
||||
Id getParamType(int p) const { return parameterInstructions[p]->getTypeId(); }
|
||||
|
||||
void addBlock(Block* block) { blocks.push_back(block); }
|
||||
void removeBlock(Block* block)
|
||||
{
|
||||
auto found = find(blocks.begin(), blocks.end(), block);
|
||||
assert(found != blocks.end());
|
||||
blocks.erase(found);
|
||||
delete block;
|
||||
}
|
||||
|
||||
Module& getParent() const { return parent; }
|
||||
Block* getEntryBlock() const { return blocks.front(); }
|
||||
Block* getLastBlock() const { return blocks.back(); }
|
||||
const std::vector<Block*>& getBlocks() const { return blocks; }
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst);
|
||||
Id getReturnType() const { return functionInstruction.getTypeId(); }
|
||||
Id getFuncId() const { return functionInstruction.getResultId(); }
|
||||
void setReturnPrecision(Decoration precision)
|
||||
{
|
||||
if (precision == DecorationRelaxedPrecision)
|
||||
reducedPrecisionReturn = true;
|
||||
}
|
||||
Decoration getReturnPrecision() const
|
||||
{ return reducedPrecisionReturn ? DecorationRelaxedPrecision : NoPrecision; }
|
||||
|
||||
void setDebugLineInfo(Id fileName, int line, int column) {
|
||||
lineInstruction = std::unique_ptr<Instruction>{new Instruction(OpLine)};
|
||||
lineInstruction->addIdOperand(fileName);
|
||||
lineInstruction->addImmediateOperand(line);
|
||||
lineInstruction->addImmediateOperand(column);
|
||||
}
|
||||
bool hasDebugLineInfo() const { return lineInstruction != nullptr; }
|
||||
|
||||
void setImplicitThis() { implicitThis = true; }
|
||||
bool hasImplicitThis() const { return implicitThis; }
|
||||
|
||||
void addParamPrecision(unsigned param, Decoration precision)
|
||||
{
|
||||
if (precision == DecorationRelaxedPrecision)
|
||||
reducedPrecisionParams.insert(param);
|
||||
}
|
||||
Decoration getParamPrecision(unsigned param) const
|
||||
{
|
||||
return reducedPrecisionParams.find(param) != reducedPrecisionParams.end() ?
|
||||
DecorationRelaxedPrecision : NoPrecision;
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// OpLine
|
||||
if (lineInstruction != nullptr) {
|
||||
lineInstruction->dump(out);
|
||||
}
|
||||
|
||||
// OpFunction
|
||||
functionInstruction.dump(out);
|
||||
|
||||
// OpFunctionParameter
|
||||
for (int p = 0; p < (int)parameterInstructions.size(); ++p)
|
||||
parameterInstructions[p]->dump(out);
|
||||
|
||||
// Blocks
|
||||
inReadableOrder(blocks[0], [&out](const Block* b, ReachReason, Block*) { b->dump(out); });
|
||||
Instruction end(0, 0, OpFunctionEnd);
|
||||
end.dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Function(const Function&);
|
||||
Function& operator=(Function&);
|
||||
|
||||
Module& parent;
|
||||
std::unique_ptr<Instruction> lineInstruction;
|
||||
Instruction functionInstruction;
|
||||
std::vector<Instruction*> parameterInstructions;
|
||||
std::vector<Block*> blocks;
|
||||
bool implicitThis; // true if this is a member function expecting to be passed a 'this' as the first argument
|
||||
bool reducedPrecisionReturn;
|
||||
std::set<int> reducedPrecisionParams; // list of parameter indexes that need a relaxed precision arg
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR Module.
|
||||
//
|
||||
|
||||
class Module {
|
||||
public:
|
||||
Module() {}
|
||||
virtual ~Module()
|
||||
{
|
||||
// TODO delete things
|
||||
}
|
||||
|
||||
void addFunction(Function *fun) { functions.push_back(fun); }
|
||||
|
||||
void mapInstruction(Instruction *instruction)
|
||||
{
|
||||
spv::Id resultId = instruction->getResultId();
|
||||
// map the instruction's result id
|
||||
if (resultId >= idToInstruction.size())
|
||||
idToInstruction.resize(resultId + 16);
|
||||
idToInstruction[resultId] = instruction;
|
||||
}
|
||||
|
||||
Instruction* getInstruction(Id id) const { return idToInstruction[id]; }
|
||||
const std::vector<Function*>& getFunctions() const { return functions; }
|
||||
spv::Id getTypeId(Id resultId) const {
|
||||
return idToInstruction[resultId] == nullptr ? NoType : idToInstruction[resultId]->getTypeId();
|
||||
}
|
||||
StorageClass getStorageClass(Id typeId) const
|
||||
{
|
||||
assert(idToInstruction[typeId]->getOpCode() == spv::OpTypePointer);
|
||||
return (StorageClass)idToInstruction[typeId]->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
for (int f = 0; f < (int)functions.size(); ++f)
|
||||
functions[f]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Module(const Module&);
|
||||
std::vector<Function*> functions;
|
||||
|
||||
// map from result id to instruction having that result id
|
||||
std::vector<Instruction*> idToInstruction;
|
||||
|
||||
// map from a result id to its type id
|
||||
};
|
||||
|
||||
//
|
||||
// Implementation (it's here due to circular type definitions).
|
||||
//
|
||||
|
||||
// Add both
|
||||
// - the OpFunction instruction
|
||||
// - all the OpFunctionParameter instructions
|
||||
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, Module& parent)
|
||||
: parent(parent), lineInstruction(nullptr),
|
||||
functionInstruction(id, resultType, OpFunction), implicitThis(false),
|
||||
reducedPrecisionReturn(false)
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.addImmediateOperand(FunctionControlMaskNone);
|
||||
functionInstruction.addIdOperand(functionType);
|
||||
parent.mapInstruction(&functionInstruction);
|
||||
parent.addFunction(this);
|
||||
|
||||
// OpFunctionParameter
|
||||
Instruction* typeInst = parent.getInstruction(functionType);
|
||||
int numParams = typeInst->getNumOperands() - 1;
|
||||
for (int p = 0; p < numParams; ++p) {
|
||||
Instruction* param = new Instruction(firstParamId + p, typeInst->getIdOperand(p + 1), OpFunctionParameter);
|
||||
parent.mapInstruction(param);
|
||||
parameterInstructions.push_back(param);
|
||||
}
|
||||
}
|
||||
|
||||
__inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
blocks[0]->addLocalVariable(std::move(inst));
|
||||
parent.mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
|
||||
{
|
||||
instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
|
||||
instructions.back()->setBlock(this);
|
||||
parent.getParent().mapInstruction(instructions.back().get());
|
||||
}
|
||||
|
||||
__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
instructions.push_back(std::move(inst));
|
||||
raw_instruction->setBlock(this);
|
||||
if (raw_instruction->getResultId())
|
||||
parent.getParent().mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // spvIR_H
|
||||
127
externals/glslang/StandAlone/CMakeLists.txt
vendored
Normal file
127
externals/glslang/StandAlone/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,127 @@
|
||||
# Copyright (C) 2020-2023 The Khronos Group Inc.
|
||||
#
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the following
|
||||
# disclaimer in the documentation and/or other materials provided
|
||||
# with the distribution.
|
||||
#
|
||||
# Neither the name of The Khronos Group Inc. nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
# POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
find_host_package(PythonInterp 3 REQUIRED)
|
||||
|
||||
set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
|
||||
set(GLSLANG_INTRINSIC_PY "${CMAKE_CURRENT_SOURCE_DIR}/../gen_extension_headers.py")
|
||||
set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../glslang/ExtensionHeaders")
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${GLSLANG_INTRINSIC_H}
|
||||
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_INTRINSIC_PY}"
|
||||
"-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
|
||||
"-o" ${GLSLANG_INTRINSIC_H}
|
||||
DEPENDS ${GLSLANG_INTRINSIC_PY}
|
||||
COMMENT "Generating ${GLSLANG_INTRINSIC_H}")
|
||||
|
||||
#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
|
||||
|
||||
set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
|
||||
|
||||
add_executable(glslangValidator ${SOURCES})
|
||||
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
|
||||
glslang_set_link_args(glslangValidator)
|
||||
|
||||
set(LIBRARIES
|
||||
glslang
|
||||
SPIRV
|
||||
glslang-default-resource-limits)
|
||||
|
||||
if(ENABLE_SPVREMAPPER)
|
||||
set(LIBRARIES ${LIBRARIES} SPVRemapper)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
set(LIBRARIES ${LIBRARIES} psapi)
|
||||
elseif(UNIX)
|
||||
if(NOT ANDROID AND NOT QNX)
|
||||
set(LIBRARIES ${LIBRARIES} pthread)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_link_libraries(glslangValidator ${LIBRARIES})
|
||||
target_include_directories(glslangValidator PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
|
||||
|
||||
if(ENABLE_OPT)
|
||||
target_include_directories(glslangValidator
|
||||
PRIVATE ${spirv-tools_SOURCE_DIR}/include
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ENABLE_SPVREMAPPER)
|
||||
set(REMAPPER_SOURCES spirv-remap.cpp)
|
||||
add_executable(spirv-remap ${REMAPPER_SOURCES})
|
||||
set_property(TARGET spirv-remap PROPERTY FOLDER tools)
|
||||
glslang_set_link_args(spirv-remap)
|
||||
target_link_libraries(spirv-remap ${LIBRARIES})
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
source_group("Source" FILES ${SOURCES})
|
||||
endif()
|
||||
|
||||
if(ENABLE_GLSLANG_INSTALL)
|
||||
install(TARGETS glslangValidator EXPORT glslang-targets)
|
||||
|
||||
# Backward compatibility
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/glslangValidatorTargets.cmake" "
|
||||
message(WARNING \"Using `glslangValidatorTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
|
||||
|
||||
if (NOT TARGET glslang::glslangValidator)
|
||||
include(\"${CMAKE_INSTALL_FULL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
|
||||
endif()
|
||||
|
||||
add_library(glslangValidator ALIAS glslang::glslangValidator)
|
||||
")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/glslangValidatorTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
|
||||
if(ENABLE_SPVREMAPPER)
|
||||
install(TARGETS spirv-remap EXPORT glslang-targets)
|
||||
|
||||
# Backward compatibility
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/spirv-remapTargets.cmake" "
|
||||
message(WARNING \"Using `spirv-remapTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
|
||||
|
||||
if (NOT TARGET glslang::spirv-remap)
|
||||
include(\"${CMAKE_INSTALL_FULL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
|
||||
endif()
|
||||
|
||||
add_library(spirv-remap ALIAS glslang::spirv-remap)
|
||||
")
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/spirv-remapTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
|
||||
endif()
|
||||
|
||||
endif()
|
||||
149
externals/glslang/StandAlone/DirStackFileIncluder.h
vendored
Normal file
149
externals/glslang/StandAlone/DirStackFileIncluder.h
vendored
Normal file
@@ -0,0 +1,149 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2017 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <algorithm>
|
||||
#include <set>
|
||||
|
||||
#include "./../glslang/Public/ShaderLang.h"
|
||||
|
||||
// Default include class for normal include convention of search backward
|
||||
// through the stack of active include paths (for nested includes).
|
||||
// Can be overridden to customize.
|
||||
class DirStackFileIncluder : public glslang::TShader::Includer {
|
||||
public:
|
||||
DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
|
||||
|
||||
virtual IncludeResult* includeLocal(const char* headerName,
|
||||
const char* includerName,
|
||||
size_t inclusionDepth) override
|
||||
{
|
||||
return readLocalPath(headerName, includerName, (int)inclusionDepth);
|
||||
}
|
||||
|
||||
virtual IncludeResult* includeSystem(const char* headerName,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) override
|
||||
{
|
||||
return readSystemPath(headerName);
|
||||
}
|
||||
|
||||
// Externally set directories. E.g., from a command-line -I<dir>.
|
||||
// - Most-recently pushed are checked first.
|
||||
// - All these are checked after the parse-time stack of local directories
|
||||
// is checked.
|
||||
// - This only applies to the "local" form of #include.
|
||||
// - Makes its own copy of the path.
|
||||
virtual void pushExternalLocalDirectory(const std::string& dir)
|
||||
{
|
||||
directoryStack.push_back(dir);
|
||||
externalLocalDirectoryCount = (int)directoryStack.size();
|
||||
}
|
||||
|
||||
virtual void releaseInclude(IncludeResult* result) override
|
||||
{
|
||||
if (result != nullptr) {
|
||||
delete [] static_cast<tUserDataElement*>(result->userData);
|
||||
delete result;
|
||||
}
|
||||
}
|
||||
|
||||
virtual std::set<std::string> getIncludedFiles()
|
||||
{
|
||||
return includedFiles;
|
||||
}
|
||||
|
||||
virtual ~DirStackFileIncluder() override { }
|
||||
|
||||
protected:
|
||||
typedef char tUserDataElement;
|
||||
std::vector<std::string> directoryStack;
|
||||
int externalLocalDirectoryCount;
|
||||
std::set<std::string> includedFiles;
|
||||
|
||||
// Search for a valid "local" path based on combining the stack of include
|
||||
// directories and the nominal name of the header.
|
||||
virtual IncludeResult* readLocalPath(const char* headerName, const char* includerName, int depth)
|
||||
{
|
||||
// Discard popped include directories, and
|
||||
// initialize when at parse-time first level.
|
||||
directoryStack.resize(depth + externalLocalDirectoryCount);
|
||||
if (depth == 1)
|
||||
directoryStack.back() = getDirectory(includerName);
|
||||
|
||||
// Find a directory that works, using a reverse search of the include stack.
|
||||
for (auto it = directoryStack.rbegin(); it != directoryStack.rend(); ++it) {
|
||||
std::string path = *it + '/' + headerName;
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
|
||||
if (file) {
|
||||
directoryStack.push_back(getDirectory(path));
|
||||
includedFiles.insert(path);
|
||||
return newIncludeResult(path, file, (int)file.tellg());
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Search for a valid <system> path.
|
||||
// Not implemented yet; returning nullptr signals failure to find.
|
||||
virtual IncludeResult* readSystemPath(const char* /*headerName*/) const
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Do actual reading of the file, filling in a new include result.
|
||||
virtual IncludeResult* newIncludeResult(const std::string& path, std::ifstream& file, int length) const
|
||||
{
|
||||
char* content = new tUserDataElement [length];
|
||||
file.seekg(0, file.beg);
|
||||
file.read(content, length);
|
||||
return new IncludeResult(path, content, length, content);
|
||||
}
|
||||
|
||||
// If no path markers, return current working directory.
|
||||
// Otherwise, strip file name and return path leading up to it.
|
||||
virtual std::string getDirectory(const std::string path) const
|
||||
{
|
||||
size_t last = path.find_last_of("/\\");
|
||||
return last == std::string::npos ? "." : path.substr(0, last);
|
||||
}
|
||||
};
|
||||
2164
externals/glslang/StandAlone/StandAlone.cpp
vendored
Normal file
2164
externals/glslang/StandAlone/StandAlone.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
95
externals/glslang/StandAlone/Worklist.h
vendored
Normal file
95
externals/glslang/StandAlone/Worklist.h
vendored
Normal file
@@ -0,0 +1,95 @@
|
||||
//
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef WORKLIST_H_INCLUDED
|
||||
#define WORKLIST_H_INCLUDED
|
||||
|
||||
#include "../glslang/OSDependent/osinclude.h"
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TWorkItem {
|
||||
public:
|
||||
TWorkItem() { }
|
||||
explicit TWorkItem(const std::string& s) :
|
||||
name(s) { }
|
||||
std::string name;
|
||||
std::string results;
|
||||
std::string resultsIndex;
|
||||
};
|
||||
|
||||
class TWorklist {
|
||||
public:
|
||||
TWorklist() { }
|
||||
virtual ~TWorklist() { }
|
||||
|
||||
void add(TWorkItem* item)
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
worklist.push_back(item);
|
||||
}
|
||||
|
||||
bool remove(TWorkItem*& item)
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(mutex);
|
||||
|
||||
if (worklist.empty())
|
||||
return false;
|
||||
item = worklist.front();
|
||||
worklist.pop_front();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int size()
|
||||
{
|
||||
return (int)worklist.size();
|
||||
}
|
||||
|
||||
bool empty()
|
||||
{
|
||||
return worklist.empty();
|
||||
}
|
||||
|
||||
protected:
|
||||
std::mutex mutex;
|
||||
std::list<TWorkItem*> worklist;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // WORKLIST_H_INCLUDED
|
||||
373
externals/glslang/StandAlone/spirv-remap.cpp
vendored
Normal file
373
externals/glslang/StandAlone/spirv-remap.cpp
vendored
Normal file
@@ -0,0 +1,373 @@
|
||||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "../SPIRV/SPVRemapper.h"
|
||||
|
||||
namespace {
|
||||
|
||||
typedef unsigned int SpvWord;
|
||||
|
||||
// Poor man's basename: given a complete path, return file portion.
|
||||
// E.g:
|
||||
// Linux: /foo/bar/test -> test
|
||||
// Win: c:\foo\bar\test -> test
|
||||
// It's not very efficient, but that doesn't matter for our minimal-duty use.
|
||||
// Using boost::filesystem would be better in many ways, but want to avoid that dependency.
|
||||
|
||||
// OS dependent path separator (avoiding boost::filesystem dependency)
|
||||
#if defined(_WIN32)
|
||||
char path_sep_char() { return '\\'; }
|
||||
#else
|
||||
char path_sep_char() { return '/'; }
|
||||
#endif
|
||||
|
||||
std::string basename(const std::string filename)
|
||||
{
|
||||
const size_t sepLoc = filename.find_last_of(path_sep_char());
|
||||
|
||||
return (sepLoc == filename.npos) ? filename : filename.substr(sepLoc+1);
|
||||
}
|
||||
|
||||
void errHandler(const std::string& str) {
|
||||
std::cout << str << std::endl;
|
||||
exit(5);
|
||||
}
|
||||
|
||||
void logHandler(const std::string& str) {
|
||||
std::cout << str << std::endl;
|
||||
}
|
||||
|
||||
// Read word stream from disk
|
||||
void read(std::vector<SpvWord>& spv, const std::string& inFilename, int verbosity)
|
||||
{
|
||||
std::ifstream fp;
|
||||
|
||||
if (verbosity > 0)
|
||||
logHandler(std::string(" reading: ") + inFilename);
|
||||
|
||||
spv.clear();
|
||||
fp.open(inFilename, std::fstream::in | std::fstream::binary);
|
||||
|
||||
if (fp.fail())
|
||||
errHandler("error opening file for read: ");
|
||||
|
||||
// Reserve space (for efficiency, not for correctness)
|
||||
fp.seekg(0, fp.end);
|
||||
spv.reserve(size_t(fp.tellg()) / sizeof(SpvWord));
|
||||
fp.seekg(0, fp.beg);
|
||||
|
||||
while (!fp.eof()) {
|
||||
SpvWord inWord;
|
||||
fp.read((char *)&inWord, sizeof(inWord));
|
||||
|
||||
if (!fp.eof()) {
|
||||
spv.push_back(inWord);
|
||||
if (fp.fail())
|
||||
errHandler(std::string("error reading file: ") + inFilename);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Read strings from a file
|
||||
void read(std::vector<std::string>& strings, const std::string& inFilename, int verbosity)
|
||||
{
|
||||
std::ifstream fp;
|
||||
|
||||
if (verbosity > 0)
|
||||
logHandler(std::string(" reading: ") + inFilename);
|
||||
|
||||
strings.clear();
|
||||
fp.open(inFilename, std::fstream::in);
|
||||
|
||||
if (fp.fail())
|
||||
errHandler("error opening file for read: ");
|
||||
|
||||
std::string line;
|
||||
while (std::getline(fp, line))
|
||||
{
|
||||
// Ignore empty lines and lines starting with the comment marker '#'.
|
||||
if (line.length() == 0 || line[0] == '#') {
|
||||
continue;
|
||||
}
|
||||
|
||||
strings.push_back(line);
|
||||
}
|
||||
}
|
||||
|
||||
void write(std::vector<SpvWord>& spv, const std::string& outFile, int verbosity)
|
||||
{
|
||||
if (outFile.empty())
|
||||
errHandler("missing output filename.");
|
||||
|
||||
std::ofstream fp;
|
||||
|
||||
if (verbosity > 0)
|
||||
logHandler(std::string(" writing: ") + outFile);
|
||||
|
||||
fp.open(outFile, std::fstream::out | std::fstream::binary);
|
||||
|
||||
if (fp.fail())
|
||||
errHandler(std::string("error opening file for write: ") + outFile);
|
||||
|
||||
for (auto it = spv.cbegin(); it != spv.cend(); ++it) {
|
||||
SpvWord word = *it;
|
||||
fp.write((char *)&word, sizeof(word));
|
||||
if (fp.fail())
|
||||
errHandler(std::string("error writing file: ") + outFile);
|
||||
}
|
||||
|
||||
// file is closed by destructor
|
||||
}
|
||||
|
||||
// Print helpful usage message to stdout, and exit
|
||||
void usage(const char* const name, const char* const msg = nullptr)
|
||||
{
|
||||
if (msg)
|
||||
std::cout << msg << std::endl << std::endl;
|
||||
|
||||
std::cout << "Usage: " << std::endl;
|
||||
|
||||
std::cout << " " << basename(name)
|
||||
<< " [-v[v[...]] | --verbose [int]]"
|
||||
<< " [--map (all|types|names|funcs)]"
|
||||
<< " [--dce (all|types|funcs)]"
|
||||
<< " [--opt (all|loadstore)]"
|
||||
<< " [--strip-all | --strip all | -s]"
|
||||
<< " [--strip-white-list]"
|
||||
<< " [--do-everything]"
|
||||
<< " --input | -i file1 [file2...] --output|-o DESTDIR"
|
||||
<< std::endl;
|
||||
|
||||
std::cout << " " << basename(name) << " [--version | -V]" << std::endl;
|
||||
std::cout << " " << basename(name) << " [--help | -?]" << std::endl;
|
||||
|
||||
exit(5);
|
||||
}
|
||||
|
||||
// grind through each SPIR in turn
|
||||
void execute(const std::vector<std::string>& inputFile, const std::string& outputDir,
|
||||
const std::string& whiteListFile, int opts, int verbosity)
|
||||
{
|
||||
std::vector<std::string> whiteListStrings;
|
||||
if(!whiteListFile.empty())
|
||||
read(whiteListStrings, whiteListFile, verbosity);
|
||||
|
||||
for (auto it = inputFile.cbegin(); it != inputFile.cend(); ++it) {
|
||||
const std::string &filename = *it;
|
||||
std::vector<SpvWord> spv;
|
||||
read(spv, filename, verbosity);
|
||||
spv::spirvbin_t(verbosity).remap(spv, whiteListStrings, opts);
|
||||
const std::string outfile = outputDir + path_sep_char() + basename(filename);
|
||||
write(spv, outfile, verbosity);
|
||||
}
|
||||
|
||||
if (verbosity > 0)
|
||||
std::cout << "Done: " << inputFile.size() << " file(s) processed" << std::endl;
|
||||
}
|
||||
|
||||
// Parse command line options
|
||||
void parseCmdLine(int argc, char** argv, std::vector<std::string>& inputFile,
|
||||
std::string& outputDir,
|
||||
std::string& stripWhiteListFile,
|
||||
int& options,
|
||||
int& verbosity)
|
||||
{
|
||||
if (argc < 2)
|
||||
usage(argv[0]);
|
||||
|
||||
verbosity = 0;
|
||||
options = spv::spirvbin_t::NONE;
|
||||
|
||||
// Parse command line.
|
||||
// boost::program_options would be quite a bit nicer, but we don't want to
|
||||
// introduce a dependency on boost.
|
||||
for (int a=1; a<argc; ) {
|
||||
const std::string arg = argv[a];
|
||||
|
||||
if (arg == "--output" || arg == "-o") {
|
||||
// Output directory
|
||||
if (++a >= argc)
|
||||
usage(argv[0], "--output requires an argument");
|
||||
if (!outputDir.empty())
|
||||
usage(argv[0], "--output can be provided only once");
|
||||
|
||||
outputDir = argv[a++];
|
||||
|
||||
// Remove trailing directory separator characters
|
||||
while (!outputDir.empty() && outputDir.back() == path_sep_char())
|
||||
outputDir.pop_back();
|
||||
|
||||
}
|
||||
else if (arg == "-vv") { verbosity = 2; ++a; } // verbosity shortcuts
|
||||
else if (arg == "-vvv") { verbosity = 3; ++a; } // ...
|
||||
else if (arg == "-vvvv") { verbosity = 4; ++a; } // ...
|
||||
else if (arg == "-vvvvv") { verbosity = 5; ++a; } // ...
|
||||
|
||||
else if (arg == "--verbose" || arg == "-v") {
|
||||
++a;
|
||||
verbosity = 1;
|
||||
|
||||
if (a < argc) {
|
||||
char* end_ptr = nullptr;
|
||||
int verb = ::strtol(argv[a], &end_ptr, 10);
|
||||
// If we have not read to the end of the string or
|
||||
// the string contained no elements, then we do not want to
|
||||
// store the value.
|
||||
if (*end_ptr == '\0' && end_ptr != argv[a]) {
|
||||
verbosity = verb;
|
||||
++a;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (arg == "--version" || arg == "-V") {
|
||||
std::cout << basename(argv[0]) << " version 0.97" << std::endl;
|
||||
exit(0);
|
||||
} else if (arg == "--input" || arg == "-i") {
|
||||
// Collect input files
|
||||
for (++a; a < argc && argv[a][0] != '-'; ++a)
|
||||
inputFile.push_back(argv[a]);
|
||||
} else if (arg == "--do-everything") {
|
||||
++a;
|
||||
options = options | spv::spirvbin_t::DO_EVERYTHING;
|
||||
} else if (arg == "--strip-all" || arg == "-s") {
|
||||
++a;
|
||||
options = options | spv::spirvbin_t::STRIP;
|
||||
} else if (arg == "--strip") {
|
||||
++a;
|
||||
if (strncmp(argv[a], "all", 3) == 0) {
|
||||
options = options | spv::spirvbin_t::STRIP;
|
||||
++a;
|
||||
}
|
||||
} else if (arg == "--strip-white-list") {
|
||||
++a;
|
||||
stripWhiteListFile = argv[a++];
|
||||
} else if (arg == "--dce") {
|
||||
// Parse comma (or colon, etc) separated list of things to dce
|
||||
++a;
|
||||
for (const char* c = argv[a]; *c; ++c) {
|
||||
if (strncmp(c, "all", 3) == 0) {
|
||||
options = (options | spv::spirvbin_t::DCE_ALL);
|
||||
c += 3;
|
||||
} else if (strncmp(c, "*", 1) == 0) {
|
||||
options = (options | spv::spirvbin_t::DCE_ALL);
|
||||
c += 1;
|
||||
} else if (strncmp(c, "funcs", 5) == 0) {
|
||||
options = (options | spv::spirvbin_t::DCE_FUNCS);
|
||||
c += 5;
|
||||
} else if (strncmp(c, "types", 5) == 0) {
|
||||
options = (options | spv::spirvbin_t::DCE_TYPES);
|
||||
c += 5;
|
||||
}
|
||||
}
|
||||
++a;
|
||||
} else if (arg == "--map") {
|
||||
// Parse comma (or colon, etc) separated list of things to map
|
||||
++a;
|
||||
for (const char* c = argv[a]; *c; ++c) {
|
||||
if (strncmp(c, "all", 3) == 0) {
|
||||
options = (options | spv::spirvbin_t::MAP_ALL);
|
||||
c += 3;
|
||||
} else if (strncmp(c, "*", 1) == 0) {
|
||||
options = (options | spv::spirvbin_t::MAP_ALL);
|
||||
c += 1;
|
||||
} else if (strncmp(c, "types", 5) == 0) {
|
||||
options = (options | spv::spirvbin_t::MAP_TYPES);
|
||||
c += 5;
|
||||
} else if (strncmp(c, "names", 5) == 0) {
|
||||
options = (options | spv::spirvbin_t::MAP_NAMES);
|
||||
c += 5;
|
||||
} else if (strncmp(c, "funcs", 5) == 0) {
|
||||
options = (options | spv::spirvbin_t::MAP_FUNCS);
|
||||
c += 5;
|
||||
}
|
||||
}
|
||||
++a;
|
||||
} else if (arg == "--opt") {
|
||||
++a;
|
||||
for (const char* c = argv[a]; *c; ++c) {
|
||||
if (strncmp(c, "all", 3) == 0) {
|
||||
options = (options | spv::spirvbin_t::OPT_ALL);
|
||||
c += 3;
|
||||
} else if (strncmp(c, "*", 1) == 0) {
|
||||
options = (options | spv::spirvbin_t::OPT_ALL);
|
||||
c += 1;
|
||||
} else if (strncmp(c, "loadstore", 9) == 0) {
|
||||
options = (options | spv::spirvbin_t::OPT_LOADSTORE);
|
||||
c += 9;
|
||||
}
|
||||
}
|
||||
++a;
|
||||
} else if (arg == "--help" || arg == "-?") {
|
||||
usage(argv[0]);
|
||||
} else {
|
||||
usage(argv[0], "Unknown command line option");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
std::vector<std::string> inputFile;
|
||||
std::string outputDir;
|
||||
std::string whiteListFile;
|
||||
int opts;
|
||||
int verbosity;
|
||||
|
||||
// handle errors by exiting
|
||||
spv::spirvbin_t::registerErrorHandler(errHandler);
|
||||
|
||||
// Log messages to std::cout
|
||||
spv::spirvbin_t::registerLogHandler(logHandler);
|
||||
|
||||
if (argc < 2)
|
||||
usage(argv[0]);
|
||||
|
||||
parseCmdLine(argc, argv, inputFile, outputDir, whiteListFile, opts, verbosity);
|
||||
|
||||
if (outputDir.empty())
|
||||
usage(argv[0], "Output directory required");
|
||||
|
||||
// Main operations: read, remap, and write.
