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AMSS-NCKU/AMSS_NCKU_source/Parallel.h

245 lines
14 KiB
C++

#ifndef PARALLEL_H
#define PARALLEL_H
#include <iostream>
#include <iomanip>
#include <fstream>
#include <cstdlib>
#include <cstdio>
#include <string>
#include <cmath>
#include <new>
using namespace std;
#include <memory.h>
#include "Parallel_bam.h"
#include "var.h"
#include "MPatch.h"
#include "Block.h"
#include "MyList.h"
#include "macrodef.h" //need dim; ghost_width; CONTRACT
namespace Parallel
{
struct gridseg
{
double llb[dim];
double uub[dim];
int shape[dim];
double illb[dim], iuub[dim]; // only use for OutBdLow2Hi
Block *Bg;
};
int partition1(int &nx, int split_size, int min_width, int cpusize, int shape); // special for 1 diemnsion
int partition2(int *nxy, int split_size, int *min_width, int cpusize, int *shape); // special for 2 diemnsions
int partition3(int *nxyz, int split_size, int *min_width, int cpusize, int *shape);
MyList<Block> *distribute(MyList<Patch> *PatchLIST, int cpusize, int ingfsi, int fngfs, bool periodic, int nodes = 0); // produce corresponding Blocks
MyList<Block> *distribute_new(MyList<Patch> *PatchLIST, int cpusize, int ingfsi, int fngfs, bool periodic, int nodes = 0); // produce corresponding Blocks
MyList<Block> *distribute_hard(MyList<Patch> *PatchLIST, int cpusize, int ingfsi, int fngfs, bool periodic, int nodes = 0); // produce corresponding Blocks
Block* splitHotspotBlock(MyList<Block>* &BlL, int _dim,
int ib0_orig, int ib3_orig,
int jb1_orig, int jb4_orig,
int kb2_orig, int kb5_orig,
Patch* PP, int r_left, int r_right,
int ingfsi, int fngfsi, bool periodic,
Block* &split_first_block, Block* &split_last_block);
Block* splitHotspotBlock(MyList<Block>* &BlL, int _dim,
int ib0_orig, int ib3_orig,
int jb1_orig, int jb4_orig,
int kb2_orig, int kb5_orig,
Patch* PP, int r_1, int r_2, int r_3, int r_4,
int ingfsi, int fngfsi, bool periodic,
Block* &split_first_block, Block* &split_last_block);
Block* createMappedBlock(MyList<Block>* &BlL, int _dim, int* shape, double* bbox,
int block_id, int ingfsi, int fngfsi, int lev);
void KillBlocks(MyList<Patch> *PatchLIST);
void setfunction(MyList<Block> *BlL, var *vn, double func(double x, double y, double z));
void setfunction(int rank, MyList<Block> *BlL, var *vn, double func(double x, double y, double z));
void writefile(double time, int nx, int ny, int nz, double xmin, double xmax, double ymin, double ymax,
double zmin, double zmax, char *filename, double *data_out);
void writefile(double time, int nx, int ny, double xmin, double xmax, double ymin, double ymax,
char *filename, double *datain);
void getarrayindex(int DIM, int *shape, int *index, int n);
int getarraylocation(int DIM, int *shape, int *index);
void copy(int DIM, double *llbout, double *uubout, int *Dshape, double *DD, double *llbin, double *uubin,
int *shape, double *datain, double *llb, double *uub);
void Dump_CPU_Data(MyList<Block> *BlL, MyList<var> *DumpList, char *tag, double time, double dT);
void Dump_Data(MyList<Patch> *PL, MyList<var> *DumpList, char *tag, double time, double dT);
void Dump_Data(Patch *PP, MyList<var> *DumpList, char *tag, double time, double dT, int grd);
double *Collect_Data(Patch *PP, var *VP);
void d2Dump_Data(MyList<Patch> *PL, MyList<var> *DumpList, char *tag, double time, double dT);
void d2Dump_Data(Patch *PP, MyList<var> *DumpList, char *tag, double time, double dT, int grd);
void Dump_Data0(Patch *PP, MyList<var> *DumpList, char *tag, double time, double dT);
double global_interp(int DIM, int *ext, double **CoX, double *datain,
double *poX, int ordn, double *SoA, int Symmetry);
double global_interp(int DIM, int *ext, double **CoX, double *datain,
double *poX, int ordn);
double Lagrangian_Int(double x, int npts, double *xpts, double *funcvals);
double LagrangePoly(double x, int pt, int npts, double *xpts);
MyList<gridseg> *build_complete_gsl(Patch *Pat);
MyList<gridseg> *build_complete_gsl(MyList<Patch> *PatL);
MyList<gridseg> *build_complete_gsl_virtual(MyList<Patch> *PatL);
MyList<gridseg> *build_complete_gsl_virtual2(MyList<Patch> *PatL); // - buffer
