perf: 提升后端高并发承载能力

This commit is contained in:
2026-06-15 15:33:49 +08:00
parent 63c954da55
commit 8715c7bb3d
12 changed files with 600 additions and 151 deletions

View File

@@ -9,10 +9,12 @@ import (
)
const (
writeWait = 10 * time.Second
pongWait = 60 * time.Second
pingPeriod = (pongWait * 9) / 10
maxMessageSize = 512
writeWait = 10 * time.Second
pongWait = 60 * time.Second
pingPeriod = (pongWait * 9) / 10
maxMessageSize = 512
roomQueueBufferSize = 2048
historyLimit = 100
)
type Message struct {
@@ -32,12 +34,23 @@ type Client struct {
}
type Hub struct {
rooms map[string]map[*Client]bool
roomsHistory map[string][]Message
broadcast chan Message
mutex sync.RWMutex
rooms map[string]*roomHub
}
type roomHub struct {
roomID string
manager *Hub
register chan *Client
unregister chan *Client
mutex sync.RWMutex
broadcast chan Message
clearHistory chan struct{}
stop chan struct{}
stopOnce sync.Once
mutex sync.RWMutex
clients map[*Client]struct{}
history []Message
}
type StatsSnapshot struct {
@@ -48,118 +61,179 @@ type StatsSnapshot struct {
func NewHub() *Hub {
return &Hub{
broadcast: make(chan Message),
register: make(chan *Client),
unregister: make(chan *Client),
rooms: make(map[string]map[*Client]bool),
roomsHistory: make(map[string][]Message),
rooms: make(map[string]*roomHub),
}
}
func (h *Hub) Run() {
func (h *Hub) getRoom(roomID string) *roomHub {
h.mutex.RLock()
room := h.rooms[roomID]
h.mutex.RUnlock()
return room
}
func (h *Hub) getOrCreateRoom(roomID string) *roomHub {
if room := h.getRoom(roomID); room != nil {
return room
}
h.mutex.Lock()
defer h.mutex.Unlock()
if room := h.rooms[roomID]; room != nil {
return room
}
room := &roomHub{
roomID: roomID,
manager: h,
register: make(chan *Client, roomQueueBufferSize),
unregister: make(chan *Client, roomQueueBufferSize),
broadcast: make(chan Message, roomQueueBufferSize),
clearHistory: make(chan struct{}, 1),
stop: make(chan struct{}),
clients: make(map[*Client]struct{}),
}
h.rooms[roomID] = room
go room.run()
return room
}
func (h *Hub) deleteRoomIfIdle(room *roomHub) {
room.mutex.RLock()
idle := len(room.clients) == 0 && len(room.history) == 0
room.mutex.RUnlock()
if !idle {
return
}
h.mutex.Lock()
if current := h.rooms[room.roomID]; current == room {
delete(h.rooms, room.roomID)
room.stopOnce.Do(func() {
close(room.stop)
})
}
h.mutex.Unlock()
}
func (r *roomHub) run() {
for {
select {
case client := <-h.register:
h.mutex.Lock()
if h.rooms[client.RoomID] == nil {
h.rooms[client.RoomID] = make(map[*Client]bool)
}
h.rooms[client.RoomID][client] = true
// Copy existing history to send outside the lock
var historyCopy []Message
if history, ok := h.roomsHistory[client.RoomID]; ok {
historyCopy = make([]Message, len(history))
copy(historyCopy, history)
}
h.mutex.Unlock()
// Send history outside the lock
for _, msg := range historyCopy {
msg.IsHistory = true
msgBytes, err := json.Marshal(msg)
if err == nil {
select {
case client.Send <- msgBytes:
default:
}
}
}
case client := <-h.unregister:
h.mutex.Lock()
if rooms, ok := h.rooms[client.RoomID]; ok {
if _, ok := rooms[client]; ok {
delete(rooms, client)
close(client.Send)
// We no longer delete the room from h.rooms here if we want history to persist
// even if everyone leaves (as long as it's active in DB).
// But we should clean up if the room is empty and we want to save memory.
// However, the history is what matters.
if len(rooms) == 0 {
delete(h.rooms, client.RoomID)
}
}
}
h.mutex.Unlock()
case message := <-h.broadcast:
// Marshal message outside the lock to optimize performance
msgBytes, err := json.Marshal(message)
if err != nil {
continue
}
h.mutex.Lock()
// Only store "chat" and "danmaku" messages in history
if message.Type == "chat" || message.Type == "danmaku" {
h.roomsHistory[message.RoomID] = append(h.roomsHistory[message.RoomID], message)
// Limit history size to avoid memory leak (e.g., last 100 messages)
if len(h.roomsHistory[message.RoomID]) > 100 {
h.roomsHistory[message.RoomID] = h.roomsHistory[message.RoomID][1:]