|
||||
execute(inputFile, outputDir, whiteListFile, opts, verbosity);
|
||||
|
||||
// If we get here, everything went OK! Nothing more to be done.
|
||||
}
|
||||
28
externals/glslang/Test/100.conf
vendored
Normal file
28
externals/glslang/Test/100.conf
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
MaxLights 32
|
||||
MaxClipPlanes 6
|
||||
MaxTextureUnits 32
|
||||
MaxTextureCoords 32
|
||||
MaxVertexAttribs 8
|
||||
MaxVertexUniformComponents 4096
|
||||
MaxVaryingFloats 64
|
||||
MaxVertexTextureImageUnits 0
|
||||
MaxCombinedTextureImageUnits 8
|
||||
MaxTextureImageUnits 8
|
||||
MaxFragmentUniformComponents 4096
|
||||
MaxDrawBuffers 1
|
||||
MaxVertexUniformVectors 16
|
||||
MaxVaryingVectors 8
|
||||
MaxFragmentUniformVectors 16
|
||||
MaxVertexOutputVectors 16
|
||||
MaxFragmentInputVectors 15
|
||||
MinProgramTexelOffset -8
|
||||
MaxProgramTexelOffset 7
|
||||
nonInductiveForLoops 0
|
||||
whileLoops 0
|
||||
doWhileLoops 0
|
||||
generalUniformIndexing 0
|
||||
generalAttributeMatrixVectorIndexing 0
|
||||
generalVaryingIndexing 0
|
||||
generalSamplerIndexing 0
|
||||
generalVariableIndexing 0
|
||||
generalConstantMatrixVectorIndexing 0
|
||||
243
externals/glslang/Test/100.frag
vendored
Normal file
243
externals/glslang/Test/100.frag
vendored
Normal file
@@ -0,0 +1,243 @@
|
||||
// okay
|
||||
#version 100
|
||||
int a[3] = { 2, 3, 4, }; // ERROR (lots)
|
||||
#version 100
|
||||
int uint;
|
||||
|
||||
attribute vec4 v[3]; // ERROR
|
||||
|
||||
float f = 2; // ERROR
|
||||
|
||||
uniform block { // ERROR
|
||||
int x;
|
||||
};
|
||||
|
||||
void foo(float);
|
||||
|
||||
void main()
|
||||
{
|
||||
foo(3); // ERROR
|
||||
int s = 1 << 4; // ERROR
|
||||
s = 16 >> 2; // ERROR
|
||||
if (a == a); // ERROR
|
||||
int b, c;
|
||||
b = c & 4; // ERROR
|
||||
b = c % 4; // ERROR
|
||||
b = c | 4; // ERROR
|
||||
b >>= 2; // ERROR
|
||||
b <<= 2; // ERROR
|
||||
b %= 3; // ERROR
|
||||
|
||||
struct S {
|
||||
float f;
|
||||
float a[10];
|
||||
} s1, s2;
|
||||
|
||||
s1 = s2; // ERROR
|
||||
if (s1 == s2); // ERROR
|
||||
if (s1 != s2); // ERROR
|
||||
|
||||
switch(b) { // ERROR
|
||||
}
|
||||
}
|
||||
|
||||
invariant gl_FragColor;
|
||||
float fa[]; // ERROR
|
||||
float f13;
|
||||
invariant f13; // ERROR
|
||||
struct S { int a; };
|
||||
invariant S; // ERROR, not an input or output
|
||||
invariant float fi; // ERROR
|
||||
varying vec4 av;
|
||||
invariant av; // okay in v100
|
||||
|
||||
void foo10()
|
||||
{
|
||||
invariant f; // ERROR
|
||||
invariant float f2; // ERROR
|
||||
float f3;
|
||||
invariant f3; // ERROR
|
||||
}
|
||||
|
||||
uniform vec2 uv2;
|
||||
invariant uv2; // ERROR
|
||||
invariant uniform vec3 uv3; // ERROR
|
||||
|
||||
sampler2D glob2D; // ERROR
|
||||
void f11(sampler2D p2d)
|
||||
{
|
||||
sampler2D v2D; // ERROR
|
||||
}
|
||||
varying sampler2D vary2D; // ERROR
|
||||
|
||||
struct sp {
|
||||
highp float f;
|
||||
in float g; // ERROR
|
||||
uniform float h; // ERROR
|
||||
invariant float i; // ERROR
|
||||
};
|
||||
|
||||
uniform sampler3D s3D; // ERROR
|
||||
|
||||
#extension GL_OES_texture_3D : enable
|
||||
|
||||
precision highp sampler3D;
|
||||
uniform sampler3D s3D2;
|
||||
|
||||
void foo234()
|
||||
{
|
||||
texture3D(s3D2, vec3(0.2), 0.2);
|
||||
texture3DProj(s3D2, v[1], 0.4);
|
||||
dFdx(v[0]); // ERROR
|
||||
dFdy(3.2); // ERROR
|
||||
fwidth(f13); // ERROR
|
||||
}
|
||||
|
||||
#extension GL_OES_standard_derivatives : enable
|
||||
|
||||
void foo236()
|
||||
{
|
||||
dFdx(v[0]);
|
||||
dFdy(3.2);
|
||||
fwidth(f13);
|
||||
gl_FragDepth = f13; // ERROR
|
||||
gl_FragDepthEXT = f13; // ERROR
|
||||
}
|
||||
|
||||
#extension GL_EXT_frag_depth : enable
|
||||
|
||||
void foo239()
|
||||
{
|
||||
gl_FragDepth = f13; // ERROR
|
||||
gl_FragDepthEXT = f13;
|
||||
}
|
||||
|
||||
#extension GL_OES_EGL_image_external : enable
|
||||
|
||||
uniform samplerExternalOES sExt;
|
||||
|
||||
void foo245()
|
||||
{
|
||||
texture2D(sExt, vec2(0.2));
|
||||
texture2DProj(sExt, vec3(f13));
|
||||
texture2DProj(sExt, v[2]);
|
||||
}
|
||||
|
||||
precision mediump samplerExternalOES;
|
||||
uniform samplerExternalOES mediumExt;
|
||||
uniform highp samplerExternalOES highExt;
|
||||
|
||||
void foo246()
|
||||
{
|
||||
texture2D(mediumExt, vec2(0.2));
|
||||
texture2DProj(highExt, v[2]);
|
||||
texture3D(sExt, vec3(f13)); // ERROR
|
||||
texture2DProjLod(sExt, vec3(f13), f13); // ERROR
|
||||
int a;
|
||||
~a; // ERROR
|
||||
a | a; // ERROR
|
||||
a & a; // ERROR
|
||||
}
|
||||
|
||||
#extension GL_OES_EGL_image_external : disable
|
||||
uniform sampler2D s2Dg;
|
||||
|
||||
int foo203940(int a, float b, float a) // ERROR, a redefined
|
||||
{
|
||||
texture2DProjGradEXT(s2Dg, vec3(f13), uv2, uv2); // ERROR, extension not enabled
|
||||
return a;
|
||||
}
|
||||
|
||||
float f123 = 4.0f; // ERROR
|
||||
float f124 = 5e10F; // ERROR
|
||||
|
||||
#extension GL_EXT_shader_texture_lod : enable
|
||||
|
||||
uniform samplerCube sCube;
|
||||
|
||||
void foo323433()
|
||||
{
|
||||
texture2DLodEXT(s2Dg, uv2, f13);
|
||||
texture2DProjGradEXT(s2Dg, vec3(f13), uv2, uv2);
|
||||
texture2DGradEXT(s2Dg, uv2, uv2, uv2);
|
||||
textureCubeGradEXT(sCube, vec3(f13), vec3(f13), vec3(f13));
|
||||
}
|
||||
|
||||
int fgfg(float f, mediump int i);
|
||||
int fgfg(float f, highp int i) { return 2; } // ERROR, precision qualifier difference
|
||||
|
||||
int fffg(float f);
|
||||
int fffg(float f); // ERROR, can't have multiple prototypes
|
||||
|
||||
int gggf(float f);
|
||||
int gggf(float f) { return 2; }
|
||||
|
||||
int agggf(float f) { return 2; }
|
||||
int agggf(float f);
|
||||
int agggf(float f); // ERROR, second prototype
|
||||
|
||||
varying struct SSS { float f; } s; // ERROR
|
||||
|
||||
int vf(void);
|
||||
int vf2();
|
||||
int vf3(void v); // ERROR
|
||||
int vf4(int, void); // ERROR
|
||||
int vf5(int, void v); // ERROR
|
||||
|
||||
void badswizzle()
|
||||
{
|
||||
vec3 a[5];
|
||||
a.y; // ERROR, no array swizzle
|
||||
a.zy; // ERROR, no array swizzle
|
||||
a.nothing; // ERROR
|
||||
a.length(); // ERROR, not this version
|
||||
a.method(); // ERROR
|
||||
}
|
||||
|
||||
float fooinit();
|
||||
|
||||
float fooinittest()
|
||||
{
|
||||
return fooinit();
|
||||
}
|
||||
|
||||
// Test extension GL_EXT_blend_func_extended
|
||||
void blendFuncFail() // Error since extension GL_EXT_blend_func_extended is disabled
|
||||
{
|
||||
gl_SecondaryFragColorEXT = vec4(1.0);
|
||||
gl_SecondaryFragDataEXT[gl_MaxDualSourceDrawBuffersEXT - 1] = vec4(0.1);
|
||||
}
|
||||
#extension GL_EXT_blend_func_extended : enable
|
||||
void blendFunc()
|
||||
{
|
||||
gl_SecondaryFragColorEXT = vec4(1.0);
|
||||
gl_SecondaryFragDataEXT[gl_MaxDualSourceDrawBuffersEXT - 1] = vec4(0.1);
|
||||
}
|
||||
|
||||
// Test extra-function initializers
|
||||
const float fi1 = 3.0;
|
||||
const float fi2 = 4.0;
|
||||
const float fi3 = 5.0;
|
||||
|
||||
float fooinit()
|
||||
{
|
||||
return fi1 + fi2 + fi3; // should make a constant of 12.0
|
||||
}
|
||||
|
||||
int init1 = gl_FrontFacing ? 1 : 2; // ERROR, non-const initializer
|
||||
|
||||
#ifdef GL_EXT_shader_non_constant_global_initializers
|
||||
#extension GL_EXT_shader_non_constant_global_initializers : enable
|
||||
#endif
|
||||
|
||||
int init2 = gl_FrontFacing ? 1 : 2;
|
||||
|
||||
#define A__B // error
|
||||
int a__b; // error
|
||||
|
||||
#pragma STDGL invariant(all)
|
||||
|
||||
#line 3000
|
||||
#error line of this error should be 3000
|
||||
|
||||
uniform samplerExternalOES badExt; // syntax ERROR
|
||||
76
externals/glslang/Test/100Limits.vert
vendored
Normal file
76
externals/glslang/Test/100Limits.vert
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
#version 100
|
||||
|
||||
int ga, gb;
|
||||
float f;
|
||||
|
||||
uniform sampler2D fsa[3];
|
||||
uniform float fua[10];
|
||||
attribute mat3 am3;
|
||||
attribute vec2 av2;
|
||||
varying vec4 va[4];
|
||||
|
||||
const mat2 m2 = mat2(1.0);
|
||||
const vec3 v3 = vec3(2.0);
|
||||
|
||||
void foo(inout float a) {}
|
||||
|
||||
int bar()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
while (ga < gb) { }
|
||||
|
||||
do { } while (false);
|
||||
|
||||
for ( ; ; ); // ERROR
|
||||
for ( ; ga==gb; ); // ERROR
|
||||
for ( ; ; f++); // ERROR
|
||||
for ( ga = 0; ; ); // ERROR
|
||||
for ( bool a = false; ; ); // ERROR
|
||||
for (float a = 0.0; a == sin(f); ); // ERROR
|
||||
for ( int a = 0; a < 10; a *= 2); // ERROR
|
||||
for ( int a = 0; a <= 20; a++) --a; // ERROR
|
||||
for ( int a = 0; a <= 20; a++) { if (ga==0) a = 4; } // ERROR
|
||||
for (float a = 0.0; a <= 20.0; a += 2.0);
|
||||
for (float a = 0.0; a != 20.0; a -= 2.0) { if (ga==0) ga = 4; }
|
||||
for (float a = 0.0; a == 20.0; a--) for (float a = 0.0; a == 20.0; a--); // two different 'a's, everything okay
|
||||
for (float a = 0.0; a <= 20.0; a += 2.0);
|
||||
for (float a = 0.0; a <= 20.0; a += 2.0);
|
||||
for (float a = 0.0; a > 2.0 * 20.0; a += v3.y);
|
||||
for (float a = 0.0; a >= 20.0; a += 2.0) foo(a); // ERROR
|
||||
|
||||
int ia[9];
|
||||
|
||||
fsa[ga]; // ERROR
|
||||
fua[ga];
|
||||
am3[ga]; // ERROR
|
||||
av2[ga]; // ERROR
|
||||
va[2+ga]; // ERROR
|
||||
m2[ga]; // ERROR
|
||||
v3[ga/2]; // ERROR
|
||||
ia[ga]; // ERROR
|
||||
|
||||
for (int a = 3; a >= 0; a--) {
|
||||
fsa[a];
|
||||
fua[a+2];
|
||||
am3[3*a];
|
||||
av2[3*a];
|
||||
va[a-1];
|
||||
m2[a/2];
|
||||
v3[a];
|
||||
ia[a];
|
||||
ia[bar()]; // ERROR
|
||||
}
|
||||
|
||||
fsa[2];
|
||||
fua[3];
|
||||
am3[2];
|
||||
av2[1];
|
||||
va[1];
|
||||
m2[1];
|
||||
v3[1];
|
||||
ia[3];
|
||||
}
|
||||
41
externals/glslang/Test/100samplerExternal.frag
vendored
Normal file
41
externals/glslang/Test/100samplerExternal.frag
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
#version 100
|
||||
|
||||
#extension GL_OES_EGL_image_external : enable
|
||||
|
||||
uniform samplerExternalOES sExt;
|
||||
precision mediump samplerExternalOES;
|
||||
uniform samplerExternalOES mediumExt;
|
||||
uniform highp samplerExternalOES highExt;
|
||||
|
||||
void main()
|
||||
{
|
||||
texture2D(sExt, vec2(0.2));
|
||||
texture2D(mediumExt, vec2(0.2));
|
||||
texture2D(highExt, vec2(0.2));
|
||||
texture2DProj(sExt, vec3(0.3));
|
||||
texture2DProj(sExt, vec4(0.3));
|
||||
|
||||
int lod = 0;
|
||||
highp float bias = 0.01;
|
||||
textureSize(sExt, lod); // ERROR
|
||||
texture(sExt, vec2(0.2)); // ERROR
|
||||
texture(sExt, vec2(0.2), bias); // ERROR
|
||||
textureProj(sExt, vec3(0.2)); // ERROR
|
||||
textureProj(sExt, vec3(0.2), bias); // ERROR
|
||||
textureProj(sExt, vec4(0.2)); // ERROR
|
||||
textureProj(sExt, vec4(0.2), bias); // ERROR
|
||||
texelFetch(sExt, ivec2(4), lod); // ERROR
|
||||
|
||||
texture3D(sExt, vec3(0.3)); // ERROR
|
||||
texture2DProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
texture(sExt, vec3(0.3)); // ERROR
|
||||
textureProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
}
|
||||
|
||||
#extension GL_OES_EGL_image_external : disable
|
||||
|
||||
#extension GL_OES_EGL_image_external_essl3 : enable
|
||||
uniform samplerExternalOES badExt; // ERROR
|
||||
#extension GL_OES_EGL_image_external_essl3 : disable
|
||||
|
||||
uniform samplerExternalOES badExt; // ERROR
|
||||
76
externals/glslang/Test/100scope.vert
vendored
Normal file
76
externals/glslang/Test/100scope.vert
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
#version 100
|
||||
|
||||
int f(int a, int b, int c)
|
||||
{
|
||||
int a = b;
|
||||
|
||||
{
|
||||
float a = float(a) + 1.0;
|
||||
}
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
int f(int a, int b, int c); // okay to redeclare
|
||||
|
||||
bool b;
|
||||
float b(int a); // ERROR: redefinition
|
||||
|
||||
float c(int a);
|
||||
bool c; // ERROR: redefinition
|
||||
|
||||
float f; // ERROR: redefinition
|
||||
float tan; // okay, built-in is in an outer scope
|
||||
float sin(float x); // ERROR: can't redefine built-in functions
|
||||
float cos(float x) // ERROR: can't redefine built-in functions
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
bool radians(bool x) // okay, can overload built-in functions
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
invariant gl_Position;
|
||||
|
||||
void main()
|
||||
{
|
||||
int g(); // ERROR: no local function declarations
|
||||
g();
|
||||
|
||||
float sin; // okay
|
||||
sin;
|
||||
sin(0.7); // ERROR, use of hidden function
|
||||
f(1,2,3);
|
||||
|
||||
float f; // hides f()
|
||||
f = 3.0;
|
||||
|
||||
gl_Position = vec4(f);
|
||||
|
||||
for (int f = 0; f < 10; ++f)
|
||||
++f;
|
||||
|
||||
int x = 1;
|
||||
{
|
||||
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
|
||||
int z = z; // ERROR: z not previously defined.
|
||||
}
|
||||
{
|
||||
int x = x; // x is initialized to '1'
|
||||
}
|
||||
|
||||
struct S
|
||||
{
|
||||
int x;
|
||||
};
|
||||
{
|
||||
S S = S(0); // 'S' is only visible as a struct and constructor
|
||||
S.x; // 'S' is now visible as a variable
|
||||
}
|
||||
|
||||
int degrees;
|
||||
degrees(3.2); // ERROR, use of hidden built-in function
|
||||
}
|
||||
|
||||
varying struct SSS { float f; } s; // ERROR
|
||||
87
externals/glslang/Test/110scope.vert
vendored
Normal file
87
externals/glslang/Test/110scope.vert
vendored
Normal file
@@ -0,0 +1,87 @@
|
||||
#version 110
|
||||
|
||||
int f(int a, int b, int c)
|
||||
{
|
||||
int a = b; // ERROR, redefinition
|
||||
|
||||
{
|
||||
float a = float(a) + 1.0; // okay
|
||||
}
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
int f(int a, int b, int c); // okay to redeclare
|
||||
|
||||
bool b;
|
||||
float b(int a); // okay, b and b() are different
|
||||
|
||||
float c(int a);
|
||||
bool c; // okay, and c() are different
|
||||
|
||||
float f; // okay f and f() are different
|
||||
float tan; // okay, hides built-in function
|
||||
float sin(float x); // okay, can redefine built-in functions
|
||||
float cos(float x) // okay, can redefine built-in functions
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
bool radians(bool x) // okay, can overload built-in functions
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int gi = f(1,2,3); // ERROR, can't call user-defined function from global scope
|
||||
|
||||
void main()
|
||||
{
|
||||
int g(); // okay
|
||||
g();
|
||||
|
||||
float sin; // okay
|
||||
sin;
|
||||
sin(0.7); // okay
|
||||
f(1,2,3);
|
||||
|
||||
float f;
|
||||
f = 3.0;
|
||||
|
||||
gl_Position = vec4(f);
|
||||
|
||||
for (int f = 0; f < 10; ++f)
|
||||
++f;
|
||||
|
||||
int x = 1;
|
||||
{
|
||||
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
|
||||
int z = z; // ERROR: z not previously defined.