MyList<gridseg> *build_owned_gsl0(Patch *Pat, int rank_in); // - ghost without extension, special for Sync usage
MyList<gridseg> *build_owned_gsl1(Patch *Pat, int rank_in); // - ghost, similar to build_owned_gsl0 but extend one point on left side for vertex grid
MyList<gridseg> *build_owned_gsl2(Patch *Pat, int rank_in); // - buffer - ghost
MyList<gridseg> *build_owned_gsl3(Patch *Pat, int rank_in, int Symmetry); // - ghost - BD ghost
MyList<gridseg> *build_owned_gsl4(Patch *Pat, int rank_in, int Symmetry); // - buffer - ghost - BD ghost
MyList<gridseg> *build_owned_gsl5(Patch *Pat, int rank_in); // similar to build_owned_gsl2 but no extension
MyList<gridseg> *build_owned_gsl(MyList<Patch> *PatL, int rank_in, int type, int Symmetry);
void build_gstl(MyList<gridseg> *srci, MyList<gridseg> *dsti, MyList<gridseg> **out_src, MyList<gridseg> **out_dst);
int data_packer(double *data, MyList<gridseg> *src, MyList<gridseg> *dst, int rank_in, int dir,
MyList<var> *VarLists, MyList<var> *VarListd, int Symmetry);
void transfer(MyList<gridseg> **src, MyList<gridseg> **dst,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /*target */,
int Symmetry);
int data_packermix(double *data, MyList<gridseg> *src, MyList<gridseg> *dst, int rank_in, int dir,
MyList<var> *VarLists, MyList<var> *VarListd, int Symmetry);
void transfermix(MyList<gridseg> **src, MyList<gridseg> **dst,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /*target */,
int Symmetry);
void Sync(Patch *Pat, MyList<var> *VarList, int Symmetry);
void Sync(MyList<Patch> *PatL, MyList<var> *VarList, int Symmetry);
void Sync_merged(MyList<Patch> *PatL, MyList<var> *VarList, int Symmetry);
struct SyncCache {
bool valid;
int cpusize;
MyList<gridseg> **combined_src;
MyList<gridseg> **combined_dst;
int *send_lengths;
int *recv_lengths;
double **send_bufs;
double **recv_bufs;
int *send_buf_caps;
int *recv_buf_caps;
MPI_Request *reqs;
MPI_Status *stats;
int max_reqs;
bool lengths_valid;
SyncCache();
void invalidate();
void destroy();
};
void Sync_cached(MyList<Patch> *PatL, MyList<var> *VarList, int Symmetry, SyncCache &cache);
void transfer_cached(MyList<gridseg> **src, MyList<gridseg> **dst,
MyList<var> *VarList1, MyList<var> *VarList2,
int Symmetry, SyncCache &cache);
struct AsyncSyncState {
int req_no;
bool active;
AsyncSyncState() : req_no(0), active(false) {}
};
void Sync_start(MyList<Patch> *PatL, MyList<var> *VarList, int Symmetry,
SyncCache &cache, AsyncSyncState &state);
void Sync_finish(SyncCache &cache, AsyncSyncState &state,
MyList<var> *VarList, int Symmetry);
void OutBdLow2Hi(Patch *Patc, Patch *Patf,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void OutBdLow2Hi(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void OutBdLow2Himix(Patch *Patc, Patch *Patf,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void OutBdLow2Himix(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void Restrict_cached(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1, MyList<var> *VarList2,
int Symmetry, SyncCache &cache);
void OutBdLow2Hi_cached(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1, MyList<var> *VarList2,
int Symmetry, SyncCache &cache);
void OutBdLow2Himix_cached(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1, MyList<var> *VarList2,
int Symmetry, SyncCache &cache);
void Prolong(Patch *Patc, Patch *Patf,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void Prolongint(Patch *Patc, Patch *Patf,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void Restrict(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry);
void Restrict_after(MyList<Patch> *PatcL, MyList<Patch> *PatfL,
MyList<var> *VarList1 /* source */, MyList<var> *VarList2 /* target */,
int Symmetry); // for -ghost - BDghost
MyList<Parallel::gridseg> *build_PhysBD_gsl(Patch *Pat);
MyList<Parallel::gridseg> *build_ghost_gsl(MyList<Patch> *PatL);
MyList<Parallel::gridseg> *build_ghost_gsl(Patch *Pat);
MyList<Parallel::gridseg> *build_buffer_gsl(Patch *Pat);
MyList<Parallel::gridseg> *build_buffer_gsl(MyList<Patch> *PatL);
