IR设计
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172
src/ir/IR.h
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172
src/ir/IR.h
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// 极简 IR 定义:当前只支撑 i32 和加法,演示用。
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// 可在此基础上扩展更多类型/指令
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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namespace ir {
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class Type;
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class ConstantInt;
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// IR 上下文:集中管理类型、常量等共享资源,便于复用与扩展。
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class Context {
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public:
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~Context();
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const std::shared_ptr<Type>& Void();
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const std::shared_ptr<Type>& Int32();
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// 去重创建 i32 常量。
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ConstantInt* GetConstInt(int v);
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// 生成临时名称,如 %t0、%t1 ...
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std::string NextTemp();
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private:
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std::shared_ptr<Type> void_;
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std::shared_ptr<Type> int32_;
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std::unordered_map<int, std::unique_ptr<ConstantInt>> const_ints_;
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int temp_index_ = 0;
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};
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Context& DefaultContext();
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class Type {
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public:
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enum class Kind { Void, Int32 };
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explicit Type(Kind k) : kind_(k) {}
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Kind kind() const { return kind_; }
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static std::shared_ptr<Type> Void();
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static std::shared_ptr<Type> Int32();
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private:
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Kind kind_;
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};
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class Value {
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public:
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Value(std::shared_ptr<Type> ty, std::string name)
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: type_(std::move(ty)), name_(std::move(name)) {}
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virtual ~Value() = default;
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const std::shared_ptr<Type>& type() const { return type_; }
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const std::string& name() const { return name_; }
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void set_name(std::string n) { name_ = std::move(n); }
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protected:
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std::shared_ptr<Type> type_;
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std::string name_;
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};
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class ConstantInt : public Value {
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public:
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explicit ConstantInt(int v);
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int value() const { return value_; }
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private:
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int value_{};
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};
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enum class Opcode { Add, Sub, Mul, Ret };
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class Instruction : public Value {
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public:
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Instruction(Opcode op, std::shared_ptr<Type> ty, std::string name = "")
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: Value(std::move(ty), std::move(name)), opcode_(op) {}
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Opcode opcode() const { return opcode_; }
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private:
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Opcode opcode_;
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};
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class BinaryInst : public Instruction {
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public:
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BinaryInst(Opcode op, std::shared_ptr<Type> ty, Value* lhs, Value* rhs,
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std::string name);
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Value* lhs() const { return lhs_; }
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Value* rhs() const { return rhs_; }
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private:
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Value* lhs_;
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Value* rhs_;
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};
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class ReturnInst : public Instruction {
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public:
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explicit ReturnInst(Value* val);
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Value* value() const { return value_; }
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private:
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Value* value_;
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};
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class BasicBlock {
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public:
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explicit BasicBlock(std::string name) : name_(std::move(name)) {}
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const std::string& name() const { return name_; }
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const std::vector<std::unique_ptr<Instruction>>& instructions() const {
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return instructions_;
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}
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template <typename T, typename... Args>
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T* Append(Args&&... args) {
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auto inst = std::make_unique<T>(std::forward<Args>(args)...);
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auto* ptr = inst.get();
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instructions_.push_back(std::move(inst));
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return ptr;
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}
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private:
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std::string name_;
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std::vector<std::unique_ptr<Instruction>> instructions_;
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};
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class Function : public Value {
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public:
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// 允许显式指定返回类型,便于后续扩展多种函数签名。
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Function(std::string name, std::shared_ptr<Type> ret_type);
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BasicBlock* entry() { return entry_.get(); }
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const BasicBlock* entry() const { return entry_.get(); }
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private:
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std::unique_ptr<BasicBlock> entry_;
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};
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class Module {
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public:
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// 创建函数时显式传入返回类型,便于在 IRGen 中根据 AST 选择类型。
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Function* CreateFunction(const std::string& name,
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std::shared_ptr<Type> ret_type);
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const std::vector<std::unique_ptr<Function>>& functions() const {
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return functions_;
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}
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private:
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std::vector<std::unique_ptr<Function>> functions_;
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};
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class IRBuilder {
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public:
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explicit IRBuilder(BasicBlock* bb) : insertBlock_(bb) {}
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void SetInsertPoint(BasicBlock* bb) { insertBlock_ = bb; }
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BasicBlock* GetInsertBlock() const { return insertBlock_; }
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// 构造常量、二元运算、返回指令的最小集合。
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ConstantInt* CreateConstInt(int v);
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BinaryInst* CreateBinary(Opcode op, Value* lhs, Value* rhs,
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const std::string& name);
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BinaryInst* CreateAdd(Value* lhs, Value* rhs, const std::string& name) {
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return CreateBinary(Opcode::Add, lhs, rhs, name);
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}
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ReturnInst* CreateRet(Value* v);
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private:
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BasicBlock* insertBlock_;
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};
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class IRPrinter {
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public:
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void Print(const Module& module);
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};
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} // namespace ir
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