|
||||
}
|
||||
{
|
||||
int x = x; // x is initialized to '1'
|
||||
}
|
||||
|
||||
struct S
|
||||
{
|
||||
int x;
|
||||
};
|
||||
{
|
||||
S S = S(0); // 'S' is only visible as a struct and constructor
|
||||
S.x; // 'S' is now visible as a variable
|
||||
}
|
||||
|
||||
int degrees;
|
||||
degrees(3.2);
|
||||
|
||||
{
|
||||
S s;
|
||||
s.x = 3;
|
||||
struct S { // okay, hides S
|
||||
bool b;
|
||||
};
|
||||
S t;
|
||||
t.b = true;
|
||||
struct S { // ERROR, redefinition of struct S
|
||||
float f;
|
||||
};
|
||||
}
|
||||
}
|
||||
248
externals/glslang/Test/120.frag
vendored
Normal file
248
externals/glslang/Test/120.frag
vendored
Normal file
@@ -0,0 +1,248 @@
|
||||
#version 120
|
||||
|
||||
float lowp;
|
||||
float mediump;
|
||||
float highp;
|
||||
|
||||
float precision;
|
||||
|
||||
in vec4 i;
|
||||
out vec4 o;
|
||||
|
||||
uniform sampler2D s2D;
|
||||
centroid varying vec2 centTexCoord;
|
||||
|
||||
uniform mat4x2 m;
|
||||
|
||||
struct s {
|
||||
float f;
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
mat2x3 m23 = mat2x3(m);
|
||||
|
||||
int a;
|
||||
bool b;
|
||||
s sv = s(a);
|
||||
float[2] ia = float[2](3, i.y);
|
||||
float f1 = 1;
|
||||
float f = a;
|
||||
f = a;
|
||||
ivec3 iv3;
|
||||
vec3 v3 = iv3;
|
||||
f = f + a;
|
||||
f = a - f;
|
||||
f += a;
|
||||
f = a - f;
|
||||
v3 *= iv3;
|
||||
v3 = iv3 / 2.0f;
|
||||
v3 = 3.0 * iv3;
|
||||
v3 = 2 * v3;
|
||||
v3 = v3 - 2;
|
||||
if (f < a ||
|
||||
a <= f ||
|
||||
f > a ||
|
||||
f >= a ||
|
||||
a == f ||
|
||||
f != a);
|
||||
f = b ? a : f;
|
||||
f = b ? f : a;
|
||||
f = b ? a : a;
|
||||
s news = sv;
|
||||
|
||||
i.xy + i.xyz; // ERROR
|
||||
m * i.xyz; // ERROR
|
||||
m + i; // ERROR
|
||||
int aoeu = 1.0; // ERROR
|
||||
f = b; // ERROR
|
||||
f = a + b; // ERROR
|
||||
f = b * a; // ERROR
|
||||
b = a; // ERROR
|
||||
b = b + f; // ERROR
|
||||
f |= b; // ERROR
|
||||
|
||||
gl_FragColor = texture2D(s2D, centTexCoord);
|
||||
|
||||
float flat;
|
||||
float smooth;
|
||||
float noperspective;
|
||||
float uvec2;
|
||||
float uvec3;
|
||||
float uvec4;
|
||||
//packed; // ERROR, reserved word
|
||||
|
||||
{
|
||||
mat4 m;
|
||||
vec4 v;
|
||||
bool b;
|
||||
gl_FragColor += b ? v : m; // ERROR, types don't match around ":"
|
||||
}
|
||||
|
||||
gl_FragColor.xr; // ERROR, swizzlers not from same field space
|
||||
gl_FragColor.xyxyx.xy; // ERROR, cannot make a vec5, even temporarily
|
||||
centTexCoord.z; // ERROR, swizzler out of range
|
||||
(a,b) = true; // ERROR, not an l-value
|
||||
}
|
||||
|
||||
float imageBuffer;
|
||||
float uimage2DRect;
|
||||
|
||||
int main() {} // ERROR
|
||||
void main(int a) {} // ERROR
|
||||
|
||||
const int a; // ERROR
|
||||
|
||||
int foo(in float a);
|
||||
int foo(out float a) // ERROR
|
||||
{
|
||||
return 3.2; // ERROR
|
||||
foo(a); // ERROR
|
||||
}
|
||||
|
||||
bool gen(vec3 v)
|
||||
{
|
||||
if (abs(v[0]) < 1e-4F && abs(v[1]) < 1e-4)
|
||||
return true;
|
||||
}
|
||||
|
||||
void v1()
|
||||
{
|
||||
}
|
||||
|
||||
void v2()
|
||||
{
|
||||
return v1(); // ERROR, no expression allowed, even though void
|
||||
}
|
||||
|
||||
void atest()
|
||||
{
|
||||
vec4 v = gl_TexCoord[1];
|
||||
v += gl_TexCoord[3];
|
||||
}
|
||||
|
||||
varying vec4 gl_TexCoord[6]; // okay, assigning a size
|
||||
varying vec4 gl_TexCoord[5]; // ERROR, changing size
|
||||
|
||||
mat2x2 m22;
|
||||
mat2x3 m23;
|
||||
mat2x4 m24;
|
||||
|
||||
mat3x2 m32;
|
||||
mat3x3 m33;
|
||||
mat3x4 m34;
|
||||
|
||||
mat4x2 m42;
|
||||
mat4x3 m43;
|
||||
mat4x4 m44;
|
||||
|
||||
void foo123()
|
||||
{
|
||||
mat2 r2 = matrixCompMult(m22, m22);
|
||||
mat3 r3 = matrixCompMult(m33, m33);
|
||||
mat4 r4 = matrixCompMult(m44, m44);
|
||||
|
||||
mat2x3 r23 = matrixCompMult(m23, m23);
|
||||
mat2x4 r24 = matrixCompMult(m24, m24);
|
||||
mat3x2 r32 = matrixCompMult(m32, m32);
|
||||
mat3x4 r34 = matrixCompMult(m34, m34);
|
||||
mat4x2 r42 = matrixCompMult(m42, m42);
|
||||
mat4x3 r43 = matrixCompMult(m43, m43);
|
||||
|
||||
mat3x2 rfoo1 = matrixCompMult(m23, m32); // ERROR
|
||||
mat3x4 rfoo2 = matrixCompMult(m34, m44); // ERROR
|
||||
}
|
||||
|
||||
void matConst()
|
||||
{
|
||||
vec2 v2;
|
||||
vec3 v3;
|
||||
mat4 m4b1 = mat4(v2, v3); // ERROR, not enough
|
||||
mat4 m4b2 = mat4(v2, v3, v3, v3, v3, v2, v2); // ERROR, too much
|
||||
mat4 m4g = mat4(v2, v3, v3, v3, v3, v3);
|
||||
mat4 m4 = mat4(v2, v3, v3, v3, v3, v2);
|
||||
mat3 m3 = mat3(m4);
|
||||
mat3 m3b1 = mat3(m4, v2); // ERROR, extra arg
|
||||
mat3 m3b2 = mat3(m4, m4); // ERROR, extra arg
|
||||
mat3x2 m32 = mat3x2(m4);
|
||||
mat4 m4c = mat4(m32);
|
||||
mat3 m3s = mat3(v2.x);
|
||||
|
||||
mat3 m3a1[2] = mat3[2](m3s, m3s);
|
||||
mat3 m3a2[2] = mat3[2](m3s, m3s, m3s); // ERROR, too many args
|
||||
}
|
||||
|
||||
uniform sampler3D s3D;
|
||||
uniform sampler1D s1D;
|
||||
uniform sampler2DShadow s2DS;
|
||||
|
||||
void foo2323()
|
||||
{
|
||||
vec4 v;
|
||||
vec2 v2;
|
||||
float f;
|
||||
v = texture2DLod(s2D, v2, f); // ERROR
|
||||
v = texture3DProjLod(s3D, v, f); // ERROR
|
||||
v = texture1DProjLod(s1D, v, f); // ERROR
|
||||
v = shadow2DProjLod(s2DS, v, f); // ERROR
|
||||
|
||||
v = texture1DGradARB(s1D, f, f, f); // ERROR
|
||||
v = texture2DProjGradARB(s2D, v, v2, v2); // ERROR
|
||||
v = shadow2DProjGradARB(s2DS, v, v2, v2); // ERROR
|
||||
}
|
||||
|
||||
#extension GL_ARB_shader_texture_lod : require
|
||||
|
||||
void foo2324()
|
||||
{
|
||||
vec4 v;
|
||||
vec2 v2;
|
||||
float f;
|
||||
v = texture2DLod(s2D, v2, f);
|
||||
v = texture3DProjLod(s3D, v, f);
|
||||
v = texture1DProjLod(s1D, v, f);
|
||||
v = shadow2DProjLod(s2DS, v, f);
|
||||
|
||||
v = texture1DGradARB(s1D, f, f, f);
|
||||
v = texture2DProjGradARB(s2D, v, v2, v2);
|
||||
v = shadow2DProjGradARB(s2DS, v, v2, v2);
|
||||
v = shadow2DRectProjGradARB(s2DS, v, v2, v2); // ERROR
|
||||
}
|
||||
|
||||
uniform sampler2DRect s2DRbad; // ERROR
|
||||
|
||||
void foo121111()
|
||||
{
|
||||
vec2 v2;
|
||||
vec4 v = texture2DRect(s2DRbad, v2);
|
||||
}
|
||||
|
||||
#extension GL_ARB_texture_rectangle : enable
|
||||
|
||||
uniform sampler2DRect s2DR;
|
||||
uniform sampler2DRectShadow s2DRS;
|
||||
|
||||
void foo12111()
|
||||
{
|
||||
vec2 v2;
|
||||
vec3 v3;
|
||||
vec4 v4;
|
||||
vec4 v;
|
||||
v = texture2DRect(s2DR, v2);
|
||||
v = texture2DRectProj(s2DR, v3);
|
||||
v = texture2DRectProj(s2DR, v4);
|
||||
v = shadow2DRect(s2DRS, v3);
|
||||
v = shadow2DRectProj(s2DRS, v4);
|
||||
|
||||
v = shadow2DRectProjGradARB(s2DRS, v, v2, v2);
|
||||
}
|
||||
|
||||
void voidTernary()
|
||||
{
|
||||
bool b;
|
||||
b ? foo121111() : foo12111();
|
||||
b ? foo121111() : 4; // ERROR
|
||||
b ? 3 : foo12111(); // ERROR
|
||||
}
|
||||
|
||||
float halfFloat1 = 1.0h; // syntax ERROR
|
||||
215
externals/glslang/Test/120.vert
vendored
Normal file
215
externals/glslang/Test/120.vert
vendored
Normal file
@@ -0,0 +1,215 @@
|
||||
#version 120
|
||||
|
||||
in vec4 i; // ERROR
|
||||
out vec4 o; // ERROR
|
||||
|
||||
attribute vec2 attv2;
|
||||
attribute vec4 attv4;
|
||||
uniform sampler2D s2D;
|
||||
invariant varying vec2 centTexCoord;
|
||||
invariant gl_Position;
|
||||
centroid gl_Position; // ERROR
|
||||
centroid centroid foo; // ERROR
|
||||
invariant gl_Position, gl_PointSize;
|
||||
|
||||
void main()
|
||||
{
|
||||
centTexCoord = attv2;
|
||||
gl_Position = attv4;
|
||||
|
||||
gl_ClipVertex = attv4;
|
||||
gl_ClipDistance[1] = 0.2; // ERROR
|
||||
|
||||
vec3[12] a;
|
||||
vec4[a.length()] b;
|
||||
gl_Position = b[b.length()-1];
|
||||
|
||||
float f[];
|
||||
int a1 = f.length(); // ERROR
|
||||
float f[7];
|
||||
int aa = f.length();
|
||||
int a2 = f.length; // ERROR
|
||||
int a3 = f.length(a); // ERROR
|
||||
int a4 = f.flizbit; // ERROR
|
||||
int a4 = f.flizbit(); // ERROR
|
||||
float md[2][4]; // ERROR
|
||||
float[2] md2[4]; // ERROR
|
||||
float[2][4] md3; // ERROR
|
||||
float md5, md6[2][3]; // ERROR
|
||||
float[2] md4, md7[4]; // ERROR
|
||||
float md9[2][3] = float[2][3](1, 2, 3, 4, 5, 6); // ERROR
|
||||
float md10, md11[2][3] = float[2][3](1, 2, 3, 4, 5, 6); // ERROR
|
||||
|
||||
gl_PointSize = 3.8;
|
||||
}
|
||||
|
||||
uniform float initted = 3.4; // okay
|
||||
|
||||
const float concall = sin(0.3);
|
||||
|
||||
int[2][3] foo( // ERROR
|
||||
float[2][3] a, // ERROR
|
||||
float[2] b[3], // ERROR
|
||||
float c[2][3]); // ERROR
|
||||
|
||||
int overloadA(in float f);
|
||||
int overloadA(out float f); // ERROR, different qualifiers
|
||||
float overloadA(float); // ERROR, different return value for same signature
|
||||
float overloadA(out float f, int);
|
||||
float overloadA(int i);
|
||||
|
||||
void overloadB(float, const in float) { }
|
||||
|
||||
vec2 overloadC(int, int);
|
||||
vec2 overloadC(const in int, float);
|
||||
vec2 overloadC(float, int);
|
||||
vec2 overloadC(vec2, vec2);
|
||||
|
||||
vec3 overloadD(int, float);
|
||||
vec3 overloadD(float, in int);
|
||||
|
||||
vec3 overloadE(float[2]);
|
||||
vec3 overloadE(mat2 m);
|
||||
vec3 overloadE(vec2 v);
|
||||
|
||||
vec3 overloadF(int);
|
||||
vec3 overloadF(float);
|
||||
|
||||
void foo()
|
||||
{
|
||||
float f;
|
||||
int i;
|
||||
|
||||
overloadB(f, f);
|
||||
overloadB(f, 2);
|
||||
overloadB(1, i);
|
||||
|
||||
overloadC(1); // ERROR
|
||||
overloadC(1, i);
|
||||
overloadC(vec2(1), vec2(2));
|
||||
overloadC(f, 3.0); // ERROR, no way
|
||||
overloadC(ivec2(1), vec2(2));
|
||||
|
||||
overloadD(i, f);
|
||||
overloadD(f, i);
|
||||
overloadD(i, i); // ERROR, ambiguous
|
||||
|
||||
int overloadB; // hiding
|
||||
overloadB(1, i); // ERROR
|
||||
|
||||
sin(1);
|
||||
texture2D(s2D, ivec2(0));
|
||||
clamp(attv4, 0, 1);
|
||||
clamp(ivec4(attv4), 0, 1);
|
||||
|
||||
int a[2];
|
||||
overloadC(a, 3); // ERROR
|
||||
overloadE(a); // ERROR
|
||||
overloadE(3.3); // ERROR
|
||||
overloadE(vec2(3.3));
|
||||
overloadE(mat2(0.5));
|
||||
overloadE(ivec4(1)); // ERROR
|
||||
overloadE(ivec2(1));
|
||||
|
||||
float b[2];
|
||||
overloadE(b);
|
||||
|
||||
overloadF(1, 1); // ERROR
|
||||
overloadF(1);
|
||||
}
|
||||
|
||||
varying vec4 gl_TexCoord[35]; // ERROR, size too big
|
||||
|
||||
// tests for output conversions
|
||||
void outFun(in float, out ivec2, in int, out float);
|
||||
int outFunRet(in float, out int, const in int, out ivec4);
|
||||
ivec2 outFunRet(in float, out ivec4, in int, out ivec4);
|
||||
|
||||
void foo2()
|
||||
{
|
||||
vec2 v2;
|
||||
vec4 v4;
|
||||
float f;
|
||||
int i;
|
||||
|
||||
outFun(i, v2, i, f);
|
||||
outFunRet(i, f, i, v4);
|
||||
float ret = outFunRet(i, f, i, v4);
|
||||
vec2 ret2 = outFunRet(i, v4, i, v4);
|
||||
bool b = any(lessThan(v4, attv4)); // tests aggregate arg to unary built-in
|
||||
}
|
||||
|
||||
void noise()
|
||||
{
|
||||
float f1 = noise1(1.0);
|
||||
vec2 f2 = noise2(vec2(1.0));
|
||||
vec3 f3 = noise3(vec3(1.0));
|
||||
vec4 f4 = noise4(vec4(1.0));
|
||||
}
|
||||
|
||||
// version 130 features
|
||||
|
||||
uniform int c;
|
||||
|
||||
attribute ivec2 x;
|
||||
attribute vec2 v2a;
|
||||
attribute float c1D;
|
||||
attribute vec2 c2D;
|
||||
attribute vec3 c3D;
|
||||
|
||||
uniform vec4 v4;
|
||||
|
||||
void foo213()
|
||||
{
|
||||
float f = 3;
|
||||
switch (c) { // ERRORs...
|
||||
case 1:
|
||||
f = sin(f);
|
||||
break;
|
||||
case 2:
|
||||
f = f * f;
|
||||
default:
|
||||
f = 3.0;
|
||||
}
|
||||
|
||||
int i;
|
||||
i << 3 | 0x8A >> 1 & 0xFF; // ERRORs...
|
||||
|
||||
vec3 modfOut, modfIn;
|
||||
vec3 v11 = modf(modfIn, modfOut); // ERRORS...
|
||||
float t = trunc(f);
|
||||
vec2 v12 = round(v2a);
|
||||
vec2 v13 = roundEven(v2a);
|
||||
bvec2 b10 = isnan(v2a);
|
||||
bvec4 b11 = isinf(v4);
|
||||
|
||||
sinh(c1D) + // ERRORS...
|
||||
cosh(c1D) * tanh(c2D);
|
||||
asinh(c4D) + acosh(c4D);
|
||||
atanh(c3D);
|
||||
|
||||
int id = gl_VertexID; // ERROR
|
||||
gl_ClipDistance[1] = 0.3; // ERROR
|
||||
}
|
||||
|
||||
int gl_ModelViewMatrix[] = 0;
|
||||
|
||||
// token pasting (ERRORS...)
|
||||
|
||||
#define mac abc##def
|
||||
int mac;
|
||||
|
||||
#define macr(A,B) A ## B
|
||||
int macr(qrs,tuv);
|
||||
|
||||
layout(std140) uniform BlockName // ERROR
|
||||
{
|
||||
int test;
|
||||
};
|
||||
|
||||
#extension GL_ARB_uniform_buffer_object : enable
|
||||
|
||||
layout(std140) uniform BlockName
|
||||
{
|
||||
int test;
|
||||
};
|
||||
181
externals/glslang/Test/130.frag
vendored
Normal file
181
externals/glslang/Test/130.frag
vendored
Normal file
@@ -0,0 +1,181 @@
|
||||
#version 130
|
||||
|
||||
lowp vec3 a;
|
||||
mediump float b;
|
||||
highp int c;
|
||||
|
||||
precision highp float;
|
||||
|
||||
in vec4 i;
|
||||
out vec4 o;
|
||||
|
||||
flat in float fflat;
|
||||
smooth in float fsmooth;
|
||||
noperspective in float fnop;
|
||||
|
||||
void main()
|
||||
{
|
||||
float clip = gl_ClipDistance[3];
|
||||
}
|
||||
|
||||
uniform samplerCube sampC;
|
||||
|
||||
void foo()
|
||||
{
|
||||
vec4 s = textureGather(sampC, vec3(0.2));
|
||||
}
|
||||
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
|
||||
void bar()
|
||||
{
|
||||
vec4 s = textureGather(sampC, vec3(0.2));
|
||||
}
|
||||
|
||||
flat in vec3 gl_Color; // ERROR, type
|
||||
in vec4 gl_Color;
|
||||
flat in vec4 gl_Color;
|
||||
flat in vec4 gl_Color[2]; // ERROR, array
|
||||
vec4 gl_Color; // ERROR, storage
|
||||
|
||||
#extension GL_ARB_texture_gather : warn
|
||||
|
||||
void bar2()
|
||||
{
|
||||
vec4 s = textureGather(sampC, vec3(0.2));
|
||||
|
||||
uvec3 uv3;
|
||||
bvec3 b3;
|
||||
b3 = lessThan(uv3, uv3);
|
||||
b3 = equal(uv3, uv3);
|
||||
const bvec2 bl1 = greaterThanEqual(uvec2(2, 3), uvec2(3,3));
|
||||
const bvec2 bl2 = equal(uvec2(2, 3), uvec2(3,3));
|
||||
const bvec2 bl3 = equal(bl1, bl2); // yes, equal
|
||||
int a1[int(bl3.x)];
|
||||
int a2[int(bl3.y)];
|
||||
a1[0]; // size 1
|
||||
a2[0]; // size 1
|
||||
const bvec4 bl4 = notEqual(greaterThan(uvec4(1,2,3,4), uvec4(0,2,0,6)), lessThanEqual(uvec4(7,8,9,10), uvec4(6, 8, 0, 11))); // compare (t,f,t,f) with (f,t,f,t)
|
||||
int a3[int(bl4.x)+int(bl4.y)+int(bl4.z)+int(bl4.w)];
|
||||
a3[3]; // size 4
|
||||
b3 != b3;
|
||||
b3 < b3; // ERROR
|
||||
uv3 > uv3; // ERROR
|
||||
uvec2(2, 3) >= uvec2(3,3); // ERROR
|
||||
int samples = gl_NumSamples; // ERROR
|
||||
int(bl4) <= int(bl4); // true
|
||||
int(bl4.x) > int(bl4.y); // false
|
||||
}
|
||||
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
#extension GL_ARB_texture_rectangle : enable
|
||||
#extension GL_ARB_sample_shading : enable
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
uniform sampler2DShadow samp2DS;
|
||||
uniform sampler2DRect samp2DR;
|
||||
uniform sampler2DArray samp2DA;
|
||||
|
||||
void bar23()
|
||||
{
|
||||
vec4 s;
|
||||
s = textureGatherOffset(sampC, vec3(0.3), ivec2(1)); // ERROR
|
||||
s = textureGatherOffset(samp2DR, vec2(0.3), ivec2(1)); // ERROR
|
||||
s = textureGatherOffset(samp2D, vec2(0.3), ivec2(1));
|
||||
s = textureGatherOffset(samp2DA, vec3(0.3), ivec2(1));
|
||||
s = textureGatherOffset(samp2DS, vec2(0.3), 1.3, ivec2(1)); // ERROR
|
||||
s = textureGatherOffset(samp2D, vec2(0.3), ivec2(1), 2); // ERROR
|
||||
int samples = gl_NumSamples;
|
||||
}
|
||||
|
||||
#extension GL_ARB_gpu_shader5 : enable
|
||||
|
||||
void bar234()
|
||||
{
|
||||
vec4 s;
|
||||
s = textureGatherOffset(samp2D, vec2(0.3), ivec2(1));
|
||||
s = textureGatherOffset(samp2DA, vec3(0.3), ivec2(1));
|
||||
s = textureGatherOffset(samp2DR, vec2(0.3), ivec2(1));
|
||||
s = textureGatherOffset(samp2DS, vec2(0.3), 1.3, ivec2(1));
|
||||
s = textureGatherOffset(samp2D, vec2(0.3), ivec2(1), 2);
|
||||
}
|
||||
|
||||
#extension GL_ARB_texture_cube_map_array : enable
|
||||
|
||||
uniform samplerCubeArray Sca;
|
||||
uniform isamplerCubeArray Isca;
|
||||
uniform usamplerCubeArray Usca;
|
||||
uniform samplerCubeArrayShadow Scas;
|
||||
|
||||
void bar235()
|
||||
{
|
||||
ivec3 a = textureSize(Sca, 3);
|
||||
vec4 b = texture(Sca, i);
|
||||
ivec4 c = texture(Isca, i, 0.7);
|
||||
uvec4 d = texture(Usca, i);
|
||||
|
||||
b = textureLod(Sca, i, 1.7);
|
||||
a = textureSize(Scas, a.x);
|
||||
float f = texture(Scas, i, b.y);
|
||||
c = textureGrad(Isca, i, vec3(0.1), vec3(0.2));
|
||||
}
|
||||
|
||||
int \
|
||||
x; // ERROR until 420pack is turned on
|
||||
|
||||
#extension GL_ARB_shading_language_420pack : enable
|
||||
|
||||
const int ai[3] = { 10, 23, 32 };
|
||||
layout(binding=0) uniform blockname { int a; } instanceName; // ERROR
|
||||
uniform layout(binding=0) sampler2D bounds;
|
||||
|
||||
void bar23444()
|
||||
{
|
||||
mat4x3 m43; \
|
||||
float a1 = m43[3].y;
|
||||
vec3 v3;
|
||||
int a2 = m43.length();
|
||||
a2 += m43[1].length();
|
||||
a2 += v3.length();
|
||||
const float b = 2 * a1;
|
||||
a.x = gl_MinProgramTexelOffset + gl_MaxProgramTexelOffset;
|
||||
bool boolb;
|
||||
boolb.length(); // ERROR
|
||||
m43[3][1].length(); // ERROR
|
||||
v3.length; // ERROR
|
||||
v3.length(b); // ERROR
|
||||
}
|
||||
|
||||
in float gl_FogFragCoord;
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
in float gl_FogFragCoord;
|
||||
in int gl_FogFragCoord; // ERROR
|
||||
|
||||
layout(early_fragment_tests) in; // ERROR
|
||||
layout(r32i) uniform iimage2D iimg2Dbad; // ERROR
|
||||
|
||||
#extension GL_ARB_shader_image_load_store : enable
|
||||
|
||||
layout(early_fragment_tests) in;
|
||||
|
||||
layout(r32i) uniform iimage2D iimg2D;
|
||||
|
||||
void qux2()
|
||||
{
|
||||
int i;
|
||||
imageAtomicCompSwap(iimg2D, ivec2(i,i), i, i);
|
||||
ivec4 pos = imageLoad(iimg2D, ivec2(i,i));
|
||||
}
|
||||
|
||||
layout(early_fragment_tests) out; // ERROR
|
||||
|
||||
#extension GL_ARB_explicit_uniform_location : enable
|
||||
|
||||
layout(location = 3) uniform vec4 ucolor0; // ERROR: explicit attrib location is also required for version < 330
|
||||
|
||||
#extension GL_ARB_explicit_attrib_location : enable
|
||||
|
||||
layout(location = 4) uniform vec4 ucolor1;
|
||||
|
||||
78
externals/glslang/Test/130.vert
vendored
Normal file
78
externals/glslang/Test/130.vert
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
#version 130
|
||||
|
||||
uniform int c;
|
||||
uniform usampler2D us2D;
|
||||
|
||||
in ivec2 x;
|
||||
in vec2 v2a;
|
||||
in float c1D;
|
||||
in vec2 c2D;
|
||||
in vec3 c3D;
|
||||
smooth vec4 c4D; // ??
|
||||
|
||||
uniform vec4 v4;
|
||||
|
||||
void main()
|
||||
{
|
||||
float f = 3;
|
||||
switch (c) { // full switch testing in switch.frag
|
||||
case 1:
|
||||
f = sin(f);
|
||||
break;
|
||||
case 2:
|
||||
f = f * f;
|
||||
default:
|
||||
f = 3.0;
|
||||
}
|
||||
|
||||
uint i;
|
||||
i = texture(us2D, x).w; // full uint testing in uint.frag
|
||||
i << 3u | 0x8Au >> 1u & 0xFFu;
|
||||
|
||||
vec3 modfOut, modfIn;
|
||||
vec3 v11 = modf(modfIn, modfOut);
|
||||
float t = trunc(f);
|
||||
vec2 v12 = round(v2a);
|
||||
vec2 v13 = roundEven(v2a);
|
||||
bvec2 b10 = isnan(v2a);
|
||||
bvec4 b11 = isinf(v4);
|
||||
|
||||
sinh(c1D) +
|
||||
cosh(c1D) * tanh(c2D);
|
||||
asinh(c4D) + acosh(c4D);
|
||||
atanh(c3D);
|
||||
|
||||
int id = gl_VertexID;
|
||||
gl_ClipDistance[1] = 0.3;
|
||||
}
|
||||
|
||||
// version 140 features
|
||||
|
||||
//uniform isamplerBuffer sbuf;
|
||||
|
||||
//layout(std140) uniform blockName {
|
||||
// int anonMem;
|
||||
//};
|
||||
|
||||
void foo88()
|
||||
{
|
||||
int id = gl_InstanceID; // ERROR
|
||||
//id += anonMem;
|
||||
id += texelFetch(id, 8);
|
||||
|
||||
gl_ClipVertex; // these are all present...