MyList<Parallel::gridseg> *gsl_subtract(MyList<Parallel::gridseg> *A, MyList<Parallel::gridseg> *B);
MyList<Parallel::gridseg> *gs_subtract(MyList<Parallel::gridseg> *A, MyList<Parallel::gridseg> *B);
MyList<Parallel::gridseg> *gsl_and(MyList<Parallel::gridseg> *A, MyList<Parallel::gridseg> *B);
MyList<Parallel::gridseg> *gs_and(MyList<Parallel::gridseg> *A, MyList<Parallel::gridseg> *B);
MyList<Parallel::gridseg> *clone_gsl(MyList<Parallel::gridseg> *p, bool first_only);
MyList<Parallel::gridseg> *build_bulk_gsl(Patch *Pat); // similar to build_owned_gsl0 but does not care rank issue
MyList<Parallel::gridseg> *build_bulk_gsl(Block *bp, Patch *Pat);
void build_PhysBD_gstl(Patch *Pat, MyList<Parallel::gridseg> *srci, MyList<Parallel::gridseg> *dsti,
MyList<Parallel::gridseg> **out_src, MyList<Parallel::gridseg> **out_dst);
void PeriodicBD(Patch *Pat, MyList<var> *VarList, int Symmetry);
double L2Norm(Patch *Pat, var *vf);
void checkgsl(MyList<Parallel::gridseg> *pp, bool first_only);
void checkvarl(MyList<var> *pp, bool first_only);
MyList<Parallel::gridseg> *divide_gsl(MyList<Parallel::gridseg> *p, Patch *Pat);
MyList<Parallel::gridseg> *divide_gs(MyList<Parallel::gridseg> *p, Patch *Pat);
void prepare_inter_time_level(Patch *Pat,
MyList<var> *VarList1 /* source (t+dt) */, MyList<var> *VarList2 /* source (t) */,
MyList<var> *VarList3 /* target (t+a*dt) */, int tindex);
void prepare_inter_time_level(Patch *Pat,
MyList<var> *VarList1 /* source (t+dt) */, MyList<var> *VarList2 /* source (t) */,
MyList<var> *VarList3 /* source (t-dt) */, MyList<var> *VarList4 /* target (t+a*dt) */, int tindex);
void prepare_inter_time_level(MyList<Patch> *PatL,
MyList<var> *VarList1 /* source (t+dt) */, MyList<var> *VarList2 /* source (t) */,
MyList<var> *VarList3 /* target (t+a*dt) */, int tindex);
void prepare_inter_time_level(MyList<Patch> *Pat,
MyList<var> *VarList1 /* source (t+dt) */, MyList<var> *VarList2 /* source (t) */,
MyList<var> *VarList3 /* source (t-dt) */, MyList<var> *VarList4 /* target (t+a*dt) */, int tindex);
void merge_gsl(MyList<gridseg> *&A, const double ratio);
bool merge_gs(MyList<gridseg> *D, MyList<gridseg> *B, MyList<gridseg> *&C, const double ratio);
// Add ghost region to tangent plane
// we assume the grids have the same resolution
void add_ghost_touch(MyList<gridseg> *&A);
void cut_gsl(MyList<gridseg> *&A);
bool cut_gs(MyList<gridseg> *D, MyList<gridseg> *B, MyList<gridseg> *&C);
MyList<Parallel::gridseg> *gs_subtract_virtual(MyList<Parallel::gridseg> *A, MyList<Parallel::gridseg> *B);
void fill_level_data(MyList<Patch> *PatLd, MyList<Patch> *PatLs, MyList<Patch> *PatcL,
MyList<var> *OldList, MyList<var> *StateList, MyList<var> *FutureList,
MyList<var> *tmList, int Symmetry, bool BB, bool CC);
bool PatList_Interp_Points(MyList<Patch> *PatL, MyList<var> *VarList,
int NN, double **XX,
double *Shellf, int Symmetry);
void aligncheck(double *bbox0, double *bboxl, int lev, double *DH0, int *shape);
bool point_locat_gsl(double *pox, MyList<Parallel::gridseg> *gsl);
void checkpatchlist(MyList<Patch> *PatL, bool buflog);
double L2Norm(Patch *Pat, var *vf, MPI_Comm Comm_here);
bool PatList_Interp_Points(MyList<Patch> *PatL, MyList<var> *VarList,
int NN, double **XX,
double *Shellf, int Symmetry, MPI_Comm Comm_here);
#if (PSTR == 1 || PSTR == 2 || PSTR == 3)
MyList<Block> *distribute(MyList<Patch> *PatchLIST, int cpusize, int ingfsi, int fngfsi,
bool periodic, int start_rank, int end_rank, int nodes = 0);
// Redistribute blocks with time statistics for load balancing
MyList<Block> *distribute(MyList<Patch> *PatchLIST, MyList<Block> *OldBlockL,
int cpusize, int ingfsi, int fngfsi,
bool periodic, int start_rank, int end_rank, int nodes = 0);
#endif
// Dynamic load balancing: split blocks for heavy ranks
void split_heavy_blocks(MyList<Patch> *PatL, int *heavy_ranks, int num_heavy,
int split_factor, int cpusize, int ingfsi, int fngfsi);
// Check if load balancing is needed based on interpolation times
bool check_load_balance_need(double *rank_times, int nprocs, int &num_heavy, int *heavy_ranks);
}
#endif /*PARALLEL_H */