Add mixed GPU RP path for EScalar
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@@ -179,8 +179,27 @@ int bssn_cuda_unpack_state_batch_from_host_buffer_for_host_views(void *block_tag
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int i0, int j0, int k0,
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int sx, int sy, int sz);
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int bssn_cuda_restrict_state_batch_to_host_buffer_for_host_views(void *block_tag,
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double **state_host_key,
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int state_count,
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double *host_buffer,
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int *ex,
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int sx, int sy, int sz,
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int fi0, int fj0, int fk0,
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const double *state_soa);
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int bssn_cuda_prolong_state_batch_to_host_buffer_for_host_views(void *block_tag,
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double **state_host_key,
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int state_count,
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double *host_buffer,
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int *ex,
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int sx, int sy, int sz,
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int ii0, int jj0, int kk0,
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int lbc_i, int lbc_j, int lbc_k,
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const double *state_soa);
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int bssn_cuda_pack_state_batch_to_device_buffer(void *block_tag,
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int state_count,
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int state_count,
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double *device_buffer,
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int *ex,
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int i0, int j0, int k0,
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