|
||||
gl_Color;
|
||||
gl_LightSource[0];
|
||||
gl_DepthRange.far;
|
||||
gl_TexCoord;
|
||||
gl_FogFragCoord;
|
||||
gl_FrontColor;
|
||||
}
|
||||
|
||||
// token pasting
|
||||
|
||||
#define mac abc##def
|
||||
int mac;
|
||||
|
||||
#define macr(A,B) A##B
|
||||
int macr(qrs,tuv);
|
||||
60
externals/glslang/Test/140.frag
vendored
Normal file
60
externals/glslang/Test/140.frag
vendored
Normal file
@@ -0,0 +1,60 @@
|
||||
#version 140
|
||||
|
||||
varying vec4 v;
|
||||
|
||||
in vec4 i;
|
||||
out vec4 o;
|
||||
|
||||
in float gl_ClipDistance[5];
|
||||
|
||||
void main()
|
||||
{
|
||||
float clip = gl_ClipDistance[2];
|
||||
}
|
||||
#ifdef GL_ES
|
||||
#error GL_ES is set
|
||||
#else
|
||||
#error GL_ES is not set
|
||||
#endif
|
||||
|
||||
|
||||
in struct S { float f; } s; // ERROR
|
||||
|
||||
float patch = 3.1;
|
||||
|
||||
layout(location=3) in vec4 vl; // ERROR
|
||||
|
||||
layout(location = 3) out vec4 factorBad; // ERROR
|
||||
|
||||
#extension GL_ARB_explicit_attrib_location : enable
|
||||
|
||||
layout(location = 5) out vec4 factor;
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
layout(location=4) in vec4 vl2;
|
||||
|
||||
float fooi();
|
||||
|
||||
void foo()
|
||||
{
|
||||
vec2 r1 = modf(v.xy, v.zw); // ERROR, v.zw not l-value
|
||||
vec2 r2 = modf(o.xy, o.zw);
|
||||
o.z = fooi();
|
||||
}
|
||||
|
||||
// Test extra-function initializers
|
||||
|
||||
float i1 = gl_FrontFacing ? -2.0 : 2.0;
|
||||
float i2 = 102;
|
||||
|
||||
float fooi()
|
||||
{
|
||||
return i1 + i2;
|
||||
}
|
||||
|
||||
uniform sampler2DMS aaa1; // ERROR
|
||||
|
||||
#extension GL_ARB_texture_multisample : enable
|
||||
|
||||
uniform sampler2DMS aaa2;
|
||||
79
externals/glslang/Test/140.vert
vendored
Normal file
79
externals/glslang/Test/140.vert
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
#version 140
|
||||
|
||||
uniform isamplerBuffer sbuf;
|
||||
|
||||
layout(std140) uniform blockName {
|
||||
int anonMem;
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
int id = gl_InstanceID;
|
||||
id += anonMem;
|
||||
id += texelFetch(sbuf, 8).w;
|
||||
gl_ClipVertex; // could be ERROR, but compiling under compatibility profile
|
||||
gl_Color; // could be ERROR, but compiling under compatibility profile
|
||||
gl_LightSource[0]; // could be ERROR, but compiling under compatibility profile
|
||||
gl_DepthRange.far;
|
||||
gl_TexCoord; // could be ERROR, but compiling under compatibility profile
|
||||
gl_FogFragCoord; // could be ERROR, but compiling under compatibility profile
|
||||
gl_FrontColor; // could be ERROR, but compiling under compatibility profile
|
||||
}
|
||||
|
||||
out vec4 gl_Position; // ERROR
|
||||
|
||||
layout(location = 9) in vec4 locBad; // ERROR
|
||||
|
||||
#extension GL_ARB_explicit_attrib_location : enable
|
||||
|
||||
layout(location = 9) in vec4 loc;
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
out vec4 gl_Position;
|
||||
in vec4 gl_Position; // ERROR
|
||||
out vec3 gl_Position; // ERROR
|
||||
|
||||
out float gl_PointSize;
|
||||
out vec4 gl_ClipVertex;
|
||||
out float gl_FogFragCoord;
|
||||
|
||||
uniform sampler2DRect s2dr;
|
||||
uniform sampler2DRectShadow s2drs;
|
||||
in ivec2 itloc2;
|
||||
in vec2 tloc2;
|
||||
in vec3 tloc3;
|
||||
in vec4 tloc4;
|
||||
|
||||
void foo()
|
||||
{
|
||||
vec4 v = texelFetch(s2dr, itloc2);
|
||||
v += texelFetch(s2dr, itloc2, 0.2); // ERROR, no lod
|
||||
v += texture(s2dr, tloc2);
|
||||
v += texture(s2dr, tloc2, 0.3); // ERROR, no bias
|
||||
v += texture(s2drs, tloc3);
|
||||
v += textureProj(s2dr, tloc3);
|
||||
v += textureProj(s2dr, tloc4);
|
||||
v += textureProjGradOffset(s2dr, tloc4, ivec2(0.0), ivec2(0.0), ivec2(1,2));
|
||||
v += textureProjGradOffset(s2drs, tloc4, ivec2(0.0), ivec2(0.0), ivec2(1,2));
|
||||
}
|
||||
|
||||
void devi()
|
||||
{
|
||||
gl_DeviceIndex; // ERROR, no extension
|
||||
gl_ViewIndex; // ERROR, no extension
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_device_group
|
||||
#extension GL_EXT_device_group : enable
|
||||
#endif
|
||||
|
||||
#ifdef GL_EXT_multiview
|
||||
#extension GL_EXT_multiview : enable
|
||||
#endif
|
||||
|
||||
void devie()
|
||||
{
|
||||
gl_DeviceIndex;
|
||||
gl_ViewIndex;
|
||||
}
|
||||
184
externals/glslang/Test/150.frag
vendored
Normal file
184
externals/glslang/Test/150.frag
vendored
Normal file
@@ -0,0 +1,184 @@
|
||||
#version 150 core
|
||||
|
||||
in vec4 gl_FragCoord;
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR
|
||||
layout(pixel_center_integer) in vec4 gl_FragCoord; // ERROR
|
||||
layout(origin_upper_left) in vec4 foo; // ERROR
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 c = gl_FragCoord;
|
||||
}
|
||||
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, declared after use
|
||||
|
||||
in struct S { float f; } s;
|
||||
|
||||
float patch = 3.1;
|
||||
|
||||
uniform sampler2DMS sms;
|
||||
uniform isampler2DMS isms;
|
||||
uniform usampler2DMS usms;
|
||||
uniform sampler2DMSArray smsa;
|
||||
uniform isampler2DMSArray ismsa;
|
||||
uniform usampler2DMSArray usmsa;
|
||||
|
||||
flat in ivec2 p2;
|
||||
flat in ivec3 p3;
|
||||
flat in int samp;
|
||||
|
||||
void barWxyz()
|
||||
{
|
||||
ivec2 t11 = textureSize( sms);
|
||||
ivec2 t12 = textureSize(isms);
|
||||
ivec2 t13 = textureSize(usms);
|
||||
ivec3 t21 = textureSize( smsa);
|
||||
ivec3 t22 = textureSize(ismsa);
|
||||
ivec3 t23 = textureSize(usmsa);
|
||||
vec4 t31 = texelFetch( sms, p2, samp);
|
||||
ivec4 t32 = texelFetch(isms, p2, samp);
|
||||
uvec4 t33 = texelFetch(usms, p2, 3);
|
||||
vec4 t41 = texelFetch( smsa, p3, samp);
|
||||
ivec4 t42 = texelFetch(ismsa, ivec3(2), samp);
|
||||
uvec4 t43 = texelFetch(usmsa, p3, samp);
|
||||
}
|
||||
|
||||
int primitiveID()
|
||||
{
|
||||
return gl_PrimitiveID;
|
||||
gl_PerFragment; // ERROR, block name can't get reused
|
||||
}
|
||||
|
||||
in double type1; // ERROR
|
||||
#extension GL_ARB_gpu_shader_fp64 : enable
|
||||
double type2;
|
||||
double type3 = 2.0;
|
||||
int absTest = sqrt(type3);
|
||||
double absTest2 = sqrt(type3);
|
||||
double absTest3 = sqrt(2);
|
||||
float dk = sqrt(11);
|
||||
|
||||
#extension GL_ARB_shader_bit_encoding: enable
|
||||
|
||||
float f;
|
||||
vec4 v4;
|
||||
ivec4 iv4a;
|
||||
uvec2 uv2c;
|
||||
void bitEncodingPass()
|
||||
{
|
||||
int i = floatBitsToInt(f);
|
||||
uvec4 uv11 = floatBitsToUint(v4);
|
||||
vec4 v14 = intBitsToFloat(iv4a);
|
||||
vec2 v15 = uintBitsToFloat(uv2c);
|
||||
}
|
||||
|
||||
#extension GL_ARB_shader_bit_encoding: disable
|
||||
|
||||
void bitEncodingFail()
|
||||
{
|
||||
int i = floatBitsToInt(f); // Error, extention GL_ARB_bit_encoding is diabled
|
||||
}
|
||||
|
||||
#extension GL_ARB_shading_language_packing : enable
|
||||
vec2 v2a;
|
||||
uint uy;
|
||||
|
||||
void packingPass()
|
||||
{
|
||||
uint u19 = packSnorm2x16(v2a);
|
||||
vec2 v20 = unpackSnorm2x16(uy);
|
||||
uint u15 = packUnorm2x16(v2a);
|
||||
vec2 v16 = unpackUnorm2x16(uy);
|
||||
uint u17 = packHalf2x16(v2a);
|
||||
vec2 v18 = unpackHalf2x16(uy);
|
||||
}
|
||||
|
||||
#extension GL_ARB_shading_language_packing : disable
|
||||
void packingFail()
|
||||
{
|
||||
uint u19 = packSnorm2x16(v2a); // Error, extension GL_ARB_shading_language_packing is disabled
|
||||
}
|
||||
|
||||
// Testing extension GL_ARB_texture_query_lod
|
||||
uniform sampler1D samp1D;
|
||||
uniform sampler2DShadow samp2Ds;
|
||||
|
||||
void qlodFail()
|
||||
{
|
||||
vec2 lod;
|
||||
float pf;
|
||||
vec2 pf2;
|
||||
vec3 pf3;
|
||||
|
||||
lod = textureQueryLOD(samp1D, pf); // ERROR, extension GL_ARB_texture_query_lod needed
|
||||
lod = textureQueryLOD(samp2Ds, pf2); // ERROR, extension GL_ARB_texture_query_lod needed
|
||||
}
|
||||
|
||||
#extension GL_ARB_texture_query_lod : enable
|
||||
|
||||
uniform isampler2D isamp2D;
|
||||
uniform usampler3D usamp3D;
|
||||
uniform samplerCube sampCube;
|
||||
uniform isampler1DArray isamp1DA;
|
||||
uniform usampler2DArray usamp2DA;
|
||||
|
||||
uniform sampler1DShadow samp1Ds;
|
||||
uniform samplerCubeShadow sampCubes;
|
||||
uniform sampler1DArrayShadow samp1DAs;
|
||||
uniform sampler2DArrayShadow samp2DAs;
|
||||
|
||||
uniform samplerBuffer sampBuf;
|
||||
uniform sampler2DRect sampRect;
|
||||
|
||||
void qlodPass()
|
||||
{
|
||||
vec2 lod;
|
||||
float pf;
|
||||
vec2 pf2;
|
||||
vec3 pf3;
|
||||
|
||||
lod = textureQueryLOD(samp1D, pf);
|
||||
lod = textureQueryLOD(isamp2D, pf2);
|
||||
lod = textureQueryLOD(usamp3D, pf3);
|
||||
lod = textureQueryLOD(sampCube, pf3);
|
||||
lod = textureQueryLOD(isamp1DA, pf);
|
||||
lod = textureQueryLOD(usamp2DA, pf2);
|
||||
|
||||
lod = textureQueryLOD(samp1Ds, pf);
|
||||
lod = textureQueryLOD(samp2Ds, pf2);
|
||||
lod = textureQueryLOD(sampCubes, pf3);
|
||||
lod = textureQueryLOD(samp1DAs, pf);
|
||||
lod = textureQueryLOD(samp2DAs, pf2);
|
||||
|
||||
lod = textureQueryLOD(sampBuf, pf); // ERROR
|
||||
lod = textureQueryLOD(sampRect, pf2); // ERROR
|
||||
}
|
||||
|
||||
// Test extension GL_EXT_shader_integer_mix
|
||||
#extension GL_EXT_shader_integer_mix : enable
|
||||
bool b1, b2, b;
|
||||
int x,y;
|
||||
uint z,w;
|
||||
|
||||
void testmix()
|
||||
{
|
||||
int ival = mix(x, y, b);
|
||||
ivec2 iv2 = mix(ivec2(x), ivec2(y), bvec2(b));
|
||||
ivec3 iv3 = mix(ivec3(x), ivec3(y), bvec3(b));
|
||||
ivec4 iv4 = mix(ivec4(x), ivec4(x), bvec4(b));
|
||||
uint uiv = mix(z, w, b);
|
||||
uvec2 uv2 = mix(uvec2(z), uvec2(z), bvec2(b));
|
||||
uvec3 uv3 = mix(uvec3(z), uvec3(z), bvec3(b));
|
||||
uvec4 uv4 = mix(uvec4(z), uvec4(z), bvec4(b));
|
||||
bool bv = mix(b1, b2, b);
|
||||
bvec2 bv2 = mix(bvec2(b1), bvec2(b2), bvec2(b));
|
||||
bvec3 bv3 = mix(bvec3(b1), bvec3(b2), bvec3(b));
|
||||
bvec4 bv4 = mix(bvec4(b1), bvec4(b2), bvec4(b));
|
||||
}
|
||||
|
||||
#extension GL_EXT_shader_integer_mix : disable
|
||||
void testmixFail()
|
||||
{
|
||||
int ival = mix(x, y, b); // Error since extenson GL_EXT_shader_integer_mix is disabled
|
||||
}
|
||||
139
externals/glslang/Test/150.geom
vendored
Normal file
139
externals/glslang/Test/150.geom
vendored
Normal file
@@ -0,0 +1,139 @@
|
||||
#version 150 core
|
||||
|
||||
in fromVertex {
|
||||
in vec3 color;
|
||||
} fromV[];
|
||||
|
||||
out toFragment {
|
||||
out vec3 color;
|
||||
} toF;
|
||||
|
||||
out fromVertex { // okay to reuse a block name for another block name
|
||||
vec3 color;
|
||||
};
|
||||
|
||||
out fooB {
|
||||
vec2 color;
|
||||
} fromVertex; // ERROR, cannot reuse block name as block instance
|
||||
|
||||
int fromVertex; // ERROR, cannot reuse a block name for something else
|
||||
|
||||
out fooC {
|
||||
vec2 color;
|
||||
} fooC; // ERROR, cannot have same name for block and instance name
|
||||
|
||||
void main()
|
||||
{
|
||||
EmitVertex();
|
||||
EndPrimitive();
|
||||
EmitStreamVertex(1); // ERROR
|
||||
EndStreamPrimitive(0); // ERROR
|
||||
|
||||
color = fromV[0].color;
|
||||
gl_ClipDistance[3] = gl_in[1].gl_ClipDistance[2];
|
||||
gl_Position = gl_in[0].gl_Position;
|
||||
gl_PointSize = gl_in[3].gl_PointSize;
|
||||
gl_PrimitiveID = gl_PrimitiveIDIn;
|
||||
gl_Layer = 2;
|
||||
}
|
||||
|
||||
out vec4 ov0; // stream should be 0
|
||||
layout(stream = 4) out vec4 ov4;
|
||||
out vec4 o1v0; // stream should be 0
|
||||
|
||||
layout(stream = 3) uniform; // ERROR
|
||||
layout(stream = 3) in; // ERROR
|
||||
layout(stream = 3) uniform int ua; // ERROR
|
||||
layout(stream = 3) uniform ubb { int ua; } ibb; // ERROR
|
||||
|
||||
layout(line_strip, points, triangle_strip, stream = 3, points, triangle_strip) out; // just means "stream = 3, triangle_strip"
|
||||
layout(stream = 3, triangle_strip) out;
|
||||
out vec4 ov3; // stream should be 3
|
||||
|
||||
layout(stream = 6) out ooutb { vec4 a; } ouuaa6;
|
||||
|
||||
layout(stream = 6) out ooutb2 {
|
||||
layout(stream = 6) vec4 a;
|
||||
} ouua6;
|
||||
|
||||
layout(stream = 7) out ooutb3 {
|
||||
layout(stream = 6) vec4 a; // ERROR
|
||||
} ouua7;
|
||||
|
||||
out vec4 ov2s3; // stream should be 3
|
||||
|
||||
layout(max_vertices = 200) out;
|
||||
layout(max_vertices = 300) out; // ERROR, too big
|
||||
void foo(layout(max_vertices = 4) int a) // ERROR
|
||||
{
|
||||
ouuaa6.a = vec4(1.0);
|
||||
}
|
||||
|
||||
layout(line_strip, points, triangle_strip, stream = 3, points) out; // ERROR, changing output primitive
|
||||
layout(line_strip, points, stream = 3) out; // ERROR, changing output primitive
|
||||
layout(triangle_strip) in; // ERROR, not an input primitive
|
||||
layout(triangle_strip) uniform; // ERROR
|
||||
layout(triangle_strip) out vec4 badv4; // ERROR, not on a variable
|
||||
layout(triangle_strip) in vec4 bad2v4[]; // ERROR, not on a variable or input
|
||||
layout(invocations = 3) out outbn { int a; }; // 2 ERROR, not on a block, not until 4.0
|
||||
out outbn2 {
|
||||
layout(invocations = 3) int a; // 2 ERRORs, not on a block member, not until 4.0
|
||||
layout(max_vertices = 3) int b; // ERROR, not on a block member
|
||||
layout(triangle_strip) int c; // ERROR, not on a block member
|
||||
} outbi;
|
||||
|
||||
layout(lines) out; // ERROR, not on output
|
||||
layout(lines_adjacency) in;
|
||||
layout(triangles) in; // ERROR, can't change it
|
||||
layout(triangles_adjacency) in; // ERROR, can't change it
|
||||
layout(invocations = 4) in; // ERROR, not until 4.0
|
||||
|
||||
in inbn {
|
||||
layout(stream = 2) int a; // ERROR, stream on input
|
||||
} inbi[];
|
||||
|
||||
in sameName {
|
||||
int a15;
|
||||
} insn[];
|
||||
|
||||
out sameName {
|
||||
float f15;
|
||||
};
|
||||
|
||||
uniform sameName {
|
||||
bool b15;
|
||||
};
|
||||
|
||||
float summ = gl_MaxVertexAttribs +
|
||||
gl_MaxVertexUniformComponents +
|
||||
gl_MaxVaryingFloats +
|
||||
gl_MaxVaryingComponents +
|
||||
gl_MaxVertexOutputComponents +
|
||||
gl_MaxGeometryInputComponents +
|
||||
gl_MaxGeometryOutputComponents +
|
||||
gl_MaxFragmentInputComponents +
|
||||
gl_MaxVertexTextureImageUnits +
|
||||
gl_MaxCombinedTextureImageUnits +
|
||||
gl_MaxTextureImageUnits +
|
||||
gl_MaxFragmentUniformComponents +
|
||||
gl_MaxDrawBuffers +
|
||||
gl_MaxClipDistances +
|
||||
gl_MaxGeometryTextureImageUnits +
|
||||
gl_MaxGeometryOutputVertices +
|
||||
gl_MaxGeometryTotalOutputComponents +
|
||||
gl_MaxGeometryUniformComponents +
|
||||
gl_MaxGeometryVaryingComponents;
|
||||
|
||||
void fooe1()
|
||||
{
|
||||
gl_ViewportIndex = gl_MaxViewports - 1;
|
||||
}
|
||||
|
||||
#extension GL_ARB_viewport_array : enable
|
||||
|
||||
void fooe2()
|
||||
{
|
||||
gl_ViewportIndex = gl_MaxViewports - 1;
|
||||
}
|
||||
|
||||
out int gl_ViewportIndex;
|
||||
34
externals/glslang/Test/150.tesc
vendored
Normal file
34
externals/glslang/Test/150.tesc
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
#version 150
|
||||
|
||||
#extension GL_ARB_tessellation_shader : enable
|
||||
|
||||
layout(vertices = 4) out;
|
||||
int outa[gl_out.length()];
|
||||
|
||||
patch out vec4 patchOut;
|
||||
|
||||
void main()
|
||||
{
|
||||
barrier();
|
||||
|
||||
int a = gl_MaxTessControlInputComponents +
|
||||
gl_MaxTessControlOutputComponents +
|
||||
gl_MaxTessControlTextureImageUnits +
|
||||
gl_MaxTessControlUniformComponents +
|
||||
gl_MaxTessControlTotalOutputComponents;
|
||||
|
||||
vec4 p = gl_in[1].gl_Position;
|
||||
float ps = gl_in[1].gl_PointSize;
|
||||
float cd = gl_in[1].gl_ClipDistance[2];
|
||||
|
||||
int pvi = gl_PatchVerticesIn;
|
||||
int pid = gl_PrimitiveID;
|
||||
int iid = gl_InvocationID;
|
||||
|
||||
gl_out[gl_InvocationID].gl_Position = p;
|
||||
gl_out[gl_InvocationID].gl_PointSize = ps;
|
||||
gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;
|
||||
|
||||
gl_TessLevelOuter[3] = 3.2;
|
||||
gl_TessLevelInner[1] = 1.3;
|
||||
}
|
||||
35
externals/glslang/Test/150.tese
vendored
Normal file
35
externals/glslang/Test/150.tese
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
#version 150
|
||||
|
||||
#extension GL_ARB_tessellation_shader : enable
|
||||
|
||||
layout(quads, cw) in;
|
||||
layout(fractional_odd_spacing) in;
|
||||
layout(point_mode) in;
|
||||
patch in vec4 patchIn;
|
||||
|
||||
void main()
|
||||
{
|
||||
barrier(); // ERROR
|
||||
|
||||
int a = gl_MaxTessEvaluationInputComponents +
|
||||
gl_MaxTessEvaluationOutputComponents +
|
||||
gl_MaxTessEvaluationTextureImageUnits +
|
||||
gl_MaxTessEvaluationUniformComponents +
|
||||
gl_MaxTessPatchComponents +
|
||||
gl_MaxPatchVertices +
|
||||
gl_MaxTessGenLevel;
|
||||
|
||||
vec4 p = gl_in[1].gl_Position;
|
||||
float ps = gl_in[1].gl_PointSize;
|
||||
float cd = gl_in[1].gl_ClipDistance[2];
|
||||
|
||||
int pvi = gl_PatchVerticesIn;
|
||||
int pid = gl_PrimitiveID;
|
||||
vec3 tc = gl_TessCoord;
|
||||
float tlo = gl_TessLevelOuter[3];
|
||||
float tli = gl_TessLevelInner[1];
|
||||
|
||||
gl_Position = p;
|
||||
gl_PointSize = ps;
|
||||
gl_ClipDistance[2] = cd;
|
||||
}
|
||||
45
externals/glslang/Test/150.vert
vendored
Normal file
45
externals/glslang/Test/150.vert
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
#version 150 core
|
||||
|
||||
#ifndef GL_core_profile
|
||||
# error standard macro GL_core_profile not defined
|
||||
#endif
|
||||
|
||||
in vec4 iv4;
|
||||
|
||||
uniform float ps;
|
||||
|
||||
invariant gl_Position;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = iv4;
|
||||
gl_PointSize = ps;
|
||||
gl_ClipDistance[2] = iv4.x;
|
||||
gl_ClipVertex = iv4;
|
||||
}
|
||||
|
||||
out float gl_ClipDistance[4];
|
||||
|
||||
uniform foob {
|
||||
int a[];
|
||||
};
|
||||
int a[5]; // ERROR, resizing user-block member
|
||||
|
||||
in double dvarerr; // Error since extension GL_ARB_vertex_attrib_64bit is not enabled
|
||||
#extension GL_ARB_vertex_attrib_64bit: enable
|
||||
in double dvar;
|
||||
in dvec2 dv2var;
|
||||
in dvec3 dv3var;
|
||||
in dvec4 dv4var;
|
||||
in dmat2 dmat2var;
|
||||
in dmat3 dmat3var;
|
||||
in dmat4 dmat4var;
|
||||
in dmat2x3 dmat23var;
|
||||
in dmat2x4 dmat24var;
|
||||
in dmat3x2 dmat32var;
|
||||
in dmat3x4 dmat34var;
|
||||
in dmat4x2 dmat42var;
|
||||
in dmat4x3 dmat43var;
|
||||
|
||||
#line 3000
|
||||
#error line of this error should be 3001
|
||||
194
externals/glslang/Test/300.frag
vendored
Normal file
194
externals/glslang/Test/300.frag
vendored
Normal file
@@ -0,0 +1,194 @@
|
||||
#version 300 es
|
||||
void nodef1(float f); // ERROR, no default precision
|
||||
uniform sampler2D s2D;
|
||||
uniform lowp sampler3D s3D;
|
||||
uniform samplerCube sCube;
|
||||
uniform lowp samplerCubeShadow sCubeShadow;
|
||||
uniform lowp sampler2DShadow s2DShadow;
|
||||
uniform lowp sampler2DArray s2DArray;
|
||||
uniform lowp sampler2DArrayShadow s2DArrayShadow;
|
||||
|
||||
uniform lowp isampler2D is2D;
|
||||
uniform lowp isampler3D is3D;
|
||||
uniform lowp isamplerCube isCube;
|
||||
uniform lowp isampler2DArray is2DArray;
|
||||
|
||||
uniform lowp usampler2D us2D;
|
||||
uniform lowp usampler3D us3D;
|
||||
uniform lowp usamplerCube usCube;
|
||||
uniform lowp usampler2DArray us2DArray;
|
||||
precision lowp float;
|
||||
in float c1D;
|
||||
in vec2 c2D;
|
||||
in vec3 c3D;
|
||||
smooth vec4 c4D;
|
||||
|
||||
flat in int ic1D;
|
||||
flat in ivec2 ic2D;
|
||||
flat in ivec3 ic3D;
|
||||
flat in ivec4 ic4D;
|
||||
noperspective in vec4 badv; // ERROR
|
||||
in sampler2D bads; // ERROR
|
||||
precision lowp uint; // ERROR
|
||||
|
||||
struct s {
|
||||
int i;
|
||||
sampler2D s;
|
||||
};
|
||||
|
||||
in s badout; // ERROR, can't contain a sampler
|
||||
// ERROR, can't have int in struct without flat
|
||||
struct S2 {
|
||||
vec3 c;
|
||||
float f;
|
||||
};
|
||||
|
||||
in S2 s2;
|
||||
|
||||
out vec3 sc;
|
||||
out float sf;
|
||||
|
||||
uniform sampler2D arrayedSampler[5];
|
||||
|
||||
void main()
|
||||
{
|
||||
float f;
|
||||
vec4 v;
|
||||
v = texture(s2D, c2D);
|
||||
v = textureProj(s3D, c4D);
|
||||
v = textureLod(s2DArray, c3D, 1.2);
|
||||
f = textureOffset(s2DShadow, c3D, ic2D, c1D); // ERROR, offset argument not constant
|
||||
v = texelFetch(s3D, ic3D, ic1D);
|
||||
v = texelFetchOffset(arrayedSampler[2], ic2D, 4, ic2D); // ERROR, offset argument not constant
|
||||
f = textureLodOffset(s2DShadow, c3D, c1D, ic2D);
|
||||
v = textureProjLodOffset(s2D, c3D, c1D, ic2D);
|
||||
v = textureGrad(sCube, c3D, c3D, c3D);
|
||||
f = textureGradOffset(s2DArrayShadow, c4D, c2D, c2D, ic2D);
|
||||
v = textureProjGrad(s3D, c4D, c3D, c3D);
|
||||
v = textureProjGradOffset(s2D, c3D, c2D, c2D, ic2D);
|
||||
v = texture(arrayedSampler[ic1D], c2D); // ERROR
|
||||
|
||||
ivec4 iv;
|
||||
iv = texture(is2D, c2D);
|
||||
iv = textureProjOffset(is2D, c4D, ic2D);
|
||||
iv = textureProjLod(is2D, c3D, c1D);
|
||||
iv = textureProjGrad(is2D, c3D, c2D, c2D);
|
||||
iv = texture(is3D, c3D, 4.2);
|
||||
iv = textureLod(isCube, c3D, c1D);
|
||||
iv = texelFetch(is2DArray, ic3D, ic1D);
|
||||
|
||||
iv.xy = textureSize(sCubeShadow, 2);
|
||||
|
||||
float precise;
|
||||
double boo; // ERROR
|
||||
dvec2 boo2; // ERROR
|
||||
dvec3 boo3; // ERROR
|
||||
dvec4 boo4; // ERROR
|
||||
|
||||
f += gl_FragCoord.y;
|
||||
gl_FragDepth = f;
|
||||
|
||||
sc = s2.c;
|
||||
sf = s2.f;
|
||||
|
||||
sinh(c1D) +
|
||||
cosh(c1D) * tanh(c2D);
|
||||
asinh(c4D) + acosh(c4D);
|
||||
atanh(c3D);
|
||||
}
|
||||
|
||||
uniform multi {
|
||||
int[2] a[3]; // ERROR
|
||||
int[2][3] b; // ERROR
|
||||
int c[2][3]; // ERROR
|
||||
} multiInst[2][3]; // ERROR
|
||||
|
||||
out vec4 colors[4];
|
||||
|
||||
void foo()
|
||||
{
|
||||
colors[2] = c4D;
|
||||
colors[ic1D] = c4D; // ERROR
|
||||
}
|
||||
|
||||
uniform s st1;
|
||||
uniform s st2;
|
||||
|
||||
void foo13(s inSt2)
|
||||
{
|
||||
if (st1 == st2); // ERROR
|
||||
if (st1 != st2); // ERROR
|
||||
st1.s == st2.s; // ERROR
|
||||
inSt2 = st1; // ERROR
|
||||
inSt2 == st1; // ERROR
|
||||
}
|
||||
|
||||
void foo23()
|
||||
{
|
||||
textureOffset(s2DShadow, c3D, ivec2(-8, 7), c1D);
|
||||
textureOffset(s2DShadow, c3D, ivec2(-9, 8), c1D);
|
||||
}
|
||||
|
||||
void foo324(void)
|
||||
{
|
||||
float p = pow(3.2, 4.6);
|
||||
p += sin(0.4);
|
||||
p += distance(vec2(10.0, 11.0), vec2(13.0, 15.0)); // 5
|
||||