}
}
clients := h.rooms[message.RoomID]
if clients != nil {
for client := range clients {
select {
case client.Send <- msgBytes:
default:
close(client.Send)
delete(clients, client)
}
}
}
h.mutex.Unlock()
case client := <-r.register:
r.handleRegister(client)
case client := <-r.unregister:
r.handleUnregister(client)
case message := <-r.broadcast:
r.handleBroadcast(message)
case <-r.clearHistory:
r.handleClearHistory()
case <-r.stop:
return
}
}
}
// ClearRoomHistory removes history for a room, should be called when stream ends
func (r *roomHub) handleRegister(client *Client) {
r.mutex.RLock()
historyCopy := make([]Message, len(r.history))
copy(historyCopy, r.history)
r.mutex.RUnlock()
for _, msg := range historyCopy {
msg.IsHistory = true
msgBytes, err := json.Marshal(msg)
if err != nil {
continue
}
select {
case client.Send <- msgBytes:
default:
}
}
r.mutex.Lock()
r.clients[client] = struct{}{}
r.mutex.Unlock()
}
func (r *roomHub) handleUnregister(client *Client) {
r.mutex.Lock()
if _, ok := r.clients[client]; ok {
delete(r.clients, client)
close(client.Send)
}
r.mutex.Unlock()
r.manager.deleteRoomIfIdle(r)
}
func (r *roomHub) handleBroadcast(message Message) {
msgBytes, err := json.Marshal(message)
if err != nil {
return
}
r.mutex.Lock()
if message.Type == "chat" || message.Type == "danmaku" {
r.history = append(r.history, message)
if len(r.history) > historyLimit {
r.history = r.history[1:]
}
}
for client := range r.clients {
select {
case client.Send <- msgBytes:
default:
close(client.Send)
delete(r.clients, client)
}
}
r.mutex.Unlock()
}
func (r *roomHub) handleClearHistory() {
r.mutex.Lock()
r.history = nil
r.mutex.Unlock()
r.manager.deleteRoomIfIdle(r)
}
func (h *Hub) ClearRoomHistory(roomID string) {
h.mutex.Lock()
defer h.mutex.Unlock()
delete(h.roomsHistory, roomID)
if room := h.getRoom(roomID); room != nil {
select {
case room.clearHistory <- struct{}{}:
default:
}
}
}
func (h *Hub) RegisterClient(c *Client) {
h.register <- c
h.getOrCreateRoom(c.RoomID).register <- c
}
func (h *Hub) UnregisterClient(c *Client) {
if room := h.getRoom(c.RoomID); room != nil {
room.unregister <- c
}
}
// BroadcastToRoom sends a message to the broadcast channel
func (h *Hub) BroadcastToRoom(msg Message) {
h.broadcast <- msg
h.getOrCreateRoom(msg.RoomID).broadcast <- msg
}
func (c *Client) ReadPump() {
defer func() {
c.Hub.unregister <- c
c.Hub.UnregisterClient(c)
c.Conn.Close()
}()
c.Conn.SetReadLimit(maxMessageSize)
c.Conn.SetReadDeadline(time.Now().Add(pongWait))
c.Conn.SetPongHandler(func(string) error { c.Conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
c.Conn.SetPongHandler(func(string) error {
c.Conn.SetReadDeadline(time.Now().Add(pongWait))
return nil
})
for {
_, message, err := c.Conn.ReadMessage()
if err != nil {
@@ -169,7 +243,7 @@ func (c *Client) ReadPump() {
if err := json.Unmarshal(message, &msg); err == nil {
msg.RoomID = c.RoomID
msg.Username = c.Username
c.Hub.broadcast <- msg
c.Hub.BroadcastToRoom(msg)
}
}
}
@@ -192,7 +266,10 @@ func (c *Client) WritePump() {
if err != nil {
return
}
w.Write(message)
if _, err := w.Write(message); err != nil {
_ = w.Close()
return
}
if err := w.Close(); err != nil {
return
}
@@ -209,23 +286,29 @@ var MainHub *Hub
func InitChat() {
MainHub = NewHub()
go MainHub.Run()
}
func (h *Hub) GetStatsSnapshot() StatsSnapshot {
h.mutex.RLock()
defer h.mutex.RUnlock()
rooms := make([]*roomHub, 0, len(h.rooms))
roomClients := make(map[string]int, len(h.rooms))
for roomID, room := range h.rooms {
rooms = append(rooms, room)
roomClients[roomID] = 0
}
h.mutex.RUnlock()
totalClients := 0
for roomID, clients := range h.rooms {
count := len(clients)
roomClients[roomID] = count
for _, room := range rooms {
room.mutex.RLock()
count := len(room.clients)
room.mutex.RUnlock()
roomClients[room.roomID] = count
totalClients += count
}
return StatsSnapshot{
RoomCount: len(h.rooms),
RoomCount: len(rooms),
TotalConnectedClient: totalClients,
RoomClients: roomClients,
}