p += dot(vec3(2,3,5), vec3(-2,-1,4)); // 13
|
||||
vec3 c3 = cross(vec3(3,-3,1), vec3(4,9,2)); // (-15, -2, 39)
|
||||
c3 += faceforward(vec3(1,2,3), vec3(2,3,5), vec3(-2,-1,4)); // (-1,-2,-3)
|
||||
c3 += faceforward(vec3(1,2,3), vec3(-2,-3,-5), vec3(-2,-1,4)); // (1,2,3)
|
||||
vec2 c2 = reflect(vec2(1,3), vec2(0,1)); // (1,-3)
|
||||
c2 += refract(vec2(1,3), vec2(0,1), 1.0); // (1,-3)
|
||||
c2 += refract(vec2(1,3), vec2(0,1), 3.0);
|
||||
c2 += refract(vec2(1,0.1), vec2(0,1), 5.0); // (0,0)
|
||||
mat3x2 m32 = outerProduct(vec2(2,3), vec3(5,7,11));// rows: (10, 14, 22), (15, 21, 33)
|
||||
}
|
||||
|
||||
uniform mediump; // ERROR
|
||||
|
||||
layout(early_fragment_tests) in; // ERROR
|
||||
|
||||
// Test extension GL_EXT_shader_integer_mix
|
||||
#extension GL_EXT_shader_integer_mix : enable
|
||||
bool b1, b2, b;
|
||||
int x,y;
|
||||
uint z,w;
|
||||
|
||||
void testmix()
|
||||
{
|
||||
int ival = mix(x, y, b);
|
||||
ivec2 iv2 = mix(ivec2(x), ivec2(y), bvec2(b));
|
||||
ivec3 iv3 = mix(ivec3(x), ivec3(y), bvec3(b));
|
||||
ivec4 iv4 = mix(ivec4(x), ivec4(x), bvec4(b));
|
||||
uint uiv = mix(z, w, b);
|
||||
uvec2 uv2 = mix(uvec2(z), uvec2(z), bvec2(b));
|
||||
uvec3 uv3 = mix(uvec3(z), uvec3(z), bvec3(b));
|
||||
uvec4 uv4 = mix(uvec4(z), uvec4(z), bvec4(b));
|
||||
bool bv = mix(b1, b2, b);
|
||||
bvec2 bv2 = mix(bvec2(b1), bvec2(b2), bvec2(b));
|
||||
bvec3 bv3 = mix(bvec3(b1), bvec3(b2), bvec3(b));
|
||||
bvec4 bv4 = mix(bvec4(b1), bvec4(b2), bvec4(b));
|
||||
}
|
||||
|
||||
#extension GL_EXT_shader_integer_mix : disable
|
||||
void testmixFail()
|
||||
{
|
||||
int ival = mix(x, y, b); // Error since extenson GL_EXT_shader_integer_mix is disabled
|
||||
}
|
||||
|
||||
// Test layout qualifier "index" with extension GL_EXT_blend_func_extended
|
||||
layout(location = 0, index = 1) out vec4 outVarFail; // Error Index supported with extension GL_EXT_blend_func_extended enabled
|
||||
#extension GL_EXT_blend_func_extended : enable
|
||||
layout(location = 0, index = 2) out vec4 outVarPass;
|
||||
|
||||
#ifndef GL_FRAGMENT_PRECISION_HIGH
|
||||
#error missing GL_FRAGMENT_PRECISION_HIGH
|
||||
#endif
|
||||
|
||||
invariant in; // ERROR
|
||||
invariant in vec4; // ERROR
|
||||
invariant in vec4 fooinv; // ERROR
|
||||
|
||||
float imageBuffer; // ERROR, reserved
|
||||
float uimage2DRect; // ERROR, reserved
|
||||
204
externals/glslang/Test/300.vert
vendored
Normal file
204
externals/glslang/Test/300.vert
vendored
Normal file
@@ -0,0 +1,204 @@
|
||||
#version 300 es
|
||||
|
||||
uniform mat4x3 m43;
|
||||
uniform mat3x3 m33;
|
||||
uniform mat4x4 m44;
|
||||
|
||||
in vec3 v3;
|
||||
varying vec2 v2; // ERROR, varying reserved
|
||||
in vec4 bad[10]; // ERROR, no arrayed inputs
|
||||
highp in vec4 badorder; // ERROR, incorrect qualifier order
|
||||
out invariant vec4 badorder2; // ERROR, incorrect qualifier order
|
||||
in centroid vec4 badorder4; // ERROR, incorrect qualifier order
|
||||
out flat vec4 badorder3; // ERROR, incorrect qualifier order
|
||||
void bar(in const float a); // ERROR, incorrect qualifier order
|
||||
void bar2(highp in float b); // ERROR, incorrect qualifier order
|
||||
smooth flat out vec4 rep; // ERROR, replicating interpolation qualification
|
||||
centroid sample out vec4 rep2; // ERROR, replicating auxiliary qualification
|
||||
in uniform vec4 rep3; // ERROR, replicating storage qualification
|
||||
|
||||
struct S {
|
||||
vec3 c;
|
||||
float f;
|
||||
};
|
||||
|
||||
out S s;
|
||||
|
||||
void main()
|
||||
{
|
||||
int id = gl_VertexID + gl_InstanceID;
|
||||
|
||||
int c0 = gl_MaxVertexAttribs;
|
||||
int c1 = gl_MaxVertexUniformVectors;
|
||||
int c2 = gl_MaxVertexOutputVectors;
|
||||
int c3 = gl_MaxFragmentInputVectors;
|
||||
int c4 = gl_MaxVertexTextureImageUnits;
|
||||
int c5 = gl_MaxCombinedTextureImageUnits;
|
||||
int c6 = gl_MaxTextureImageUnits;
|
||||
int c7 = gl_MaxFragmentUniformVectors;
|
||||
int c8 = gl_MaxDrawBuffers;
|
||||
int c9 = gl_MinProgramTexelOffset;
|
||||
int c10 = gl_MaxProgramTexelOffset;
|
||||
|
||||
mat3x4 tm = transpose(m43);
|
||||
highp float dm = determinant(m44);
|
||||
mat3x3 im = inverse(m33);
|
||||
|
||||
mat3x2 op = outerProduct(v2, v3);
|
||||
|
||||
gl_Position = m44[2];
|
||||
gl_PointSize = v2.y;
|
||||
|
||||
s.c = v3;
|
||||
s.f = dm;
|
||||
|
||||
#ifdef GL_ES
|
||||
#error GL_ES is set
|
||||
#else
|
||||
#error GL_ES is not set
|
||||
#endif
|
||||
}
|
||||
|
||||
float badsize[]; // ERROR
|
||||
float[] badsize2; // ERROR
|
||||
uniform ub {
|
||||
int a[]; // ERROR
|
||||
} ubInst[]; // ERROR
|
||||
void foo(int a[]); // ERROR
|
||||
float okayA[] = float[](3.0f, 4.0F); // Okay
|
||||
|
||||
out vec3 newV;
|
||||
void newVFun()
|
||||
{
|
||||
newV = v3;
|
||||
}
|
||||
|
||||
invariant newV; // ERROR, variable already used
|
||||
in vec4 invIn;
|
||||
invariant invIn; // ERROR, in v300
|
||||
out S s2;
|
||||
invariant s2;
|
||||
invariant out S s3;
|
||||
flat out int;
|
||||
|
||||
uniform ub2 {
|
||||
float f;
|
||||
} a;
|
||||
|
||||
uniform ub2 { // ERROR redeclaration of block name (same instance name)
|
||||
float g;
|
||||
} a;
|
||||
|
||||
uniform ub2 { // ERROR redeclaration of block name (different instance name)
|
||||
float f;
|
||||
} c;
|
||||
|
||||
uniform ub2 { // ERROR redeclaration of block name (no instance name)
|
||||
float f123;
|
||||
};
|
||||
|
||||
uniform ub3 {
|
||||
bool b23;
|
||||
};
|
||||
|
||||
uniform ub3 { // ERROR redeclaration of block name (no instance name in first or declared)
|
||||
bool b234;
|
||||
};
|
||||
|
||||
precision lowp sampler3D;
|
||||
precision lowp sampler2DShadow;
|
||||
precision lowp sampler2DArrayShadow;
|
||||
|
||||
uniform sampler2D s2D;
|
||||
uniform sampler3D s3D;
|
||||
uniform sampler2DShadow s2DS;
|
||||
uniform sampler2DArrayShadow s2DAS;
|
||||
in vec2 c2D;
|
||||
|
||||
void foo23()
|
||||
{
|
||||
ivec2 x1 = textureSize(s2D, 2);
|
||||
textureSize(s2D); // ERROR, no lod
|
||||
ivec3 x3 = textureSize(s2DAS, -1);
|
||||
textureSize(s2DAS); // ERROR, no lod
|
||||
vec4 x4 = texture(s2D, c2D);
|
||||
texture(s2D, c2D, 0.2); // ERROR, bias
|
||||
vec4 x5 = textureProjOffset(s3D, vec4(0.2), ivec3(1));
|
||||
textureProjOffset(s3D, vec4(0.2), ivec3(1), .03); // ERROR, bias
|
||||
float x6 = textureProjGradOffset(s2DS, invIn, vec2(4.2), vec2(5.3), ivec2(1));
|
||||
}
|
||||
|
||||
int fgfg(float f, mediump int i);
|
||||
int fgfg(float f, highp int i); // ERROR, precision qualifier difference
|
||||
|
||||
int fgfgh(float f, const in mediump int i);
|
||||
int fgfgh(float f, in mediump int i); // ERROR, precision qualifier difference
|
||||
|
||||
void foo2349()
|
||||
{
|
||||
float[] x = float[] (1.0, 2.0, 3.0);
|
||||
float[] y = x;
|
||||
float[3] z = x;
|
||||
float[3] w;
|
||||
w = y;
|
||||
}
|
||||
|
||||
int[] foo213234(); // ERROR
|
||||
int foo234234(float[]); // ERROR
|
||||
int foo234235(vec2[] v); // ERROR
|
||||
precision highp float[2]; // ERROR
|
||||
|
||||
int fffg(float f);
|
||||
int fffg(float f);
|
||||
|
||||
int gggf(float f);
|
||||
int gggf(float f) { return 2; }
|
||||
int gggf(float f);
|
||||
|
||||
int agggf(float f) { return 2; }
|
||||
int agggf(float f);
|
||||
|
||||
out struct Ssss { float f; } ssss;
|
||||
|
||||
uniform Bblock {
|
||||
int a;
|
||||
} Binst;
|
||||
int Bfoo;
|
||||
|
||||
layout(std140) Binst; // ERROR
|
||||
layout(std140) Bblock; // ERROR
|
||||
layout(std140) Bfoo; // ERROR
|
||||
|
||||
layout(std430) uniform B430 { int a; } B430i; // ERROR
|
||||
|
||||
struct SNA {
|
||||
int a[]; // ERROR
|
||||
};
|
||||
|
||||
void fooDeeparray()
|
||||
{
|
||||
float[] x = float[] (1.0, 2.0, 3.0),
|
||||
y = float[] (1.0, 2.0, 3.0, 4.0);
|
||||
float xp[3], yp[4];
|
||||
xp = x;
|
||||
yp = y;
|
||||
xp = y; // ERROR, wrong size
|
||||
yp = x; // ERROR, wrong size
|
||||
}
|
||||
|
||||
layout(num_views = 2) in; // ERROR, no extension
|
||||
|
||||
void mwErr()
|
||||
{
|
||||
gl_ViewID_OVR; // ERROR, no extension
|
||||
}
|
||||
|
||||
#extension GL_OVR_multiview : enable
|
||||
|
||||
layout(num_views = 2) uniform float mwUniform; // ERROR, must be global
|
||||
layout(num_views = 2) in; // OK
|
||||
|
||||
void mwOk()
|
||||
{
|
||||
gl_ViewID_OVR;
|
||||
}
|
||||
76
externals/glslang/Test/300BuiltIns.frag
vendored
Normal file
76
externals/glslang/Test/300BuiltIns.frag
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
#version 300 es
|
||||
|
||||
int imax, imin;
|
||||
uint umax, umin;
|
||||
|
||||
vec3 x, y; // ERROR, needs default precision
|
||||
bvec3 bv;
|
||||
|
||||
uint uy;
|
||||
uvec2 uv2c;
|
||||
uvec2 uv2y;
|
||||
uvec2 uv2x;
|
||||
uvec4 uv4y;
|
||||
|
||||
ivec3 iv3a;
|
||||
ivec3 iv3b;
|
||||
|
||||
ivec4 iv4a;
|
||||
ivec4 iv4b;
|
||||
|
||||
float f;
|
||||
|
||||
vec2 v2a, v2b;
|
||||
vec4 v4;
|
||||
|
||||
void main()
|
||||
{
|
||||
// 1.3 int
|
||||
vec3 v = mix(x, y, bv);
|
||||
ivec4 iv10 = abs(iv4a);
|
||||
ivec4 iv11 = sign(iv4a);
|
||||
ivec4 iv12 = min(iv4a, iv4b);
|
||||
ivec4 iv13 = min(iv4a, imin);
|
||||
uvec2 u = min(uv2x, uv2y);
|
||||
uvec4 uv = min(uv4y, uy);
|
||||
ivec3 iv14 = max(iv3a, iv3b);
|
||||
ivec4 iv15 = max(iv4a, imax);
|
||||
uvec2 u10 = max(uv2x, uv2y);
|
||||
uvec2 u11 = max(uv2x, uy);
|
||||
ivec4 iv16 = clamp(iv4a, iv4a, iv4b);
|
||||
ivec4 iv17 = clamp(iv4a, imin, imax);
|
||||
uvec2 u12 = clamp(uv2x, uv2y, uv2c);
|
||||
uvec4 uv10 = clamp(uv4y, umin, umax);
|
||||
|
||||
// 1.3 float
|
||||
vec3 modfOut;
|
||||
vec3 v11 = modf(x, modfOut);
|
||||
|
||||
float t = trunc(f);
|
||||
vec2 v12 = round(v2a);
|
||||
vec2 v13 = roundEven(v2a);
|
||||
bvec2 b10 = isnan(v2a);
|
||||
bvec4 b11 = isinf(v4);
|
||||
|
||||
// 3.3 float
|
||||
int i = floatBitsToInt(f);
|
||||
uvec4 uv11 = floatBitsToUint(v4);
|
||||
vec4 v14 = intBitsToFloat(iv4a);
|
||||
vec2 v15 = uintBitsToFloat(uv2c);
|
||||
|
||||
// 4.0 pack
|
||||
uint u19 = packSnorm2x16(v2a);
|
||||
vec2 v20 = unpackSnorm2x16(uy);
|
||||
uint u15 = packUnorm2x16(v2a);
|
||||
vec2 v16 = unpackUnorm2x16(uy);
|
||||
uint u17 = packHalf2x16(v2b);
|
||||
vec2 v18 = unpackHalf2x16(uy);
|
||||
|
||||
// not present
|
||||
noise2(v18); // ERROR, not present
|
||||
|
||||
float t__; // ERROR, no __ until revision 310
|
||||
|
||||
// ERROR, no __ until revision 310
|
||||
#define __D
|
||||
}
|
||||
58
externals/glslang/Test/300block.frag
vendored
Normal file
58
externals/glslang/Test/300block.frag
vendored
Normal file
@@ -0,0 +1,58 @@
|
||||
#version 300 es
|
||||
|
||||
precision mediump float;
|
||||
|
||||
struct S {
|
||||
vec4 u;
|
||||
uvec4 v;
|
||||
lowp isampler3D sampler;
|
||||
vec3 w;
|
||||
struct T1 { // ERROR
|
||||
int a;
|
||||
} t;
|
||||
};
|
||||
|
||||
uniform S s;
|
||||
|
||||
uniform fooBlock {
|
||||
uvec4 bv;
|
||||
uniform mat2 bm2;
|
||||
lowp isampler2D sampler; // ERROR
|
||||
struct T2 { // ERROR
|
||||
int a;
|
||||
} t;
|
||||
S fbs; // ERROR, contains a sampler
|
||||
};
|
||||
|
||||
uniform barBlock {
|
||||
uvec4 nbv;
|
||||
int ni;
|
||||
} inst;
|
||||
|
||||
uniform barBlockArray {
|
||||
uvec4 nbv;
|
||||
int ni;
|
||||
} insts[4];
|
||||
|
||||
uniform unreferenced {
|
||||
float f;
|
||||
uint u;
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
texture(s.sampler, vec3(inst.ni, bv.y, insts[2].nbv.z));
|
||||
insts[s.v.x]; // ERROR
|
||||
fooBlock; // ERROR
|
||||
mat4(s); // ERROR
|
||||
int insts;
|
||||
float barBlock;
|
||||
mat4(barBlock);
|
||||
mat4(unreferenced); // ERROR, bad type
|
||||
++s; // ERROR
|
||||
inst - 1; // ERROR
|
||||
++barBlock;
|
||||
2 * barBlockArray; // ERROR
|
||||
}
|
||||
|
||||
int fooBlock; // ERROR, redef.
|
||||
19
externals/glslang/Test/300layout.frag
vendored
Normal file
19
externals/glslang/Test/300layout.frag
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
#version 300 es
|
||||
precision mediump float;
|
||||
in vec4 pos;
|
||||
layout (location = 2) in vec4 color; // ERROR
|
||||
|
||||
layout(location = 1) out vec4 c;
|
||||
layout(location = 3) out vec4 p;
|
||||
layout(location = 4) out vec4 q[2];
|
||||
|
||||
void main()
|
||||
{
|
||||
c = color;
|
||||
p = pos;
|
||||
q[1] = pos;
|
||||
}
|
||||
|
||||
layout(location = 40) out float ca[4]; // ERROR, overlap, ERROR too big
|
||||
layout(location = 41) out float cb[2]; // ERROR, overlap, ERROR too big
|
||||
layout(location = 39) out float cc[6]; // ERROR, overlap, ERROR too big
|
||||
57
externals/glslang/Test/300layout.vert
vendored
Normal file
57
externals/glslang/Test/300layout.vert
vendored
Normal file
@@ -0,0 +1,57 @@
|
||||
#version 300 es
|
||||
|
||||
struct s { vec4 v; };
|
||||
|
||||
layout(location = 7) in vec3 c;
|
||||
layout(LocatioN = 3) in vec4 p;
|
||||
layout(LocatioN = 9) in vec4 q[4]; // ERROR, no array
|
||||
layout(LocatioN = 10) in s r[4]; // ERROR, no struct, ERROR, location overlap
|
||||
out vec4 pos;
|
||||
out vec3 color;
|
||||
|
||||
layout(shared, column_major) uniform mat4 badm4; // ERROR
|
||||
layout(shared, column_major, row_major) uniform; // default is now shared and row_major
|
||||
|
||||
layout(std140) uniform Transform { // layout of this block is std140
|
||||
mat4 M1; // row_major
|
||||
layout(column_major) mat4 M2; // column major
|
||||
mat3 N1; // row_major
|
||||
centroid float badf; // ERROR
|
||||
in float badg; // ERROR
|
||||
layout(std140) float bad1;
|
||||
layout(shared) float bad2;
|
||||
layout(packed) float bad3;
|
||||
} tblock;
|
||||
|
||||
uniform T2 { // layout of this block is shared
|
||||
bool b;
|
||||
mat4 t2m;
|
||||
};
|
||||
|
||||
layout(column_major) uniform T3 { // shared and column_major
|
||||
mat4 M3; // column_major
|
||||
layout(row_major) mat4 M4; // row major
|
||||
mat3 N2; // column_major
|
||||
int b; // ERROR, redefinition (needs to be last member of block for testing, following members are skipped)
|
||||
};
|
||||
|
||||
out badout { // ERROR
|
||||
float f;
|
||||
};
|
||||
|
||||
layout (location = 10) out vec4 badoutA; // ERROR
|
||||
|
||||
void main()
|
||||
{
|
||||
pos = p * (tblock.M1 + tblock.M2 + M4 + M3 + t2m);
|
||||
color = c * tblock.N1;
|
||||
}
|
||||
|
||||
shared vec4 compute_only; // ERROR
|
||||
|
||||
layout(packed) uniform;
|
||||
|
||||
layout(packed) uniform float aoeuntaoeu; // ERROR, packed on variable
|
||||
|
||||
layout(location = 40) in float cd;
|
||||
layout(location = 37) in mat4x3 ce; // ERROR, overlap
|
||||
8
externals/glslang/Test/300link.frag
vendored
Normal file
8
externals/glslang/Test/300link.frag
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
#version 300 es
|
||||
|
||||
precision highp float;
|
||||
|
||||
out vec4 color1;
|
||||
out vec4 color2;
|
||||
|
||||
void main() {}
|
||||
11
externals/glslang/Test/300link2.frag
vendored
Normal file
11
externals/glslang/Test/300link2.frag
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
#version 300 es
|
||||
precision mediump float;
|
||||
in vec4 pos;
|
||||
|
||||
layout(location = 1) out vec4 c;
|
||||
layout(location = 5) out vec4 p;
|
||||
layout(location = 9) out vec4 q[2];
|
||||
|
||||
void main()
|
||||
{
|
||||
}
|
||||
7
externals/glslang/Test/300link3.frag
vendored
Normal file
7
externals/glslang/Test/300link3.frag
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
#version 300 es
|
||||
|
||||
precision highp float;
|
||||
|
||||
out vec4 color1;
|
||||
|
||||
void main() {}
|
||||
135
externals/glslang/Test/300operations.frag
vendored
Normal file
135
externals/glslang/Test/300operations.frag
vendored
Normal file
@@ -0,0 +1,135 @@
|
||||
#version 300 es
|
||||
|
||||
uniform block {
|
||||
mediump float f;
|
||||
} instanceName;
|
||||
|
||||
struct S {
|
||||
int i;
|
||||
} s;
|
||||
|
||||
float a[5];
|
||||
|
||||
void main()
|
||||
{
|
||||
bool b;
|
||||
float f;
|
||||
int i;
|
||||
uint u;
|
||||
bvec3 b3;
|
||||
vec3 v3;
|
||||
ivec3 iv3;
|
||||
uvec3 uv3;
|
||||
vec4 v4;
|
||||
ivec4 iv4;
|
||||
uvec4 uv4;
|
||||
mat2 m2;
|
||||
mat4 m4;
|
||||
|
||||
// These are all errors:
|
||||
instanceName + instanceName;
|
||||
s + s;
|
||||
i + f;
|
||||
u + f;
|
||||
u + i;
|
||||
iv3 *= iv4;
|
||||
iv4 / uv4;
|
||||
i - v3;
|
||||
iv3 + uv3;
|
||||
a * a;
|
||||
b / b;
|
||||
|
||||
f % f;
|
||||
i % f;
|
||||
f % u;
|
||||
instanceName++;
|
||||
++s;
|
||||
a--;
|
||||
++b3;
|
||||
|
||||
iv3 < uv3;
|
||||
m2 > m2;
|
||||
m2 != m4;
|
||||
i >= u;
|
||||
a <= a;
|
||||
b > b;
|
||||
|
||||
b && b3;
|
||||
b3 ^^ b3;
|
||||
b3 || b;
|
||||
i && i;
|
||||
u || u;
|
||||
m2 ^^ m2;
|
||||
|
||||
!u;
|
||||
!i;
|
||||
!m2;
|
||||
!v3;
|
||||
!a;
|
||||
|
||||
~f;
|
||||
~m4;
|
||||
~v3;
|
||||
~a;
|
||||
~instanceName;
|
||||
|
||||
i << iv3;
|
||||
u << uv3;
|
||||
i >> f;
|
||||
f >> i;
|
||||
m4 >> i;
|
||||
a >> u;
|
||||
iv3 >> iv4;
|
||||
|
||||
i & u;
|
||||
u &= uv3;
|
||||
i | uv3;
|
||||
u & f;
|
||||
m2 | m2;
|
||||
s ^ s;
|
||||
(f = f) = f;
|
||||
|
||||
// These are all okay:
|
||||
f * v4;
|
||||
u + u;
|
||||
uv4 / u;
|
||||
iv3 -= iv3;
|
||||
|
||||
i %= 3;
|
||||
uv3 % 4u;
|
||||
--m2;
|
||||
iv4++;
|
||||
|
||||
m4 != m4;
|
||||
m2 == m2;
|
||||
i <= i;
|
||||
a == a;
|
||||
s != s;
|
||||
|
||||
b && b;
|
||||
b || b;
|
||||
b ^^ b;
|
||||
|
||||
!b, uv3;
|
||||
|
||||
~i;
|
||||
~u;
|
||||
~uv3;
|
||||
~iv3;
|
||||
|
||||
uv3 <<= i;
|
||||
i >> i;
|
||||
u << u;
|
||||
iv3 >> iv3;
|
||||
|
||||
i & i;
|
||||
u | u;
|
||||
iv3 ^ iv3;
|
||||
u & uv3;
|
||||
uv3 | u;
|
||||
uv3 &= u;
|
||||
int arr[0x222 & 0xf];
|
||||
arr[1]; // size 2
|
||||
int arr2[(uvec2(0, 0x2) | 0x1u).y];
|
||||
arr2[2]; // size 3
|
||||
}
|
||||
41
externals/glslang/Test/300samplerExternal.frag
vendored
Normal file
41
externals/glslang/Test/300samplerExternal.frag
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
#version 300 es
|
||||
|
||||
#extension GL_OES_EGL_image_external_essl3 : enable
|
||||
|
||||
uniform samplerExternalOES sExt;
|
||||
precision mediump samplerExternalOES;
|
||||
uniform samplerExternalOES mediumExt;
|
||||
uniform highp samplerExternalOES highExt;
|
||||
|
||||
void main()
|
||||
{
|
||||
texture2D(sExt, vec2(0.2)); // ERROR
|
||||
texture2D(mediumExt, vec2(0.2)); // ERROR
|
||||
texture2D(highExt, vec2(0.2)); // ERROR
|
||||
texture2DProj(sExt, vec3(0.3)); // ERROR
|
||||
texture2DProj(sExt, vec4(0.3)); // ERROR
|
||||
|
||||
int lod = 0;
|
||||
highp float bias = 0.01;
|
||||
textureSize(sExt, lod);
|
||||
texture(sExt, vec2(0.2));
|
||||
texture(sExt, vec2(0.2), bias);
|
||||
textureProj(sExt, vec3(0.2));
|
||||
textureProj(sExt, vec3(0.2), bias);
|
||||
textureProj(sExt, vec4(0.2));
|
||||
textureProj(sExt, vec4(0.2), bias);
|
||||
texelFetch(sExt, ivec2(4), lod);
|
||||
|
||||
texture3D(sExt, vec3(0.3)); // ERROR
|
||||
texture2DProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
texture(sExt, vec3(0.3)); // ERROR
|
||||
textureProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
}
|
||||
|
||||
#extension GL_OES_EGL_image_external_essl3 : disable
|
||||
|
||||
#extension GL_OES_EGL_image_external : enable
|
||||
uniform samplerExternalOES badExt; // ERROR
|
||||
#extension GL_OES_EGL_image_external : disable
|
||||
|
||||
uniform samplerExternalOES badExt; // ERROR
|
||||
38
externals/glslang/Test/300samplerExternalYUV.frag
vendored
Normal file
38
externals/glslang/Test/300samplerExternalYUV.frag
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
#version 300 es
|
||||
|
||||
#extension GL_EXT_YUV_target : enable
|
||||
|
||||
uniform __samplerExternal2DY2YEXT sExt;
|
||||
precision mediump __samplerExternal2DY2YEXT;
|
||||
uniform __samplerExternal2DY2YEXT mediumExt;
|
||||
uniform highp __samplerExternal2DY2YEXT highExt;
|
||||
|
||||
void main()
|
||||
{
|
||||
texture2D(sExt, vec2(0.2)); // ERROR
|
||||
texture2D(mediumExt, vec2(0.2)); // ERROR
|
||||
texture2D(highExt, vec2(0.2)); // ERROR
|
||||
texture2DProj(sExt, vec3(0.3)); // ERROR
|
||||
texture2DProj(sExt, vec4(0.3)); // ERROR
|
||||
|
||||
int lod = 0;
|
||||
highp float bias = 0.01;
|
||||
textureSize(sExt, lod);
|
||||
texture(sExt, vec2(0.2));
|
||||
texture(sExt, vec2(0.2), bias);
|
||||
textureProj(sExt, vec3(0.2));
|
||||
textureProj(sExt, vec3(0.2), bias);
|
||||
textureProj(sExt, vec4(0.2));
|
||||
textureProj(sExt, vec4(0.2), bias);
|
||||
texelFetch(sExt, ivec2(4), lod);
|
||||
|
||||
texture3D(sExt, vec3(0.3)); // ERROR
|
||||
texture2DProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
texture(sExt, vec3(0.3)); // ERROR
|
||||
textureProjLod(sExt, vec3(0.3), 0.3); // ERROR
|
||||
}
|
||||
|
||||
#extension GL_EXT_YUV_target : disable
|
||||
|
||||
uniform __samplerExternal2DY2YEXT badExt; // ERROR
|
||||
|
||||
74
externals/glslang/Test/300scope.vert
vendored
Normal file
74
externals/glslang/Test/300scope.vert
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
#version 300 es
|
||||
|
||||
int f(int a, int b, int c)
|
||||
{
|
||||
int a = b; // ERROR, redefinition
|
||||
|
||||
{
|
||||
float a = float(a) + 1.0;
|
||||
}
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
int f(int a, int b, int c); // okay to redeclare
|
||||
|
||||
bool b;
|
||||
float b(int a); // ERROR: redefinition
|
||||
|
||||
float c(int a);
|
||||
bool c; // ERROR: redefinition
|
||||
|
||||
float f; // ERROR: redefinition
|
||||
float tan; // ERROR: redefines built-in function
|
||||
float sin(float x); // ERROR: can't redefine built-in functions
|
||||
float cos(float x) // ERROR: can't redefine built-in functions
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
bool radians(bool x) // ERROR: can't overload built-in functions
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
invariant gl_Position;
|
||||
|
||||
void main()
|
||||
{
|
||||
int g(); // ERROR: no local function declarations
|
||||
g();
|
||||
|
||||
float sin; // okay
|
||||
sin;
|
||||
sin(0.7); // ERROR, use of hidden function
|
||||
f(1,2,3);
|
||||
|
||||
float f; // hides f()
|
||||
f = 3.0;
|
||||
|
||||
gl_Position = vec4(f);
|
||||
|
||||
for (int f = 0; f < 10; ++f)
|
||||
++f;
|
||||
|
||||
int x = 1;
|
||||
{
|
||||
float x = 2.0, /* 2nd x visible here */ y = x; // y is initialized to 2
|
||||
int z = z; // ERROR: z not previously defined.
|
||||
}
|
||||
{
|
||||
int x = x; // x is initialized to '1'
|
||||
}
|
||||
|
||||
struct S
|
||||
{
|
||||
int x;
|
||||
};
|
||||
{
|
||||
S S = S(0); // 'S' is only visible as a struct and constructor
|
||||
S.x; // 'S' is now visible as a variable
|
||||
}
|
||||
|
||||
int degrees;
|
||||
degrees(3.2); // ERROR, use of hidden built-in function
|
||||
}
|
||||
256
externals/glslang/Test/310.comp
vendored
Normal file
256
externals/glslang/Test/310.comp
vendored
Normal file
@@ -0,0 +1,256 @@
|
||||
#version 310 es
|
||||
|
||||
layout(local_size_x = 2) in;
|
||||
layout(local_size_x = 16) in; // ERROR, changing
|
||||
layout(local_size_z = 4096) in; // ERROR, too large
|
||||
layout(local_size_x = 2) in;
|
||||
layout(local_size_y = 0) in; // ERROR, 0 not allowed
|
||||
const int total = gl_MaxComputeWorkGroupCount.y
|
||||
+ gl_MaxComputeUniformComponents
|
||||
+ gl_MaxComputeTextureImageUnits
|
||||
+ gl_MaxComputeImageUniforms
|
||||
+ gl_MaxComputeAtomicCounters
|
||||
+ gl_MaxComputeAtomicCounterBuffers;
|
||||
|
||||
buffer ShaderStorageBlock
|
||||
{
|
||||
int value;
|
||||
float values[];
|
||||
};
|
||||
|
||||
buffer InvalidShaderStorageBlock
|
||||
{
|
||||
float values[]; // ERROR
|
||||
int value;
|
||||
} invalid;
|
||||
|
||||
void main()
|
||||
{
|
||||
barrier();
|
||||
memoryBarrier();
|
||||
memoryBarrierAtomicCounter();
|
||||
memoryBarrierBuffer();
|
||||
memoryBarrierShared();
|
||||
memoryBarrierImage();
|
||||
groupMemoryBarrier();
|
||||
value = int(values[gl_LocalInvocationIndex]);
|
||||
}
|
||||
|
||||
layout(location = 2) in vec3 v3; // ERROR
|
||||
in float f; // ERROR
|
||||
out float fo; // ERROR
|
||||
|
||||
shared vec4 s;
|
||||
layout(location = 2) shared vec4 sl; // ERROR
|
||||
shared float fs = 4.2; // ERROR
|
||||
|
||||
layout(local_size_x = 2, local_size_y = 3, local_size_z = 4) out; // ERROR
|
||||
|
||||
int arrX[gl_WorkGroupSize.x];
|
||||
int arrY[gl_WorkGroupSize.y];
|
||||
int arrZ[gl_WorkGroupSize.z];
|
||||
|
||||
readonly buffer roblock
|
||||
{
|
||||
int value;
|
||||
float values[];
|
||||
} ro;
|
||||
|
||||
void foo()
|
||||
{
|
||||
ro.values[2] = 4.7; // ERROR, readonly
|
||||
ro.values.length();
|
||||
++s;
|
||||
}
|
||||
|
||||
buffer vec4 v; // ERROR
|
||||
|
||||
uniform usampler2D us2dbad; // ERROR, default precision
|
||||
|
||||
precision highp usampler2D;
|
||||
precision highp iimage2DArray;
|
||||
precision highp iimage2D;
|
||||
|
||||
uniform usampler2D us2d;
|
||||
|
||||
uniform iimage2DArray ii2dabad; // ERROR, not writeonly
|
||||
uniform writeonly iimage2DArray ii2da;
|
||||
|
||||
layout(r32i) uniform iimage2D iimg2D;
|
||||
layout(rgba32i) uniform readonly iimage2D iimg2Drgba;
|
||||
layout(rgba32f) uniform readonly image2D img2Drgba; // ERROR, no default
|
||||
layout(r32ui) uniform uimage2D uimg2D; // ERROR, no default
|
||||
|
||||
void qux()
|
||||
{
|
||||
int i = 4;
|
||||
imageAtomicCompSwap(iimg2D, ivec2(i,i), i, i);// ERROR no longer in 310
|
||||
imageAtomicAdd(uimg2D, ivec2(i,i), uint(i)); // ERROR no longer in 310
|
||||
imageAtomicMin(iimg2Drgba, ivec2(i,i), i); // ERROR no longer in 310 // ERROR iimg2Drgba does not have r32i layout
|
||||
imageAtomicMax(img2Drgba, ivec2(i,i), i); // ERROR no longer in 310 // ERROR img2Drgba is not integer image
|
||||
ivec4 pos = imageLoad(iimg2D, ivec2(i,i));
|
||||
imageStore(ii2da, ivec3(i,i,i), ivec4(0));
|
||||
imageLoad(img2Drgba, ivec2(i,i));
|
||||
imageLoad(ii2da, ivec3(i,i,i)); // ERROR, drops writeonly
|
||||
}
|
||||
|
||||
volatile float vol; // ERROR, not an image
|
||||
readonly int vol2; // ERROR, not an image
|
||||
|
||||
void passr(coherent readonly iimage2D image)
|
||||
{
|
||||
}
|
||||
|
||||
layout(r32i) coherent readonly uniform iimage2D qualim1;
|
||||
layout(r32i) coherent restrict readonly uniform iimage2D qualim2;
|
||||
|
||||
void passrc()
|
||||
{
|
||||
passr(qualim1); // ERROR, changing formats
|
||||
passr(qualim2); // ERROR, drops restrict, ERROR, changing formats
|
||||
passr(iimg2D); // ERROR, changing formats
|
||||
}
|
||||
|
||||
highp layout(rg8i) uniform readonly uimage2D i1bad; // ERROR, type mismatch
|
||||
highp layout(rgba32i) uniform readonly image2D i2bad; // ERROR, type mismatch
|
||||
highp layout(rgba32f) uniform readonly uimage2D i3bad; // ERROR, type mismatch
|
||||
layout(r8_snorm) uniform readonly iimage2D i4bad; // ERROR, type mismatch
|
||||
layout(rgba32ui) uniform readonly iimage2D i5bad; // ERROR, type mismatch
|
||||
layout(r8ui) uniform readonly iimage2D i6bad; // ERROR, type mismatch
|
||||
|
||||
layout(binding = 0) uniform atomic_uint counter;
|
||||
|
||||
uint func(atomic_uint c)
|
||||
{
|
||||
return atomicCounterIncrement(c);
|
||||
}
|
||||
|
||||
uint func2(out atomic_uint c) // ERROR, output
|
||||
{
|
||||
return counter; // ERROR, type mismatch
|
||||
return atomicCounter(counter);
|
||||
}
|
||||
|
||||
void mainAC()
|
||||
{
|
||||
atomic_uint non_uniform_counter; // ERROR
|
||||
uint val = atomicCounter(counter);
|
||||
atomicCounterDecrement(counter);
|
||||
}
|
||||
|
||||
layout(binding = 1) uniform mediump atomic_uint counterBad; // ERROR, not highp
|
||||
|
||||
layout(binding = 2, offset = 4) uniform atomic_uint countArr[4];
|
||||
uniform int i;
|
||||
|
||||
void opac()
|
||||
{
|
||||
int a[3];
|
||||
a[counter]; // ERROR, non-integer
|
||||
countArr[2];
|
||||
countArr[i];
|
||||
}
|
||||
|
||||
shared int atomi;
|
||||
shared uint atomu;
|
||||
|
||||
void atoms()
|
||||
{
|
||||
int origi = atomicAdd(atomi, 3);
|
||||
uint origu = atomicAnd(atomu, 7u);
|
||||
origi = atomicExchange(atomi, 4);
|
||||
origu = atomicCompSwap(atomu, 10u, 8u);
|
||||
}
|
||||
|
||||
precision highp atomic_uint;
|
||||
precision lowp atomic_uint; // ERROR
|
||||
|
||||
precise int pfoo; // ERROR, reserved
|
||||
|
||||
dmat2x4 dm; // ERROR
|
||||
uniform samplerCubeArray sca; // ERROR
|
||||
uniform iimage2DRect i2dr; // ERROR
|
||||
highp uniform image2DMS i2dms; // ERROR
|
||||
uniform uimage2DMSArray u2dmsa; // ERROR
|
||||
|
||||
highp layout(r32f) coherent volatile restrict readonly writeonly uniform image2D okay1;
|
||||
layout(r32i) coherent volatile restrict readonly uniform iimage2D okay2;
|
||||
highp layout(r32ui) coherent volatile restrict writeonly uniform uimage2D okay3;
|
||||
highp layout(r32f) coherent volatile restrict uniform image2D okay4;
|
||||
|
||||
highp layout(rgba32f) coherent volatile restrict uniform image2D badQ1; // ERROR, bad qualifiers
|
||||
layout(rgba8i) coherent volatile restrict uniform iimage2D badQ2; // ERROR, bad qualifiers
|
||||
highp layout(rgba16ui) coherent volatile restrict uniform uimage2D badQ3; // ERROR, bad qualifiers
|
||||
|
||||
writeonly buffer woblock
|
||||
{
|
||||
int value;
|
||||
float values[];
|
||||
} wo;
|
||||
|
||||
void foowo()
|
||||
{
|
||||
float g;
|
||||
g = wo.values[2]; // ERROR, writeonly
|
||||
float f = wo.values[2]; // ERROR, writeonly
|
||||
++wo.values[2]; // ERROR, writeonly
|
||||
wo.values[2]--; // ERROR, writeonly
|
||||
f + wo.values[2]; // ERROR, writeonly
|
||||
wo.values[2] - f; // ERROR, writeonly
|
||||
bool b;
|
||||
b ? f : wo.values[2]; // ERROR, writeonly
|
||||
b ? wo.values[2] : f; // ERROR, writeonly
|
||||
if (f == wo.values[2]) // ERROR, writeonly
|
||||
++f;
|
||||
if (f >= wo.values[2]) // ERROR, writeonly
|
||||
++f;
|
||||
f = vec3(wo.values[2]).x; // ERROR, writeonly
|
||||
~wo.value; // ERROR, writeonly
|
||||
wo.values[2] = 3.4;
|
||||
}
|
||||
|
||||
buffer multioblock
|
||||
{
|
||||
readonly int value;
|
||||
writeonly float values[];
|
||||
} multio;
|
||||
|
||||
void foomultio()
|
||||
{
|
||||
float g;
|
||||
g = wo.values[2]; // ERROR, writeonly
|
||||
~wo.value;
|
||||
wo.values[2] = 3.4;
|
||||
wo.value = 2; // ERROR, readonly
|
||||
}
|
||||
|
||||
in inb { // ERROR
|
||||
int a;
|
||||
} inbi;
|
||||
|
||||
out outb { // ERROR
|
||||
int a;
|
||||
} outbi;
|
||||
|
||||
float t__; // ERROR, no __ until revision 310
|
||||
|
||||
// ERROR, no __ until revision 310
|
||||
#define __D
|
||||
|
||||
shared vec4 arr[2][3][4];
|
||||
|
||||
void devi()
|
||||
{
|
||||
gl_DeviceIndex; // ERROR, no extension
|
||||
gl_ViewIndex; // ERROR, never this stage
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_device_group
|
||||
#extension GL_EXT_device_group : enable
|
||||
#endif
|
||||
|
||||
void devie()
|
||||
{
|
||||
gl_DeviceIndex;
|
||||
gl_ViewIndex; // ERROR, never this stage
|
||||
}
|
||||
487
externals/glslang/Test/310.frag
vendored
Normal file
487
externals/glslang/Test/310.frag
vendored
Normal file
@@ -0,0 +1,487 @@
|
||||
#version 310 es
|
||||
highp float nodef3(float); // ERROR, no default precision
|
||||
precision mediump float;
|
||||
precision highp usampler2D;
|
||||
precision highp sampler2D;
|
||||
precision highp isampler2DArray;
|
||||
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, not supported
|
||||
|
||||
layout(location = 2) in vec3 v3;
|
||||
layout(location = 2) in mat4 yi; // ERROR, locations conflict with xi
|
||||
|
||||
uniform sampler2D arrayedSampler[5];
|
||||
uniform usampler2D usamp2d;
|
||||
uniform usampler2DRect samp2dr; // ERROR, reserved
|
||||
uniform isampler2DArray isamp2DA;
|
||||
|
||||
in vec2 c2D;
|
||||
uniform int i;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 v = texture(arrayedSampler[i], c2D); // ERROR
|
||||
|
||||
ivec2 offsets[4];
|
||||
const ivec2 constOffsets[4] = ivec2[4](ivec2(1,2), ivec2(3,4), ivec2(15,16), ivec2(-2,0));
|
||||
uvec4 uv4 = textureGatherOffsets(samp2dr, c2D, offsets, 2); // ERROR, not supported
|
||||
vec4 v4 = textureGather(arrayedSampler[0], c2D);
|
||||
ivec4 iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 3);
|
||||
iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), i); // ERROR, last argument not const
|
||||
iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 4); // ERROR, last argument out of range
|
||||
iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(1), 1+2);
|
||||
iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(0.5));
|
||||
iv4 = textureGatherOffset(isamp2DA, vec3(0.1), ivec2(i)); // ERROR, offset not constant
|
||||
}
|
||||
|
||||
out vec4 outp;
|
||||
void foo23()
|
||||
{
|
||||
const ivec2[3] offsets = ivec2[3](ivec2(1,2), ivec2(3,4), ivec2(15,16));
|
||||
|
||||
textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), ivec2(c2D)); // ERROR, offset not constant
|
||||
textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), offsets[1]);
|
||||
textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), offsets[2]); // ERROR, offset out of range
|
||||
textureProjGradOffset(usamp2d, outp, vec2(0.0), vec2(0.0), ivec2(-10, 20)); // ERROR, offset out of range
|
||||
|
||||
if (gl_HelperInvocation)
|
||||
++outp;
|
||||
|
||||
int sum = gl_MaxVertexImageUniforms +
|
||||
gl_MaxFragmentImageUniforms +
|
||||
gl_MaxComputeImageUniforms +
|
||||
gl_MaxCombinedImageUniforms +
|
||||
gl_MaxCombinedShaderOutputResources;
|
||||
|
||||
bool b1, b2, b3, b;
|
||||
|
||||
b1 = mix(b2, b3, b);
|
||||
uvec3 um3 = mix(uvec3(i), uvec3(i), bvec3(b));
|
||||
ivec4 im4 = mix(ivec4(i), ivec4(i), bvec4(b));
|
||||
1 << mix(1u, 1u, false); // does not require folding
|
||||
}
|
||||
layout(binding=3) uniform sampler2D s1;
|
||||
layout(binding=3) uniform sampler2D s2; // ERROR: overlapping bindings? Don't see that in the 310 spec.
|
||||
highp layout(binding=2) uniform writeonly image2D i2D;
|
||||
layout(binding=4) uniform readonly image3D i3D; // ERROR, no default precision
|
||||
layout(binding=5) uniform imageCube iCube; // ERROR, no default precision
|
||||
layout(binding=6) uniform image2DArray i2DA; // ERROR, no default precision
|
||||
layout(binding=6) uniform coherent volatile restrict image2D i2Dqualified; // ERROR, no default precision
|
||||
|
||||
layout(binding = 1) uniform bb {
|
||||
int foo;
|
||||
layout(binding = 2) float f; // ERROR
|
||||
} bbi;
|
||||
|
||||
in centroid vec4 centroidIn;
|
||||
layout(location = 200000) uniform vec4 bigl; // ERROR, location too big
|
||||
|
||||
layout(early_fragment_tests) in;
|
||||
|
||||
layout(location = 40) out vec4 bigout1; // ERROR, too big
|
||||
layout(location = 40) out vec4 bigout2; // ERROR, overlap
|
||||
layout(location = -2) out vec4 neg; // ERROR, negative
|
||||
|
||||
layout(std430) buffer b430 {
|
||||
int i;
|
||||
} b430i;
|
||||
|
||||
layout(shared) uniform bshar {
|
||||
int i;
|
||||
} bshari;
|
||||
|
||||
in smooth vec4 smoothIn;
|
||||
in flat int flatIn;
|
||||
|
||||
uniform sampler2DMS s2dms; // ERROR, no default precision qualifier
|
||||
|
||||
void foots()
|
||||
{
|
||||
highp ivec2 v2 = textureSize(s1, 2);
|
||||
highp ivec3 v3 = textureSize(isamp2DA, 3);
|
||||
v2 = textureSize(s2dms);
|
||||
v2 = imageSize(i2D);
|
||||
v3 = imageSize(i3D);
|
||||
v2 = imageSize(iCube);
|
||||
v3 = imageSize(i2DA);
|
||||
v2 = imageSize(i2Dqualified);
|
||||
}
|
||||
|
||||
out bool bout; // ERROR
|
||||
highp out image2D imageOut; // ERROR
|
||||
out mat2x3 mout; // ERROR
|
||||
|
||||
in bool inb; // ERROR
|
||||
in sampler2D ino; // ERROR
|
||||
in float ina[4];
|
||||
in float inaa[4][2]; // ERROR
|
||||
struct S { float f; };
|
||||
in S ins;
|
||||
in S[4] inasa; // ERROR
|
||||
in S insa[4]; // ERROR
|
||||
struct SA { float f[4]; };
|
||||
in SA inSA; // ERROR
|
||||
struct SS { float f; S s; };
|
||||
in SS inSS; // ERROR
|
||||
|
||||
#ifndef GL_EXT_shader_io_blocks
|
||||
#error GL_EXT_shader_io_blocks not defined
|
||||
#endif
|
||||
|
||||
#extension GL_EXT_shader_io_blocks : enable
|
||||
|
||||
out outbname { int a; } outbinst; // ERROR, not out block in fragment shader
|
||||
|
||||
in inbname {
|
||||
int a;
|
||||
vec4 v;
|
||||
struct { int b; } s; // ERROR, nested struct definition
|
||||
} inbinst;
|
||||
|
||||
in inbname2 {
|
||||
layout(location = 12) int aAnon;
|
||||
layout(location = 13) centroid in vec4 vAnon;
|
||||
};
|
||||
|
||||
in layout(location = 13) vec4 aliased; // ERROR, aliased
|
||||
|
||||
in inbname2 { // ERROR, reuse of block name
|
||||
int aAnon;
|
||||
centroid in vec4 vAnon;
|
||||
};
|
||||
|
||||
in badmember { // ERROR, aAnon already in global scope
|
||||
int aAnon;
|
||||
};
|
||||
|
||||
int inbname; // ERROR, redefinition of block name
|
||||
|
||||
vec4 vAnon; // ERROR, anon in global scope; redefinition
|
||||
|
||||
in arrayed {
|
||||
float f;
|
||||
} arrayedInst[4];
|
||||
|
||||
void fooIO()
|
||||
{
|
||||
vec4 v = inbinst.v + vAnon;
|
||||
v *= arrayedInst[2].f;
|
||||
v *= arrayedInst[i].f;
|
||||
}
|
||||
|
||||
in vec4 gl_FragCoord;
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, non-ES
|
||||
|
||||
layout(early_fragment_tests) in;
|
||||
out float gl_FragDepth;
|
||||
layout(depth_any) out float gl_FragDepth; // ERROR, non-ES
|
||||
|
||||
void foo_IO()
|
||||
{
|
||||
gl_FragDepth = 0.2; // ERROR, early_fragment_tests declared
|
||||
gl_Layer; // ERROR, not present
|
||||
gl_PrimitiveID; // ERROR, not present
|
||||
bool f = gl_FrontFacing;
|
||||
}
|
||||
|
||||
out float gl_FragDepth;
|
||||
|
||||
#extension GL_OES_geometry_shader : enable
|
||||
|
||||
void foo_GS()
|
||||
{
|
||||
highp int l = gl_Layer;
|
||||
highp int p = gl_PrimitiveID;
|
||||
}
|
||||
|
||||
in vec2 inf, ing;
|
||||
uniform ivec2 offsets[4];
|
||||
uniform sampler2D sArray[4];
|
||||
uniform int sIndex;
|
||||
layout(binding = 0) uniform atomic_uint auArray[2];
|
||||
uniform ubName { int i; } ubInst[4];
|
||||
buffer bbName { int i; } bbInst[4];
|
||||
highp uniform writeonly image2D iArray[5];
|
||||
const ivec2 constOffsets[4] = ivec2[4](ivec2(0.1), ivec2(0.2), ivec2(0.3), ivec2(0.4));
|
||||
|
||||
void pfooBad()
|
||||
{
|
||||
precise vec2 h; // ERROR reserved
|
||||
h = fma(inf, ing, h); // ERROR, not available
|
||||
textureGatherOffset(sArray[0], vec2(0.1), ivec2(inf)); // ERROR, offset not constant
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), constOffsets); // ERROR, not available
|
||||
}
|
||||
|
||||
#extension GL_OES_gpu_shader5 : enable
|
||||
|
||||
void pfoo()
|
||||
{
|
||||
precise vec2 h;
|
||||
h = fma(inf, ing, h);
|
||||
textureGatherOffset(sArray[0], vec2(0.1), ivec2(inf));
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), constOffsets);
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), offsets); // ERROR, offset not constant
|
||||
}
|
||||
|
||||
#extension GL_EXT_texture_cube_map_array : enable
|
||||
|
||||
precision highp imageCubeArray ;
|
||||
precision highp iimageCubeArray ;
|
||||
precision highp uimageCubeArray ;
|
||||
|
||||
precision highp samplerCubeArray ;
|
||||
precision highp samplerCubeArrayShadow;
|
||||
precision highp isamplerCubeArray ;
|
||||
precision highp usamplerCubeArray ;
|
||||
|
||||
uniform writeonly imageCubeArray CA1;
|
||||
uniform writeonly iimageCubeArray CA2;
|
||||
uniform writeonly uimageCubeArray CA3;
|
||||
|
||||
#ifdef GL_EXT_texture_cube_map_array
|
||||
uniform samplerCubeArray CA4;
|
||||
uniform samplerCubeArrayShadow CA5;
|
||||
uniform isamplerCubeArray CA6;
|
||||
uniform usamplerCubeArray CA7;
|
||||
#endif
|
||||
|
||||
void CAT()
|
||||
{
|
||||
highp vec4 b4 = texture(CA4, vec4(0.5), 0.24);
|
||||
highp ivec4 b6 = texture(CA6, vec4(0.5), 0.26);
|
||||
highp uvec4 b7 = texture(CA7, vec4(0.5), 0.27);
|
||||
}
|
||||
|
||||
void badSample()
|
||||
{
|
||||
lowp int a1 = gl_SampleID; // ERROR, need extension
|
||||
mediump vec2 a2 = gl_SamplePosition; // ERROR, need extension
|
||||
highp int a3 = gl_SampleMaskIn[0]; // ERROR, need extension
|
||||
gl_SampleMask[0] = a3; // ERROR, need extension
|
||||
mediump int n = gl_NumSamples; // ERROR, need extension
|
||||
}
|
||||
|
||||
#ifdef GL_OES_sample_variables
|
||||
#extension GL_OES_sample_variables : enable
|
||||
#endif
|
||||
|
||||
void goodSample()
|
||||
{
|
||||
lowp int a1 = gl_SampleID;
|
||||
mediump vec2 a2 = gl_SamplePosition;
|
||||
highp int a3 = gl_SampleMaskIn[0];
|
||||
gl_SampleMask[0] = a3;
|
||||
mediump int n1 = gl_MaxSamples;
|
||||
mediump int n2 = gl_NumSamples;
|
||||
}
|
||||
|
||||
uniform layout(r32f) highp image2D im2Df;
|
||||
uniform layout(r32ui) highp uimage2D im2Du;
|
||||
uniform layout(r32i) highp iimage2D im2Di;
|
||||
uniform ivec2 P;
|
||||
|
||||
void badImageAtom()
|
||||
{
|
||||
float datf;
|
||||
int dati;
|
||||
uint datu;
|
||||
|
||||
imageAtomicAdd( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicAdd( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicMin( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicMin( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicMax( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicMax( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicAnd( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicAnd( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicOr( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicOr( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicXor( im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicXor( im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicExchange(im2Di, P, dati); // ERROR, need extension
|
||||
imageAtomicExchange(im2Du, P, datu); // ERROR, need extension
|
||||
imageAtomicExchange(im2Df, P, datf); // ERROR, need extension
|
||||
imageAtomicCompSwap(im2Di, P, 3, dati); // ERROR, need extension
|
||||
imageAtomicCompSwap(im2Du, P, 5u, datu); // ERROR, need extension
|
||||
}
|
||||
|
||||
#ifdef GL_OES_shader_image_atomic
|
||||
#extension GL_OES_shader_image_atomic : enable
|
||||
#endif
|
||||
|
||||
uniform layout(rgba32f) highp image2D badIm2Df; // ERROR, needs readonly or writeonly
|
||||
uniform layout(rgba8ui) highp uimage2D badIm2Du; // ERROR, needs readonly or writeonly
|
||||
uniform layout(rgba16i) highp iimage2D badIm2Di; // ERROR, needs readonly or writeonly
|
||||
|
||||
void goodImageAtom()
|
||||
{
|
||||
float datf;
|
||||
int dati;
|
||||
uint datu;
|
||||
|
||||
imageAtomicAdd( im2Di, P, dati);
|
||||
imageAtomicAdd( im2Du, P, datu);
|
||||
imageAtomicMin( im2Di, P, dati);
|
||||
imageAtomicMin( im2Du, P, datu);
|
||||
imageAtomicMax( im2Di, P, dati);
|
||||
imageAtomicMax( im2Du, P, datu);
|
||||
imageAtomicAnd( im2Di, P, dati);
|
||||
imageAtomicAnd( im2Du, P, datu);
|
||||
imageAtomicOr( im2Di, P, dati);
|
||||
imageAtomicOr( im2Du, P, datu);
|
||||
imageAtomicXor( im2Di, P, dati);
|
||||
imageAtomicXor( im2Du, P, datu);
|
||||
imageAtomicExchange(im2Di, P, dati);
|
||||
imageAtomicExchange(im2Du, P, datu);
|
||||
imageAtomicExchange(im2Df, P, datf);
|
||||
imageAtomicCompSwap(im2Di, P, 3, dati);
|
||||
imageAtomicCompSwap(im2Du, P, 5u, datu);
|
||||
|
||||
imageAtomicMax(badIm2Di, P, dati); // ERROR, not an allowed layout() on the image
|
||||
imageAtomicMax(badIm2Du, P, datu); // ERROR, not an allowed layout() on the image
|
||||
imageAtomicExchange(badIm2Df, P, datf); // ERROR, not an allowed layout() on the image
|
||||
}
|
||||
|
||||
sample in vec4 colorSampInBad; // ERROR, reserved
|
||||
centroid out vec4 colorCentroidBad; // ERROR
|
||||
flat out vec4 colorBadFlat; // ERROR
|
||||
smooth out vec4 colorBadSmooth; // ERROR
|
||||
noperspective out vec4 colorBadNo; // ERROR
|
||||
flat centroid in vec2 colorfc;
|
||||
in float scalarIn;
|
||||
|
||||
void badInterp()
|
||||
{
|
||||
interpolateAtCentroid(colorfc); // ERROR, need extension
|
||||
interpolateAtSample(colorfc, 1); // ERROR, need extension
|
||||
interpolateAtOffset(colorfc, vec2(0.2)); // ERROR, need extension
|
||||
}
|
||||
|
||||
#if defined GL_OES_shader_multisample_interpolation
|
||||
#extension GL_OES_shader_multisample_interpolation : enable
|
||||
#endif
|
||||
|
||||
sample in vec4 colorSampIn;
|
||||
sample out vec4 colorSampleBad; // ERROR
|
||||
flat sample in vec4 colorfsi;
|
||||
sample in vec3 sampInArray[4];
|
||||
|
||||
void interp()
|
||||
{
|
||||
float res;
|
||||
vec2 res2;
|
||||
vec3 res3;
|
||||
vec4 res4;
|
||||
|
||||
res2 = interpolateAtCentroid(colorfc);
|
||||
res4 = interpolateAtCentroid(colorSampIn);
|
||||
res4 = interpolateAtCentroid(colorfsi);
|
||||
res = interpolateAtCentroid(scalarIn);
|
||||
res3 = interpolateAtCentroid(sampInArray); // ERROR
|
||||
res3 = interpolateAtCentroid(sampInArray[2]);
|
||||
res2 = interpolateAtCentroid(sampInArray[2].xy); // ERROR
|
||||
|
||||
res3 = interpolateAtSample(sampInArray, 1); // ERROR
|
||||
res3 = interpolateAtSample(sampInArray[i], 0);
|
||||
res2 = interpolateAtSample(sampInArray[2].xy, 2); // ERROR
|
||||
res = interpolateAtSample(scalarIn, 1);
|
||||
|
||||
res3 = interpolateAtOffset(sampInArray, vec2(0.2)); // ERROR
|
||||
res3 = interpolateAtOffset(sampInArray[2], vec2(0.2));
|
||||
res2 = interpolateAtOffset(sampInArray[2].xy, vec2(0.2)); // ERROR, no swizzle
|
||||
res = interpolateAtOffset(scalarIn + scalarIn, vec2(0.2)); // ERROR, no binary ops other than dereference
|
||||
res = interpolateAtOffset(scalarIn, vec2(0.2));
|
||||
|
||||
float f;
|
||||
res = interpolateAtCentroid(f); // ERROR, not interpolant
|
||||
res4 = interpolateAtSample(outp, 0); // ERROR, not interpolant
|
||||
}
|
||||
|
||||
layout(blend_support_softlight) out; // ERROR, need extension
|
||||
|
||||
#ifdef GL_KHR_blend_equation_advanced
|
||||
#extension GL_KHR_blend_equation_advanced : enable
|
||||
#endif
|
||||
|
||||
layout(blend_support_multiply) out;
|
||||
layout(blend_support_screen) out;
|
||||
layout(blend_support_overlay) out;
|
||||
layout(blend_support_darken, blend_support_lighten) out;
|
||||
layout(blend_support_colordodge) layout(blend_support_colorburn) out;
|
||||
layout(blend_support_hardlight) out;
|
||||
layout(blend_support_softlight) out;
|
||||
layout(blend_support_difference) out;
|
||||
layout(blend_support_exclusion) out;
|
||||
layout(blend_support_hsl_hue) out;
|
||||
layout(blend_support_hsl_saturation) out;
|
||||
layout(blend_support_hsl_color) out;
|
||||
layout(blend_support_hsl_luminosity) out;
|
||||
layout(blend_support_all_equations) out;
|
||||
|
||||
layout(blend_support_hsl_luminosity) out; // okay to repeat
|
||||
|
||||
layout(blend_support_hsl_luminosity) in; // ERROR, only on "out"
|
||||
layout(blend_support_hsl_luminosity) out vec4; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) out vec4 badout; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) struct badS {int i;}; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) void blendFoo() { } // ERROR, only on standalone
|
||||
void blendFoo(layout(blend_support_hsl_luminosity) vec3 v) { } // ERROR, only on standalone
|
||||
layout(blend_support_flizbit) out; // ERROR, no flizbit
|
||||
|
||||
out vec4 outAA[2][2]; // ERROR
|
||||
|
||||
void devi()
|
||||
{
|
||||
gl_DeviceIndex; // ERROR, no extension
|
||||
gl_ViewIndex; // ERROR, no extension
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_device_group
|
||||
#extension GL_EXT_device_group : enable
|
||||
#endif
|
||||
|
||||
#ifdef GL_EXT_multiview
|
||||
#extension GL_EXT_multiview : enable
|
||||
#endif
|
||||
|
||||
void devie()
|
||||
{
|
||||
gl_DeviceIndex;
|
||||
gl_ViewIndex;
|
||||
}
|
||||
|
||||
#extension GL_EXT_shader_implicit_conversions : enable
|
||||
|
||||
// Test function overloading
|
||||
void func(uint a, uvec4 b)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int func(uint a, uvec4 b) // Error function overloading because of same signature and different return type
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int b;
|
||||
|
||||
void testimplicit() {
|
||||
|
||||
uint a = b; // int->uint
|
||||
mediump vec4 col = vec4(1, 2, 3, 4); // ivec4 -> vec4
|
||||
int b = a + 2; // ERROR: cannot convert from ' temp uint' to ' temp int'
|
||||
|
||||
// Test binary ops
|
||||
uint c = b * 3;
|
||||
uint d = b * 3u;
|
||||
uint e = b%3;
|
||||
uint f = (b > 3)? b : c;
|
||||
func(b, ivec4(1,2,3,4));
|
||||
}
|
||||
|
||||
#extension GL_EXT_shader_implicit_conversions : disable
|
||||
|
||||
void testimplicitFail() {
|
||||
uint a = b; // Error GL_EXT_shader_implicit_conversions is disabled
|
||||
}
|
||||
|
||||
152
externals/glslang/Test/310.geom
vendored
Normal file
152
externals/glslang/Test/310.geom
vendored
Normal file
@@ -0,0 +1,152 @@
|
||||
#version 310 es
|
||||
|
||||
#ifdef GL_EXT_geometry_shader
|
||||
#extension GL_EXT_geometry_shader : enable
|
||||
#else
|
||||
#error no GL_EXT_geometry_shader
|
||||
#endif
|
||||
|
||||
#ifndef GL_OES_geometry_shader
|
||||
#error no GL_OES_geometry_shader
|
||||
#endif
|
||||
|
||||
precision mediump float;
|
||||
|
||||
in fromVertex {
|
||||
in vec3 color;
|
||||
} fromV[];
|
||||
|
||||
in vec4 nonBlockUnsized[];
|
||||
|
||||
out toFragment {
|
||||
out vec3 color;
|
||||
} toF;
|
||||
|
||||
out fromVertex { // okay to reuse a block name for another block name
|
||||
vec3 color;
|
||||
};
|
||||
|
||||
out fooB { // ERROR, cannot reuse block name as block instance
|
||||
vec2 color;
|
||||
} fromVertex;
|
||||
|
||||
int fromVertex; // ERROR, cannot reuse a block name for something else
|
||||
|
||||
out fooC { // ERROR, cannot have same name for block and instance name
|
||||
vec2 color;
|
||||
} fooC;
|
||||
|
||||
void main()
|
||||
{
|
||||
EmitVertex();
|
||||
EndPrimitive();
|
||||
EmitStreamVertex(1); // ERROR
|
||||
EndStreamPrimitive(0); // ERROR
|
||||
|
||||
color = fromV[0].color;
|
||||
gl_ClipDistance[3] = // ERROR, no ClipDistance
|
||||
gl_in[1].gl_ClipDistance[2]; // ERROR, no ClipDistance
|
||||
gl_Position = gl_in[0].gl_Position;
|
||||
|
||||
gl_PrimitiveID = gl_PrimitiveIDIn;
|
||||
gl_Layer = 2;
|
||||
}
|
||||
|
||||
layout(stream = 4) out vec4 ov4; // ERROR, no streams
|
||||
|
||||
layout(line_strip, points, triangle_strip, points, triangle_strip) out; // just means triangle_strip"
|
||||
|
||||
out ooutb { vec4 a; } ouuaa6;
|
||||
|
||||
layout(max_vertices = 200) out;
|
||||
layout(max_vertices = 300) out; // ERROR, too big
|
||||
void foo(layout(max_vertices = 4) int a) // ERROR
|
||||
{
|
||||
ouuaa6.a = vec4(1.0);
|
||||
}
|
||||
|
||||
layout(line_strip, points, triangle_strip, points) out; // ERROR, changing output primitive
|
||||
layout(line_strip, points) out; // ERROR, changing output primitive
|
||||
layout(triangle_strip) in; // ERROR, not an input primitive
|
||||
layout(triangle_strip) uniform; // ERROR
|
||||
layout(triangle_strip) out vec4 badv4; // ERROR, not on a variable
|
||||
layout(triangle_strip) in vec4 bad2v4[]; // ERROR, not on a variable or input
|
||||
layout(invocations = 3) out outbn { int a; }; // 2 ERROR, not on a block, not until 4.0
|
||||
out outbn2 {
|
||||
layout(invocations = 3) int a; // 2 ERRORs, not on a block member, not until 4.0
|
||||
layout(max_vertices = 3) int b; // ERROR, not on a block member
|
||||
layout(triangle_strip) int c; // ERROR, not on a block member
|
||||
} outbi;
|
||||
|
||||
layout(lines) out; // ERROR, not on output
|
||||
layout(lines_adjacency) in;
|
||||
layout(triangles) in; // ERROR, can't change it
|
||||
layout(triangles_adjacency) in; // ERROR, can't change it
|
||||
layout(invocations = 4) in;
|
||||
|
||||
in sameName {
|
||||
int a15;
|
||||
} insn[];
|
||||
|
||||
out sameName {
|
||||
float f15;
|
||||
};
|
||||
|
||||
uniform sameName {
|
||||
bool b15;
|
||||
};
|
||||
|
||||
const int summ = gl_MaxVertexAttribs +
|
||||
gl_MaxGeometryInputComponents +
|
||||
gl_MaxGeometryOutputComponents +
|
||||
gl_MaxGeometryImageUniforms +
|
||||
gl_MaxGeometryTextureImageUnits +
|
||||
gl_MaxGeometryOutputVertices +
|
||||
gl_MaxGeometryTotalOutputComponents +
|
||||
gl_MaxGeometryUniformComponents +
|
||||
gl_MaxGeometryAtomicCounters +
|
||||
gl_MaxGeometryAtomicCounterBuffers +
|
||||
gl_MaxVertexTextureImageUnits +
|
||||
gl_MaxCombinedTextureImageUnits +
|
||||
gl_MaxTextureImageUnits +
|
||||
gl_MaxDrawBuffers;
|
||||
|
||||
void fooe1()
|
||||
{
|
||||
gl_ViewportIndex; // ERROR, not in ES
|
||||
gl_MaxViewports; // ERROR, not in ES
|
||||
insn.length(); // 4: lines_adjacency
|
||||
int inv = gl_InvocationID;
|
||||
}
|
||||
|
||||
in vec4 explArray[4];
|
||||
in vec4 explArrayBad[5]; // ERROR, wrong size
|
||||
in vec4 nonArrayed; // ERROR, not an array
|
||||
flat out vec3 myColor1;
|
||||
centroid out vec3 myColor2;
|
||||
centroid in vec3 centr[];
|
||||
sample out vec4 perSampleColor; // ERROR without sample extensions
|
||||
|
||||
layout(max_vertices = 200) out; // matching redecl
|
||||
|
||||
layout(location = 7, component = 2) in float comp[]; // ERROR, es has no component
|
||||
|
||||
void notHere()
|
||||
{
|
||||
gl_MaxGeometryVaryingComponents; // ERROR, not in ES
|
||||
gl_VerticesIn; // ERROR, not in ES
|
||||
}
|
||||
|
||||
void pointSize1()
|
||||
{
|
||||
highp float ps = gl_in[3].gl_PointSize; // ERROR, need point_size extension
|
||||
gl_PointSize = ps; // ERROR, need point_size extension
|
||||
}
|
||||
|
||||
#extension GL_OES_geometry_point_size : enable
|
||||
|
||||
void pointSize2()
|
||||
{
|
||||
highp float ps = gl_in[3].gl_PointSize;
|
||||
gl_PointSize = ps;
|
||||
}
|
||||
43
externals/glslang/Test/310.inheritMemory.frag
vendored
Normal file
43
externals/glslang/Test/310.inheritMemory.frag
vendored
Normal file
@@ -0,0 +1,43 @@
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
struct S {
|
||||
float buff[10];
|
||||
};
|
||||
|
||||
layout(std430, binding=2) readonly buffer RoBuff {
|
||||
float buff_ro[10];
|
||||
S s_ro;
|
||||
} ro_buffer;
|
||||
|
||||
layout(std430, binding=2) buffer Buff {
|
||||
float buff[10];
|
||||
S s;
|
||||
} non_ro_buffer;
|
||||
|
||||
void non_ro_fun(float[10] buff) { }
|
||||
void non_ro_funf(float el) { }
|
||||
void non_ro_funS(S s) { }
|
||||
|
||||
out vec4 fragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
S s;
|
||||
|
||||
non_ro_fun(s.buff);
|
||||
non_ro_funf(s.buff[3]);
|
||||
non_ro_funS(s);
|
||||
|
||||
non_ro_fun(non_ro_buffer.buff);
|
||||
non_ro_fun(non_ro_buffer.s.buff);
|
||||
non_ro_funf(non_ro_buffer.buff[3]);
|
||||
non_ro_funf(non_ro_buffer.s.buff[3]);
|
||||
non_ro_funS(non_ro_buffer.s);
|
||||
|
||||
non_ro_fun(ro_buffer.buff_ro);
|
||||
non_ro_fun(ro_buffer.s_ro.buff);
|
||||
non_ro_funf(ro_buffer.buff_ro[3]);
|
||||
non_ro_funf(ro_buffer.s_ro.buff[3]);
|
||||
non_ro_funS(ro_buffer.s_ro);
|
||||
}
|
||||
184
externals/glslang/Test/310.tesc
vendored
Normal file
184
externals/glslang/Test/310.tesc
vendored
Normal file
@@ -0,0 +1,184 @@
|
||||
#version 310 es
|
||||
|
||||
#extension GL_OES_tessellation_shader : enable
|
||||
|
||||
layout(vertices = 4) out;
|
||||
out int outa[gl_out.length()];
|
||||
|
||||
layout(quads) in; // ERROR
|
||||
layout(ccw) out; // ERROR
|
||||
layout(fractional_even_spacing) in; // ERROR
|
||||
|
||||
patch in vec4 patchIn; // ERROR
|
||||
patch out vec4 patchOut;
|
||||
|
||||
void main()
|
||||
{
|
||||
barrier();
|
||||
|
||||
int a = gl_MaxTessControlInputComponents +
|
||||
gl_MaxTessControlOutputComponents +
|
||||
gl_MaxTessControlTextureImageUnits +
|
||||
gl_MaxTessControlUniformComponents +
|
||||
gl_MaxTessControlTotalOutputComponents;
|
||||
|
||||
vec4 p = gl_in[1].gl_Position;
|
||||
float ps = gl_in[1].gl_PointSize; // ERROR, need point_size extension
|
||||
float cd = gl_in[1].gl_ClipDistance[2]; // ERROR, not in ES
|
||||
|
||||
int pvi = gl_PatchVerticesIn;
|
||||
int pid = gl_PrimitiveID;
|
||||
int iid = gl_InvocationID;
|
||||
|
||||
gl_out[gl_InvocationID].gl_Position = p;
|
||||
gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension
|
||||
gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES
|
||||
|
||||
gl_TessLevelOuter[3] = 3.2;
|
||||
gl_TessLevelInner[1] = 1.3;
|
||||
|
||||
if (a > 10)
|
||||
barrier(); // ERROR
|
||||
else
|
||||
barrier(); // ERROR
|
||||
|
||||
barrier();
|
||||
|
||||
do {
|
||||
barrier(); // ERROR
|
||||
} while (a > 10);
|
||||
|
||||
switch (a) {
|
||||
default:
|
||||
barrier(); // ERROR
|
||||
break;
|
||||
}
|
||||
a < 12 ? a : (barrier(), a); // ERROR
|
||||
{
|
||||
barrier();
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
barrier(); // ERROR
|
||||
}
|
||||
|
||||
layout(vertices = 4) in; // ERROR, not on in
|
||||
layout(vertices = 5) out; // ERROR, changing #
|
||||
|
||||
void foo()
|
||||
{
|
||||
gl_out[4].gl_Position; // ERROR, out of range
|
||||
|
||||
barrier(); // ERROR, not in main
|
||||
}
|
||||
|
||||
in vec2 ina; // ERROR, not array
|
||||
in vec2 inb[];
|
||||
in vec2 inc[18]; // ERROR, wrong size
|
||||
in vec2 ind[gl_MaxPatchVertices];
|
||||
patch out float implA[]; // ERROR, not sized
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
layout(location = 3) in vec4 ivla[];
|
||||
layout(location = 4) in vec4 ivlb[];
|
||||
layout(location = 4) in vec4 ivlc[]; // ERROR, overlapping
|
||||
|
||||
layout(location = 3) out vec4 ovla[];
|
||||
layout(location = 4) out vec4 ovlb[];
|
||||
layout(location = 4) out vec4 ovlc[]; // ERROR, overlapping
|
||||
|
||||
void foop()
|
||||
{
|
||||
precise float d; // ERROR without gpu_shader5
|
||||
d = fma(d, d, d); // ERROR without gpu_shader5
|
||||
}
|
||||
|
||||
patch out pinbn {
|
||||
int a;
|
||||
} pinbi;
|
||||
|
||||
centroid out vec3 myColor2[];
|
||||
centroid in vec3 centr[];
|
||||
sample out vec4 perSampleColor[]; // ERROR without sample extensions
|
||||
|
||||
layout(vertices = 4) out float badlay[]; // ERROR, not on a variable
|
||||
out float misSized[5]; // ERROR, size doesn't match
|
||||
out float okaySize[4];
|
||||
|
||||
#extension GL_OES_tessellation_point_size : enable
|
||||
|
||||
void pointSize2()
|
||||
{
|
||||
float ps = gl_in[1].gl_PointSize;
|
||||
gl_out[gl_InvocationID].gl_PointSize = ps;
|
||||
}
|
||||
|
||||
#extension GL_OES_gpu_shader5 : enable
|
||||
|
||||
precise vec3 pv3;
|
||||
|
||||
void goodfoop()
|
||||
{
|
||||
precise float d;
|
||||
|
||||
pv3 *= pv3;
|
||||
pv3 = fma(pv3, pv3, pv3);
|
||||
d = fma(d, d, d);
|
||||
}
|
||||
|
||||
void bbextBad()
|
||||
{
|
||||
gl_BoundingBoxEXT; // ERROR without GL_EXT_primitive_bounding_box
|
||||
gl_BoundingBox; // ERROR, version < 320
|
||||
}
|
||||
|
||||
#extension GL_EXT_primitive_bounding_box : enable
|
||||
|
||||
void bbext()
|
||||
{
|
||||
gl_BoundingBoxEXT[0] = vec4(0.0);
|
||||
gl_BoundingBoxEXT[1] = vec4(1.0);
|
||||
gl_BoundingBoxEXT[2] = vec4(2.0); // ERROR, overflow
|
||||
}
|
||||
|
||||
void bbBad()
|
||||
{
|
||||
gl_BoundingBoxOES; // ERROR without GL_OES_primitive_bounding_box
|
||||
}
|
||||
|
||||
#extension GL_OES_primitive_bounding_box : enable
|
||||
|
||||
void bb()
|
||||
{
|
||||
gl_BoundingBoxOES[0] = vec4(0.0);
|
||||
gl_BoundingBoxOES[1] = vec4(1.0);
|
||||
gl_BoundingBoxOES[2] = vec4(2.0); // ERROR, overflow
|
||||
}
|
||||
|
||||
out patch badpatchBName { // ERROR, array size required
|
||||
float f;
|
||||
} badpatchIName[];
|
||||
|
||||
out patch patchBName {
|
||||
float f;
|
||||
} patchIName[4];
|
||||
|
||||
void outputtingOutparam(out int a)
|
||||
{
|
||||
a = 2;
|
||||
}
|
||||
|
||||
void outputting()
|
||||
{
|
||||
outa[gl_InvocationID] = 2;
|
||||
outa[1] = 2; // ERROR, not gl_InvocationID
|
||||
gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID
|
||||
outa[1];
|
||||
gl_out[0];
|
||||
outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID
|
||||
outputtingOutparam(outa[gl_InvocationID]);
|
||||
patchIName[1].f = 3.14;
|
||||
outa[(gl_InvocationID)] = 2;
|
||||
}
|
||||
128
externals/glslang/Test/310.tese
vendored
Normal file
128
externals/glslang/Test/310.tese
vendored
Normal file
@@ -0,0 +1,128 @@
|
||||
#version 310 es
|
||||
|
||||
#extension GL_EXT_tessellation_shader : enable
|
||||
#extension GL_OES_tessellation_shader : enable
|
||||
#extension GL_EXT_tessellation_shader : disable
|
||||
|
||||
layout(vertices = 4) out; // ERROR
|
||||
layout(quads, cw) in;
|
||||
layout(triangles) in; // ERROR
|
||||
layout(isolines) in; // ERROR
|
||||
|
||||
layout(ccw) in; // ERROR
|
||||
layout(cw) in;
|
||||
|
||||
layout(fractional_odd_spacing) in;
|
||||
layout(equal_spacing) in; // ERROR
|
||||
layout(fractional_even_spacing) in; // ERROR
|
||||
|
||||
layout(point_mode) in;
|
||||
|
||||
patch in vec4 patchIn;
|
||||
patch out vec4 patchOut; // ERROR
|
||||
|
||||
void main()
|
||||
{
|
||||
barrier(); // ERROR
|
||||
|
||||
int a = gl_MaxTessEvaluationInputComponents +
|
||||
gl_MaxTessEvaluationOutputComponents +
|
||||
gl_MaxTessEvaluationTextureImageUnits +
|
||||
gl_MaxTessEvaluationUniformComponents +
|
||||
gl_MaxTessPatchComponents +
|
||||
gl_MaxPatchVertices +
|
||||
gl_MaxTessGenLevel;
|
||||
|
||||
vec4 p = gl_in[1].gl_Position;
|
||||
float ps = gl_in[1].gl_PointSize; // ERROR, need point_size extension
|
||||
float cd = gl_in[1].gl_ClipDistance[2]; // ERROR, not in ES
|
||||
|
||||
int pvi = gl_PatchVerticesIn;
|
||||
int pid = gl_PrimitiveID;
|
||||
vec3 tc = gl_TessCoord;
|
||||
float tlo = gl_TessLevelOuter[3];
|
||||
float tli = gl_TessLevelInner[1];
|
||||
|
||||
gl_Position = p;
|
||||
gl_PointSize = ps; // ERROR, need point_size extension
|
||||
gl_ClipDistance[2] = cd; // ERROR, not in ES
|
||||
}
|
||||
|
||||
smooth patch in vec4 badp1; // ERROR
|
||||
flat patch in vec4 badp2; // ERROR
|
||||
noperspective patch in vec4 badp3; // ERROR
|
||||
patch sample in vec3 badp4; // ERROR
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
in gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
} gl_in[];
|
||||
|
||||
in gl_PerVertex // ERROR, second redeclaration of gl_in
|
||||
{
|
||||
vec4 gl_Position;
|
||||
} gl_in[];
|
||||
|
||||
layout(quads, cw) out; // ERROR
|
||||
layout(triangles) out; // ERROR
|
||||
layout(isolines) out; // ERROR
|
||||
layout(cw) out; // ERROR
|
||||
layout(fractional_odd_spacing) out; // ERROR
|
||||
layout(equal_spacing) out; // ERROR
|
||||
layout(fractional_even_spacing) out; // ERROR
|
||||
layout(point_mode) out; // ERROR
|
||||
|
||||
in vec2 ina; // ERROR, not array
|
||||
in vec2 inb[];
|
||||
in vec2 inc[18]; // ERROR, wrong size
|
||||
in vec2 ind[gl_MaxPatchVertices];
|
||||
|
||||
in testbla { // ERROR, not array
|
||||
int f;
|
||||
} bla;
|
||||
|
||||
in testblb {
|
||||
int f;
|
||||
} blb[];
|
||||
|
||||
in testblc { // ERROR wrong size
|
||||
int f;
|
||||
} blc[18];
|
||||
|
||||
in testbld {
|
||||
int f;
|
||||
} bld[gl_MaxPatchVertices];
|
||||
|
||||
layout(location = 23) in vec4 ivla[];
|
||||
layout(location = 24) in vec4 ivlb[];
|
||||
layout(location = 24) in vec4 ivlc[]; // ERROR, overlap
|
||||
|
||||
layout(location = 23) out vec4 ovla[2];
|
||||
layout(location = 24) out vec4 ovlb[2]; // ERROR, overlap
|
||||
|
||||
in float gl_TessLevelOuter[4]; // ERROR, can't redeclare
|
||||
|
||||
patch in pinbn {
|
||||
int a;
|
||||
} pinbi;
|
||||
|
||||
centroid out vec3 myColor2;
|
||||
centroid in vec3 centr[];
|
||||
sample out vec4 perSampleColor; // ERROR without sample extensions
|
||||
|
||||
#extension GL_OES_tessellation_point_size : enable
|
||||
|
||||
void pointSize2()
|
||||
{
|
||||
float ps = gl_in[1].gl_PointSize; // ERROR, not in the redeclaration, but no error on use of gl_PointSize
|
||||
gl_PointSize = ps;
|
||||
}
|
||||
|
||||
#extension GL_EXT_primitive_bounding_box : enable
|
||||
|
||||
void bbbad()
|
||||
{
|
||||
gl_BoundingBoxOES; // ERROR, wrong stage
|
||||
}
|
||||
403
externals/glslang/Test/310.vert
vendored
Normal file
403
externals/glslang/Test/310.vert
vendored
Normal file
@@ -0,0 +1,403 @@
|
||||
#version 310 es
|
||||
|
||||
shared vec4 s; // ERROR
|
||||
layout(local_size_x = 2) out; // ERROR
|
||||
buffer vec4 v; // ERROR
|
||||
in int ini;
|
||||
layout(location = 2) uniform mat4 x;
|
||||
layout(location = 3) uniform mat4 y;
|
||||
layout(location = 2) out mat4 xi;
|
||||
layout(location = 3) out mat4 yi; // ERROR, locations conflict with xi
|
||||
|
||||
void main()
|
||||
{
|
||||
uvec2 u2;
|
||||
u2 = uaddCarry(u2, u2, u2);
|
||||
uint u1;
|
||||
u1 = usubBorrow(u1, u1, u1);
|
||||
uvec4 u4;
|
||||
umulExtended(u4, u4, u4, u4);
|
||||
ivec4 i4;
|
||||
imulExtended(i4, i4, i4, i4);
|
||||
int i1;
|
||||
i1 = bitfieldExtract(i1, 4, 5);
|
||||
uvec3 u3;
|
||||
u3 = bitfieldExtract(u3, 4, 5);
|
||||
ivec3 i3;
|
||||
i3 = bitfieldInsert(i3, i3, 4, 5);
|
||||
u1 = bitfieldInsert(u1, u1, 4, 5);
|
||||
ivec2 i2;
|
||||
i2 = bitfieldReverse(i2);
|
||||
u4 = bitfieldReverse(u4);
|
||||
i1 = bitCount(i1);
|
||||
i3 = bitCount(u3);
|
||||
i2 = findLSB(i2);
|
||||
i4 = findLSB(u4);
|
||||
i1 = findMSB(i1);
|
||||
i2 = findMSB(u2);
|
||||
|
||||
vec3 v3;
|
||||
v3 = frexp(v3, i3);
|
||||
vec2 v2;
|
||||
v2 = ldexp(v2, i2);
|
||||
|
||||
mediump vec4 v4;
|
||||
u1 = packUnorm4x8(v4);
|
||||
u1 = packSnorm4x8(v4);
|
||||
v4 = unpackUnorm4x8(u1);
|
||||
v4 = unpackSnorm4x8(u1);
|
||||
}
|
||||
|
||||
precision highp sampler2DMS;
|
||||
precision highp isampler2DMS;
|
||||
precision highp usampler2DMS;
|
||||
|
||||
uniform sampler2DMS s2dms;
|
||||
uniform isampler2DMS is2dms;
|
||||
uniform usampler2DMS us2dms;
|
||||
uniform usampler2DMSArray us2dmsa; // ERROR
|
||||
|
||||
void foo()
|
||||
{
|
||||
ivec2 v2;
|
||||
v2 = textureSize(s2dms);
|
||||
v2 = textureSize(us2dms);
|
||||
vec4 v4 = texelFetch(s2dms, v2, 2);
|
||||
ivec4 iv4 = texelFetch(is2dms, v2, 2);
|
||||
textureSamples(s2dms); // ERROR
|
||||
float f;
|
||||
frexp(f, ini); // ERROR, i not writable
|
||||
}
|
||||
|
||||
out bool outb; // ERROR
|
||||
out sampler2D outo; // ERROR
|
||||
out float outa[4];
|
||||
out float outaa[4][2]; // ERROR
|
||||
struct S { float f; };
|
||||
out S outs;
|
||||
out S[4] outasa; // ERROR
|
||||
out S outsa[4]; // ERROR
|
||||
struct SA { float f[4]; };
|
||||
out SA outSA; // ERROR
|
||||
struct SS { float f; S s; };
|
||||
out SS outSS; // ERROR
|
||||
|
||||
layout(std430) uniform U430 { int a; } U430i; // ERROR
|
||||
layout(std430) buffer B430 { int a; } B430i;
|
||||
|
||||
#ifndef GL_OES_shader_io_blocks
|
||||
#error GL_OES_shader_io_blocks not defined
|
||||
#endif
|
||||
|
||||
#extension GL_OES_shader_io_blocks : enable
|
||||
|
||||
out outbname {
|
||||
int a;
|
||||
out vec4 v;
|
||||
highp sampler2D s; // ERROR, opaque type
|
||||
} outbinst;
|
||||
|
||||
out outbname2 {
|
||||
layout(location = 12) int aAnon;
|
||||
layout(location = 13) vec4 vAnon;
|
||||
};
|
||||
|
||||
layout(location = 12) out highp int aliased; // ERROR, aliasing location
|
||||
|
||||
in inbname { int a; } inbinst; // ERROR, no in block in vertex shader
|
||||
|
||||
out gl_PerVertex { // ERROR, has extra member
|
||||
highp vec4 gl_Position;
|
||||
highp vec4 t;
|
||||
};
|
||||
|
||||
void foo_IO()
|
||||
{
|
||||
int sum = gl_VertexID +
|
||||
gl_InstanceID;
|
||||
gl_Position = vec4(1.0);
|
||||
gl_PointSize = 2.0; // ERROR, removed by redeclaration
|
||||
}
|
||||
|
||||
out gl_PerVertex { // ERROR, already used and already redeclared
|
||||
highp vec4 gl_Position;
|
||||
highp vec4 t;
|
||||
};
|
||||
|
||||
smooth out smo { // ERROR, no smooth on a block
|
||||
int i;
|
||||
} smon;
|
||||
|
||||
flat out fmo { // ERROR, no flat on a block
|
||||
int i;
|
||||
} fmon;
|
||||
|
||||
centroid out cmo { // ERROR, no centroid on a block
|
||||
int i;
|
||||
} cmon;
|
||||
|
||||
invariant out imo { // ERROR, no invariant on a block
|
||||
int i;
|
||||
} imon;
|
||||
|
||||
in vec2 inf, ing;
|
||||
uniform ivec2 offsets[4];
|
||||
uniform sampler2D sArray[4];
|
||||
uniform int sIndex;
|
||||
layout(binding = 0) uniform atomic_uint auArray[2];
|
||||
uniform ubName { int i; } ubInst[4];
|
||||
buffer bbName { int i; } bbInst[4];
|
||||
highp uniform writeonly image2D iArray[5];
|
||||
const ivec2 constOffsets[4] = ivec2[4](ivec2(0.1), ivec2(0.2), ivec2(0.3), ivec2(0.4));
|
||||
|
||||
void pfooBad()
|
||||
{
|
||||
precise vec2 h; // ERROR reserved
|
||||
h = fma(inf, ing, h); // ERROR, not available
|
||||
sArray[sIndex + 1]; // ERRRO, not supported
|
||||
auArray[sIndex + 1];
|
||||
ubInst[1];
|
||||
bbInst[2];
|
||||
ubInst[sIndex + 1]; // ERROR, not supported
|
||||
bbInst[sIndex]; // ERROR, not supported
|
||||
iArray[2];
|
||||
iArray[sIndex * 2]; // ERROR, not supported
|
||||
textureGatherOffset(sArray[0], vec2(0.1), ivec2(inf)); // ERROR, offset not constant
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), constOffsets); // ERROR, not available
|
||||
}
|
||||
|
||||
#extension GL_OES_gpu_shader5 : enable
|
||||
|
||||
void pfoo()
|
||||
{
|
||||
precise vec2 h;
|
||||
h = fma(inf, ing, h);
|
||||
sArray[sIndex + 1];
|
||||
ubInst[sIndex + 1];
|
||||
bbInst[sIndex - 2]; // ERROR, still not supported
|
||||
iArray[2];
|
||||
iArray[sIndex - 2];
|
||||
textureGatherOffset(sArray[0], vec2(0.1), ivec2(inf));
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), constOffsets);
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), offsets); // ERROR, offset not constant
|
||||
}
|
||||
|
||||
uniform samplerBuffer badSamp1; // ERROR, reserved
|
||||
uniform isamplerBuffer badSamp2; // ERROR, reserved
|
||||
uniform usamplerBuffer badSamp3; // ERROR, reserved
|
||||
uniform writeonly imageBuffer badSamp4; // ERROR, reserved
|
||||
uniform writeonly iimageBuffer badSamp5; // ERROR, reserved
|
||||
uniform writeonly uimageBuffer badSamp6; // ERROR, reserved
|
||||
|
||||
#extension GL_OES_texture_buffer : enable
|
||||
#extension GL_EXT_texture_buffer : enable
|
||||
|
||||
uniform samplerBuffer noPreSamp1; // ERROR, no default precision
|
||||
uniform isamplerBuffer noPreSamp2; // ERROR, no default precision
|
||||
uniform usamplerBuffer noPreSamp3; // ERROR, no default precision
|
||||
uniform writeonly imageBuffer noPreSamp4; // ERROR, no default precision
|
||||
uniform writeonly iimageBuffer noPreSamp5; // ERROR, no default precision
|
||||
uniform writeonly uimageBuffer noPreSamp6; // ERROR, no default precision
|
||||
|
||||
precision highp samplerBuffer;
|
||||
precision highp isamplerBuffer;
|
||||
precision highp usamplerBuffer;
|
||||
precision highp imageBuffer;
|
||||
precision highp iimageBuffer;
|
||||
precision highp uimageBuffer;
|
||||
|
||||
#ifdef GL_OES_texture_buffer
|
||||
uniform samplerBuffer bufSamp1;
|
||||
uniform isamplerBuffer bufSamp2;
|
||||
uniform usamplerBuffer bufSamp3;
|
||||
#endif
|
||||
#ifdef GL_EXT_texture_buffer
|
||||
uniform writeonly imageBuffer bufSamp4;
|
||||
uniform writeonly iimageBuffer bufSamp5;
|
||||
uniform writeonly uimageBuffer bufSamp6;
|
||||
#endif
|
||||
|
||||
void bufferT()
|
||||
{
|
||||
highp int s1 = textureSize(bufSamp1);
|
||||
highp int s2 = textureSize(bufSamp2);
|
||||
highp int s3 = textureSize(bufSamp3);
|
||||
|
||||
highp int s4 = imageSize(bufSamp4);
|
||||
highp int s5 = imageSize(bufSamp5);
|
||||
highp int s6 = imageSize(bufSamp6);
|
||||
|
||||
highp vec4 f1 = texelFetch(bufSamp1, s1);
|
||||
highp ivec4 f2 = texelFetch(bufSamp2, s2);
|
||||
highp uvec4 f3 = texelFetch(bufSamp3, s3);
|
||||
}
|
||||
|
||||
uniform writeonly imageCubeArray badCA1; // ERROR, reserved
|
||||
uniform writeonly iimageCubeArray badCA2; // ERROR, reserved
|
||||
uniform writeonly uimageCubeArray badCA3; // ERROR, reserved
|
||||
|
||||
uniform samplerCubeArray badCA4; // ERROR, reserved
|
||||
uniform samplerCubeArrayShadow badCA5; // ERROR, reserved
|
||||
uniform isamplerCubeArray badCA6; // ERROR, reserved
|
||||
uniform usamplerCubeArray badCA7; // ERROR, reserved
|
||||
|
||||
#extension GL_OES_texture_cube_map_array : enable
|
||||
|
||||
uniform writeonly imageCubeArray noPreCA1; // ERROR, no default precision
|
||||
uniform writeonly iimageCubeArray noPreCA2; // ERROR, no default precision
|
||||
uniform writeonly uimageCubeArray noPreCA3; // ERROR, no default precision
|
||||
|
||||
uniform samplerCubeArray noPreCA4; // ERROR, no default precision
|
||||
uniform samplerCubeArrayShadow noPreCA5; // ERROR, no default precision
|
||||
uniform isamplerCubeArray noPreCA6; // ERROR, no default precision
|
||||
uniform usamplerCubeArray noPreCA7; // ERROR, no default precision
|
||||
|
||||
precision highp imageCubeArray ;
|
||||
precision highp iimageCubeArray ;
|
||||
precision highp uimageCubeArray ;
|
||||
|
||||
precision highp samplerCubeArray ;
|
||||
precision highp samplerCubeArrayShadow;
|
||||
precision highp isamplerCubeArray ;
|
||||
precision highp usamplerCubeArray ;
|
||||
|
||||
uniform writeonly imageCubeArray CA1;
|
||||
uniform writeonly iimageCubeArray CA2;
|
||||
uniform writeonly uimageCubeArray CA3;
|
||||
|
||||
layout(rgba16f) uniform readonly imageCubeArray rCA1;
|
||||
layout(rgba32i) uniform readonly iimageCubeArray rCA2;
|
||||
layout(r32ui) uniform readonly uimageCubeArray rCA3;
|
||||
|
||||
#ifdef GL_OES_texture_cube_map_array
|
||||
uniform samplerCubeArray CA4;
|
||||
uniform samplerCubeArrayShadow CA5;
|
||||
uniform isamplerCubeArray CA6;
|
||||
uniform usamplerCubeArray CA7;
|
||||
#endif
|
||||
|
||||
void CAT()
|
||||
{
|
||||
highp ivec3 s4 = textureSize(CA4, 1);
|
||||
highp ivec3 s5 = textureSize(CA5, 1);
|
||||
highp ivec3 s6 = textureSize(CA6, 1);
|
||||
highp ivec3 s7 = textureSize(CA7, 1);
|
||||
|
||||
highp vec4 t4 = texture(CA4, vec4(0.5));
|
||||
highp float t5 = texture(CA5, vec4(0.5), 3.0);
|
||||
highp ivec4 t6 = texture(CA6, vec4(0.5));
|
||||
highp uvec4 t7 = texture(CA7, vec4(0.5));
|
||||
|
||||
highp vec4 L4 = textureLod(CA4, vec4(0.5), 0.24);
|
||||
highp ivec4 L6 = textureLod(CA6, vec4(0.5), 0.26);
|
||||
highp uvec4 L7 = textureLod(CA7, vec4(0.5), 0.27);
|
||||
|
||||
highp vec4 g4 = textureGrad(CA4, vec4(0.5), vec3(0.1), vec3(0.2));
|
||||
highp ivec4 g6 = textureGrad(CA6, vec4(0.5), vec3(0.1), vec3(0.2));
|
||||
highp uvec4 g7 = textureGrad(CA7, vec4(0.5), vec3(0.1), vec3(0.2));
|
||||
|
||||
highp vec4 gath4 = textureGather(CA4, vec4(0.5));
|
||||
highp vec4 gathC4 = textureGather(CA4, vec4(0.5), 2);
|
||||
highp ivec4 gath6 = textureGather(CA6, vec4(0.5));
|
||||
highp ivec4 gathC6 = textureGather(CA6, vec4(0.5), 1);
|
||||
highp uvec4 gath7 = textureGather(CA7, vec4(0.5));
|
||||
highp uvec4 gathC7 = textureGather(CA7, vec4(0.5), 0);
|
||||
|
||||
highp vec4 gath5 = textureGather(CA5, vec4(0.5), 2.5);
|
||||
|
||||
highp ivec3 s1 = imageSize(CA1);
|
||||
highp ivec3 s2 = imageSize(CA2);
|
||||
highp ivec3 s3 = imageSize(CA3);
|
||||
|
||||
imageStore(CA1, s3, vec4(1));
|
||||
imageStore(CA2, s3, ivec4(1));
|
||||
imageStore(CA3, s3, uvec4(1));
|
||||
|
||||
highp vec4 cl1 = imageLoad(rCA1, s3);
|
||||
highp ivec4 cl2 = imageLoad(rCA2, s3);
|
||||
highp uvec4 cl3 = imageLoad(rCA3, s3);
|
||||
}
|
||||
|
||||
uniform sampler2DMSArray bad2DMS; // ERROR, reserved
|
||||
uniform isampler2DMSArray bad2DMSi; // ERROR, reserved
|
||||
uniform usampler2DMSArray bad2DMSu; // ERROR, reserved
|
||||
|
||||
#extension GL_OES_texture_storage_multisample_2d_array : enable
|
||||
|
||||
#ifdef GL_OES_texture_storage_multisample_2d_array
|
||||
|
||||
uniform sampler2DMSArray noPrec2DMS; // ERROR, no default
|
||||
uniform isampler2DMSArray noPrec2DMSi; // ERROR, no default
|
||||
uniform usampler2DMSArray noPrec2DMSu; // ERROR, no default
|
||||
|
||||
#endif
|
||||
|
||||
precision highp sampler2DMSArray;
|
||||
precision highp isampler2DMSArray;
|
||||
precision highp usampler2DMSArray;
|
||||
|
||||
uniform sampler2DMSArray samp2DMSA;
|
||||
uniform isampler2DMSArray samp2DMSAi;
|
||||
uniform usampler2DMSArray samp2DMSAu;
|
||||
|
||||
void MSA()
|
||||
{
|
||||
vec4 tf = texelFetch(samp2DMSA, ivec3(5), 2);
|
||||
ivec4 tfi = texelFetch(samp2DMSAi, ivec3(5), 2);
|
||||
uvec4 tfu = texelFetch(samp2DMSAu, ivec3(5), 2);
|
||||
|
||||
ivec3 tfs = textureSize(samp2DMSA);
|
||||
ivec3 tfsi = textureSize(samp2DMSAi);
|
||||
ivec3 tfsb = textureSize(samp2DMSAi, 4); // ERROR, no lod
|
||||
ivec3 tfsu = textureSize(samp2DMSAu);
|
||||
}
|
||||
|
||||
#ifdef GL_OES_shader_image_atomic
|
||||
#extension GL_OES_shader_image_atomic : enable
|
||||
#endif
|
||||
|
||||
uniform layout(r32f) highp image2D im2Df;
|
||||
uniform layout(r32ui) highp uimage2D im2Du;
|
||||
uniform layout(r32i) highp iimage2D im2Di;
|
||||
uniform ivec2 P;
|
||||
|
||||
void goodImageAtom()
|
||||
{
|
||||
float datf;
|
||||
int dati;
|
||||
uint datu;
|
||||
|
||||
imageAtomicAdd( im2Di, P, dati);
|
||||
imageAtomicAdd( im2Du, P, datu);
|
||||
imageAtomicMin( im2Di, P, dati);
|
||||
imageAtomicMin( im2Du, P, datu);
|
||||
imageAtomicMax( im2Di, P, dati);
|
||||
imageAtomicMax( im2Du, P, datu);
|
||||
imageAtomicAnd( im2Di, P, dati);
|
||||
imageAtomicAnd( im2Du, P, datu);
|
||||
imageAtomicOr( im2Di, P, dati);
|
||||
imageAtomicOr( im2Du, P, datu);
|
||||
imageAtomicXor( im2Di, P, dati);
|
||||
imageAtomicXor( im2Du, P, datu);
|
||||
imageAtomicExchange(im2Di, P, dati);
|
||||
imageAtomicExchange(im2Du, P, datu);
|
||||
imageAtomicExchange(im2Df, P, datf);
|
||||
imageAtomicCompSwap(im2Di, P, 3, dati);
|
||||
imageAtomicCompSwap(im2Du, P, 5u, datu);
|
||||
}
|
||||
|
||||
sample out vec4 colorSampInBad; // ERROR, reserved
|
||||
|
||||
#extension GL_OES_shader_multisample_interpolation : enable
|
||||
|
||||
sample out vec4 colorSample;
|
||||
flat sample out vec4 colorfsi;
|
||||
sample out vec3 sampInArray[4];
|
||||
in vec4 inv4;
|
||||
|
||||
void badInterp()
|
||||
{
|
||||
interpolateAtCentroid(inv4); // ERROR, wrong stage
|
||||
interpolateAtSample(inv4, 1); // ERROR, need extension
|
||||
interpolateAtOffset(inv4, vec2(0.2)); // ERROR, need extension
|
||||
}
|
||||
121
externals/glslang/Test/310AofA.vert
vendored
Normal file
121
externals/glslang/Test/310AofA.vert
vendored
Normal file
@@ -0,0 +1,121 @@
|
||||
#version 310 es
|
||||
|
||||
// Check name mangling of functions with parameters that are multi-dimensional arrays.
|
||||
|
||||
#define NX 2
|
||||
#define NY 3
|
||||
#define NZ 4
|
||||
void f(bool a, float b, uint[4] c, int[NY][NX] d) {
|
||||
}
|
||||
|
||||
void main() {
|
||||
int[NY][NX] d;
|
||||
f(false, 12.1, uint[NZ](uint(0),uint(1),uint(1),uint(2)), d);
|
||||
}
|
||||
|
||||
buffer b {
|
||||
float u[]; // ERROR
|
||||
vec4 v[];
|
||||
} name[3];
|
||||
|
||||
uniform ub {
|
||||
float u;
|
||||
vec4 v[]; // ERROR
|
||||
} uname[3];
|
||||
|
||||
buffer b2 {
|
||||
float u;
|
||||
vec4 v[][]; // ERROR
|
||||
} name2[3];
|
||||
|
||||
buffer b3 {
|
||||
float u;
|
||||
vec4 v[][7];
|
||||
} name3[3];
|
||||
|
||||
// General arrays of arrays
|
||||
|
||||
float[4][5][6] many[1][2][3];
|
||||
|
||||
float gu[][7]; // ERROR, size required
|
||||
float g4[4][7];
|
||||
float g5[5][7];
|
||||
|
||||
float[4][7] foo(float a[5][7])
|
||||
{
|
||||
float r[7];
|
||||
r = a[2];
|
||||
float[](a[0], a[1], r, a[3]); // ERROR, too few dims
|
||||
float[4][7][4](a[0], a[1], r, a[3]); // ERROR, too many dims
|
||||
return float[4][7](a[0], a[1], r, a[3]);
|
||||
return float[][](a[0], a[1], r, a[3]);
|
||||
return float[][7](a[0], a[1], a[2], a[3]);
|
||||
}
|
||||
|
||||
void bar(float[5][7]) {}
|
||||
|
||||
void foo2()
|
||||
{
|
||||
{
|
||||
float gu[3][4][2];
|
||||
|
||||
gu[2][4][1] = 4.0; // ERROR, overflow
|
||||
}
|
||||
vec4 ca4[3][2] = vec4[][](vec4[2](vec4(0.0), vec4(1.0)),
|
||||
vec4[2](vec4(0.0), vec4(1.0)),
|
||||
vec4[2](vec4(0.0), vec4(1.0)));
|
||||
vec4 caim[][2] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)));
|
||||
vec4 caim2[][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)));
|
||||
vec4 caim3[3][] = vec4[][](vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)),
|
||||
vec4[2](vec4(4.0), vec4(2.0)));
|
||||
|
||||
g4 = foo(g5);
|
||||
g5 = g4; // ERROR, wrong types
|
||||
gu = g4; // ERROR, not yet sized
|
||||
|
||||
foo(gu); // ERROR, not yet sized
|
||||
bar(g5);
|
||||
|
||||
if (foo(g5) == g4)
|
||||
;
|
||||
if (foo(g5) == g5) // ERROR, different types
|
||||
;
|
||||
|
||||
float u[5][7];
|
||||
u[5][2] = 5.0; // ERROR
|
||||
foo(u);
|
||||
|
||||
vec4 badAss[3];
|
||||
name[1].v[-1]; // ERROR
|
||||
name[1].v[1] = vec4(4.3);
|
||||
name[1].v = badAss; // ERROR, bad assignemnt
|
||||
|
||||
name3[0].v[1].length(); // 7
|
||||
name3[0].v.length(); // run time
|
||||
}
|
||||
|
||||
struct badS {
|
||||
int sa[]; // ERROR
|
||||
int a[][]; // ERROR
|
||||
int b[][2]; // ERROR
|
||||
int c[2][]; // ERROR
|
||||
int d[][4]; // ERROR
|
||||
};
|
||||
|
||||
in float inArray[2][3]; // ERROR
|
||||
out float outArray[2][3]; // ERROR
|
||||
|
||||
uniform ubaa {
|
||||
int a;
|
||||
} ubaaname[2][3]; // ERROR
|
||||
|
||||
vec3 func(in mat3[2] x[3])
|
||||
{
|
||||
mat3 a0 = x[2][1];
|
||||
return a0[2];
|
||||
}
|
||||
8
externals/glslang/Test/310implicitSizeArrayError.vert
vendored
Normal file
8
externals/glslang/Test/310implicitSizeArrayError.vert
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
#version 310 es
|
||||
layout (binding=0) uniform Block {
|
||||
highp int a[];
|
||||
} uni;
|
||||
layout (location=0) out highp int o;
|
||||
void main() {
|
||||
o = uni.a[2];
|
||||
}
|
||||
18
externals/glslang/Test/310runtimeArray.vert
vendored
Normal file
18
externals/glslang/Test/310runtimeArray.vert
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
#version 310 es
|
||||
|
||||
precision highp float;
|
||||
layout(location=0) out float o;
|
||||
|
||||
struct S { float f; };
|
||||
buffer b1 { S s[]; };
|
||||
buffer b2 { S s[]; } b2name;
|
||||
buffer b3 { S s[]; } b3name[];
|
||||
buffer b4 { S s[]; } b4name[4];
|
||||
|
||||
void main()
|
||||
{
|
||||
o = s[5].f;
|
||||
o += b2name.s[6].f;
|
||||
o += b3name[3].s[7].f;
|
||||
o += b4name[2].s[8].f;
|
||||
}
|
||||
17
externals/glslang/Test/320.comp
vendored
Normal file
17
externals/glslang/Test/320.comp
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
#version 320 es
|
||||
|
||||
float fX;
|
||||
float fY;
|
||||
|
||||
void main()
|
||||
{
|
||||
dFdx(fX);
|
||||
dFdy(fY);
|
||||
fwidth(fX);
|
||||
dFdxCoarse(fX);
|
||||
dFdyCoarse(fY);
|
||||
fwidthCoarse(fX);
|
||||
dFdxFine(fX);
|
||||
dFdyFine(fY);
|
||||
fwidthFine(fX);
|
||||
}
|
||||
225
externals/glslang/Test/320.frag
vendored
Normal file
225
externals/glslang/Test/320.frag
vendored
Normal file
@@ -0,0 +1,225 @@
|
||||
#version 320 es
|
||||
|
||||
out outbname { int a; } outbinst; // ERROR, not out block in fragment shader
|
||||
|
||||
in inbname {
|
||||
int a;
|
||||
vec4 v;
|
||||
struct { int b; } s; // ERROR, nested struct definition
|
||||
} inbinst;
|
||||
|
||||
in inbname2 {
|
||||
layout(location = 12) int aAnon;
|
||||
layout(location = 13) centroid in vec4 vAnon;
|
||||
};
|
||||
|
||||
in layout(location = 13) vec4 aliased; // ERROR, aliased
|
||||
|
||||
in inbname2 { // ERROR, reuse of block name
|
||||
int aAnon;
|
||||
centroid in vec4 vAnon;
|
||||
};
|
||||
|
||||
in badmember { // ERROR, aAnon already in global scope
|
||||
int aAnon;
|
||||
};
|
||||
|
||||
int inbname; // ERROR, redefinition of block name
|
||||
|
||||
vec4 vAnon; // ERROR, anon in global scope; redefinition
|
||||
|
||||
in arrayed {
|
||||
float f;
|
||||
} arrayedInst[4];
|
||||
uniform int i;
|
||||
void fooIO()
|
||||
{
|
||||
vec4 v = inbinst.v + vAnon;
|
||||
v *= arrayedInst[2].f;
|
||||
v *= arrayedInst[i].f;
|
||||
}
|
||||
|
||||
in vec4 gl_FragCoord;
|
||||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; // ERROR, non-ES
|
||||
|
||||
layout(early_fragment_tests) in;
|
||||
out float gl_FragDepth;
|
||||
layout(depth_any) out float gl_FragDepth; // ERROR, non-ES
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_FragDepth = 0.2; // ERROR, early_fragment_tests declared
|
||||
bool f = gl_FrontFacing;
|
||||
}
|
||||
|
||||
out float gl_FragDepth;
|
||||
|
||||
void foo_GS()
|
||||
{
|
||||
highp int l = gl_Layer;
|
||||
highp int p = gl_PrimitiveID;
|
||||
}
|
||||
|
||||
in vec2 inf, ing;
|
||||
uniform ivec2 offsets[4];
|
||||
uniform sampler2D sArray[4];
|
||||
uniform int sIndex;
|
||||
layout(binding = 0) uniform atomic_uint auArray[2];
|
||||
uniform ubName { int i; } ubInst[4];
|
||||
buffer bbName { int i; } bbInst[4];
|
||||
highp uniform writeonly image2D iArray[5];
|
||||
const ivec2 constOffsets[4] = ivec2[4](ivec2(0.1), ivec2(0.2), ivec2(0.3), ivec2(0.4));
|
||||
|
||||
void pfoo()
|
||||
{
|
||||
precise vec2 h;
|
||||
h = fma(inf, ing, h);
|
||||
textureGatherOffset(sArray[0], vec2(0.1), ivec2(inf));
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), constOffsets);
|
||||
textureGatherOffsets(sArray[0], vec2(0.1), offsets); // ERROR, offset not constant
|
||||
}
|
||||
|
||||
precision highp imageCubeArray ;
|
||||
precision highp iimageCubeArray ;
|
||||
precision highp uimageCubeArray ;
|
||||
|
||||
precision highp samplerCubeArray ;
|
||||
precision highp samplerCubeArrayShadow;
|
||||
precision highp isamplerCubeArray ;
|
||||
precision highp usamplerCubeArray ;
|
||||
|
||||
uniform writeonly imageCubeArray CA1;
|
||||
uniform writeonly iimageCubeArray CA2;
|
||||
uniform writeonly uimageCubeArray CA3;
|
||||
|
||||
#ifdef GL_EXT_texture_cube_map_array
|
||||
uniform samplerCubeArray CA4;
|
||||
uniform samplerCubeArrayShadow CA5;
|
||||
uniform isamplerCubeArray CA6;
|
||||
uniform usamplerCubeArray CA7;
|
||||
#endif
|
||||
|
||||
void CAT()
|
||||
{
|
||||
highp vec4 b4 = texture(CA4, vec4(0.5), 0.24);
|
||||
highp ivec4 b6 = texture(CA6, vec4(0.5), 0.26);
|
||||
highp uvec4 b7 = texture(CA7, vec4(0.5), 0.27);
|
||||
}
|
||||
|
||||
void goodSample()
|
||||
{
|
||||
lowp int a1 = gl_SampleID;
|
||||
mediump vec2 a2 = gl_SamplePosition;
|
||||
highp int a3 = gl_SampleMaskIn[0];
|
||||
gl_SampleMask[0] = a3;
|
||||
mediump int n1 = gl_MaxSamples;
|
||||
mediump int n2 = gl_NumSamples;
|
||||
}
|
||||
|
||||
uniform layout(r32f) highp image2D im2Df;
|
||||
uniform layout(r32ui) highp uimage2D im2Du;
|
||||
uniform layout(r32i) highp iimage2D im2Di;
|
||||
uniform ivec2 P;
|
||||
|
||||
uniform layout(rgba32f) highp image2D badIm2Df; // ERROR, needs readonly or writeonly
|
||||
uniform layout(rgba8ui) highp uimage2D badIm2Du; // ERROR, needs readonly or writeonly
|
||||
uniform layout(rgba16i) highp iimage2D badIm2Di; // ERROR, needs readonly or writeonly
|
||||
|
||||
void goodImageAtom()
|
||||
{
|
||||
float datf;
|
||||
int dati;
|
||||
uint datu;
|
||||
|
||||
imageAtomicAdd( im2Di, P, dati);
|
||||
imageAtomicAdd( im2Du, P, datu);
|
||||
imageAtomicMin( im2Di, P, dati);
|
||||
imageAtomicMin( im2Du, P, datu);
|
||||
imageAtomicMax( im2Di, P, dati);
|
||||
imageAtomicMax( im2Du, P, datu);
|
||||
imageAtomicAnd( im2Di, P, dati);
|
||||
imageAtomicAnd( im2Du, P, datu);
|
||||
imageAtomicOr( im2Di, P, dati);
|
||||
imageAtomicOr( im2Du, P, datu);
|
||||
imageAtomicXor( im2Di, P, dati);
|
||||
imageAtomicXor( im2Du, P, datu);
|
||||
imageAtomicExchange(im2Di, P, dati);
|
||||
imageAtomicExchange(im2Du, P, datu);
|
||||
imageAtomicExchange(im2Df, P, datf);
|
||||
imageAtomicCompSwap(im2Di, P, 3, dati);
|
||||
imageAtomicCompSwap(im2Du, P, 5u, datu);
|
||||
|
||||
imageAtomicMax(badIm2Di, P, dati); // ERROR, not an allowed layout() on the image
|
||||
imageAtomicMax(badIm2Du, P, datu); // ERROR, not an allowed layout() on the image
|
||||
imageAtomicExchange(badIm2Df, P, datf); // ERROR, not an allowed layout() on the image
|
||||
}
|
||||
|
||||
centroid out vec4 colorCentroidBad; // ERROR
|
||||
flat out vec4 colorBadFlat; // ERROR
|
||||
smooth out vec4 colorBadSmooth; // ERROR
|
||||
noperspective out vec4 colorBadNo; // ERROR
|
||||
flat centroid in vec2 colorfc;
|
||||
in float scalarIn;
|
||||
|
||||
sample in vec4 colorSampIn;
|
||||
sample out vec4 colorSampleBad; // ERROR
|
||||
flat sample in vec4 colorfsi;
|
||||
sample in vec3 sampInArray[4];
|
||||
|
||||
void interp()
|
||||
{
|
||||
float res;
|
||||
vec2 res2;
|
||||
vec3 res3;
|
||||
vec4 res4;
|
||||
|
||||
res2 = interpolateAtCentroid(colorfc);
|
||||
res4 = interpolateAtCentroid(colorSampIn);
|
||||
res4 = interpolateAtCentroid(colorfsi);
|
||||
res = interpolateAtCentroid(scalarIn);
|
||||
res3 = interpolateAtCentroid(sampInArray); // ERROR
|
||||
res3 = interpolateAtCentroid(sampInArray[2]);
|
||||
res2 = interpolateAtCentroid(sampInArray[2].xy); // ERROR
|
||||
|
||||
res3 = interpolateAtSample(sampInArray, 1); // ERROR
|
||||
res3 = interpolateAtSample(sampInArray[i], 0);
|
||||
res2 = interpolateAtSample(sampInArray[2].xy, 2); // ERROR
|
||||
res = interpolateAtSample(scalarIn, 1);
|
||||
|
||||
res3 = interpolateAtOffset(sampInArray, vec2(0.2)); // ERROR
|
||||
res3 = interpolateAtOffset(sampInArray[2], vec2(0.2));
|
||||
res2 = interpolateAtOffset(sampInArray[2].xy, vec2(0.2)); // ERROR, no swizzle
|
||||
res = interpolateAtOffset(scalarIn + scalarIn, vec2(0.2)); // ERROR, no binary ops other than dereference
|
||||
res = interpolateAtOffset(scalarIn, vec2(0.2));
|
||||
|
||||
float f;
|
||||
res = interpolateAtCentroid(f); // ERROR, not interpolant
|
||||
res4 = interpolateAtSample(outp, 0); // ERROR, not interpolant
|
||||
}
|
||||
|
||||
layout(blend_support_multiply) out;
|
||||
layout(blend_support_screen) out;
|
||||
layout(blend_support_overlay) out;
|
||||
layout(blend_support_darken, blend_support_lighten) out;
|
||||
layout(blend_support_colordodge) layout(blend_support_colorburn) out;
|
||||
layout(blend_support_hardlight) out;
|
||||
layout(blend_support_softlight) out;
|
||||
layout(blend_support_difference) out;
|
||||
layout(blend_support_exclusion) out;
|
||||
layout(blend_support_hsl_hue) out;
|
||||
layout(blend_support_hsl_saturation) out;
|
||||
layout(blend_support_hsl_color) out;
|
||||
layout(blend_support_hsl_luminosity) out;
|
||||
layout(blend_support_all_equations) out;
|
||||
|
||||
layout(blend_support_hsl_luminosity) out; // okay to repeat
|
||||
|
||||
layout(blend_support_hsl_luminosity) in; // ERROR, only on "out"
|
||||
layout(blend_support_hsl_luminosity) out vec4; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) out vec4 badout; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) struct badS {int i;}; // ERROR, only on standalone
|
||||
layout(blend_support_hsl_luminosity) void blendFoo() { } // ERROR, only on standalone
|
||||
void blendFoo(layout(blend_support_hsl_luminosity) vec3 v) { } // ERROR, only on standalone
|
||||
layout(blend_support_flizbit) out; // ERROR, no flizbit
|
||||
|
||||
out vec4 outAA[2][2]; // ERROR
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user